Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 13:02:40 Player: a.r.i. Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (750) 750 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2490 Bonus ------- None Cogmind --------- Core Integrity 308/550 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Array > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Medium Matter Pod (0) Structural Scanner Visual Processing Unit Improved Utility Shielding Hacking Suite Field Recycling Unit (0) Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I Backup Power I > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Weapon Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Heat Sink Medium Matter Pod Structural Scanner Visual Processing Unit Improved Utility Shielding Hacking Suite Field Recycling Unit Particle Gun Heavy Assault Rifle Rocket Array [Rating: 20] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 7 13 11 10 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 3 2 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel 3 | . 3 . . Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 4 2 5 Device 2 | . 1 . 1 Storage 3 | 1 . 1 1 Processor 3 | . 2 . 1 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 11 | 3 3 3 2 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 2 | . . 2 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . 3 9 9 Power 7 | . . 4 3 Propulsion 7 | . 1 3 3 Utility 1 | . . . 1 Weapon 6 | . 2 2 2 Highest Loss Streak 9 | . 2 7 9 To Critical Strikes . | . . . . Average Backups 8 | 4 6 6 9 Power . | 1 1 1 . Propulsion 1 | 2 2 2 1 Utility 4 | . 1 2 7 Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups 14 | . 5 . 9 Power . | . . . . Propulsion 3 | . 3 . . Utility 10 | . 2 . 8 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 97 72 76 Engine 12 | . 13 9 12 Leg 17 | . 12 6 22 Wheel 6 | . 15 13 . Device 1 | . 5 . . Storage 9 | . 11 10 9 Processor 7 | . 3 11 7 Protection 7 | . 6 8 7 Energy Gun 4 | . 10 6 . Ballistic Gun 4 | . 11 4 . Ballistic Cannon 9 | . . 1 15 Launcher 1 | . 5 . . Peak Build Rating 20 | 6 9 12 20 Average Rating 12 | 4 7 7 16 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 47 | 14 16 23 47 Greatest Support 33 | 20 20 23 33 Greatest Overweight (x) 6 | 4 1 4 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 10 | 7 7 9 12 Most Carried 14 | 6 8 9 14 Average Carried 8 | 4 6 6 9 Final Capacity 15 | 8 5 10 15 Final Carried 9 | 6 5 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 733 | 258 181 159 135 Remotely . | . . . . Salvage Created 585 | . 283 167 135 Parts 36 | . 18 9 9 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled 3 | . . . 3 Retrieved Matter 9 | . . . 9 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 4 5 Guns 4 | . 2 2 . Cannons 5 | . . . 5 AOE 7 | . 5 2 . Classes Destroyed 8 | . 7 1 . Worker 3 | . 2 . 1 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 14 | . 7 3 4 Sentry 2 | . . 1 1 Best Kill Streak 8 | . 8 4 2 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 72 57 138 Missed 83 | . 27 13 43 Hits 184 | . 45 44 95 Projectile 184 | . 45 44 95 Critical Strikes 11 | . 1 2 8 Actively Blocked 1 | . . . 1 Damage Taken 2709 | . 652 653 1404 Core 432 | . 81 109 242 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . . 36 Regen/Repaired (Parts) 152 | . . 28 124 Core Remaining (%) 79 | 100 67 72 . Volleys Fired 60 | . 24 14 22 Largest 2 | . 2 2 2 Hottest 95 | . 95 60 74 Shots Fired 105 | . 46 15 44 Gun 52 | . 37 15 . Cannon 44 | . . . 44 Launcher 9 | . 9 . . Special . | . . . . Kinetic 64 | . 19 1 44 Thermal 18 | . 13 5 . Explosive 9 | . 9 . . Electromagnetic 14 | . 5 9 . Robot Hit Streak 8 | . 4 7 8 Robot Miss Streak 9 | . 4 1 9 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 21 11 38 Core Hits 63 | . 22 7 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2014 | . 1117 256 641 Guns 391 | . 244 147 . Cannons 641 | . . . 641 Explosions 982 | . 873 109 . Melee . | . . . . Ramming . | . . . . Kinetic 779 | . 127 11 641 Thermal 226 | . 83 143 . Explosive 873 | . 873 . . Electromagnetic 136 | . 34 102 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . 48 . . Projectiles . | . . . . Explosions 48 | . 48 . . Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 14 | . . . 14 Secondary . | . . . . Self-Inflicted Damage 96 | . 60 36 . Shots 5 | . 4 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 79 | . 79 65 18 Average Temperature 24 | . 27 32 11 Received Heat Transfer 1080 | . 351 216 513 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 498 | . 223 275 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 163 | . 163 123 40 Initial 42 | . . 42 17 Average 28 | . 80 31 6 Influence Increases 646 | . 290 151 205 Destroy 0b10 Robot/C 320 | . 140 80 100 Destroy 0b10 Robot/NC 40 | . 35 . 5 Destroy Leader 92 | . 42 30 20 Successful Hack 48 | . 5 8 35 Disable Machine 75 | . 45 30 . Destroy Structure 26 | . 23 3 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 622 | . 187 211 224 Entered New Map 87 | . . 61 26 Time Decay 428 | . 160 90 178 Lost Part 107 | . 27 60 20 Squads Dispatched 5 | . 3 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 10 13 Peak Tracking Total 7 | . 7 5 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 3 6 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 39 | . 9 11 19 Successful 28 | . 5 8 15 Failed 11 | . 4 3 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 17 | . 7 3 7 Fabricators . | . . . . Repair Stations 11 | . . 6 5 Recycling Units 3 | . 2 . 1 Scanalyzers 8 | . . 2 6 Garrison Access . | . . . . Terminal Hacks 11 | . 5 2 4 Record 8 | . 2 2 4 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 4 5 Scan Component 4 | . . 2 2 Repair 4 | . . 2 2 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 7 | . . 2 5 Insert Component 4 | . . 1 3 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 12 | . 3 3 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 110 | . . 52 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 225 | . 225 . . Optics 50 | . 50 . . Structural 175 | . 175 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1859 | 113 488 259 999 Spaces Moved 1139 | 79 339 209 512 Core 25 | 15 . 1 9 Treads . | . . . . Legs 761 | 64 138 56 503 Wheels 352 | . 201 151 . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 80 80 120 Average Speed 127 | 118 97 93 163 Slowest Speed 355 | 250 190 355 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 52 24 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 25 3 . Melee . | . . . . Projectile . | . . . . AOE 28 | . 25 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1451 | 98 459 259 635 Wait 116 | . 49 7 60 Move 1136 | 78 338 208 512 Hop . | . . . . Pick Up 56 | 12 16 12 16 Fast Attach 3 | . . . 3 Attach 47 | 7 15 14 11 Detach 11 | 1 4 3 3 Swap 2 | . 1 . 1 Drop 20 | . 12 1 7 Fire 60 | . 24 14 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Discovered new exit (range 17) 361 | -10/Materials | Build established: Mutant 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 748 | -9/Materials | Repaired Lgt. Armor Plating 774 | -9/Materials | Repaired Sml. Laser 830 | -9/Materials | Discovered new exit (range 13) 846 | -9/Materials | Lost 7 parts (4p2n1w) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1094 | -8/Materials | Repaired Imp. Aluminum Leg 1125 | -8/Materials | Repaired Aluminum Leg 1440 | -8/Materials | Found Prototype Launcher 1808 | -8/Materials | Lost 9 parts (3p3n1u2w) 1811 | -8/Materials | Identified Rocket Array 1860 | -8/Materials | Self-destructed Last Messages --------------- [Achievement: Oops] Critical hit (Burn: +37). Atomic Centrifuge disabled. Critical hit (Burn: +37). Backup Power I destroyed. Lgt. Ion Engine destroyed. Backup Power I destroyed. Acquired Hvy. Armor Plating. Discarded Imp. Signal Interpreter. Dropped Weapon Shielding. Aluminum Leg destroyed. Flak Cannon destroyed. Critical hit (Burn: +37). Flak Cannon destroyed. Critical hit (Burn: +37). Hvy. Armor Plating destroyed. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Identified Rocket Array. [Achievement: Risk Taker] Map ----- +----------------------------------------------------+ | ????## #?# # !!! #?????????????????????? | | ???? / """ #?# # ! ! #?????????????????????? | | ???? # """ #?# # !! #?????????????????????? | | ???# # """ #?# # #?????????????????????? | | ???# # =#?# # #?????????????????????? | | ???# #"S #?# # ! # ????????????#####???? | | #### #""" #?# # #! ??????????# #???? | | !! # "" #?# # #?? ?????????# #???? | | !! # !#?# # #?###+###?????# #???? | | ]] #####+###### ########+### ####### #???? | | ] #### #???? | | !! " ! #???? | | !! #### ! #???? | | #### #??##+################### ###+#######???? | | ???# #???????????????? !????## ## #??????? | | ???# #???????????# """ !?????# ## #??????? | | ???# #???????????? """ !?????# ## #??????? | | ???# #????????????? 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Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 60% | -9/Materials Imp. Aluminum Leg | 26% | -8/Materials Aluminum Leg | 44% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Novice Programmer Oops Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed BeamImpactBox Manual? 0 Play Time 01:11:01 Cumulative 1.9 hours Start 2025.07.29 @ 20:54:50 End 2025.07.30 @ 13:02:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3d94963a-df50-4e82-84ce-eb4a85e2f58c