Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 16:21:23 Player: Zane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (199) 995 Value Destroyed (9229) 9229 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (14573) 14573 TOTAL SCORE: 36237 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 447 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 588 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -382 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 100/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Target Analyzer Graphene Brace Improved Hacking Suite System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Spiked Heavy Treads Advanced Cloaking Device Transdimensional Reconstructor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Cooling System Medium Storage Unit 0b10 Decoder Chip [Generic] Improved Reaction Control System Layered Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Improved Force Field Advanced Point Defense System Improved Hacking Suite System Mapper > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Centrium Leg Transdimensional Reconstructor Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Graviton Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 186] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Mapper Protection Improved Utility Shielding Weapon Heavy Neutron Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Antimatter Cannon Launcher Advanced Micro-nuke Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 1 1 2 . . . . 1 . . . . 2 . . . . 1 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 192 | 7 2 6 10 . . 2 20 23 4 1 2 . 9 2 . . 9 . 5 1 . 1 1 7 18 13 49 Power 25 | 1 . 1 1 . . . 1 9 . . . . 1 . . . 1 . . . . . . . . 4 6 Engine 10 | 1 . 1 . . . . 1 6 . . . . 1 . . . . . . . . . . . . . . Core 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 2 Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 4 Propulsion 37 | 2 1 2 1 . . . 9 3 . . 1 . . 1 . . 2 . 1 . . . . 2 2 . 10 Treads 4 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Leg 33 | 2 . 1 1 . . . 7 3 . . 1 . . 1 . . 2 . 1 . . . . 2 2 . 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 1 1 5 . . . 6 9 3 1 1 . 6 1 . . 5 . 3 1 . 1 1 2 15 6 20 Device 56 | 1 . . 3 . . . 3 4 2 1 1 . 4 . . . 4 . 1 . . 1 1 2 10 4 14 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . . 1 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Protection 22 | . 1 1 . . . . 3 3 . . . . 1 . . . 1 . . 1 . . . . 5 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 3 . . 2 4 2 1 . . . 2 . . . 1 . 1 . . . . 3 1 3 13 Energy Gun 18 | 1 . 1 . . . 1 3 . 1 . . . 2 . . . 1 . 1 . . . . 3 . 1 3 Energy Cannon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 7 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Launcher 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . 1 5 . 1 . . . . . . 4 . 2 . . 2 . 1 4 1 2 Corrupted Parts 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 System Corruption 19 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 7 Parts Lost 89 | . 2 2 3 . . . 4 11 . . . . 1 . . . . . . . . . 4 7 . 7 48 Power 15 | . . 1 . . . . 1 4 . . . . . . . . . . . . . . . . . 2 7 Propulsion 14 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . 8 Utility 41 | . 1 1 1 . . . 1 5 . . . . 1 . . . . . . . . . 4 5 . 4 18 Weapon 19 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 15 Highest Loss Streak 12 | . 1 2 3 . . . 2 6 . . . . 1 . . . . . . . . . 2 6 . 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 7 7 8 8 8 9 9 9 10 9 10 9 8 8 9 10 10 9 10 10 10 8 8 9 8 8 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 2 1 2 3 3 3 2 2 2 2 1 1 1 . . . . . . 1 1 1 1 2 1 1 1 Utility 3 | . 2 2 2 2 2 3 4 6 4 4 4 6 5 5 5 6 7 7 5 5 5 4 2 . 1 1 . Weapon 3 | . 1 3 2 3 2 1 1 1 3 4 3 3 2 3 3 3 3 3 3 4 4 4 4 3 4 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 1 3 . . . 2 3 2 . 4 . 2 . . . 1 . 1 1 . 1 . . 3 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . Utility 15 | . . 1 . . . . 1 3 1 . 2 . 1 . . . 1 . 1 1 . 1 . . 1 1 . Weapon 8 | . . . 3 . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 93 99 88 100 100 100 97 96 93 100 100 100 99 99 100 100 96 94 93 94 94 84 93 92 92 93 89 Engine 5 | . 14 14 10 . . . 6 12 13 13 13 13 13 11 11 11 5 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 8 11 Leg 19 | . 24 5 11 22 22 22 26 22 20 20 20 20 20 22 23 23 23 23 20 21 21 21 21 18 17 16 13 Device 24 | . 5 . 12 22 22 22 25 11 29 33 33 33 31 29 29 29 25 29 31 30 30 31 27 25 25 26 26 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . 5 11 11 11 3 6 9 13 13 13 13 17 17 17 17 17 15 15 15 15 15 14 13 8 4 Hackware 3 | . . . . . . . . 6 . . . . . . . . . . 4 5 5 5 5 4 4 4 7 Protection 4 | . 6 13 3 . . . 6 8 . . . . 1 . . . 2 . . . . . 3 3 9 10 6 Energy Gun 9 | . 14 13 4 . . 9 14 11 . 6 6 6 12 10 5 5 7 7 6 5 5 . 5 13 13 14 10 Energy Cannon 2 | . . . 3 11 11 . . 1 6 6 6 6 . . 5 5 2 3 3 5 5 . 5 . . 1 . Ballistic Gun 1 | . 14 14 13 11 11 11 . . . . . . . . . . . . . . . . . . . . 2 Peak Build Rating 186 | 7 8 10 19 19 19 19 36 71 69 72 76 76 81 90 93 93 121 122 134 139 139 140 140 151 167 184 186 Average Rating 103 | 5 7 8 13 19 19 19 26 47 65 72 74 76 78 87 92 93 103 117 131 138 138 123 137 146 152 176 169 On Entrance 78 | . 7 8 10 19 19 19 19 36 52 66 72 76 76 81 87 93 93 112 118 134 139 139 140 136 125 160 174 Avg Prop Armor Cover (%) 7 | . 6 6 . . . . 15 . . . . . . 4 . . . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 13 19 20 20 20 20 35 64 58 57 57 57 65 62 62 62 78 77 79 84 77 77 85 84 92 139 127 Greatest Support 120 | 20 20 40 40 20 20 20 51 73 60 60 60 60 60 76 76 76 104 104 111 111 111 111 111 111 120 120 120 Greatest Overweight (x) 3 | . 1 . . . . . 1 1 . . . . 1 . . . 1 . 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 7 7 8 7 8 9 9 9 10 9 10 9 8 8 9 9 10 9 10 9 9 8 8 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 8 8 10 9 10 10 10 10 10 8 10 10 10 10 10 10 10 10 7 8 10 7 5 Class Distribution -------------------- 16% | Skirmisher 15% | Hacker-Skirmisher 14% | Scavenger-Tank 14% | Mutant 10% | Hacker-Tank 9% | Derelict-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 4598 | 214 106 98 269 21 . 38 363 455 335 10 30 . 198 . 50 . 120 . 125 76 . . 188 79 240 253 1330 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9415 | 36 300 240 596 47 . 1 946 605 381 . 161 . 550 . . . 259 . 79 75 104 . 226 297 180 1669 2663 Parts 429 | 6 23 16 25 2 . 4 40 26 18 . 2 . 19 . . . 11 . 1 3 4 . 6 15 5 62 141 Haulers Intercepted 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 10 | . . 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . 9 . 20 . . . . . . . 4 . 6 . . . . Prevented 87 | . . . . . . . . . . . . . 87 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 151 | . 11 5 11 . . 3 13 18 1 . 3 . 10 . . . 6 . . 1 2 . 4 5 2 23 33 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 106 | . 11 5 10 . . . 9 8 . . . . 8 . . . 4 . . . . . . 3 2 17 29 Cannons 16 | . . . 1 . . . . 6 1 . 2 . . . . . . . . 1 1 . 3 . . . 1 AOE 16 | . . . . . . 3 4 2 . . 1 . 1 . . . . . . . 1 . . . . 4 . Classes Destroyed 24 | 1 3 1 4 . . . 2 4 . . 1 . 1 . . . 3 . . . . . . . 2 . 2 Worker 10 | . . . 1 . . . 2 1 2 . . . . . . . . . . . . . . . . 2 2 Builder 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 2 . Tunneler 8 | 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 2 . Hauler 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Recycler 10 | . . . 2 . . . 3 1 2 . . . . . . . . . . . . . . . . 2 . Operator 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 2 1 Swarmer 30 | . 6 . 4 . . 3 . . . . . . 3 . . . 1 . . . . . . 3 . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 44 | . 5 3 4 . . . 5 12 . . . . 4 . . . 1 . . . . . . 1 . 4 5 Brawler 3 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 15 | . . 2 2 . . . 5 1 . . . . 1 . . . . . . . . . . 1 . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . . . 2 Programmer 39 | . . . . . . . . 4 1 . . . . . . . . . . . 2 . 2 . . 9 21 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 3 2 5 2 . 3 4 6 3 . 2 . 3 . . . 2 . 1 1 2 . 2 3 1 11 3 Combat Bots Only 6 | . 3 2 5 . . 3 4 3 1 . 2 . 3 . . . 2 . . 1 2 . 2 3 1 6 3 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 1 2 1 . 1 . 2 . . . 1 . 1 1 1 . 1 1 1 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . 1 1 1 . . 1 . 1 . . . . . . . 1 . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1520 | . 44 31 66 . . 11 76 167 4 . 10 . 41 1 . . 58 . . 8 17 . 36 64 19 212 655 Missed 507 | . 10 5 13 . . 1 18 42 2 . 2 . 19 1 . . 39 . . 5 12 . 16 24 7 72 219 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Hits 1013 | . 34 26 53 . . 10 58 125 2 . 8 . 22 . . . 19 . . 3 5 . 20 40 12 140 436 Melee 15 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . 8 Projectile 998 | . 34 26 48 . . 10 56 125 2 . 8 . 22 . . . 19 . . 3 5 . 20 40 12 140 428 AOE 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 12 Critical Strikes 53 | . . 1 4 . . . . 9 . . . . . . . . 1 . . 1 1 . 1 . . 5 30 Actively Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 19284 | . 350 346 596 . . 85 933 2549 29 . 88 . 477 . . . 329 . . 67 101 . 621 1059 211 1864 9579 Core 2628 | . 69 78 102 . . 7 119 245 . . 27 . 35 . . . 19 . . . . . 153 141 11 83 1539 Absorbed by Shields 3574 | . . . . . . . . . . . . . . . . . . . . . . . . . 217 1137 2220 Redirected to Shielding 341 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 92 221 Ignored by Resistances 532 | . . . . . . . . . . . . . . . . . . . . . . . . . . 231 301 Regen/Repaired (Parts) 259 | . . . . . . . . . . . . . 83 . . . 89 . . . . . . . 87 . . Core Remaining (%) 82 | 100 . 41 . . . 72 78 65 . . . . 92 . . . . 98 . . . . 86 89 99 . . Volleys Fired 787 | 2 48 18 52 5 . 3 52 82 18 10 21 . 31 3 11 13 31 4 15 10 14 . 87 23 24 74 136 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 1 2 2 2 2 2 . 2 3 3 4 4 Hottest 337 | 60 60 79 91 91 . 56 126 161 195 195 195 . 176 198 198 110 176 198 198 198 198 . 198 276 206 300 337 Shots Fired 1572 | 4 94 36 102 10 . 6 86 153 21 13 28 . 60 6 14 13 62 5 20 14 19 . 97 35 36 219 419 Gun 1204 | 4 94 36 86 5 . 3 80 94 10 3 7 . 58 3 4 . 62 1 5 4 5 . 10 35 34 202 359 Cannon 347 | . . . 16 5 . . . 54 11 10 21 . 1 3 10 13 . 4 15 10 14 . 87 . . 14 59 Launcher 21 | . . . . . . 3 6 5 . . . . 1 . . . . . . . . . . . 2 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 300 | 2 48 18 62 5 . 3 6 33 2 . . . . . . . . . . . . . . . . . 121 Thermal 1234 | 2 46 18 40 5 . . 57 115 19 13 28 . 59 6 14 13 62 5 20 14 19 . 97 35 34 216 297 Explosive 21 | . . . . . . 3 6 5 . . . . 1 . . . . . . . . . . . 2 3 1 Electromagnetic 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 16 11 12 6 . 8 16 18 6 . 7 . 8 . . . 15 . 11 16 2 . 10 5 4 12 22 Robot Miss Streak 8 | . 4 2 7 1 . 2 3 4 2 . 2 . 3 . . . 5 . . 1 2 . 2 4 4 6 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . 1 . 3 . . . . 1 . . . . 2 . . . 1 . . . . . . . . 7 6 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 Shots Hit Robots 888 | 2 57 26 61 8 . 4 63 105 16 . 11 . 39 . . . 43 . 10 7 5 . 18 16 17 126 254 Core Hits 382 | 2 20 12 21 2 . 3 40 44 10 . 7 . 21 . . . 14 . 2 3 3 . 6 9 8 58 97 Critical Kills 13 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . 9 Critical Parts Destroyed 16 | . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . 10 Critical Strikes 78 | . . 2 4 1 . . 4 9 3 . 1 . 5 . . . 8 . 1 . . . 2 4 . 5 29 Burn 43 | . . 2 4 . . . 4 8 3 . 1 . 1 . . . 2 . 1 . . . 2 4 . 5 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 29 | . . . . 1 . . . . . . . . 4 . . . 6 . . . . . . . . . 18 Blast 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27668 | 22 552 332 921 140 . 253 1606 3311 529 . 431 . 1371 . . . 1149 . 425 233 496 . 792 605 553 5128 8819 Guns 18945 | 22 552 326 696 57 . 29 1058 1329 144 . 90 . 1156 . . . 1149 . 132 110 36 . 278 579 553 4092 6557 Cannons 5550 | . . . 225 83 . . . 1286 356 . 252 . . . . . . . 209 123 203 . 514 . . 127 2172 Explosions 2932 | . . . . . . 224 539 668 29 . 89 . 215 . . . . . . . 257 . . . . 858 53 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 241 | . . 6 . . . . 9 28 . . . . . . . . . . 84 . . . . 26 . 51 37 Kinetic 3927 | . 249 132 491 57 . 29 74 695 47 . . . . . . . . . . . . . . . . . 2153 Thermal 20935 | 22 303 194 430 83 . . 914 1982 482 . 431 . 1156 . . . 1149 . 341 233 496 . 792 579 553 4219 6576 Explosive 2265 | . . . . . . 224 309 606 . . . . 215 . . . . . . . . . . . . 858 53 Electromagnetic 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . . . 2 2 2 2 . 21 . . . . . . . . . . . . 2 2 14 . . 9 58 Average Corruption 14 | . . . 2 2 2 2 . 11 . . . . . . . . . . . . 1 2 6 . . 6 23 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . . . 3 . 1 2 . 39 . . . . . . . . . . . . 3 2 26 . . 24 201 Message Errors 71 | . . . 1 . . 1 . 10 . . . . . . . . . . . . 1 1 5 . . 6 46 Matter Fused 56 | . . . 1 . . . . 8 . . . . . . . . . . . . . 1 8 . . 4 34 Heat Flow Errors 37 | . . . . . 1 . . 4 . . . . . . . . . . . . . . 5 . . 4 23 Energy Discharges 25 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . 3 15 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Data Loss (minor) 37 | . . . . . . 1 . 8 . . . . . . . . . . . . 2 . 2 . . 1 23 Data Loss (major) 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 Misfires 13 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 9 Alerts 9 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . 5 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 28 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 26 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Overflow Damage 446 | . . . . 18 . 2 5 117 1 . 21 . . . . . . . . . 23 . 43 . . 201 15 Projectiles 205 | . . . . 18 . . . 95 1 . 21 . . . . . . . . . 12 . 43 . . . 15 Explosions 215 | . . . . . . 2 5 17 . . . . . . . . . . . . 11 . . . . 180 . Melee 26 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 21 . Knockbacks 16 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . 4 53 . . . . . . . . . . . . . . . . . . 44 45 Shots 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 1 . . . . 4 2 . . . . . . . . . . 4 . . . . 1 . 1 3 Kicked 15 | . . . . . . . 4 2 . . . . . . . . . . 4 . . . . 1 . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 20 100 204 198 . 200 . 30 411 30 342 375 . 252 27 81 . . . 282 347 . . 460 369 156 391 200 Average Temperature 99 | 15 28 82 96 . 118 . 10 96 20 130 102 . 93 18 43 . . . 148 174 . . 119 143 59 122 70 Received Heat Transfer 2246 | . 144 195 150 . . . 180 729 . . 6 . 87 . . . 36 . . 9 . . . 54 . 72 584 Effects 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . 5 . Shutdowns 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Robots Melted 13 | . . . . . . . . 2 1 . . . 1 . . . 1 . . . . . 1 2 . 2 3 Combat Hostiles 12 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 2 . 2 3 Parts Melted 83 | . 1 1 . 1 . . 4 4 3 . . . 3 . . . 5 . . . . . 3 3 3 19 33 Heat Transferred 30870 | 50 700 619 1221 148 . . 2174 3393 750 . 450 . 1592 . . . 1571 . 272 200 150 . 600 1198 793 6622 8367 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 1 1 . 1 . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 1 Low Security (%) 82 | 100 100 100 100 100 . 100 79 90 100 . . . . 100 . . . . 100 . . . . 100 97 60 63 Level 1 15 | . . . . . . . 20 9 . . . . . . . . . . . . . . . . 2 18 36 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 466 | 5 95 40 130 52 . 90 261 278 121 . . . . 168 . . . . 9 . . . . 53 215 466 365 Initial 259 | . 3 1 . 42 . . . 112 121 . . . . 168 . . . . . . . . . . 20 17 259 Average 106 | 1 45 9 81 44 . 45 83 108 35 . . . . 150 . . . . . . . . . 5 43 167 193 Influence Increases 5736 | 10 310 130 371 10 . 90 617 841 75 . 77 . 482 172 . . 120 . 36 . 55 . 100 197 262 804 977 Destroy 0b10 Robot/C 3220 | . 220 100 220 . . 60 260 440 20 . 60 . 360 . . . 100 . . . 40 . 80 100 40 460 660 Destroy 0b10 Robot/NC 250 | 10 5 5 20 10 . . 40 20 35 . . . 5 . . . 5 . 5 . 5 . . 5 5 55 20 Destroy Leader 640 | . 50 10 52 . . 10 90 112 12 . . . . . . . . . 2 . 10 . 20 12 22 76 162 Allied During Kill 115 | . . . . . . . . 11 . . 17 . 87 . . . . . . . . . . . . . . Successful Hack 185 | . 5 . 34 . . . 12 34 . . . . . 16 . . . . 9 . . . . 18 . 15 42 Disable Machine 255 | . . . 30 . . . 45 135 . . . . . . . . . . . . . . . 15 . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 366 | . . . . . . 20 50 59 8 . . . . 6 . . . . 20 . . . . 32 45 93 33 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Lose Combat Pursuer 405 | . 30 15 15 . . . 120 30 . . . . 30 . . . 15 . . . . . . 15 . 105 30 Influence Decreases 5712 | 5 310 135 263 76 42 90 369 841 323 . 77 . 452 62 140 . 85 35 36 . 55 . 100 160 269 428 1359 Entered New Map 653 | . 2 4 . 66 42 . . 136 127 . . . . 12 52 . . 35 . . . . . . 17 13 147 Time Decay 4020 | 5 298 121 233 10 . 90 329 554 196 . 37 . 322 50 88 . 85 . 36 . 55 . 90 92 252 345 732 Lost Part 838 | . 10 10 30 . . . 40 110 . . . . 10 . . . . . . . . . 10 68 . 70 480 Lost Ally 201 | . . . . . . . . 41 . . 40 . 120 . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . . . . . 2 10 2 . . . . 1 . . . . 1 . . . . 3 1 8 18 Investigation 9 | . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . 3 Extermination 23 | . . . . . . . . 4 2 . . . . . . . . . 1 . . . . 2 . 3 11 Reinforcement 10 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 23 | . 1 . 2 . . . 6 1 . . . . 2 . . . 1 . . . . . . 4 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 18 6 15 . . 3 27 29 2 . 4 . 49 1 . . 43 2 2 1 2 . 4 15 21 45 70 Peak Tracking Total 12 | . 4 2 4 . . 3 6 4 1 . 3 . 9 . . . 12 2 1 1 2 . 2 7 5 9 7 Tactical Retreats 21 | . 2 1 1 . . . 6 2 . . . . 2 . . . 1 . . . . . . 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 9 | . 2 . . . . . 1 3 . . . . . . . . . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 21 | . . . 2 . . . 3 9 . . 2 . . . . . . . . 1 . . . 1 1 . 2 Max in Single Turn 5 | . . . 1 . . . 1 5 . . 1 . . . . . . . . 1 . . . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 53 | . 3 . 7 . 1 . 10 5 . . . 4 . 1 . 2 2 . 1 . 1 5 1 1 . 2 7 Terminals 32 | . 3 . 6 . . . 8 4 . . . . . 1 . . . . 1 . . . 1 . . 2 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 155 | . 8 . 29 . 1 . 26 14 . . . 30 . 3 . 2 5 . 5 . 1 18 1 1 . 3 8 Successful 104 | . 2 . 17 . 1 . 12 5 . . . 30 . 1 . 2 5 . 4 . 1 18 1 1 . 1 3 Failed 50 | . 6 . 11 . . . 14 9 . . . . . 2 . . . . 1 . . . . . . 2 5 Catastrophic 10 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . . . 1 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 . 16 . 1 . 8 4 . . . . . . . . 1 . 4 . . . . . . 1 9 Terminals 86 | . 8 . 27 . . . 20 12 . . . . . 3 . . . . 5 . . . 1 . . 3 7 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . . . 6 . 1 . 4 2 . . . 30 . 1 . 2 5 . 1 . 1 18 1 . . 1 2 Record 23 | . . . . . . . . . . . . 11 . . . . 4 . . . . 6 1 . . 1 . Part Schematic 15 | . . . . . . . . 1 . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . 10 . . . 5 2 . . . . . . . . . . 3 . . . . . . . 1 Terminals 23 | . 2 . 10 . . . 5 2 . . . . . . . . . . 3 . . . . . . . 1 Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . 1 . 4 . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 11 | . . . 5 . . . 4 1 . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 6 . . . 9 5 . . . . . 1 . . . . 1 . . . 1 . . 2 7 Full Trace Events 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . . 10 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 4 . 9 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 17 | . . . . . . . . 3 . . 4 . 10 . . . . . . . . . . . . . . Largest Group 11 | . . . . . . . . 3 . . 4 2 11 . . . . . . . . . . . . . . Highest-Rated Group 286 | . . . . . . . . 90 . . 117 58 286 . . . . . . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . . 30 . . 30 29 41 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . 18 . . 11 . 55 . . . . . . . . . . . . . . Total Damage 2327 | . . . . . . . . 441 . . 206 . 1680 . . . . . . . . . . . . . . Kills 15 | . . . . . . . . 4 . . 1 . 10 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 18622 | 25 264 . 272 34 219 186 1153 1263 569 457 570 108 1476 114 538 719 892 276 704 1060 543 177 1002 634 1070 1063 3234 Optics 1157 | . . . 245 34 219 186 473 . . . . . . . . . . . . . . . . . . . . Sensors 8709 | . . . . . . . . . . 457 570 108 1175 31 538 719 449 276 1 1037 543 177 1002 634 992 . . Terrain 11113 | . . . 272 34 219 186 1075 1116 342 457 529 108 1421 114 538 719 452 273 697 1060 543 177 272 . . 417 92 Seismic 1476 | 25 264 . . . . . 686 . . . . . . . . . . . . . . . . . . . 501 Decoding 12024 | . . . . . . . . . . . . . . 114 538 719 892 276 704 1060 543 177 1002 634 1070 1063 3232 Cloaking 9455 | . . . . . . . . 158 569 457 570 108 1476 114 538 719 450 274 701 1060 526 165 952 178 . . 440 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 185 | . . . . . . . . . . . . . . 4 . . . . 22 . . . . 15 26 28 90 Traps 18 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 11 Emergency Access 29 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 7 1 19 Items 106 | . . . . . . . . . . . . . . 2 . . . . 13 . . . . 8 14 20 49 Machines 16 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 4 2 5 Patrols 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Guards 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 2 Exits 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 21042 | 71 681 456 505 34 219 186 1153 2129 569 457 570 108 1476 114 538 719 892 276 704 1060 543 177 1002 634 1070 1063 3636 Spaces Moved 11943 | 42 377 234 240 19 208 95 695 1159 401 296 365 88 833 78 324 358 510 226 530 374 340 149 399 405 877 579 1742 Core 16 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 338 | . 8 234 78 . . . 18 . . . . . . . . . . . . . . . . . . . . Legs 11589 | 38 369 . 162 19 208 95 677 1159 401 296 365 88 833 78 324 358 510 226 530 374 340 149 399 405 877 579 1730 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 105 105 105 105 105 123 123 123 123 123 123 122 122 122 110 110 106 110 110 110 110 107 100 100 50 Average Speed 122 | 113 136 160 126 105 105 105 114 131 123 123 123 123 126 122 122 122 118 110 110 110 110 110 110 109 104 107 148 Slowest Speed 330 | 120 190 160 160 105 105 105 250 200 123 123 123 123 193 123 122 122 192 110 170 110 110 110 110 110 107 170 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 5 72 60 25 4 62 47 63 33 9 50 52 70 66 3 56 58 68 44 16 51 49 62 56 14 25 12 48 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . . 1 3 . . . . . . . 1 1 . . . 1 . . . . . 3 . . . . . Known Exits Taken 18 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . 1 . . . 1 7 . 1 . 3 2 . . . . 2 . 1 . . . . Spaces Dug 103 | . . . . . . . . . . 10 11 . 1 4 9 6 . 4 9 3 3 . 25 7 2 9 . Terrain Destroyed 430 | . . . . . . 29 60 72 8 10 19 . 18 4 10 12 1 4 10 6 15 . 79 15 19 29 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 219 | . . . . . . . . 12 3 10 13 . 4 4 10 12 1 4 10 6 13 . 79 15 3 10 10 AOE 211 | . . . . . . 29 60 60 5 . 6 . 14 . . . . . . . 2 . . . 16 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 16920 | 58 458 281 344 23 209 174 968 1606 455 375 464 87 1192 89 452 627 732 246 633 1008 490 162 883 561 994 862 2487 Wait 3570 | 2 26 16 26 . . 73 153 296 25 69 43 . 232 5 115 255 170 13 58 620 131 . 387 120 41 175 519 Move 11916 | 41 376 233 239 18 207 94 694 1158 400 295 364 87 832 77 323 357 509 225 529 373 339 148 398 404 876 578 1742 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 6 5 3 7 . 1 1 15 10 5 . 9 . 5 . 2 1 3 . 7 1 2 2 2 5 11 7 11 Fast Attach 109 | 7 . 2 4 . . . 5 14 2 . . . 2 . . . 4 . 5 . . 5 . 2 17 7 33 Attach 54 | . 2 2 3 . . . 5 6 2 . . . 1 2 . . . . 3 . . . 5 3 1 6 13 Detach 10 | . . . . . . . 3 1 . . . . . . . . . . 1 . . . . . . . 5 Swap 122 | . . 2 5 . . 2 20 19 1 1 3 . 16 2 1 . 8 4 6 3 2 1 4 2 3 9 8 Drop 135 | . 1 4 8 . 1 1 17 18 2 . 10 . 8 . . 1 7 . 5 1 2 6 . 1 21 5 16 Fire 787 | 2 48 18 52 5 . 3 52 82 18 10 21 . 31 3 11 13 31 4 15 10 14 . 87 23 24 74 136 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . 4 2 . . . . . . . . . . 4 . . . . 1 . 1 3 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 80 | . . . . . . . . . . . 14 . 65 . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 4) 469 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 5) 753 | -10/Materials | Entered Mines 873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 923 | -10/Mines | Core integrity fell below 50% 987 | -10/Mines | Learned location of Storage (-9) 1110 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1114 | -10/Mines | Found Prototype Device 1199 | -10/Mines | Discovered new exit (range 7) 1209 | -10/Mines | Entered Materials 1209 | -9/Materials | Evolved 2 slots: Utility x2 1453 | -9/Materials | Lost 3 parts (1u2w) 1543 | -9/Materials | Central database locked down 1606 | -9/Materials | Learned location of 1 exit from Storage 1659 | -9/Materials | Learned 4 Recycling zone layouts 1671 | -9/Materials | Learned location of Mines (-9) 1674 | -9/Materials | Learned location of Zion (-7) 1675 | -9/Materials | Learned 4 Recycling zone layouts 1678 | -9/Materials | Identified exit to Materials 1693 | -9/Materials | Learned Storage terminal intel 1697 | -9/Materials | Discovered new exit (range 8) 1714 | -9/Materials | Entered Mines 1743 | -9/Mines | Build established: Scavenger-Mutant 1743 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1744 | -9/Mines | Discovered new exit (range 5) 1748 | -9/Mines | Entered Exiles 1762 | -9/Exiles | Discovered new exit (range 15) 1777 | -9/Exiles | Met 8R-AWN 1793 | -9/Exiles | Met EX-HEX 1821 | -9/Exiles | Met EX-BIN 1832 | -9/Exiles | Aligned with FarCom system 1834 | -9/Exiles | Given EX-Vault access code 1860 | -9/Exiles | Opened EX-Vault 1867 | -9/Exiles | Found Cloak of Protection 1886 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -9/Exiles | Met EX-DEC 1958 | -9/Exiles | Discovered new exit (range 10) 1967 | -9/Exiles | Left Exiles lab with Cloak of Protection 1967 | -9/Exiles | Entered Mines 2136 | -8/Mines | Discovered exit to Materials (range 17) 2153 | -8/Mines | Entered Materials 2153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -8/Materials | Build established: Scavenger-Skirmisher 3214 | -8/Materials | Discovered new exit (range 16) 3216 | -8/Materials | Build established: Skirmisher 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3574 | -7/Factory | Fabricated L-41 Fighter? 4246 | -7/Factory | Identified exit to Lower Caves 4387 | -7/Factory | Build established: Mutant 4511 | -7/Factory | Garrison activated, responded to threat 4767 | -7/Factory | Cargo convoy interrupted 4886 | -7/Factory | System corruption reached 10% 5201 | -7/Factory | Discovered new exit (range 5) 5286 | -7/Factory | Lost 6 parts (2p1n3u) 5435 | -7/Factory | Entered another Factory area 5435 | -6/Factory | Evolved 2 slots: Utility x2 5683 | -6/Factory | Discovered new exit (range 8) 5694 | -6/Factory | Identified exit to Factory 5715 | -6/Factory | Discovered new exit (range 11) 5733 | -6/Factory | Identified exit to Lower Caves 5956 | -6/Factory | Build established: Scavenger-Skirmisher 6004 | -6/Factory | Entered Lower Caves 6004 | -6/Lower Caves | Identified Exp. Sensor Array 6203 | -6/Lower Caves | Learned Factory stockpile data 6310 | -6/Lower Caves | Build established: Skirmisher 6456 | -6/Lower Caves | Discovered new exit (range 4) 6460 | -6/Lower Caves | Identified exit to Lower Caves 6461 | -6/Lower Caves | Entered another Lower Caves area 6483 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6808 | -6/Lower Caves | Build established: Commander-Skirmisher 6881 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6966 | -6/Lower Caves | Discovered new exit (range 14) 6977 | -6/Lower Caves | Identified exit to Data Miner 7031 | -6/Lower Caves | Entered Data Miner 7031 | -6/Data Miner | Accompanied by 2 allies 7031 | -6/Data Miner | Discovered new exit (range 6) 7055 | -6/Data Miner | Met Data Miner 7082 | -6/Data Miner | Learned location of Section 7 (-2) 7082 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7104 | -6/Data Miner | Received God Mode back door access code from Data Miner 7131 | -6/Data Miner | Identified exit to Proximity Caves 7139 | -6/Data Miner | Entered Proximity Caves 7139 | -5/Proximity Caves | Accompanied by 2 allies 7141 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 7184 | -5/Proximity Caves | Build established: Skirmisher 7231 | -5/Proximity Caves | Spotter reported a threat 7305 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 7467 | -5/Proximity Caves | Lost 8 allies 7639 | -5/Proximity Caves | 0b10 base defense nominally successful 7710 | -5/Proximity Caves | Lost 15 allies 7829 | -5/Proximity Caves | Learned Factory garrison access intel 8519 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8592 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8615 | -5/Proximity Caves | Entered Factory 8615 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8617 | -5/Factory | Loaded intel: 4 garrison access locations 8677 | -5/Factory | Identified exit to Upper Caves 8711 | -5/Factory | Incoming investigation squad redirected 8729 | -5/Factory | Entered Upper Caves 8921 | -5/Upper Caves | Build established: Derelict-Skirmisher 9252 | -5/Upper Caves | Discovered new exit (range 12) 9266 | -5/Upper Caves | Identified exit to Upper Caves 9267 | -5/Upper Caves | Entered another Upper Caves area 9292 | -5/Upper Caves | Discovered new exit (range 14) 9978 | -5/Upper Caves | Discovered new exit (range 7) 9984 | -5/Upper Caves | Identified exit to Warlord 9986 | -5/Upper Caves | Entered Warlord 10376 | -5/Warlord | Met Warlord 10391 | -5/Warlord | Opened Warlord's prototype stash 10394 | -5/Warlord | Found Prototype Reactor 10394 | -5/Warlord | Identified Vortex Chain Reactor 10401 | -5/Warlord | Warlord's base attacked by MAIN.C 10416 | -5/Warlord | Found Prototype Device 10417 | -5/Warlord | Identified System Purifier 10425 | -5/Warlord | Found Prototype Device 10426 | -5/Warlord | Identified Exp. Phase Shifter 10432 | -5/Warlord | Found Prototype Hackware 10583 | -5/Warlord | Lost 3 allies 10636 | -5/Warlord | Spotted B-86 Titan 10655 | -5/Warlord | Lost 4 allies 10683 | -5/Warlord | Build established: Derelict-Mutant 10751 | -5/Warlord | Warlord forces counterattacked 10784 | -5/Warlord | Spotted Striker 10815 | -5/Warlord | Spotted B-75 Beast 10855 | -5/Warlord | Spotted B-86 Titan 10867 | -5/Warlord | Discovered new exit (range 12) 10877 | -5/Warlord | Identified exit to Proximity Caves 10878 | -5/Warlord | Entered Proximity Caves 11147 | -4/Proximity Caves | Discovered new exit (range 6) 11153 | -4/Proximity Caves | Identified exit to Factory 11154 | -4/Proximity Caves | Entered Factory 11154 | -4/Factory | Evolved 2 slots: Utility x2 11179 | -4/Factory | Build established: Derelict-Skirmisher 11196 | -4/Factory | Identified System Mapper 11197 | -4/Factory | Identified exit to Upper Caves 11197 | -4/Factory | Identified exit to Armory 11496 | -4/Factory | Build established: Hacker-Skirmisher 11844 | -4/Factory | Discovered new exit (range 18) 11858 | -4/Factory | Entered Upper Caves 11881 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12881 | -4/Upper Caves | Discovered new exit (range 19) 12916 | -4/Upper Caves | Identified exit to Upper Caves 12918 | -4/Upper Caves | Entered another Upper Caves area 13334 | -4/Upper Caves | Discovered new exit (range 19) 13460 | -4/Upper Caves | Identified exit to Zhirov 13461 | -4/Upper Caves | Entered Zhirov 13463 | -4/Zhirov | Discovered new exit (range 3) 13482 | -4/Zhirov | Met Zhirov 13502 | -4/Zhirov | Learned location of Quarantine (-3) 13502 | -4/Zhirov | Learned location of Testing (-2) 13502 | -4/Zhirov | Learned location of Command (-1) 13523 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13544 | -4/Zhirov | Found Alien Artifact 13544 | -4/Zhirov | Identified Integrated Reactor 13544 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13560 | -4/Zhirov | Found Alien Artifact 13637 | -4/Zhirov | Identified exit to Proximity Caves 13638 | -4/Zhirov | Entered Proximity Caves 14187 | -3/Proximity Caves | Build established: Hacker-Mutant 14305 | -3/Proximity Caves | Spotted B-86 Titan 14459 | -3/Proximity Caves | Crushed by falling debris 14459 | -3/Proximity Caves | System corruption reached 10% 14634 | -3/Proximity Caves | Discovered new exit (range 6) 14638 | -3/Proximity Caves | Identified exit to Research 14640 | -3/Proximity Caves | Entered Research 14640 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14938 | -3/Research | Build established: Hacker-Skirmisher 14972 | -3/Research | Garrison activated, responded to threat 15262 | -3/Research | Discovered new exit (range 6) 15273 | -3/Research | Identified exit to Research 15274 | -3/Research | Entered another Research area 15274 | -2/Research | Warlord forces began assault on 0b10 15274 | -2/Research | Evolved 2 slots: Utility x2 15300 | -2/Research | Lost 6 parts (2n4u) 15384 | -2/Research | Research machine network offline 15729 | -2/Research | Borebot progress halted 15757 | -2/Research | Met up with Warlord 15768 | -2/Research | Discovered new exit (range 12) 15782 | -2/Research | Spotted Executioner 15792 | -2/Research | Spotted Executioner 15793 | -2/Research | Destroyed Executioner 15797 | -2/Research | Build established: Hacker-Tank 15797 | -2/Research | Borebot progress halted 15833 | -2/Research | Borebot progress halted 15837 | -2/Research | Spotted Striker 15856 | -2/Research | Discovered new exit (range 15) 15928 | -2/Research | Met DD-05H 15995 | -2/Research | Spotted Striker 16013 | -2/Research | Identified exit to Testing 16185 | -2/Research | Found Prototype Device 16185 | -2/Research | Identified Exp. Focal Shield 16242 | -2/Research | Found Prototype Device 16242 | -2/Research | Identified Adv. Kinecellerator 16280 | -2/Research | Warlord invited to help at Command 16280 | -2/Research | Given Cave Seal Controls access code 16323 | -2/Research | Spotted Striker 16323 | -2/Research | Spotted Striker 16343 | -2/Research | Identified exit to Access 16344 | -2/Research | Entered Access 16344 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 16449 | -1/Access | Garrison activated, responded to threat 16481 | -1/Access | Lost 4 allies 16597 | -1/Access | Build established: Scavenger-Tank 16647 | -1/Access | Found Prototype Device 16647 | -1/Access | Identified Exp. Thermal Shield 17048 | -1/Access | Lost 3 parts (2u1w) 17207 | -1/Access | Lost 4 parts (2p2u) 17392 | -1/Access | Discovered new exit (range 9) 17407 | -1/Access | Entered Command 17946 | -1/Command | System corruption reached 10% 18585 | -1/Command | Identified exit to Surface 18997 | -1/Command | Build established: Hacker-Tank 19000 | -1/Command | Spotted Striker 19052 | -1/Command | Destroyed Striker 19694 | -1/Command | System corruption reached 30% 20025 | -1/Command | Lost 4 parts (3u1w) 20159 | -1/Command | Spotted B-99 Colossus 20242 | -1/Command | Destroyed B-99 Colossus 20261 | -1/Command | Found Hvy. Insulated Plating 20270 | -1/Command | Lost 6 parts (1p3u2w) 20399 | -1/Command | Disengaged cave seal 20399 | -1/Command | Derelicts emerged from the dark tunnel 20399 | -1/Command | Welcomed Warlord to Command 20578 | -1/Command | Build established: Scavenger-Tank 20672 | -1/Command | Spotted Combat Programmer 20673 | -1/Command | Spotted Combat Programmer 20676 | -1/Command | Spotted M Guard 20683 | -1/Command | Spotted M Guard 20684 | -1/Command | Warlord commented on Warlord statues 20686 | -1/Command | Combat Programmer assimilated allied XY-X5J(l) 20727 | -1/Command | Lost 6 allies 20740 | -1/Command | All MAIN.C guards destroyed 20754 | -1/Command | Lost 12 parts (3p1n4u4w) 20792 | -1/Command | Found Prototype Launcher 20792 | -1/Command | Identified Adv. Micro-nuke Launcher 20852 | -1/Command | Met MAIN.C 20854 | -1/Command | Warlord shut down involuntarily 20886 | -1/Command | Core integrity fell below 50% 20968 | -1/Command | Lost 3 allies 20975 | -1/Command | Lost 11 parts (2p3n2u4w) 21035 | -1/Command | Core integrity fell below 20% 21043 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21007_ Adv. Cryofiber Web temporarily disabled. 21007_ Adv. Cooling System temporarily disabled. 21007_ Adv. Target Analyzer temporarily disabled. 21010_ K-01 Serf collects debris. 21013_ Adv. Point Defense System destroyed. 21014_ 3M0FY2 ZFMEAKV0B>V#6X9F&, 21015_ Adv. Cooling System destroyed. 21016_ K-01 Serf collects debris. 21020_ Hvy. Battle Rifle destroyed. 21020_ Myomer Leg destroyed. 21021_ Hvy. Battle Rifle destroyed. 21025_ Acquired Corrupted Slug Cannon. 21025_ Integrated Corrupted Slug Cannon (+5). 21031_ System corrupted: Matter fused (-10). 21031_ Centrium Leg destroyed. 21031_ Slug Cannon destroyed. 21038_ Acquired Spk. Heavy Treads. 21038_ Focal Shield destroyed. 21040_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ????????????????????????????????????????###+###### | | ????????????????????????????????????????# ! = | | ????????????????????????????????????????# ==! | | ????????????????????????????????????????# *! | | ????????????????????????????????????????# ^ ^ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????? ????????????????# | | ????????????????????? #???????????????########## | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????##### | | ##################??# #????????????????????# | | ! % %%%#??# #????????????????????# | | ! #??# #????????????????????# | | #??# #????????####????????# " | | ############## #??# #??????### #######??# " | | ?????????????# #??# ???????# # ##?# | | ?????????????#%% #### ########## ## #?# | | ?????????????# # ## ## ### #??# % | | ?????????????# !=## W W ## W # # #####+## | | ?????????????#MMM @ / | | ?????????????# / | | ?????????????# / | | ?????????????# / | | ?????????????# / | | ?????????????# ## p W W ### ######## | | ?????????????########p # # ## # #??????# | | ????????????????????# #### #### ### # ##??????# | | ????????????????????# #?# # # # #??????# | | ????????????????????# #?## # ###??????# | | ????????????????????# #??#### # ###????????# | | ????????????????????# #?????#########??????????# | | ????????????????????# #????????????????????????# | | ????????????????????# #???????????????????????## | | ????????????????????# #???????????????????????#" | | ????????????????????# #???????????????????????## | | ????????????????????? ?????????????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ??????????????????????????????????????????## #???? | | ??????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 81 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 Cloak Strength 5 Power Amplification 20 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 975 Resistance: KI 20 Resistance: TH 30 Resistance: EM 30 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 98 Target Analysis 8 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 32 Item Schematics ----------------- Imp. VSS Leg | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Quantum Rifle | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Corridor Of Doom Doshington Meet Your Maker More Power To You No Explosion For You Off Switch Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed GreaterAlphaPower Manual? 0 Play Time 04:32:37 Cumulative 99.4 hours Start 2026.09.23 @ 09:05:47 End 2026.09.24 @ 16:21:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a8cd00-2ebf-4cee-b648-e76b91e19d48