Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 21:53:00 Player: OctagonalPrism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1194) 1194 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 3293 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 101/125 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Heat Sink Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Shock Rifle Hammer > --- INVENTORY (5) ---- Deuterium Engine Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Deuterium Engine Hover Unit EM Pulse Gun Enhanced Autogun Hammer [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 54 | 5 9 13 27 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 4 5 7 Treads . | . . . . Leg 2 | . . . 2 Wheel 4 | 2 . . 2 Hover 10 | . 2 5 3 Flight 2 | . 2 . . Utility 9 | . 2 1 6 Device 5 | . . . 5 Storage . | . . . . Processor 4 | . 2 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 6 10 Energy Gun 9 | 2 1 2 4 Energy Cannon . | . . . . Ballistic Gun 7 | . 1 3 3 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 1 1 21 Power 4 | . . . 4 Propulsion 8 | . . 1 7 Utility 3 | . . . 3 Weapon 8 | . 1 . 7 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 76 94 75 Engine 10 | . 14 11 7 Wheel 1 | . . . 3 Hover 19 | . 21 30 11 Flight 1 | . 5 . . Device 2 | . . . 5 Processor 25 | . 11 30 30 Energy Gun 8 | . 14 8 5 Ballistic Gun 7 | . 2 11 7 Impact Weapon 2 | . 4 2 2 Peak Build Rating 25 | 5 10 18 25 Average Rating 13 | 3 8 15 15 On Entrance 8 | . 5 10 17 Naked Turns . | . . . . Heaviest Build 15 | 8 9 12 15 Greatest Support 26 | 26 26 21 21 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 3 | . 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 2 Class Distribution -------------------- 73% | Mutant 10% | Assassin 5% | Skirmisher 3% | Scout 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 851 | 199 82 246 324 Remotely . | . . . . Salvage Created 1321 | . 114 493 714 Parts 77 | . 8 27 42 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 8 17 Guns 20 | . 6 5 9 AOE 11 | . . 3 8 Classes Destroyed 9 | . 2 3 4 Worker 1 | . . . 1 Builder 3 | . . . 3 Hauler 2 | . . 2 . Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 10 | . 6 . 4 Grunt 18 | . . 7 11 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 13 | . 4 4 13 Combat Bots Only 6 | . 4 4 6 Max Kills in Single Turn 4 | . 2 3 4 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 36 38 165 Missed 85 | . 16 22 47 Damage Taken 2212 | . 187 193 1832 Core 702 | . 66 75 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . . 50 . Core Remaining (%) 84 | 100 73 81 . Volleys Fired 90 | . 11 22 57 Largest 2 | . 2 2 2 Hottest 85 | . 80 63 85 Shots Fired 149 | . 19 41 89 Gun 142 | . 19 40 83 Cannon . | . . . . Launcher 7 | . . 1 6 Special . | . . . . Kinetic 88 | . . 22 66 Thermal 21 | . 11 . 10 Explosive 7 | . . 1 6 Electromagnetic 33 | . 8 18 7 Robot Hit Streak 23 | . 3 13 23 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 107 | . 9 28 70 Core Hits 69 | . 6 18 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 13 | . 2 6 5 Impact 13 | . 2 6 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2563 | . 113 528 1922 Guns 1284 | . 91 406 787 Cannons . | . . . . Explosions 1183 | . . 122 1061 Melee 96 | . 22 . 74 Ramming . | . . . . Kinetic 826 | . . 208 618 Thermal 242 | . 56 . 186 Explosive 1095 | . . 122 973 Electromagnetic 304 | . 35 198 71 Impact 96 | . 22 . 74 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . 2 . 59 Projectiles . | . . . . Explosions 59 | . . . 59 Melee 2 | . 2 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . . . 120 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 182 | . 182 38 126 Average Temperature 40 | . 85 11 32 Received Heat Transfer 921 | . 42 87 792 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 447 | . 125 . 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 663 | . 505 663 634 Initial 213 | . . 213 131 Average 378 | . 267 467 399 Maximum Alert Level 2 | . 2 2 2 Low Security (%) 18 | 100 21 . 26 Level 1 28 | . 62 33 8 Level 2 52 | . 16 66 65 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . 1 . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 25 17 34 Peak Tracking Total 9 | . 7 7 9 Tactical Retreats 12 | . 5 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 3 | . 3 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 5 8 4 Terminals 12 | . 4 5 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 62 | . 12 28 22 Successful 41 | . 8 15 18 Failed 21 | . 4 13 4 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 18 | . 3 8 7 Terminals 42 | . 11 17 14 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 1 | . 1 . . Scanalyzers 14 | . . 6 8 Garrison Access . | . . . . Terminal Hacks 13 | . 4 3 6 Prototype ID Bank 3 | . . 1 2 Machine Index 1 | . 1 . . Terminal Index 1 | . . . 1 Repair Station Index 1 | . . . 1 Scanalyzer Index 1 | . 1 . . Locate Traps 4 | . 1 1 2 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 13 | . . 6 7 Insert Component 6 | . . 3 3 Analyze 7 | . . 3 4 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 2 5 Terminals 10 | . 3 2 5 Track 1 | . . . 1 Assimilate 2 | . 1 . 1 Botnet 4 | . 1 1 2 Detonate 1 | . 1 . . Disrupt 1 | . . 1 . Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 7 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 3 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 3 3 Part Schematics Acquired 6 | . . 3 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1292 | 36 305 412 539 Spaces Moved 1307 | 34 435 456 382 Core 15 | 2 . . 13 Treads . | . . . . Legs 21 | . . . 21 Wheels 163 | 32 8 . 123 Hover 1037 | . 356 456 225 Flight 71 | . 71 . . Fastest Speed 32 | 50 32 52 50 Average Speed 60 | 86 52 52 75 Slowest Speed 250 | 90 90 56 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 88 38 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 6 | . 1 5 . Terrain Destroyed 50 | . 1 16 33 Melee 6 | . 1 5 . Projectile . | . . . . AOE 44 | . . 11 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1630 | 38 483 576 533 Wait 138 | . 15 70 53 Move 1300 | 33 430 455 382 Hop 2 | . 2 . . Pick Up 15 | . 9 3 3 Fast Attach 33 | 5 4 5 19 Attach 8 | . . 4 4 Detach 4 | . . 3 1 Swap 13 | . 5 4 4 Drop 14 | . 5 4 5 Fire 90 | . 11 22 57 Melee 13 | . 2 6 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Discovered new exit (range 4) 215 | -10/Materials | Discovered new exit (range 17) 327 | -10/Materials | Discovered new exit (range 4) 341 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 406 | -9/Materials | Build established: Mutant 675 | -9/Materials | Repaired Imp. Hover Unit 708 | -9/Materials | Repaired Imp. Hover Unit? 727 | -9/Materials | Discovered new exit (range 18) 736 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Search patrols dispatched 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Lost 5 parts (3n1u1w) 1075 | -8/Materials | Core integrity fell below 50% 1103 | -8/Materials | Lost 7 parts (1p2n1u3w) 1169 | -8/Materials | Core integrity fell below 20% 1221 | -8/Materials | Lost 7 parts (2p2n1u2w) 1225 | -8/Materials | Discovered new exit (range 3) 1229 | -8/Materials | Identified exit to Factory 1293 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Shock Rifle. Acquired Heat Sink. Acquired Imp. Sensor Array. EXIT=FOUND EXIT=IDENTIFIED: FACTORY Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. VTOL Module Enh. Autogun >>Traps(Locate) Found 3 traps in 1 array: 3x Shock Trap Map updated. >>Index(Repair Stations) Found 2 repair stations. Downloaded coordinate data. W-25 Informer sends out distress signal. K-01 Serf cleans the Repair Station. W-25 Informer sends out distress signal. 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Hover Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileExpertDoomcannon Manual? 0 Play Time 00:28:51 Cumulative 63.4 hours Start 2024.08.07 @ 21:27:35 End 2024.08.07 @ 21:53:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62a076c0-e8a4-4a7f-8402-491328f4c0bc