Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 13:18:15 Player: Petvaria Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (141) 705 Value Destroyed (3477) 3477 Prototype IDs (364) 7280 Alien Tech Used (6) 1200 Bonus (31426) 31426 TOTAL SCORE: 55588 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 792 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Found Hidden Lab 3000 Decrypted A0 Command 3000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 1462/1600 Matter 95/300 Energy 225/240 System Corruption 10% Temperature Cool (35) Movement Flying (18) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (7) --- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Experimental Propulsion Shielding System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (10) --- Xenon Bombardment Thruster Impulse Thruster Advanced Sensor Array Experimental Weapon Shielding Experimental Powered Armor Phase Gun Heavy Quantum Rifle Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Improved Hacking Suite System Mapper Deep Network Scanner Advanced System Shield > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Cooled Impulse Thruster Advanced Sensor Array Transdimensional Reconstructor Vortex Cannon Plasma Lance [Rating: 175] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon Makeshift Sword Energy Gun Heavy Quantum Rifle Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 10 | . . 1 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 142 | 6 3 33 14 14 . 4 1 . 1 . 5 . . . 4 4 . . 6 . 1 . 6 2 1 1 1 2 1 6 8 2 1 3 12 Power 17 | 1 1 2 2 . . . . . 1 . 1 . . . . 1 . . 2 . . . 2 1 . 1 . . . 2 . . . . . Engine 6 | 1 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . 1 . . . 1 . . . . . Propulsion 42 | 2 . 14 5 4 . 2 . . . . 2 . . . 3 . . . 1 . 1 . 1 . . . 1 1 1 . 3 1 . . . Treads 19 | 2 . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . 4 . 2 . . . . 2 . . . 3 . . . 1 . 1 . 1 . . . 1 1 1 . 3 1 . . . Utility 49 | 1 2 9 6 6 . . . . . . 2 . . . 1 3 . . 1 . . . 2 1 1 . . 1 . 2 4 . 1 2 4 Device 8 | . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . 1 Storage 5 | 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 2 2 Hackware 10 | . . . . 3 . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . . . . Protection 16 | . 2 6 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 34 | 2 . 8 1 4 . 2 1 . . . . . . . . . . . 2 . . . 1 . . . . . . 2 1 1 . 1 8 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 2 Ballistic Gun 11 | 2 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 1 6 . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 35 | . . 10 4 1 . . . . . . . . . 1 2 4 . . . 1 4 . 1 . . . 1 1 . . . . 2 . 3 Power 6 | . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Propulsion 12 | . . 3 3 . . . . . . . . . . 1 2 1 . . . . 1 . . . . . 1 . . . . . . . . Utility 13 | . . 3 1 . . . . . . . . . . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . 3 Weapon 4 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 5 2 1 . . . . . . . . . 1 3 2 . . . 1 4 . 1 . . . 1 1 . . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 9 14 7 7 8 10 10 10 10 9 10 10 10 8 6 6 8 9 10 9 10 7 10 10 10 9 9 10 9 9 10 9 6 6 Power . | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 2 1 . 1 1 1 1 1 1 1 2 1 . . Propulsion 2 | 1 3 2 4 1 1 1 3 3 3 3 3 4 4 4 1 1 1 1 1 1 . . . 4 4 4 3 2 2 2 2 2 2 2 1 Utility 2 | . . 1 4 2 2 2 3 3 3 3 2 3 3 3 3 2 3 3 4 5 5 5 4 4 4 3 3 3 5 5 4 4 3 2 2 Weapon 2 | . 2 3 3 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 7 2 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . . . 2 . . . . 6 Power 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Propulsion 5 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . 3 Weapon 6 | . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 92 91 84 92 91 92 92 92 92 92 93 93 92 92 90 88 88 93 93 75 63 76 93 94 100 100 94 99 88 79 81 83 77 81 Engine 3 | . 14 10 2 . . . . . 1 7 . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Core 2 | . . . 6 7 7 7 7 7 5 . 5 6 6 6 6 3 5 5 . . . . . . . . . 1 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 4 5 5 5 5 4 4 4 4 4 4 4 4 Treads 11 | . 28 29 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 28 30 29 30 30 30 30 32 33 33 32 32 28 23 23 28 29 26 26 25 31 31 31 31 30 32 33 29 29 30 28 28 Device 3 | . . . . 3 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 9 10 10 10 9 14 5 6 4 5 8 4 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 5 | . . . . 3 7 7 7 7 7 7 6 6 6 6 4 3 5 5 5 5 5 5 10 10 10 10 10 7 4 4 4 4 5 8 20 Hackware 13 | . . . . 21 23 23 23 23 23 23 26 26 26 26 26 28 29 29 29 28 19 15 20 21 21 26 26 23 23 19 18 21 21 20 12 Protection 8 | . 11 17 23 . . . . . . . . . . . 1 5 5 5 5 5 3 . . . . . . . . . . 4 3 . 3 Ballistic Gun 8 | . 28 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 2 . . 3 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . . . . Peak Build Rating 175 | 6 8 21 28 38 35 39 40 36 36 36 53 53 53 53 59 64 55 56 76 68 65 59 88 93 98 99 100 114 116 160 161 171 166 144 175 Average Rating 54 | 4 7 12 25 31 35 34 36 36 36 36 51 53 53 52 58 60 55 55 65 67 63 59 74 92 93 97 99 103 113 138 151 161 155 132 135 On Entrance 68 | . 6 8 20 27 35 35 36 36 36 36 36 53 53 53 50 59 55 55 56 68 65 59 59 88 93 98 99 100 114 112 155 161 163 131 144 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 14 37 49 18 18 18 18 18 18 18 19 17 17 17 19 21 20 20 27 27 27 23 27 28 28 28 28 35 35 49 46 46 46 46 55 Greatest Support 83 | 40 40 63 83 18 18 18 18 18 18 18 26 26 26 26 30 30 24 24 30 30 31 31 38 38 31 38 39 46 46 46 46 47 47 47 48 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 9 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 8 11 15 15 7 10 10 10 10 10 10 10 10 10 10 8 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 14 7 7 8 10 10 10 10 9 10 10 10 7 6 6 8 9 10 9 10 7 9 10 9 9 9 9 9 9 10 9 9 7 Final Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 8 11 15 7 7 10 10 10 10 10 10 10 10 10 8 6 6 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Class Distribution -------------------- 45% | Hacker-Sprinter 31% | Mutant 10% | Wizard-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 4300 | 260 308 1114 936 145 . 83 30 . 34 . 70 . . . 30 16 24 . 60 . . . 95 65 10 30 . 45 72 . . 114 . . 759 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6919 | . 465 1980 1471 183 . 183 . . . . 24 . . . . 37 . 937 68 11 71 . 245 . . 384 . 170 . . . 106 . . 584 Parts 335 | . 32 143 79 15 . 15 . . . . 1 . . . . 4 . 9 1 1 3 . 2 . . 1 . 3 . . . 2 . . 24 Haulers Intercepted 19 | . 2 5 5 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 80 | . 11 41 24 . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Guns 76 | . 11 41 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 6 5 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Worker 6 | . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 5 5 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recycler 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Operator 16 | . 1 4 2 2 . 3 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 11 | . 2 5 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 27 | . 6 16 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 36 | . 5 16 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 12 | . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 9 5 1 . 1 . . . . 1 . . . . 1 . . 1 1 3 . 1 . . . . 1 . . . 1 . . 1 Combat Bots Only 6 | . 6 4 4 . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 . . . . 1 . . . . 1 . 1 1 1 1 . 1 . . . . 1 . . . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 A5 (-3/Lab) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Hostile Shots Fired 705 | . 57 244 132 10 . 23 . 2 . 8 6 . 13 4 10 50 . 1 13 22 24 . 17 . . . 15 6 . 3 . 2 25 9 9 Missed 240 | . 7 63 30 5 . 14 . 1 . 7 4 . 8 3 3 25 . . 7 12 14 . 8 . . . 9 5 . 1 . . 7 4 3 Hits 465 | . 50 181 102 5 . 9 . 1 . 1 2 . 5 1 7 25 . 1 6 10 10 . 9 . . . 6 1 . 2 . 2 18 5 6 Melee 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 460 | . 50 177 102 5 . 9 . 1 . 1 2 . 5 1 7 25 . 1 6 10 10 . 9 . . . 6 1 . 2 . 2 17 5 6 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Critical Strikes 17 | . . 4 9 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 7482 | . 546 2053 1590 74 . 83 . 14 . 18 12 . 60 43 130 329 . 19 149 133 462 . 186 . . . 116 277 105 82 . 87 389 133 392 Core 1589 | . 115 173 138 46 . 10 . . . . 12 . 31 . 33 119 . . 70 32 278 . 15 . . . 65 104 . 57 . 44 109 82 56 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 426 | . . 35 84 . . . . . . . . . . . . 45 . . 23 31 27 . . . . . . . . . . 28 76 . 77 Regen/Repaired (Parts) 397 | . . . . 16 . 22 . . . . 23 . . . . . . . 39 . . . 28 . . . . 98 75 . . 96 . . . Core Remaining (%) 80 | 100 54 56 74 . . . . . . 92 . . . . 91 . . . . 77 . . . . . . 68 . . 95 . . 89 . 91 Volleys Fired 427 | . 65 169 116 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 70 Largest 4 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 Hottest 900 | . 40 48 48 . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 50 900 Shots Fired 783 | . 130 337 228 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 81 Gun 714 | . 130 337 228 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Cannon 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 62 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 731 | . 130 337 228 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Thermal 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 22 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 23 Robot Hit Streak 22 | . 10 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 Robot Miss Streak 4 | . 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 12 | . 2 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 562 | . 78 235 174 7 . 14 . . . . 1 . . 1 . 3 . 17 1 1 4 . 3 . . 4 . 4 . 1 . 2 . . 12 Core Hits 222 | . 31 98 63 5 . 4 . . . . . . . . . 2 . 9 1 1 2 . . . . . . . . . . 1 . . 5 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Critical Strikes 11 | . . 1 1 1 . 3 . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Sever 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 327 | . . . . 16 . 27 . . . 6 23 . 2 27 17 34 7 21 1 4 19 . 11 1 . 4 . 18 2 8 11 12 11 17 28 Impact 54 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . 4 . 17 2 8 11 . . . . Slashing 171 | . . . . 10 . . . . . 6 23 . 2 27 17 34 7 21 1 4 19 . . . . . . . . . . . . . . Piercing 99 | . . . . 5 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . 12 11 17 28 Sneak Attacks 28 | . . . . 4 . 6 . . . . 1 . . 1 . 2 . 3 1 1 . . 3 . . . . 3 . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12070 | . 813 3005 2821 340 . 720 . . . . 81 . . 79 . 231 . 1369 82 100 216 . 320 . . 455 . 232 . . . 212 . . 994 Guns 6639 | . 813 3005 2821 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5431 | . . . . 340 . 720 . . . . 81 . . 79 . 231 . 1369 82 100 216 . 320 . . 455 . 232 . . . 212 . . 994 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6639 | . 813 3005 2821 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1007 | . . . . . . . . . . . . . . . . . . . . . . . 320 . . 455 . 232 . . . . . . . Slashing 2458 | . . . . 300 . . . . . . 81 . . 79 . 231 . 1369 82 100 216 . . . . . . . . . . . . . . Piercing 1966 | . . . . 40 . 720 . . . . . . . . . . . . . . . . . . . . . . . . . 212 . . 994 Highest Corruption 14 | . 2 . . . 9 14 14 14 14 . . . . . . . . . . . . . . . . . . 4 5 5 . . . . 10 Average Corruption 7 | . 2 . . . 9 10 14 14 14 . . . . . . . . . . . . . . . . . . 4 4 5 . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . 5 . . . 1 20 1 3 3 . . . . . . . . . . . . . . . . . . . 10 5 . . . . 22 Message Errors 19 | . 1 . . . . 7 . . 2 . . . . . . . . . . . . . . . . . . . 2 2 . . . . 5 Matter Fused 22 | . 2 . . . 1 3 . 2 1 . . . . . . . . . . . . . . . . . . . 6 1 . . . . 6 Heat Flow Errors 6 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 9 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Data Loss (minor) 9 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Data Loss (major) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1918 | . . . . . . 209 . . . . 46 . . 19 . 66 . 474 . . 45 . 296 . . 456 . 142 . . . 86 . . 79 Projectiles 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1853 | . . . . . . 209 . . . . 46 . . 19 . 66 . 474 . . 45 . 296 . . 391 . 142 . . . 86 . . 79 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 180 30 235 . . 288 . . . . . . . . 2 . . . 17 4 22 . 13 4 . . . 27 138 97 . . 7 . 466 Average Temperature 57 | . 15 7 78 . . 134 . . . . . . . . 2 . . . 3 2 22 . 7 4 . . . 14 17 34 . . 7 . 198 Received Heat Transfer 1932 | . 180 549 954 . . 39 . . . . . . . . 36 9 . 9 33 . 48 . 12 . . . . 9 . . . 9 27 18 . Effects 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . 1 Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 10 . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Maximum Alert Level 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 Low Security (%) 55 | 100 100 47 . 62 100 100 . . . . 100 . . . . 100 . . . . 100 100 100 . . . . 100 50 . 100 100 100 100 2 Level 1 18 | . . 23 76 37 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Level 2 12 | . . 29 23 . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 776 | . 141 623 454 294 24 105 . . . . 75 . . . . 171 . . . . 62 10 41 . . . . 61 639 . 24 36 64 92 776 Initial 258 | . . . 258 182 24 9 . . . . . . . . . 69 . . . . 56 10 . . . . . . 31 . . 7 9 19 44 Average 159 | . 34 261 311 180 20 37 . . . . 15 . . . . 57 . . . . 18 6 3 . . . . 10 259 . 10 9 34 33 86 Influence Increases 7414 | . 319 1239 664 209 . 294 . . . 60 272 . 30 . 165 266 . 15 170 110 151 . 91 . . 10 . 141 830 . 59 78 114 184 1943 Destroy 0b10 Robot/C 1960 | . 220 820 480 . . . . . . . . . . . . 20 . . . . . . . . . . . . 340 . . . . . 80 Destroy 0b10 Robot/NC 330 | . 30 105 55 25 . 25 . . . . 5 . . . . . . . 5 5 15 . 10 . . 10 . 10 10 . . 5 . . 15 Destroy Leader 436 | . 48 210 112 4 . 6 . . . . 2 . . . . . . . . . 2 . 2 . . . . 4 44 . . . . . 2 Allied During Kill 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 . . . . . . Successful Hack 274 | . 6 12 12 52 . 63 . . . . 36 . . . . 24 . . . . 28 . 3 . . . . 4 4 . 14 16 . . . Select Force Hacks 60 | . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . 15 . 15 . 30 . . . . 45 . . . . 30 . . . . 15 . . . . . . 15 45 . 15 15 15 . 135 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1946 | . . 2 5 8 . 5 . . . . 19 . . . . 42 . . . . 16 . 16 . . . . 18 24 . 30 27 24 49 1661 Partial Spotted 240 | . . . . . . 60 . . . . 75 . . . . 15 . . . . . . 15 . . . . 30 15 . . 15 15 . . Lose Combat Pursuer 1440 | . 15 75 . 105 . 105 . . . 60 30 . 30 . 165 135 . 15 165 105 75 . 45 . . . . 60 60 . . . 60 135 . Influence Decreases 5787 | . 319 628 875 538 57 218 64 26 . 60 227 28 47 . 55 213 111 67 151 39 211 30 58 33 . 10 . 80 382 509 45 76 97 146 387 Entered New Map 1478 | . . . 353 218 47 5 34 6 . . . 18 4 . . 41 61 11 . 19 34 20 . 13 . . . . 30 509 . 7 7 14 27 Time Decay 2997 | . 319 538 482 160 10 213 30 20 . 60 124 10 40 . 55 100 50 56 131 20 53 10 56 20 . 10 . 41 172 . 45 52 70 40 10 Lost Part 268 | . . 90 40 10 . . . . . . . . . . . 32 . . . . 34 . 2 . . . . 10 . . . . 20 . 30 Lost Ally 573 | . . . . . . . . . . . 38 . 3 . . 2 . . 20 . 10 . . . . . . . 180 . . . . . 320 Purge Threat 471 | . . . . 150 . . . . . . 65 . . . . 38 . . . . 80 . . . . . . 29 . . . 17 . 92 . Squads Dispatched 34 | . 1 5 3 . . 4 . . . . 5 . . . . 3 . . . . 2 . 3 . . . . 1 3 . 1 1 1 1 . Investigation 17 | . . 2 1 . . 1 . . . . 4 . . . . 2 . . . . 1 . 1 . . . . 1 2 . 1 . . 1 . Extermination 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 1 3 2 . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 41 | . 2 4 1 . . 1 . . . . . . . . 1 2 . . . . 1 . . . . . . 2 5 . 1 1 1 . 19 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 17 67 29 10 2 18 . 1 . 5 1 . 2 4 15 22 . 2 13 8 14 6 10 . . . 3 12 19 1 2 4 16 16 3 Peak Tracking Total 18 | . 5 6 5 6 3 4 . 1 . 4 4 . 2 4 5 18 . 1 11 6 5 6 6 . . . 3 9 11 1 3 3 9 16 3 Tactical Retreats 41 | . 1 5 . 3 . 4 . . . 1 2 . 1 . 5 2 . 1 3 1 3 . 2 . . . . 1 2 . . . 2 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 20 | . 2 2 3 1 . . . . . . . . . . . 3 . . . . 1 . 3 . . . . . 3 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 30 | . . 1 . 1 . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 3 2 1 1 1 . 11 Max in Single Turn 5 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 . 5 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 81 | . 3 2 3 8 . 9 . . . . 9 . 1 3 1 5 . . 2 . 3 . 3 . . 3 . 5 3 2 4 5 5 2 . Terminals 44 | . 3 2 3 5 . 5 . . . . 3 . . . 1 4 . . . . 3 . 1 . . . . 3 1 . 2 2 4 2 . Fabricators 11 | . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . . . Repair Stations 9 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Total Hacks 211 | . 3 4 5 21 . 19 . . . . 20 . 1 18 1 17 . . 2 . 11 . 8 . . 12 . 12 6 21 7 14 6 3 . Successful 150 | . 1 2 3 11 . 7 . . . . 12 . 1 18 1 10 . . 2 . 5 . 8 . . 12 . 9 4 21 3 11 6 3 . Failed 60 | . 2 2 2 10 . 12 . . . . 7 . . . . 7 . . . . 6 . . . . . . 3 2 . 4 3 . . . Catastrophic 8 | . . 1 . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 3 4 5 14 . 13 . . . . 10 . . . . 12 . . 1 . 9 . 4 . . . . 4 1 . 5 9 4 1 . Terminals 105 | . 3 4 5 14 . 9 . . . . 9 . . . 1 15 . . . . 11 . 4 . . . . 7 1 . 4 10 5 3 . Fabricators 21 | . . . . 2 . 8 . . . . 3 . . . . 2 . . . . . . 2 . . . . . 2 . 1 1 . . . Repair Stations 22 | . . . . 2 . 2 . . . . 6 . . . . . . . . . . . 2 . . . . 5 3 . . 2 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Terminal Hacks 97 | . . 1 1 4 . 1 . . . . 5 . 1 18 1 7 . . 2 . 4 . 3 . . 12 . 4 . 21 1 5 3 3 . Record 26 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . 20 . . . . . Part Schematic 16 | . . . . . . . . . . . 1 . . 9 . 1 . . . . . . . . . 4 . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . 2 . 1 . Locate Traps 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 7 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . Registered Prototypes 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 18 | . . . . 2 . 2 . . . . 3 . . . . . . . . . . . 2 . . . . 5 2 . . 2 . . . Scan Component 8 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . Repair 7 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Unauthorized Hacks 24 | . 1 1 2 4 . 4 . . . . 3 . . . . 1 . . . . 1 . 1 . . . . . . . 1 3 2 . . Terminals 16 | . 1 1 2 4 . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 2 . . Assimilate 9 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 2 . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabnet 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 2 2 7 . 9 . . . . 7 . . . 1 5 . . . . 2 . 3 . . . . 5 3 . 3 3 2 1 . Full Trace Events 10 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 1 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 1 . . 9 . 1 . . . . . . . . . 4 . 1 . . . . . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 315 | . . . . . . . . . . . 117 . . . . 47 . . . . . . 95 . . . . . 56 . . . . . . Total Part Build Rating 40 | . . . . . . . . . . . 14 . . . . 10 . . . . . . 10 . . . . . 6 . . . . . . Parts Repaired 7 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . Time 228 | . . . . 19 . 38 . . . . 10 . . . . . . . . . . . 40 . . . . 44 54 . . 23 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 27 | . . . . . . . . . . . 2 . 1 . 1 1 . . 1 . . . . . . . . . . 1 . . . . 20 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 26 | . . . . . . . . . . . 2 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . 20 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . 9 9 9 9 9 6 6 6 6 6 1 1 1 1 1 1 1 . . . . . . . 6 6 Autooverrided 26 | . . . . . . . . . . . 2 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . 20 Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 41 | . . . . . . 1 . . . . 2 . 1 . 1 2 . . 1 . 1 . 1 . . . . . 10 . . 1 . . 20 Largest Group 14 | . . . . . . 1 . . . . 2 . 1 . 1 1 . . 1 . 1 . 1 . . . . . 9 . . 1 . . 14 Highest-Rated Group 1123 | . . . . . . 26 . . . . 58 . 29 . 44 47 . . 12 . 21 . 10 . . . . . 542 . . 45 . . 1123 Highest-Rated Ally 219 | . . . . . . 26 . . . . 29 . 29 . 44 47 . . 12 . 21 . 10 . . . . . 89 . . 45 . . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . . . . . . . 11 . 3 . 3 1 . . 2 . . . . . . . . . 120 . . . . . 43 Total Damage 5059 | . . . . . . . . . . . 149 . 36 . 132 38 . . 23 . . . . . . . . . 2981 . . . . . 1700 Kills 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . 6 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Allies Melted 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Active Infowar (turns) 5913 | . . . . 186 31 464 72 66 346 221 378 28 150 101 191 228 103 670 528 346 125 31 190 40 69 47 66 150 377 202 100 147 147 102 11 Sensors 5913 | . . . . 186 31 464 72 66 346 221 378 28 150 101 191 228 103 670 528 346 125 31 190 40 69 47 66 150 377 202 100 147 147 102 11 Robot Analysis Total 151 | . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . . 2 1 2 1 . 1 . . . . 1 2 . 2 . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 12504 | 110 1294 2360 1251 328 31 464 72 66 346 221 378 28 150 101 191 228 103 670 528 346 125 31 289 40 69 50 66 150 377 202 100 147 147 102 1343 Spaces Moved 17547 | 62 613 1046 499 645 103 1240 268 254 1308 437 869 117 543 131 588 398 328 542 1135 434 312 106 315 150 292 152 239 274 410 338 311 251 324 249 2264 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2186 | 51 613 1023 499 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15327 | . . . . 645 103 1240 268 254 1308 437 869 117 543 131 588 398 328 542 1135 434 312 106 315 150 292 152 239 274 410 338 311 251 324 249 2264 Fastest Speed 18 | 50 160 120 160 26 26 26 26 26 26 26 23 24 24 24 24 24 26 26 23 23 23 23 20 20 23 20 20 19 19 19 19 18 18 18 18 Average Speed 40 | 140 160 159 169 26 26 26 26 26 26 26 23 24 24 24 24 24 26 26 23 23 23 23 22 22 23 22 22 22 19 24 19 18 18 18 20 Slowest Speed 240 | 160 160 190 240 26 26 26 26 26 26 26 26 24 24 27 27 30 26 26 26 23 23 23 29 23 23 23 24 24 19 91 96 19 18 18 88 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . 15 . 17 . . . . 10 . . . . 4 . . 2 2 4 . 5 . 1 . . 4 2 . 2 . 7 2 4 Potential Cave-ins 98 | . . . . . . . . . . . . . . . . 3 2 . . . 3 . . . . . . 2 . . . . 2 7 79 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 5 64 80 37 19 92 31 47 49 85 63 22 29 59 80 59 17 48 57 93 58 12 63 12 50 56 60 47 14 29 99 9 29 35 9 59 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 45 | . . . . . . . 1 . 3 . 2 . . 32 . . . . . 1 . . . 1 2 3 . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . . . 1 . 5 1 . . 2 . 2 . 1 2 . 1 . . . 3 2 . . . . . . . . . . Spaces Dug 206 | . . . . 8 . 5 . . . 6 19 . . 3 17 25 7 4 . 3 12 . 8 . . . . 13 1 . 10 9 10 20 26 Terrain Destroyed 1111 | . . . . 8 . 5 . . . 6 19 . . 3 17 25 7 4 . 3 12 . 8 . . . . 13 1 . 10 9 10 20 931 Melee 179 | . . . . 8 . 5 . . . 6 19 . . 3 17 25 7 4 . 3 12 . 8 . . . . 13 1 . 10 9 10 17 2 Projectile 865 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 862 AOE 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total 21723 | 85 811 1446 726 771 106 1323 269 253 1313 537 1007 116 559 172 619 489 337 1049 1399 673 342 111 514 154 291 163 250 342 705 449 337 334 389 273 3009 Wait 3003 | 6 122 150 77 90 4 57 . . 4 95 108 . 15 15 8 36 3 484 244 238 13 6 167 . . 1 10 44 253 69 . 63 34 3 584 Move 17356 | 61 612 1045 498 616 102 1205 267 253 1307 436 850 116 542 130 587 389 327 541 1131 429 304 105 305 149 289 151 238 265 406 337 306 250 310 245 2252 Hop 73 | . . . . 14 . 17 . . . . 8 . . . . 4 . . 1 2 4 . 4 . 1 . . 4 1 . 2 . 6 1 4 Pick Up 129 | 12 5 21 8 8 . 6 . . . . 6 . . . 2 3 . 3 7 . 1 . 13 1 . 1 . 4 2 8 . . 3 1 14 Fast Attach 39 | . . 11 3 . . . 1 . . . . . . . . . . . 2 . . . 1 . 1 2 . . 1 5 5 3 1 2 1 Attach 99 | 6 1 8 2 14 . 5 . . . . 3 . . . 4 5 . . 1 . 1 . 13 1 . . 1 3 1 3 1 . 2 1 23 Detach 25 | . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . 16 Swap 51 | . 2 15 9 2 . 1 . . 1 . 4 . . . . . . . 3 . . . . 1 . 1 1 1 1 2 5 1 . . 1 Drop 120 | . 4 26 13 10 . 2 1 . 1 . 5 . . . 1 . . . 9 . . . . 1 . 3 . 2 3 11 6 5 4 . 13 Fire 427 | . 65 169 116 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 70 Melee 327 | . . . . 16 . 27 . . . 6 23 . 2 27 17 34 7 21 1 4 19 . 11 1 . 4 . 18 2 8 11 12 11 17 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . 16 . . . 18 . 3 Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Discovered new exit (range 8) 1405 | -10/Materials | Entered another Materials area 1405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Discovered new exit (range 15) 2078 | -9/Materials | Lost 5 parts (1p3n1w) 2101 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Discovered new exit (range 6) 2544 | -9/Materials | Discovered new exit (range 3) 2605 | -9/Materials | Build established: Scavenger-Mutant 3477 | -9/Materials | Build established: Mutant 3652 | -9/Materials | Discovered new exit (range 9) 3765 | -9/Materials | Entered another Materials area 3765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4579 | -8/Materials | Discovered new exit (range 10) 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Utility x2 5079 | -7/Factory | Identified exit to Storage 5079 | -7/Factory | Identified exit to Lower Caves 5143 | -7/Factory | Repaired Cesium-ion Thruster 5344 | -7/Factory | Manually triggered Chute Trap 5344 | -7/Factory | Sucked down chute 5344 | -7/Factory | Entered Waste 5359 | -7/Waste | EMP discharged 5364 | -7/Waste | Spotted C-40 Crusher 5365 | -7/Waste | Spotted C-40 Crusher 5371 | -7/Waste | Spotted C-40 Crusher 5373 | -7/Waste | Discovered new exit (range 10) 5375 | -7/Waste | Identified exit to Factory 5375 | -7/Waste | Entered Factory 5402 | -7/Factory | Discovered exit to Lower Caves (range 8) 5428 | -7/Factory | Build established: Hacker-Sprinter 5454 | -7/Factory | System corruption reached 10% 5524 | -7/Factory | Discovered new exit (range 16) 5676 | -7/Factory | Repaired Cesium-ion Thruster 5839 | -7/Factory | Entered Lower Caves 5840 | -7/Lower Caves | Encountered a Warlord checkpoint 5869 | -7/Lower Caves | Identified exit to Lower Caves 5901 | -7/Lower Caves | Learned location of Zion (-7) 5911 | -7/Lower Caves | Entered another Lower Caves area 5973 | -7/Lower Caves | Discovered new exit (range 15) 5977 | -7/Lower Caves | Identified exit to Zion 5977 | -7/Lower Caves | Entered Zion 5987 | -7/Zion | Given A8's code to call for help 5998 | -7/Zion | Discovered new exit (range 13) 6026 | -7/Zion | System corruption cleaned by Quarantine Array 6049 | -7/Zion | Learned location of Storage (-7) 6102 | -7/Zion | Learned location of Data Miner (-6) 6182 | -7/Zion | Met Imprinter 6270 | -7/Zion | Identified exit to Proximity Caves 6323 | -7/Zion | Entered Proximity Caves 6423 | -6/Proximity Caves | Learned Factory emergency access door positions 6491 | -6/Proximity Caves | Spotted B-75 Beast 6543 | -6/Proximity Caves | Discovered new exit (range 6) 6544 | -6/Proximity Caves | Identified exit to Factory 6544 | -6/Proximity Caves | Entered Factory 6544 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6545 | -6/Factory | Identified exit to Lower Caves 6596 | -6/Factory | Repaired VTOL Module 6700 | -6/Factory | Fabricated Lrn. Sensor Array? 6756 | -6/Factory | Central database locked down 6922 | -6/Factory | Entered Lower Caves 6933 | -6/Lower Caves | Identified exit to Lower Caves 6950 | -6/Lower Caves | Entered another Lower Caves area 6954 | -6/Lower Caves | Encountered a Warlord checkpoint 6958 | -6/Lower Caves | Spotted B-75 Beast 7005 | -6/Lower Caves | Discovered new exit (range 8) 7099 | -6/Lower Caves | Identified exit to Data Miner 7100 | -6/Lower Caves | Entered Data Miner 7100 | -6/Data Miner | Discovered new exit (range 6) 7105 | -6/Data Miner | Met Data Miner 7111 | -6/Data Miner | Learned location of Section 7 (-2) 7111 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7113 | -6/Data Miner | Received God Mode back door access code from Data Miner 7121 | -6/Data Miner | Interfaced with the Data Conduit 7201 | -6/Data Miner | Identified exit to Proximity Caves 7201 | -6/Data Miner | Entered Proximity Caves 7203 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7233 | -5/Proximity Caves | Lost 3 parts (3n) 7313 | -5/Proximity Caves | Spotted B-75 Beast 7383 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7391 | -5/Proximity Caves | Discovered new exit (range 3) 7392 | -5/Proximity Caves | Entered Factory 7392 | -5/Factory | Evolved 2 slots: Utility x2 7393 | -5/Factory | Loaded intel: 247 machine locations 7507 | -5/Factory | Identified exit to Upper Caves 7507 | -5/Factory | Identified exit to Extension 7532 | -5/Factory | Fabricated Weapon Mount? 7620 | -5/Factory | Entered Upper Caves 7720 | -5/Upper Caves | Discovered new exit (range 15) 7722 | -5/Upper Caves | Identified exit to Upper Caves 7723 | -5/Upper Caves | Entered another Upper Caves area 7772 | -5/Upper Caves | Learned location of 1 exit from Factory 8387 | -5/Upper Caves | Identified exit to Warlord 8393 | -5/Upper Caves | Entered Warlord 8413 | -5/Warlord | Opened Warlord's prototype stash 8414 | -5/Warlord | Found Exp. Targeting Computer 8419 | -5/Warlord | Found Prototype Hackware 8506 | -5/Warlord | Met Warlord 8521 | -5/Warlord | Visited the Vortex Lab 8522 | -5/Warlord | Found Prototype Energy Cannon 8523 | -5/Warlord | Found Prototype Energy Cannon 8523 | -5/Warlord | Identified Vortex Cannon (x2) 8531 | -5/Warlord | Warlord's base attacked by MAIN.C 8583 | -5/Warlord | Opened side exit 8737 | -5/Warlord | Warlord forces counterattacked 8918 | -5/Warlord | Discovered new exit (range 14) 8920 | -5/Warlord | Identified exit to Proximity Caves 8921 | -5/Warlord | Entered Proximity Caves 8938 | -4/Proximity Caves | Lost 3 allies 9246 | -4/Proximity Caves | Learned 4 Research zone layouts 9248 | -4/Proximity Caves | Spotted B-86 Titan 9266 | -4/Proximity Caves | Discovered new exit (range 4) 9266 | -4/Proximity Caves | Identified exit to Factory 9267 | -4/Proximity Caves | Entered Factory 9267 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9268 | -4/Factory | Identified exit to Upper Caves 9269 | -4/Factory | Loaded intel: 288 machine locations 9351 | -4/Factory | Spotted B-86 Titan 9392 | -4/Factory | Manually triggered Chute Trap 9392 | -4/Factory | Sucked down chute 9392 | -4/Factory | Entered Waste 9394 | -4/Waste | Spotted C-40 Crusher 9394 | -4/Waste | Spotted C-40 Crusher 9395 | -4/Waste | Spotted C-40 Crusher 9400 | -4/Waste | Spotted C-40 Crusher 9418 | -4/Waste | Spotted C-40 Crusher 9419 | -4/Waste | Lost 4 parts (1n2u1w) 9419 | -4/Waste | Spotted C-40 Crusher 9419 | -4/Waste | Discovered new exit (range 16) 9422 | -4/Waste | Identified exit to Factory 9423 | -4/Waste | Entered Factory 9424 | -4/Factory | Loaded intel: 200 machine locations 9424 | -4/Factory | Identified System Mapper 9480 | -4/Factory | Repaired Cld. Cesium-ion Thruster 9593 | -4/Factory | Fabricated Weapon Mount (x2) 9712 | -4/Factory | Entered Upper Caves 9714 | -4/Upper Caves | Found DCF Scrap (13 items) 9720 | -4/Upper Caves | Learned 8 Research zone layouts 9741 | -4/Upper Caves | Discovered new exit (range 9) 9743 | -4/Upper Caves | Identified exit to Upper Caves 9752 | -4/Upper Caves | Entered another Upper Caves area 9754 | -4/Upper Caves | Discovered new exit (range 13) 9816 | -4/Upper Caves | Discovered new exit (range 14) 9821 | -4/Upper Caves | Identified exit to Zhirov 9821 | -4/Upper Caves | Entered Zhirov 9821 | -4/Zhirov | Discovered new exit (range 3) 9826 | -4/Zhirov | Met Zhirov 9832 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9836 | -4/Zhirov | Found Alien Artifact 9836 | -4/Zhirov | Identified Integrated Dissipator 9836 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9861 | -4/Zhirov | Found Alien Artifact 9871 | -4/Zhirov | Identified exit to Proximity Caves 9871 | -4/Zhirov | Entered Proximity Caves 9871 | -3/Proximity Caves | Spotted B-86 Titan 9935 | -3/Proximity Caves | Discovered new exit (range 10) 9937 | -3/Proximity Caves | Identified exit to Research 9937 | -3/Proximity Caves | Entered Research 9937 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9938 | -3/Research | Identified exit to Armory 9940 | -3/Research | Loaded intel: 103 machine locations 9985 | -3/Research | Repaired Mak. Hammer 10041 | -3/Research | Crushed by falling debris 10087 | -3/Research | Entered Armory 10088 | -3/Armory | Met VL-GR5, who suggested a friendly competition 10088 | -3/Armory | Loaded intel: 84 machine locations 10100 | -3/Armory | Found Zero-point Reactor 10119 | -3/Armory | Build established: Wizard-Sprinter 10160 | -3/Armory | Fabricated Cld. Nuclear Pulse Thruster? 10206 | -3/Armory | Repaired Cld. Impulse Thruster 10458 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 10462 | -3/Armory | Identified Transdimensional Reconstructor 10462 | -3/Armory | Warped through subspace to slip node 10462 | -3/Armory | Discovered new exit (range 1) 10462 | -3/Armory | Identified exit to Lab 10464 | -3/Armory | Entered Lab 10464 | -3/Lab | Discovered new exit (range 9) 10466 | -3/Lab | Identified exit to Research 10467 | -3/Lab | Hidden lab's door opened automatically 10467 | -3/Lab | Sensor layout match revealed 10468 | -3/Lab | Gained access to the hidden lab's interior 10483 | -3/Lab | Found Alien Artifact 10483 | -3/Lab | Identified Core Regenerator 10483 | -3/Lab | Used Core Regenerator, restored core integrity (+217) 10489 | -3/Lab | Found Alien Artifact 10489 | -3/Lab | Identified Integrated Mediator 10489 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 10501 | -3/Lab | Found Prototype Hackware 10501 | -3/Lab | Identified Deep Network Scanner 10504 | -3/Lab | Found Prototype Energy Cannon 10509 | -3/Lab | Decrypted terminal 10509 | -3/Lab | Acquired modification code for an L2 power cell 10510 | -3/Lab | Identified Warp Cannon 10513 | -3/Lab | Detected by scanners 10520 | -3/Lab | Decrypted terminal 10522 | -3/Lab | Decrypted terminal 10523 | -3/Lab | Found Alien Artifact 10523 | -3/Lab | Identified LC Capacitor 10592 | -3/Lab | Confronted by A5 10614 | -3/Lab | Found Prototype Special Weapon 10615 | -3/Lab | Identified Gui. Remote Datajack 10621 | -3/Lab | Hacked A5 with code downloaded from Data Conduit 10624 | -3/Lab | Destroyed A5 10635 | -3/Lab | Found Transdimensional Reconstructor 10666 | -3/Lab | Entered Research 10666 | -2/Research | Warlord forces began assault on 0b10 10666 | -2/Research | Evolved 2 slots: Utility x2 10667 | -2/Research | Loaded intel: 111 machine locations 10677 | -2/Research | Spotted B-90 Cyclops 10707 | -2/Research | Identified exit to Testing 10766 | -2/Research | Entered Testing 10767 | -2/Testing | Loaded intel: 71 machine locations 10819 | -2/Testing | Repaired Imp. Cesium-ion Thruster 10887 | -2/Testing | Found Prototype Energy Gun 10887 | -2/Testing | Identified Warp Gun 10900 | -2/Testing | Spotted Fortress 10912 | -2/Testing | Discovered new exit (range 5) 10912 | -2/Testing | Discovered new exit (range 6) 10913 | -2/Testing | Identified exit to Section 7 10913 | -2/Testing | Entered Section 7 10914 | -2/Section 7 | Loaded intel: 121 machine locations 10916 | -2/Section 7 | Identified exit to Access 10987 | -2/Section 7 | Spotted Alpha 7 10999 | -2/Section 7 | Spotted Alpha 7 11003 | -2/Section 7 | Spotted B-99 Colossus 11007 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 11017 | -2/Section 7 | Found Alien Energy Cannon 11018 | -2/Section 7 | Installed L-Cannon capacitor 11060 | -2/Section 7 | Entered Access 11060 | -1/Access | Evolved 2 slots: Weapon x2 11061 | -1/Access | Loaded intel: 110 machine locations 11151 | -1/Access | Discovered new exit (range 8) 11161 | -1/Access | Identified exit to Command 11162 | -1/Access | Entered Command 11163 | -1/Command | Loaded intel: 65 machine locations 11192 | -1/Command | Fired L-Cannon 11192 | -1/Command | 0b10 Conduit disabled 11195 | -1/Command | MAIN.C activated Command garrisons 11208 | -1/Command | Fired L-Cannon 11208 | -1/Command | Phase Generator disabled 11224 | -1/Command | Fired L-Cannon 11224 | -1/Command | Destroyed MAIN.C 11241 | -1/Command | Discovered new exit (range 120) 11241 | -1/Command | Discovered new exit (range 56) 11241 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11307 | -1/Command | All MAIN.C guards destroyed 11551 | -1/Command | Build established: Hacker-Sprinter 11806 | -1/Command | Found Exp. Powered Armor 11807 | -1/Command | Found Omega Cannon 11886 | -1/Command | Crushed by falling debris 11886 | -1/Command | Crushed by falling debris 11952 | -1/Command | Crushed by falling debris 11958 | -1/Command | Found Hpw. Disruptor Cannon 11965 | -1/Command | System corruption reached 10% 12505 | -1/Command | Identified exit to Surface 12505 | *** | Establishing 0b11! Last Messages --------------- System corrupted: Heat flow error (+168). System corrupted: Component data lost. System corrupted: Matter fused (-10). Dropped Plasma Lance. System corrupted: IFF burst signal emitted. Vortex Cannon implodes. Sealed Heavy Doors breached. System corrupted: Energy discharge (-81). Acquired Plasma Lance. System corrupted: Substantial component data lost. Dropped Transdimensional Reconstructor. ZFTJSHLJWGLQ3Z6PTYOR Acquired 5 matter. Acquired 30 matter. Acquired 17 matter. Acquired 8 matter. EXIT=IDENTIFIED: SURFACE [Achievement: 50k Club] [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | "" = # #######+###### """ #??????????????????? | | "" """""""### %=% # T" ########???????????? | | ## " "^= "[%""" # #???????????? | | ?# # ] " ^ # "" + #???????????? | | ?# # " % % # #???????????? | | ?# # # " # #???????????? | | ?# # ! # """"""""" #?########### | | ## # + !!= " = ###?????????? | | "" # # =%! "= !% " ########### | | " "" # #####*%== % " " "" "" | | " " #???##!%* " " " | | ###"" " #????#!=* # " # | | ??# # " " ^ ###### [ #?### | | ###########+#" ^ " # #?#?#" | | #??# ## ^^ " " =% #####"" | | #### " """""""" "## | | + #### " " " " " | | ####+## #??#### # " " =[ | | ## # #?????# # ###" " *%[ = | | ## ##"" ""### ####### ####?####" | | | ## ##""T""#?# #?????#?# | | ######### ## """ #?# #?????#?# | | ????????# ########?# #### #?????#?#* | | ????????# #????????# #### #???#####% | | ????????# #????????# ## #???# | | ????????# #????????# @ ## ##### "" | | ????????# #????????# ## " | | ????????##+###????????############# ###### " " | | ?????????# #?????????########?????# #??#?# " "" | | ?????????# #?????????# = #?????# #??#?# "" | | ?????????# #?????????# #?????# #??#?######### | | ?????????# #?????????# ####### #??#?????????? | | ?????????# #?????????# /! + #??########### | | ?????????#^########### /! #######+##???????????? | | ?????????#^^ + ! #?# #???????????? | | ?????????####################?# = #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# ! #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 60 Recoil Reduction 4 Offensive Hacking 67 Defensive Hacking 14 Item Schematics ----------------- Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Targeting Computer | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Targeting Computer | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x2 | -6/Factory | Preloaded Weapon Mount | x2 | -5/Factory Weapon Mount | x2 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Armory Repaired ---------- Cesium-ion Thruster | 36% | -7/Factory Cesium-ion Thruster | 12% | -7/Factory VTOL Module | 8% | -6/Factory Cld. Cesium-ion Thruster | 37% | -4/Factory Mak. Hammer | 30% | -3/Research Cld. Impulse Thruster | 16% | -3/Armory Imp. Cesium-ion Thruster | 50% | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator LC Capacitor L-Cannon Achievements -------------- 50k Club Commander 0b11 Challenges ------------ None Game ------ Seed RefineryBombChargecaster Manual? 0 Play Time 03:51:39 Cumulative 257.8 hours Start 2025.09.24 @ 20:41:28 End 2025.10.07 @ 13:18:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type 1 Total 17 Types 9/1/2/2/1/0/0/1/0/1 Lore% 93 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aebcfd35-1081-4f20-88e2-d762448ac3d4