Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 19:22:54 Player: Azken Zutik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 16226 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 222/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Impulse Thruster Signal Interpreter Heavy Flail [Rating: 71] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy Flail Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . 2 2 . 2 2 2 Power 3 | . . . . . . . 1 . 1 . . . . 1 Propulsion 8 | . . 1 1 1 . . 1 . . 1 . 1 1 1 Utility 7 | . . 1 1 1 . . . . 1 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 35 | 2 . 3 1 1 1 . 1 9 4 1 4 3 2 3 Power 5 | . . . . . . . . 1 2 . 1 1 . . Engine 2 | . . . . . . . . 1 . . 1 . . . Core 2 | . . . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 17 | 2 . . . . 1 . 1 5 1 1 1 1 2 2 Treads 3 | 2 . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 1 5 1 1 1 1 2 2 Utility 12 | . . 3 1 1 . . . 3 1 . 2 1 . . Device 2 | . . . . . . . . . 1 . . 1 . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 10 | . . 3 1 1 . . . 3 . . 2 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . Parts Lost 29 | . . . 1 1 1 . . 2 1 . 3 7 8 5 Power 4 | . . . . . . . . 1 . . 1 1 1 . Propulsion 16 | . . . 1 . 1 . . 1 . . 2 3 6 2 Utility 8 | . . . . 1 . . . . 1 . . 3 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . 1 1 1 . . 2 1 . 4 6 14 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 37 | . 28 53 42 21 22 15 . 35 75 68 75 71 25 9 Core 1 | . . . . . . . . . 7 10 7 3 . . Treads 4 | . 28 22 10 . 1 . . . . . . . . . Flight 9 | . . . . . . . . 8 34 31 36 33 8 . Hackware 20 | . . 31 32 21 21 15 . 26 28 21 26 24 15 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 19 | . . . . . . . . 3 19 19 19 19 13 3 Greatest Support 43 | 3 3 3 3 3 3 3 5 28 33 38 41 43 28 8 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 4 5 5 5 5 5 5 3 Average Carried 4 | 3 4 5 4 4 5 4 4 4 4 4 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 5 4 5 5 4 5 5 3 2 Class Distribution -------------------- 59% | Hacker-Mutant 23% | Hacker-Sprinter 10% | Mutant 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Matter Collected 359 | 173 . . 4 78 . . . . . . . 4 100 . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Damage Taken 5323 | . 47 88 590 151 46 . . 258 144 . 183 386 1533 1897 Core 3802 | . 23 43 400 143 46 . . 130 40 . 13 156 1195 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 90 89 27 . . 73 . 84 96 . 98 88 17 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 41 | . . . . 18 . . . . . . . . 13 10 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 41 | . . . . 18 . . . . . . . . 13 10 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 1 . . . . . . 3 6 Average Corruption 2 | . . . . 1 1 1 . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . 1 . . . . . . . . 1 1 Matter Fused 2 | . . . . 1 . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . 8 . . . . . . . . 6 5 Shots . | . . . . . . . . . . . . . . . Rammed 8 | . . . . 2 . . . . . . . . 2 4 Targets Rammed 8 | . . . . 2 . . . . . . . . 2 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 468 | . . . 5 . . . . 7 468 . 9 427 . . Average Temperature 199 | . . . 3 . . . . 7 189 . 9 217 . . Received Heat Transfer 354 | . 24 30 162 . . . . 36 18 . 12 9 63 . Effects 6 | . . . . . . . . . 4 . . 2 . . Shutdowns 5 | . . . . . . . . . 3 . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Peak Influence 200 | . . 70 122 75 56 46 22 15 102 44 30 172 161 200 Initial 96 | . . . 29 55 26 18 22 15 . 44 30 . 76 96 Average 63 | . . 25 76 60 30 29 22 6 34 44 21 88 119 119 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 98 Level 1 . | . . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 2 1 . . . 1 1 . 1 3 1 2 Investigation 2 | . . . . . . . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 11 | . . 1 2 1 . . . 1 1 . 1 2 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Distress Signals 3 | . . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 112 | . 2 12 14 3 4 . . 4 12 . 3 14 23 21 Peak Tracking Total 23 | . 2 15 12 2 4 . . 5 5 . 3 9 23 17 Tactical Retreats 7 | . . . 1 . . . . . 1 . . 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Traps Triggered 4 | . . . 1 1 . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Machines Accessed 16 | . 2 1 1 . . 2 1 . 2 1 . 3 2 1 Terminals 15 | . 2 1 1 . . 2 1 . 2 1 . 3 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 25 | . 3 2 2 . . 4 1 . 3 1 . 4 3 2 Successful 18 | . 3 2 2 . . 2 1 . 2 1 . 2 1 2 Failed 7 | . . . . . . 2 . . 1 . . 2 2 . Catastrophic 3 | . . . . . . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 2 2 1 . . 4 . . 2 . . 2 2 . Terminals 23 | . 3 2 2 . . 4 1 . 3 1 . 4 3 . Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 2 2 . . 2 1 . 2 1 . 2 1 . Part Schematic 1 | . . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . . . 1 . 1 1 . 1 . . Level Access Points 7 | . 1 1 1 . . 1 . . 1 . . 1 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 1 . . 2 1 . 2 1 . 2 2 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 20 | . . . . . . . . . . . . . . 20 Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . . . . Total Damage 128 | . . . . . 128 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Turns Passed 861 | 8 45 69 78 60 41 90 6 31 88 5 23 94 105 118 Spaces Moved 1997 | 2 83 126 153 110 79 174 14 35 360 4 55 361 263 178 Core 950 | 2 83 126 153 110 79 174 . 15 . . . . 67 141 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1047 | . . . . . . . 14 20 360 4 55 361 196 37 Fastest Speed 19 | 50 50 50 50 50 50 50 35 26 22 19 19 20 31 32 Average Speed 37 | 50 50 50 50 50 50 50 35 39 22 20 20 24 38 46 Slowest Speed 50 | 50 50 50 50 50 50 50 35 50 32 22 23 34 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 . . 7 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 26 21 27 6 73 8 1 40 14 . 68 15 15 12 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . 3 Terrain Destroyed 3 | . . . . . . . . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . 3 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Res Acc Total 2075 | 12 85 130 153 114 79 176 14 47 364 7 65 360 261 208 Wait 24 | . . . . . . 1 . . . 3 . . . 20 Move 1958 | 1 82 125 152 110 78 173 13 34 355 3 54 347 253 178 Hop 12 | . . . . . . . . . 2 . . 6 4 . Pick Up 15 | . 3 1 . 1 . 1 . 3 2 . 3 1 . . Fast Attach 21 | . . 3 . 1 1 . . 8 3 . 2 1 . 2 Attach 14 | 2 . . 1 . . . 1 1 1 1 2 2 2 1 Detach 3 | 1 . . . . . . . . . . . 2 . . Swap . | . . . . . . . . . . . . . . . Drop 13 | 8 . 1 . . . 1 . 1 1 . . 1 . . Fire . | . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . 3 Ram 8 | . . . . 2 . . . . . . . . 2 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Materials 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 82 | -9/Materials | Identified exit to Materials 93 | -9/Materials | Discovered new exit (range 15) 123 | -9/Materials | Entered another Materials area 123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 147 | -8/Materials | Identified exit to Factory 194 | -8/Materials | Core integrity fell below 50% 201 | -8/Materials | Entered Factory 201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 261 | -7/Factory | Manually triggered Chute Trap 261 | -7/Factory | Sucked down chute 261 | -7/Factory | Entered Waste 262 | -7/Waste | Met a frightened Derelict 274 | -7/Waste | Spotted C-40 Crusher 276 | -7/Waste | Spotted C-40 Crusher 292 | -7/Waste | Spotted C-40 Crusher 292 | -7/Waste | Spotted C-40 Crusher 295 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 295 | -7/Waste | Discovered new exit (range 14) 302 | -7/Waste | Entered Factory 319 | -7/Factory | Identified exit to Factory 365 | -7/Factory | Build established: Hacker-Mutant 392 | -7/Factory | Entered another Factory area 392 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 398 | -6/Factory | Identified exit to DSF 398 | -6/Factory | Entered DSF 408 | -6/DSF | Assembled infested the area 413 | -6/DSF | Discovered new exit (range 11) 422 | -6/DSF | Additional patrols routed to DSF 429 | -6/DSF | Entered Factory 429 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 501 | -5/Factory | Identified exit to Factory 517 | -5/Factory | Entered another Factory area 517 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 518 | -4/Factory | Identified exit to DSF 522 | -4/Factory | Entered DSF 534 | -4/DSF | Additional patrols routed to DSF 542 | -4/DSF | Discovered new exit (range 15) 545 | -4/DSF | Entered Research 545 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 570 | -3/Research | Hacking Suite fried by hacking feedback 601 | -3/Research | Lost 5 parts (1p2n2u) 613 | -3/Research | Identified exit to Research 639 | -3/Research | Entered another Research area 639 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 650 | -2/Research | Spotted B-90 Cyclops 653 | -2/Research | Identified exit to Access 711 | -2/Research | Spotted B-90 Cyclops 723 | -2/Research | Core integrity fell below 50% 740 | -2/Research | Lost 14 parts (2p9n3u) 742 | -2/Research | Core integrity fell below 20% 744 | -2/Research | Entered Access 744 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 774 | -1/Access | Fabricated VTOL Module (x2) 828 | -1/Access | Core integrity fell below 50% 846 | -1/Access | Lost 4 parts (2n2u) 852 | -1/Access | Core integrity fell below 20% 862 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00821_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00821_ C-30 ARC bursts open, deploying its payload. 00821_ S-43 Plague unfolds itself. 00825_ Penetrated by Slug. 00826_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 00828_ Slug penetrates K-01 Serf. 00828_ K-01 Serf suffers critical hit (Destroy). 00828_ K-01 Serf destroyed. 00828_ Penetrated by Slug. 00829_ Slug penetrates K-01 Serf. 00829_ K-01 Serf destroyed. 00829_ Penetrated by Slug. 00832_ Slug penetrates Wall. 00842_ System corrupted: Energy discharge (-32). 00854_ Penetrated by Slug. 00859_ Slug penetrates Wall. 00859_ Penetrated by Slug. 00860_ Slug penetrates Wall. 00860_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | """ ?????????????????????????????????????????? | | "" ?????????????????????????????????????????? | | #?????????#+#???????????? ??????????????? | | #?????????# #??????????? ????????????? | | #?????????# #??##+###### ?????????????? | | ########### #### w ""????????????? | | " ???????????? | | ??????????? | | ??????????? | | h ??????????? | | ^ "???????????? | | A h""???????????? | | s """???????????? | | #######"## s " ??????????? | | "## @ ????????? | | ################## ##### ????????? | | ]#????????????????#+#??????????????????????? | | #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ?#?#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 74 Offensive Hacking 60 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterSegregatorBlade Manual? 0 Play Time 00:31:09 Cumulative 357.2 hours Start 2022.08.01 @ 18:54:18 End 2022.08.01 @ 19:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064adb5f-e945-4121-b7c7-6b66f40cb509