Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 20:00:42 Player: kway_side Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2123) 2123 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4461 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Large Storage Unit Improved Targeting Computer Improved EM Shotgun Particle Cannon Advanced Beam Cannon Heavy Particle Cannon Improved Assault Rifle Light Cannon Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Improved Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Large Storage Unit Improved Targeting Computer Improved EM Shotgun Particle Cannon Advanced Beam Cannon Heavy Particle Cannon Improved Assault Rifle Light Cannon Light Cannon Improved Light Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Transmission Jammer Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 85 | . 19 53 2 11 Power 10 | . 3 6 . 1 Engine 10 | . 3 6 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | . 6 14 . 2 Treads 18 | . 3 13 . 2 Leg 2 | . 2 . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 15 | . 3 9 1 2 Device 3 | . 1 . . 2 Storage 4 | . 1 3 . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 6 | . 1 4 1 . Artifact . | . . . . . Weapon 38 | . 7 24 1 6 Energy Gun 8 | . 4 4 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon 17 | . . 13 . 4 Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 5 . . Parts Lost 20 | . 5 3 2 10 Power 2 | . . 1 . 1 Propulsion 7 | . 2 1 . 4 Utility 5 | . 1 . 1 3 Weapon 6 | . 2 1 1 2 Highest Loss Streak 6 | . 2 2 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 99 99 85 Engine 11 | . 14 10 11 8 Treads 28 | . 13 32 33 21 Leg 2 | . 14 . . . Device 1 | . 1 . . 13 Storage 11 | . 14 11 11 9 Processor 8 | . . 10 11 8 Protection 10 | . 9 10 10 6 Energy Gun 4 | . 16 2 . . Energy Cannon 2 | . . . 8 3 Ballistic Gun 1 | . 9 . . . Ballistic Cannon 13 | . . 18 13 12 Naked Turns . | . . . . . Heaviest Build 102 | 10 20 100 100 102 Greatest Support 60 | 20 40 60 60 60 Greatest Overweight (x) 28 | . 4 1 1 28 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 17 | 8 8 16 25 25 Most Carried 25 | 6 10 23 25 25 Average Carried 15 | 6 8 13 23 23 Final Capacity 25 | 8 10 25 25 25 Final Carried 24 | 6 10 23 23 24 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1847 | 200 232 1188 111 116 Remotely . | . . . . . Salvage Created 2625 | . 759 1490 36 340 Parts 153 | . 44 90 3 16 Haulers Intercepted 9 | . 2 6 . 1 Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 55 | . 15 30 2 8 Guns 20 | . 11 9 . . Cannons 27 | . . 20 2 5 AOE 8 | . 4 1 . 3 Classes Destroyed 13 | . 7 5 . 1 Worker 5 | . 1 1 1 2 Builder 5 | . . 3 1 1 Hauler 9 | . 2 6 . 1 Recycler 2 | . 1 1 . . Mechanic 1 | . 1 . . . Operator 2 | . . 1 . 1 Watcher 2 | . 2 . . . Swarmer 7 | . 3 3 . 1 Grunt 32 | . 12 14 1 5 Brawler 1 | . . 1 . . Duelist 2 | . . 2 . . Sentry 11 | . . 10 . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 5 1 6 Combat Bots Only 5 | . 4 5 1 3 Max Kills in Single Turn 4 | . 3 2 1 4 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4712 | . 890 1704 529 1589 Core 1073 | . 209 246 65 553 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . 5 8 . . Regen/Repaired (Parts) 89 | . 16 73 . . Core Remaining (%) 46 | 100 16 . 22 . Volleys Fired 213 | . 53 111 13 36 Largest 2 | . 2 2 2 2 Hottest 103 | . 85 103 103 103 Shots Fired 396 | . 98 208 26 64 Gun 150 | . 95 55 . . Cannon 232 | . . 149 26 57 Launcher 14 | . 3 4 . 7 Special . | . . . . . Kinetic 260 | . 32 150 23 55 Thermal 80 | . 39 36 3 2 Explosive 14 | . 3 4 . 7 Electromagnetic 42 | . 24 18 . . Robot Hit Streak 21 | . 17 21 3 10 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 264 | . 66 143 16 39 Core Hits 125 | . 37 64 4 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 5 1 2 Burn 4 | . 2 2 . . Blast 6 | . . 3 1 2 Corrupt 1 | . 1 . . . Melee Attacks 22 | . . 15 . 7 Impact 22 | . . 15 . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 5424 | . 1046 2613 348 1417 Guns 1406 | . 783 623 . . Cannons 2731 | . . 1700 304 727 Explosions 1120 | . 252 268 . 600 Melee 89 | . . . . 89 Ramming 78 | . 11 22 44 1 Kinetic 2724 | . 158 1617 244 705 Thermal 886 | . 338 466 60 22 Explosive 1032 | . 230 202 . 600 Electromagnetic 615 | . 309 306 . . Impact 89 | . . . . 89 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . 4 . 66 Projectiles 41 | . . 4 . 37 Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks 15 | . . 8 3 4 Impact 2 | . . . . 2 Kinetic 13 | . . 8 3 2 Secondary . | . . . . . Self-Inflicted Damage 168 | . 25 78 . 65 Shots 6 | . 1 2 . 3 Rammed 8 | . . 5 2 1 Targets Rammed 11 | . 1 5 4 1 Kicked . | . . . . . Crushed 3 | . 1 . 2 . Highest Temperature 434 | . 268 434 179 261 Average Temperature 84 | . 63 96 65 76 Received Heat Transfer 1599 | . 357 603 . 639 Effects 10 | . . 9 . 1 Shutdowns 2 | . . 2 . . Energy Bleed 3 | . . 2 . 1 Interference 3 | . . 3 . . Matter Decay 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2191 | . 968 1075 111 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 376 | . 222 376 135 138 Initial 115 | . . 29 115 . Average 150 | . 118 227 28 51 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 63 | 100 85 35 100 100 Level 1 36 | . 14 64 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 2 1 2 Investigation 6 | . 3 2 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . 1 3 . 3 Communications Jammed 7 | . . . . 7 Distress Signals 7 | . . . . 7 Times Spotted 107 | . 27 59 2 19 Peak Tracking Total 11 | . 7 5 1 11 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 20 | . 5 13 1 1 Terminals 15 | . 4 10 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 56 | . 14 37 1 4 Successful 22 | . 3 17 1 1 Failed 34 | . 11 20 . 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 22 | . 4 14 . 4 Terminals 48 | . 12 32 . 4 Fabricators . | . . . . . Repair Stations 4 | . 2 2 . . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 12 1 . Part Schematic 1 | . . 1 . . Robot Analysis 3 | . . 3 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Operators 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 11 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 98 | . . . . 98 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 7640 | 3 1381 4013 1733 510 Spaces Moved 3122 | 3 615 1682 698 124 Core 8 | . 6 . . 2 Treads 2748 | . 246 1682 698 122 Legs 360 | 3 357 . . . Wheels 6 | . 6 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 95 160 240 240 Average Speed 198 | 120 146 194 240 273 Slowest Speed 1450 | 120 250 240 240 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 2 63 97 99 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 32 | . 5 24 . 3 Terrain Destroyed 73 | . 22 28 . 23 Melee 8 | . . 6 . 2 Projectile 11 | . . . . 11 AOE 54 | . 22 22 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 4139 | 2 999 2191 726 221 Wait 583 | . 288 260 6 29 Move 3118 | 2 614 1681 697 124 Hop . | . . . . . Pick Up 51 | . 14 28 3 6 Fast Attach 18 | . 3 12 . 3 Attach 21 | . 6 8 2 5 Detach 6 | . 1 3 . 2 Swap 47 | . 10 34 . 3 Drop 49 | . 9 34 1 5 Fire 213 | . 53 111 13 36 Melee 22 | . . 15 . 7 Ram . | . . . . . Kick . | . . . . . Crush 11 | . 1 5 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Repaired Grenade Launcher 1375 | -10/Materials | Core integrity fell below 20% 1385 | -10/Materials | Entered another Materials area 1385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -9/Materials | Identified exit to Mines 1866 | -9/Materials | Build established: Scavenger-Mutant 2565 | -9/Materials | Build established: Mutant 2669 | -9/Materials | Core integrity fell below 50% 2965 | -9/Materials | Build established: Scavenger-Mutant 3404 | -9/Materials | Discovered new exit (range 9) 3818 | -9/Materials | Build established: Mutant 3861 | -9/Materials | Repaired Lgt. Treads 3987 | -9/Materials | Discovered new exit (range 16) 4840 | -9/Materials | Discovered new exit (range 10) 5398 | -9/Materials | Entered Mines 5637 | -9/Mines | Met a Derelict shopkeep closing up shop 5812 | -9/Mines | Discovered new exit (range 8) 5815 | -9/Mines | Learned Materials trap positions 5855 | -9/Mines | Destroyed YI-UF0 5863 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6058 | -9/Mines | Discovered new exit (range 16) 6179 | -9/Mines | Build established: Scavenger-Mutant 6469 | -9/Mines | Learned location of Storage (-8) 7131 | -9/Mines | Entered Materials 7131 | -8/Materials | Accompanied by 3 allies 7131 | -8/Materials | Evolved 2 slots: Utility x2 7132 | -8/Materials | Loaded intel: 10 trap records 7512 | -8/Materials | Lost 3 parts (2n1u) 7631 | -8/Materials | Core integrity fell below 50% 7639 | -8/Materials | Core integrity fell below 20% 7641 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07609_ Critical hit (Burn: +37). 07611_ Ion Engine destroyed. 07613_ U-05 Engineer lays Concrete. 07615_ Seismic Detector destroyed. 07615_ U-05 Engineer lays Concrete. 07618_ R-06 Scavenger collects Med. Storage Unit. 07620_ Imp. Targeting Computer destroyed. 07620_ U-05 Engineer lays Concrete. 07622_ R-06 Scavenger collects Lgt. Ion Engine. 07623_ U-05 Engineer lays Concrete. 07625_ R-06 Scavenger collects Wheel. 07626_ U-05 Engineer lays Concrete. 07628_ Assault Cannon destroyed. 07628_ U-05 Engineer lays Concrete. 07628_ R-06 Scavenger collects Lgt. Treads. 07629_ U-05 Engineer lays Concrete. 07633_ S-10 Pest destroyed. 07633_ U-05 Engineer lays Concrete. 07633_ Critical hit (Burn: +37). 07634_ U-05 Engineer lays Concrete. 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T #???? | | ???????????????????????????# #! #???? | | ???????????????????????^^??# # #???? | | ????????????????????^??????# # [ ! #???? | | ???????????????????????????# # #???? | | ???????????????????????????# +% ! #???? | | ???????????????????????????# ########???? | | ???????????????????????????# #* #???? | | ???????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMicrowarpReconfigurator Manual? 0 Play Time 01:00:44 Cumulative 94.8 hours Start 2022.05.11 @ 18:23:04 End 2022.05.11 @ 20:00:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a57323b-0725-444d-9164-33a2250c4bcf