Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 22:28:45 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1220) 1220 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3080 Bonus ------- None Cogmind --------- Core Integrity 5/550 Matter 32/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 27 | 6 5 7 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 7 | 2 2 . 3 Leg 4 | . . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device . | . . . . Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware 1 | . . 1 . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 3 1 15 Power 1 | . . . 1 Propulsion 9 | . 2 . 7 Utility 3 | . . 1 2 Weapon 6 | . 1 . 5 Highest Loss Streak 10 | . 3 1 10 To Critical Strikes . | . . . . Average Backups 3 | . 3 6 3 Power 1 | . 1 2 1 Propulsion 1 | . 1 2 1 Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 94 80 71 Engine 11 | . 14 10 6 Treads 19 | . 27 15 3 Leg 5 | . . 5 18 Storage 12 | . 14 11 9 Processor 6 | . 7 1 13 Hackware 2 | . . 5 5 Protection 4 | . 2 9 . Energy Gun 11 | . 14 11 6 Ballistic Gun 7 | . 13 . 3 Launcher 4 | . . 10 4 Peak Build Rating 16 | 6 8 15 16 Average Rating 8 | 4 7 9 12 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 13 25 27 21 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 8 | 1 . 8 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 1 8 10 9 Average Carried 3 | . 3 6 3 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 5 10 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 624 | 219 133 182 90 Remotely . | . . . . Salvage Created 1159 | . 460 362 337 Parts 79 | . 20 34 25 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 11 13 Guns 11 | . 7 2 2 AOE 20 | . . 9 11 Classes Destroyed 11 | . 4 5 2 Worker 2 | . . 2 . Builder 3 | . . 1 2 Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 8 | . . 5 3 Grunt 18 | . 7 6 5 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 15 | . 3 15 7 Combat Bots Only 8 | . 3 8 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 57 30 184 Missed 83 | . 14 7 62 Hits 188 | . 43 23 122 Melee 2 | . . . 2 Projectile 186 | . 43 23 120 Critical Strikes 2 | . . . 2 Damage Taken 2379 | . 552 228 1599 Core 646 | . 68 33 545 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 72 91 . Volleys Fired 110 | . 58 28 24 Largest 2 | . 2 2 2 Hottest 80 | . 70 80 80 Shots Fired 203 | . 112 54 37 Gun 164 | . 112 28 24 Cannon . | . . . . Launcher 39 | . . 26 13 Special . | . . . . Kinetic 67 | . 57 . 10 Thermal 97 | . 55 28 14 Explosive 39 | . . 26 13 Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 4 10 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | . 69 10 29 Core Hits 95 | . 26 40 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3177 | . 764 1216 1197 Guns 1106 | . 764 100 242 Cannons . | . . . . Explosions 2071 | . . 1116 955 Melee . | . . . . Ramming . | . . . . Kinetic 379 | . 278 . 101 Thermal 727 | . 486 100 141 Explosive 2071 | . . 1116 955 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 24 12 Projectiles . | . . . . Explosions 36 | . . 24 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . . 37 25 Shots 6 | . . 4 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | . 350 132 86 Average Temperature 112 | . 147 53 25 Received Heat Transfer 852 | . 315 24 513 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2294 | . 1591 296 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 53 100 Level 1 13 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . 56 292 192 Initial 11 | . . 7 11 Average 60 | . 15 141 70 Influence Increases 1126 | . 221 484 421 Destroy 0b10 Robot/C 620 | . 140 220 260 Destroy 0b10 Robot/NC 85 | . 25 50 10 Destroy Leader 186 | . 38 68 80 Successful Hack 22 | . 18 4 . Disable Machine 75 | . . 45 30 Destroy Structure 138 | . . 97 41 Influence Decreases 1034 | . 202 474 358 Entered New Map 30 | . . 12 18 Time Decay 474 | . 172 171 131 Lost Part 188 | . 30 10 148 Purge Threat 342 | . . 281 61 Squads Dispatched 10 | . 1 4 5 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 12 18 21 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 5 8 5 Successful 12 | . 4 6 2 Failed 6 | . 1 2 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 7 | . . 4 3 Terminals 18 | . 5 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 6 2 Alert Level 2 | . . 1 1 Unreport Threat 3 | . . 2 1 Locate Traps 2 | . 1 1 . Disarm Traps 2 | . . 2 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 769 | . 461 . 308 Optics 769 | . 461 . 308 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1797 | 123 821 525 328 Spaces Moved 901 | 75 403 254 169 Core 32 | 7 . 3 22 Treads 681 | 68 403 178 32 Legs 188 | . . 73 115 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 159 | 151 160 167 148 Slowest Speed 450 | 160 160 450 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 59 21 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 160 | . . 115 45 Melee . | . . . . Projectile . | . . . . AOE 160 | . . 115 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1063 | 81 479 296 207 Wait 4 | . 4 . . Move 898 | 74 402 253 169 Hop . | . . . . Pick Up 12 | 1 8 3 . Fast Attach 20 | 6 1 7 6 Attach 8 | . 3 1 4 Detach 3 | . 1 2 . Swap 3 | . 1 2 . Drop 5 | . 1 . 4 Fire 110 | . 58 28 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Lost 3 parts (2n1w) 945 | -10/Materials | Entered another Materials area 945 | -9/Materials | Evolved 2 slots: Utility x2 1201 | -9/Materials | Destroyed 8 combat bots 1240 | -9/Materials | Discovered new exit (range 16) 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Propulsion x2 1662 | -8/Materials | Core integrity fell below 50% 1711 | -8/Materials | Lost 10 parts (1p4n2u3w) 1712 | -8/Materials | Destroyed 7 combat bots 1769 | -8/Materials | Core integrity fell below 20% 1798 | -8/Materials | Self-destructed Last Messages --------------- 01731_ C-30 ARC bursts open, deploying its payload. 01731_ L-31 Rogue unfolds itself. 01731_ G-47 Trooper unfolds itself. 01733_ U-05 Engineer lays Concrete. 01736_ K-01 Serf collects debris. 01738_ R-06 Scavenger collects Lgt. Armor Plating. 01740_ K-01 Serf collects debris. 01741_ R-06 Scavenger collects Imp. Ion Engine. 01743_ Lgt. Treads destroyed. 01744_ K-01 Serf collects debris. 01746_ U-05 Engineer builds a Wall. 01747_ K-01 Serf collects debris. 01750_ R-06 Scavenger collects Heat Sink. 01752_ Lgt. Treads destroyed. 01770_ S-10 Pest destroyed. 01772_ Lgt. Treads destroyed. 01779_ Imp. Assault Rifle destroyed. 01783_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ???????? ????????????????????????????????? | | ??????? #????????????????????????????????? | | ??????? #????????????????????????????????? | | ??????! #????????????????????????????????? | | ??????? 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[/ ?????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????? ???#################??????????????? | | ??????????# #???# l s @ Y #???????????? | | ??????????# #???# ""g###### r #???????????? | | ??######### #???# "" #??????????? #???????????? | | ??# """ ## #???# "T #?????????????????????????? | | ??# """ ## ##??# "" #?????????????????????????? | | ??# """ # #??# "" #?????????????????????????? | | ??# # #### #?????????????????????????? | | ??# + / %= #?????????????????????????? | | ??# # #### ! #?????????????????????????? | | #### #??######?????????????????????????? | | # ## ###?????????????????????????????????? | | # #??????????????????????????????????? | | # # ##?????????????????????????????????? | | # % % #?????????????????????????????????? | | # " #?????????????????????????????????? | | # % +?????????????????????????????????? | | # #% # ???????????????????????????????? | | # ! #?????????????????????????????????? | | # ##?????????????????????????????????? | | ###### ####" #??????????????????????????????????? | | ## #%" #??????????????????????????????????? | | ### ##! #??????????????????????????????????? | | # * ! #??????????????????????????????????? | | # ! #??????????????????????????????????? | | " = #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableDeuteriumClaws Manual? 0 Play Time 00:14:29 Cumulative 25.8 hours Start 2026.10.21 @ 22:17:02 End 2026.10.21 @ 22:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19af260a-9133-4671-95ac-931a91418444