Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 18:16:31

Player: AzyMyt

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (11)      55
Value Destroyed (58)       58
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 113

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     98/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -11/Scrapyard

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Ion Engine
        Aluminum Leg
        Assault Rifle
  Light Assault Rifle

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
        Seismic Detector
>       --- WEAPON -----------
        EM Pulse Gun
        Assault Rifle
>       --- INVENTORY --------
        Ion Engine
        Aluminum Leg
  Light Assault Rifle
[Rating: 6]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             11   | 11  
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               5    | 5   
    Treads                 3    | 3   
    Leg                    2    | 2   
    Wheel                  .    | .   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  2    | 2   
    Device                 1    | 1   
    Storage                1    | 1   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   3    | 3   
    Energy Gun             1    | 1   
    Energy Cannon          .    | .   
    Ballistic Gun          1    | 1   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         1    | 1   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 6    | 6   
  Power                    1    | 1   
  Propulsion               2    | 2   
  Utility                  1    | 1   
  Weapon                   2    | 2   
  Highest Loss Streak      6    | 6   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Peak Build Rating          6    | 6   
  Average Rating           5    | 5   
  On Entrance              .    | .   
Naked Turns                .    | .   
Heaviest Build             10   | 10  
  Greatest Support         40   | 40  
  Greatest Overweight (x)  2    | 2   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 8    | 8   
  Average Capacity         5    | 5   
  Most Carried             4    | 4   
  Average Carried          3    | 3   
  Final Capacity           5    | 5   
  Final Carried            4    | 4   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           307  | 307 
  Remotely                 .    | .   
Salvage Created            309  | 309 
  Parts                    21   | 21  
Haulers Intercepted        .    | .   
Recyclers Shooed           2    | 2   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  1    | 1   
  Cannons                  1    | 1   
Classes Destroyed          4    | 4   
  Worker                   3    | 3   
  Tunneler                 7    | 7   
  Recycler                 1    | 1   
  Assembled                1    | 1   
Best Kill Streak           4    | 4   
  Combat Bots Only         1    | 1   
Max Kills in Single Turn   1    | 1   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Yrd 
Hostile Shots Fired        22   | 22  
  Missed                   3    | 3   
Damage Taken               678  | 678 
  Core                     250  | 250 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              51   | 51  
  Largest                  2    | 2   
  Hottest                  140  | 140 
Shots Fired                59   | 59  
  Gun                      51   | 51  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  8    | 8   
  Kinetic                  .    | .   
  Thermal                  8    | 8   
  Explosive                .    | .   
  Electromagnetic          51   | 51  
  Robot Hit Streak         6    | 6   
  Robot Miss Streak        3    | 3   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           34   | 34  
  Core Hits                14   | 14  
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
  Critical Strikes         .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           638  | 638 
  Guns                     415  | 415 
  Cannons                  .    | .   
  Explosions               146  | 146 
  Melee                    .    | .   
  Ramming                  5    | 5   
  Kinetic                  .    | .   
  Thermal                  218  | 218 
  Explosive                .    | .   
  Electromagnetic          415  | 415 
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         2    | 2   
  Average Corruption       2    | 2   
  Corruption Purged        .    | .   
  Corruption Blocked       .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      42   | 42  
  Shots                    2    | 2   
  Rammed                   1    | 1   
Targets Rammed             1    | 1   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        105  | 105 
  Average Temperature      29   | 29  
  Received Heat Transfer   60   | 60  
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              2    | 2   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             1    | 1   
  Heat Transferred         300  | 300 
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      4    | 4   

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             53   | 53  
  Initial                  .    | .   
  Average                  4    | 4   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              22   | 22  
  Peak Tracking Total      13   | 13  
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Yrd  
Turns Passed               5399 | 5399 
Spaces Moved               1424 | 1424 
  Core                     52   | 52   
  Treads                   1362 | 1362 
  Legs                     10   | 10   
  Wheels                   .    | .    
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            158  | 158  
  Slowest Speed            160  | 160  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       84   | 84   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 2    | 2    
Terrain Destroyed          25   | 25   
  Melee                    .    | .    
  Projectile               4    | 4    
  AOE                      21   | 21   
Terrain Rammed             .    | .    
  Walls Destroyed          .    | .    
  Machines Disabled        .    | .    

 Actions                        | -11  
---------                  Run  | Yrd  
Total                      4486 | 4486 
  Wait                     2993 | 2993 
  Move                     1424 | 1424 
  Hop                      .    | .    
  Pick Up                  3    | 3    
  Fast Attach              8    | 8    
  Attach                   .    | .    
  Detach                   2    | 2    
  Swap                     3    | 3    
  Drop                     1    | 1    
  Fire                     51   | 51   
  Melee                    .    | .    
  Ram                      .    | .    
  Kick                     .    | .    
  Crush                    1    | 1    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 16)
 5351 | -11/Scrapyard | Assembled infested the area
 5390 | -11/Scrapyard | Core integrity fell below 50%
 5396 | -11/Scrapyard | Core integrity fell below 20%
 5400 | -11/Scrapyard | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
05383_ as-37019 destroyed.
05383_ Mining Laser destroyed.
05384_ as-45847 destroyed.
05384_ as-56513 destroyed.
05384_ as-26516 destroyed.
05384_ EM Pulse Gun destroyed.
05385_ as-46940 destroyed.
05385_ as-31902 destroyed.
05385_ as-02898 destroyed.
05386_ The unstable cave ceiling collapses.
05386_ as-88403 destroyed.
05386_ as-37690 destroyed.
05386_ as-04549 destroyed.
05386_ as-11569 destroyed.
05386_ as-75018 destroyed.
05390_ The unstable cave ceiling collapses.
05390_ as-31585 destroyed.
05391_ as-85386 destroyed.
05391_ as-43852 destroyed.
05392_ Lgt. Treads destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????????????????#######??????? |
| ???????????????????????????????????##     #??????? |
| ??????????????????????????#####?##?#      #??????? |
| ?????????????????????????##  "## ###      #??????? |
| ????????????????????????##     "  ##      #??????? |
| ???????????????????????##@  "     ##      #??????? |
| ???????????????????????#          ##      #??????? |
| ??????????????????????##      "   ##      #??????? |
| ??????????????????????#           ##      #??????? |
| ??????????????????????#          ###      #??????? |
| ?????????????????????##           ##      #??????? |
| ?????????????????????#           ###      #??????? |
| ?????????????????????#            ##      #??????? |
| ?????????????????????#       d    ##      ######## |
| ?????????????????????#       d    #  ### ##        |
| ?????????????????????#               #    #        |
| ?????????????????????#                    #        |
| ?????????????????????##              %             |
| ??????????????????????##                  #        |
| ???????????????????????###### #####  ##  ##        |
| ?????????????????????????????##???#  ##  ##        |
| ??????????????????????????????????#  ##  ##        |
| ??????????????????????????????????#  ##  ##        |
| ??????????????????????????????????#  ##  ### ##### |
| ??????????????????????????????????#  ##            |
| ??????????????????????????????????#  ##            |
| ??????????????????????????????????#  ####### ##### |
| ??????????????????????????????????#  ##            |
| ??????????????????????????????????#  ##            |
| ??????????????????????????????????#  ##            |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              FrostDroneSheargun
  Manual?         0
Play Time         00:22:22
  Cumulative      23.4 hours
  Start           2024.08.07 @ 18:04:32
  End             2024.08.07 @ 18:16:31
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           4
  Adventurer      3
  Explorer        1
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          18
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: f18dc39a-11c9-4d71-94e2-d10f098bb576