Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 18:29:07 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2605) 2605 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 5508 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 9% Temperature Cool (170) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Improved Treads High-capacity Storage Unit Hardened Medium Armor Plating Particle Gun Gauss Rifle Shock Bomb Launcher Mini Grenade Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Medium Treads Wheel High-capacity Storage Unit Improved Sensor Array Particle Gun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 2 | . . . 1 1 Parts Attached 80 | 6 11 11 17 35 Power 7 | 1 1 1 . 4 Engine 5 | 1 1 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 2 4 . 6 Treads 7 | 1 1 2 . 3 Leg . | . . . . . Wheel 7 | 1 1 2 . 3 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 3 3 6 4 Device 5 | . 2 2 . 1 Storage 8 | 1 1 1 5 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 42 | 2 5 3 11 21 Energy Gun 16 | 2 3 1 7 3 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 1 4 Ballistic Cannon 6 | . . . . 6 Launcher 13 | . 2 2 3 6 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . . 1 1 23 Power 5 | . . 1 . 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 10 | . . . 1 9 Highest Loss Streak 9 | . . 1 1 9 Average Slot Usage (%) 94 | . 99 99 99 89 Engine 8 | . 14 10 9 5 Treads 12 | . 14 21 18 6 Wheel 9 | . 14 11 9 7 Device 9 | . 13 11 9 6 Storage 16 | . 14 22 18 15 Processor 7 | . . . 9 12 Energy Gun 15 | . 16 15 23 13 Ballistic Gun 2 | . . . . 4 Ballistic Cannon 3 | . . . . 7 Launcher 4 | . 11 6 2 2 Naked Turns . | . . . . . Heaviest Build 82 | 12 24 44 63 82 Greatest Support 46 | 20 23 46 46 28 Greatest Overweight (x) 8 | 1 1 2 3 8 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | 6 10 16 20 18 Average Capacity 15 | 5 8 15 16 18 Most Carried 18 | 6 10 14 18 18 Average Carried 13 | 3 6 11 15 16 Final Capacity 18 | 6 10 16 18 18 Final Carried 17 | 6 10 14 17 10 Class Distribution -------------------- 61% | Mutant 24% | Skirmisher 10% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1759 | 260 257 158 402 682 Remotely . | . . . . . Salvage Created 2218 | 107 226 433 452 1000 Parts 155 | 7 24 21 45 58 Haulers Intercepted 5 | . 2 1 2 . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 9 10 14 25 Melee 1 | . . . . 1 Guns 12 | . . 3 3 6 Cannons 3 | . . . . 3 AOE 42 | . 9 7 11 15 Classes Destroyed 12 | 2 5 2 . 3 Worker 5 | . 2 . . 3 Builder 6 | . . 1 2 3 Tunneler 3 | 2 . . 1 . Hauler 5 | . 2 1 2 . Recycler 4 | 1 . 1 . 2 Operator 1 | . . . . 1 Watcher 8 | . 1 3 2 2 Swarmer 14 | . 3 . 7 4 Grunt 37 | . 6 9 6 16 Duelist 1 | . . . . 1 Sentry 4 | . . 1 1 2 Programmer 2 | . . . . 2 Best Kill Streak 8 | 2 8 6 8 8 Combat Bots Only 8 | . 7 3 8 6 Max Kills in Single Turn 5 | 1 3 3 5 3 Gunslinging . | . . . . . Exploded 5 | . 3 3 5 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4695 | . 385 273 484 3553 Core 947 | . 116 46 83 702 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 53 88 84 . Volleys Fired 144 | 4 21 23 29 67 Largest 4 | 2 2 2 3 4 Hottest 202 | 90 75 90 145 202 Shots Fired 245 | 8 23 36 55 123 Gun 137 | 8 2 25 41 61 Cannon 22 | . . . . 22 Launcher 86 | . 21 11 14 40 Special . | . . . . . Kinetic 42 | . . . . 42 Thermal 47 | 8 . . 3 36 Explosive 82 | . 21 11 14 36 Electromagnetic 74 | . 2 25 38 9 Robot Hit Streak 16 | 3 7 15 16 13 Robot Miss Streak 5 | 1 2 2 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 168 | 6 17 23 40 82 Core Hits 175 | 4 22 31 41 77 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8160 | 83 1328 1149 1908 3692 Guns 1369 | 83 8 179 480 619 Cannons 199 | . . . . 199 Explosions 6487 | . 1320 970 1428 2769 Melee . | . . . . . Ramming 105 | . . . . 105 Kinetic 415 | . . . . 415 Thermal 723 | 83 157 45 70 368 Explosive 6094 | . 1163 925 1391 2615 Electromagnetic 823 | . 8 179 447 189 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 1 . . 9 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 7 | . 1 . . 6 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . 1 . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 184 | . . 75 22 87 Projectiles . | . . . . . Explosions 164 | . . 75 22 67 Melee 20 | . . . . 20 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 469 | . 52 60 125 232 Shots 16 | . 2 2 2 10 Rammed 18 | . . . . 18 Targets Rammed 19 | . . . . 19 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 266 | 60 21 126 198 266 Average Temperature 52 | 24 8 35 55 65 Received Heat Transfer 1647 | . 138 93 153 1263 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1287 | 223 150 50 124 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 761 | 15 324 337 578 761 Initial 198 | . 9 27 68 198 Average 230 | 5 60 151 275 330 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 51 | 100 86 79 46 26 Level 1 35 | . 13 20 16 58 Level 2 10 | . . . 37 11 Level 3 2 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 1 1 14 Investigation 6 | . . . . 6 Extermination 2 | . . . . 2 Reinforcement 7 | . 2 1 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 2 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 13 18 23 50 Peak Tracking Total 9 | . 4 5 9 7 Tactical Retreats 9 | . . . 2 7 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 17 | . 4 2 3 8 Max in Single Turn 2 | . 2 1 2 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 5 5 1 4 Terminals 12 | . 5 5 1 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 39 | . 17 11 2 9 Successful 25 | . 12 10 2 1 Failed 14 | . 5 1 . 8 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 26 | . 13 9 2 2 Terminals 33 | . 17 11 2 3 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . 5 5 . 1 Record 1 | . . . . 1 Part Schematic 2 | . . 2 . . Unreport Threat 3 | . 2 1 . . Locate Traps 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 7 5 2 . Terminals 14 | . 7 5 2 . Track 10 | . 4 5 1 . Botnet 1 | . 1 . . . Detonate 2 | . 1 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 2 3 1 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3274 | 123 608 553 451 1539 Spaces Moved 1912 | 77 404 350 191 890 Core 3 | 3 . . . . Treads 320 | 39 19 106 17 139 Legs . | . . . . . Wheels 1589 | 35 385 244 174 751 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 110 Average Speed 127 | 123 108 132 131 134 Slowest Speed 220 | 160 180 160 180 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 77 34 25 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 8 . . 1 Terrain Destroyed 496 | . 139 75 107 175 Melee 1 | . . . . 1 Projectile 3 | . . . . 3 AOE 492 | . 139 75 107 171 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2488 | 94 550 403 338 1103 Wait 253 | . 98 8 90 57 Move 1908 | 76 403 349 190 890 Hop . | . . . . . Pick Up 45 | 7 8 7 8 15 Fast Attach 13 | 6 3 . . 4 Attach 21 | . . 4 3 14 Detach 1 | . . 1 . . Swap 46 | . 8 7 14 17 Drop 32 | 1 9 4 4 14 Fire 144 | 4 21 23 29 67 Melee 6 | . . . . 6 Ram 5 | . . . . 5 Kick . | . . . . . Crush 14 | . . . . 14 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Destroyed 7 combat bots 258 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 5) 502 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Discovered new exit (range 13) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1212 | -9/Materials | Discovered new exit (range 12) 1285 | -9/Materials | Entered another Materials area 1285 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1608 | -8/Materials | Destroyed 8 combat bots 1680 | -8/Materials | Discovered new exit (range 14) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2058 | -7/Factory | Build established: Skirmisher 3010 | -7/Factory | Garrison activated, responded to threat 3158 | -7/Factory | Core integrity fell below 50% 3227 | -7/Factory | Lost 5 parts (2n3w) 3272 | -7/Factory | Core integrity fell below 20% 3275 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03243_ Slammed into S-27 Virus. 03249_ Mni. Grenade Launcher destroyed. 03249_ Slammed into S-27 Virus. 03259_ Crushed S-27 Virus. 03259_ S-27 Virus destroyed. 03260_ Acquired 25 matter. 03261_ Imp. Medium Armor Plating destroyed. 03261_ Slammed into S-27 Virus. 03263_ Imp. Sensor Array destroyed. 03263_ Hpw. Shotgun destroyed. 03263_ Wheel destroyed. 03263_ Slammed into S-27 Virus. [Achievement: Party Time] 03267_ Slammed into S-27 Virus. 03268_ System corrupted: Heat flow error (+291). 03269_ Slammed into S-27 Virus. 03270_ Imp. Treads destroyed. 03270_ Broken Ion Engine destroyed. 03271_ Slammed into S-27 Virus. 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Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Party Time True Hacker root@ Challenges ------------ None Game ------ Seed ShockHellfireShredder Manual? 0 Play Time 01:27:45 Cumulative 33.4 hours Start 2021.10.24 @ 21:52:26 End 2021.10.25 @ 18:29:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 29 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f04532b1-0f4e-43c0-b93c-dadbf5c955e5