Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 09:40:15 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2110 Bonus ------- None Cogmind --------- Core Integrity 507/550 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Flight Unit Improved Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 23 | 6 3 6 3 3 2 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 4 3 3 1 Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 11 | . 2 2 3 3 1 Utility 2 | 1 1 . . . . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 77 71 64 66 51 Engine 12 | . 14 14 11 11 9 Wheel 4 | . 14 . . . . Flight 24 | . 12 23 31 33 27 Device 8 | . 1 14 11 11 7 Storage 3 | . 10 . . . . Ballistic Gun 14 | . 23 14 11 11 7 Naked Turns . | . . . . . . Heaviest Build 13 | 13 13 7 5 5 5 Greatest Support 40 | 32 32 40 12 15 15 Greatest Overweight (x) 3 | . 3 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 6 | 6 6 5 5 5 5 Average Carried 4 | 2 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 4 5 5 5 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 440 | 192 28 38 . 136 46 Remotely . | . . . . . . Salvage Created 82 | . 44 38 . . . Parts 13 | . 6 7 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 6 | . 3 3 . . . Guns 6 | . 3 3 . . . Classes Destroyed 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Best Kill Streak 3 | . 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 78 | . 7 27 6 24 14 Missed 39 | . 1 11 2 17 8 Damage Taken 513 | . 50 139 54 85 185 Core 151 | . 9 33 39 27 43 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . . . 18 . . Core Remaining (%) 88 | 100 . 83 . 83 . Volleys Fired 11 | . 6 5 . . . Largest 2 | . 2 1 . . . Hottest 40 | . 40 20 . . . Shots Fired 14 | . 9 5 . . . Gun 14 | . 9 5 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . 9 5 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 3 4 . . . Robot Miss Streak 1 | . . 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 7 | . 3 4 . . . Core Hits 7 | . 3 4 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 71 | . 38 33 . . . Guns 71 | . 38 33 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 71 | . 38 33 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 4 | . 4 . . . . Average Temperature 2 | . 2 . . . . Received Heat Transfer 54 | . . 9 21 15 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 212 | . 115 144 161 212 119 Initial 89 | . . 44 55 67 89 Average 87 | . 60 114 87 131 91 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 94 100 Level 1 1 | . . . . 5 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 5 12 9 12 8 Peak Tracking Total 10 | . 3 7 9 10 8 Tactical Retreats 5 | . . 1 1 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 14 | . 3 . 6 4 1 Terminals 12 | . 3 . 5 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 41 | . 11 . 17 8 5 Successful 23 | . 7 . 10 5 1 Failed 18 | . 4 . 7 3 4 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 26 | . 8 . 9 4 5 Terminals 36 | . 11 . 13 7 5 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 3 . 3 2 . Record 4 | . 3 . 1 . . Open Door 2 | . . . . 2 . Recall Reinforcements 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 4 . 5 2 1 Terminals 12 | . 4 . 5 2 1 Assimilate 1 | . . . . 1 . Botnet 9 | . 3 . 4 1 1 Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 6 2 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 840 | 63 229 124 163 187 74 Spaces Moved 1349 | 51 214 254 283 376 171 Core 4 | 4 . . . . . Treads 5 | . . 5 . . . Legs . | . . . . . . Wheels 149 | 47 102 . . . . Hover . | . . . . . . Flight 1191 | . 112 249 283 376 171 Fastest Speed 34 | 50 37 37 34 34 34 Average Speed 44 | 96 80 39 34 34 34 Slowest Speed 280 | 100 280 160 34 37 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . 3 1 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 36 49 32 68 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1557 | 62 264 271 345 434 181 Wait 155 | . 36 . 62 46 11 Move 1326 | 50 213 253 276 373 161 Hop 9 | . . . 3 1 5 Pick Up 17 | 6 . 4 1 5 1 Fast Attach 11 | 6 3 . 1 1 . Attach 2 | . . . 1 . 1 Detach . | . . . . . . Swap 10 | . . 6 1 2 1 Drop 16 | . 6 3 . 6 1 Fire 11 | . 6 5 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Entered Mines 302 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Discovered new exit (range 8) 346 | -10/Mines | Build established: Mutant 352 | -10/Mines | Discovered new exit (range 13) 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 450 | -9/Materials | Repaired Flight Unit 554 | -9/Materials | Discovered new exit (range 11) 580 | -9/Materials | Entered Storage 761 | -9/Storage | Discovered new exit (range 16) 767 | -9/Storage | Entered Materials 767 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 836 | -8/Materials | Discovered new exit (range 9) 841 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf collects debris. Acquired 46 matter. Knocked back. Lgt. Assault Rifle severed. Material Compactor disabled. The unstable cave ceiling collapses. EXIT=FOUND U-05 Engineer lays Concrete. Sensor Array destroyed. Imp. Flight Unit destroyed. Knocked back. 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T #% #???????????????????????? | | # ###### ! + #???????????????????????? | | #### # #???????????????????????? | | # ##### # < #???????????????????????? | | #+#####???## """ """ # #???????????????????????? | | #????# """ """ #####???????????????????????? | | #????# """ """ #???????????????????????????? | | #????# #???????????????????????????? | | #????###### ####???????????????????????????? | | #######??????????##??????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePoweredScreen Manual? 0 Play Time 00:18:41 Cumulative 33.7 hours Start 2024.03.03 @ 09:23:12 End 2024.03.03 @ 09:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04ed6d33-90d8-406f-bfe8-c717ef86fe14