Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 04:06:08 Player: TheSkyeDoctor Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (3823) 3823 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 8767 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 184 Aligned with FarCom 300 Friendly Fire -72 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 30% Temperature Critical (681) Movement Rolling (165) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (4) ------- High-powered Field Laser Power Maul > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Weapon Cycler Precision Shock Rifle Improved Spread Laser Latent Energy Streamer Plasma Cannon Advanced Assault Cannon Blade Saw Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Spread Laser Plasma Cannon Advanced Assault Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Weapon Cycler High-powered Field Laser Latent Energy Streamer Plasma Cannon Advanced Assault Cannon Blade Saw Great Axe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 2 | . . . . . . . 1 1 . Weapon 2 | . . . 2 . . . . . . Parts Attached 70 | 7 1 4 8 2 1 1 15 25 6 Power 10 | 1 . 1 1 . . 1 1 4 1 Engine 6 | 1 . . 1 . . 1 . 3 . Core 4 | . . 1 . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 3 . . . 5 8 2 Treads 16 | 2 . . 2 . . . 3 8 1 Leg . | . . . . . . . . . . Wheel 4 | . . . 1 . . . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 1 1 1 2 1 . 3 4 1 Device 5 | 1 . 1 . 2 . . . 1 . Storage 4 | 1 1 . 1 . 1 . . . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . 2 2 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 3 . . . 6 9 2 Energy Gun 4 | 1 . . . . . . . 1 2 Energy Cannon 6 | . . 1 . . . . 3 2 . Ballistic Gun 3 | 1 . . 1 . . . . 1 . Ballistic Cannon 4 | . . 1 1 . . . . 2 . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . 3 . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . 7 Parts Lost 43 | . . 4 3 1 . 1 9 18 7 Power 5 | . . 1 1 . . . 1 2 . Propulsion 16 | . . . 2 . . 1 1 8 4 Utility 7 | . . 1 . 1 . . 1 3 1 Weapon 15 | . . 2 . . . . 6 5 2 Highest Loss Streak 5 | . . 2 2 1 . 1 3 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 4 6 7 11 14 16 19 15 19 Power 1 | . 1 1 . . 1 1 1 . 1 Propulsion 1 | . 1 1 . 1 1 1 2 1 . Utility 8 | . 2 3 5 8 9 11 10 8 10 Weapon 2 | . . 1 . 1 2 3 4 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . . . . . 1 . 15 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 13 | . . . . . . . 1 . 12 Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 88 99 100 93 91 83 82 Engine 7 | . 14 5 4 11 11 11 8 4 . Core 2 | . . 7 6 . . . . 2 6 Treads 19 | . 28 28 10 22 22 15 10 23 18 Wheel 2 | . . . 2 . . . 13 . . Device 7 | . 14 14 11 10 11 11 2 3 2 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 6 | . . . . . . . 8 14 10 Protection 2 | . . . . . . . 6 2 3 Energy Gun 1 | . 14 6 . . . . . . 2 Energy Cannon 9 | . . 1 11 11 11 11 12 9 6 Ballistic Gun 6 | . 14 11 9 11 11 11 1 . . Ballistic Cannon 8 | . . 6 11 11 11 11 8 7 11 Impact Weapon 6 | . . . 11 11 11 11 6 2 7 Peak Build Rating 47 | 7 7 12 19 19 20 22 42 44 47 Average Rating 24 | 5 7 8 16 17 19 19 29 36 43 On Entrance 17 | . 7 7 12 17 19 20 22 28 44 Avg Prop Armor Cover (%) 5 | . . . . . . . 3 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 13 18 22 39 39 59 63 77 78 88 Greatest Support 82 | 40 40 40 40 40 40 40 60 82 65 Greatest Overweight (x) 22 | . . . 2 . 1 3 22 1 6 Average Overweight (x) . | . . . 1 . . 1 1 . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 Average Capacity 17 | 6 9 10 10 15 17 20 20 20 20 Most Carried 20 | 3 7 8 10 13 16 20 20 19 20 Average Carried 14 | 1 4 6 7 11 14 16 19 16 19 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 Final Carried 20 | 3 7 6 10 13 16 20 19 19 19 Class Distribution -------------------- 45% | Skirmisher 31% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3009 | 285 . 158 287 282 65 82 600 554 696 Remotely . | . . . . . . . . . . Salvage Created 3805 | 136 . 397 438 380 . 70 1040 965 379 Parts 196 | 10 2 25 27 14 . 11 51 47 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 93 | . . 12 11 10 . 5 26 23 6 Melee 1 | . . . . . . . . . 1 Guns 15 | . . 8 1 1 . 2 . 3 . Cannons 49 | . . 3 9 9 . 3 16 8 1 AOE 21 | . . 1 . . . . 8 12 . Classes Destroyed 13 | 2 1 2 4 . . . 2 2 . Worker 6 | . . . . . . . 2 4 . Builder 7 | . 1 . 1 . . . 2 3 . Tunneler 4 | 2 . 1 1 . . . . . . Recycler 4 | 1 . . . 2 . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . 1 . . . 2 1 . Swarmer 32 | . . 6 2 5 . 5 9 5 . Grunt 41 | . . 6 4 5 . . 12 10 4 Brawler 3 | . . . . . . . . 1 2 Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . . 4 . . . 3 2 . Hunter 3 | . . . . . . . 2 1 . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 10 | 2 1 5 4 4 . 4 8 10 3 Combat Bots Only 5 | . . 5 3 3 . 4 5 4 3 Max Kills in Single Turn 6 | 1 1 1 2 1 . 1 6 3 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 . . . . 4 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 789 | . . 53 50 46 . 17 161 333 129 Missed 235 | . . 16 15 13 . 6 43 120 22 Hits 554 | . . 37 35 33 . 11 118 213 107 Melee 13 | . . . 1 . . . . . 12 Projectile 541 | . . 37 34 33 . 11 118 213 95 Critical Strikes 11 | . . 1 . . . . 2 5 3 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8249 | . 104 513 444 383 . 94 1627 3505 1579 Core 1328 | . . 70 137 81 . 9 230 443 358 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 72 . . . 43 58 . . Volleys Fired 242 | 5 7 30 25 16 . 7 56 86 10 Largest 4 | 2 2 2 3 3 . 3 3 4 3 Hottest 240 | 60 60 90 116 116 . 116 180 240 190 Shots Fired 567 | 10 14 52 75 49 2 22 144 171 28 Gun 185 | 10 14 42 25 16 1 7 6 57 7 Cannon 348 | . . 10 50 33 1 15 120 98 21 Launcher 34 | . . . . . . . 18 16 . Special . | . . . . . . . . . . Kinetic 271 | 5 7 32 50 33 2 14 56 60 12 Thermal 228 | . . 4 25 16 . 8 67 92 16 Explosive 19 | . . . . . . . 3 16 . Electromagnetic 49 | 5 7 16 . . . . 18 3 . Robot Hit Streak 12 | 6 2 12 9 7 1 5 7 9 9 Robot Miss Streak 8 | 2 8 4 3 2 . 4 3 4 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 344 | 7 3 31 43 31 1 7 92 98 31 Core Hits 161 | 4 . 18 19 11 . 5 47 47 10 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . 3 . . . . . 4 Critical Strikes 14 | . . 2 4 . . . . 2 6 Burn 1 | . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . 1 Blast 4 | . . 1 1 . . . . 1 1 Corrupt 1 | . . 1 . . . . . . . Smash 7 | . . . 3 . . . . . 4 Melee Attacks 28 | . . . 6 5 . . 3 1 13 Impact 27 | . . . 6 5 . . 2 1 13 Slashing 1 | . . . . . . . 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10757 | 87 89 475 808 824 24 122 3362 3953 1013 Guns 1825 | 87 15 335 171 119 . 31 34 921 112 Cannons 4642 | . . 86 542 371 24 91 1717 1334 477 Explosions 3327 | . 74 54 . . . . 1611 1588 . Melee 963 | . . . 95 334 . . . 110 424 Ramming . | . . . . . . . . . . Kinetic 3102 | 38 15 246 468 313 24 52 708 964 274 Thermal 3216 | . . 89 245 177 . 70 1037 1283 315 Explosive 1190 | . 74 . . . . . 104 1012 . Electromagnetic 2286 | 49 . 140 . . . . 1513 584 . Impact 963 | . . . 95 334 . . . 110 424 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . 3 3 3 3 9 18 30 Average Corruption 7 | . . . 2 3 3 3 5 14 24 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 182 | . . . 9 10 14 19 29 83 18 Message Errors 55 | . . . 2 3 6 4 8 25 7 Matter Fused 34 | . . . 2 . 3 3 7 14 5 Heat Flow Errors 19 | . . . 3 1 1 4 2 6 2 Energy Discharges 24 | . . . 1 3 1 3 2 13 1 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 16 | . . . . 2 . 1 5 8 . Data Loss (major) 4 | . . . 1 . 1 1 . 1 . Misfires 9 | . . . . 1 2 1 2 3 . Alerts 3 | . . . . . . 1 . 2 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 12 | . . . . . . . 3 7 2 Overload Shots . | . . . . . . . . . . Overflow Damage 693 | . 44 . 90 180 . . 52 207 120 Projectiles 90 | . . . . 17 . . 19 54 . Explosions 160 | . 44 . . . . . 33 83 . Melee 443 | . . . 90 163 . . . 70 120 Knockbacks 9 | . . . 2 3 . . 3 1 . Impact 2 | . . . . 2 . . . . . Kinetic 6 | . . . 2 . . . 3 1 . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 604 | . 74 39 . . . . 34 457 . Shots 13 | . 1 1 . . . . 2 9 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 924 | . . 180 193 257 96 251 486 650 924 Average Temperature 133 | . . 48 29 64 59 44 149 128 341 Received Heat Transfer 2565 | . . 222 105 159 . . 513 1062 504 Effects 51 | . . . . . . . 12 13 26 Shutdowns 5 | . . . . . . . 1 3 1 Energy Bleed 7 | . . . . . . . 1 1 5 Interference 9 | . . . . . . . 4 2 3 Matter Decay 3 | . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . 2 2 1 Damage (major) 18 | . . . . . . . 4 3 11 Damage (core) 3 | . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 2 1 3 Combat Hostiles 6 | . . . 1 . . . 2 . 3 Parts Fried 12 | . . . 2 1 . . 2 4 3 Impact Corruptions 16 | . . . 4 6 . . . 2 4 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 1 5 . Heat Transferred 5586 | . . 174 518 370 . 148 1702 2224 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Latent Energy Used 1163 | . . . . . . . 563 600 . LE Corruption 18 | . . . . . . . 9 9 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 2 | . . . . . . . 1 2 1 Low Security (%) 66 | 100 100 100 100 100 . 100 67 19 . Level 1 15 | . . . . . . . 32 17 100 Level 2 18 | . . . . . . . . 63 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 583 | 5 61 145 109 149 . 80 366 583 389 Initial 250 | . . 15 7 18 . . 2 161 250 Average 177 | 1 7 54 45 86 . 15 149 398 317 Influence Increases 3641 | 15 61 330 331 324 . 171 928 1206 275 Destroy 0b10 Robot/C 2000 | . . 240 220 260 . 100 520 460 200 Destroy 0b10 Robot/NC 130 | 15 5 5 20 10 . . 30 40 5 Destroy Leader 468 | . . 50 72 40 . 10 124 142 30 Allied During Kill 34 | . . . . 13 . . . . 21 Disable Machine 585 | . 45 30 15 . . 15 165 300 15 Destroy Structure 289 | . 11 5 4 1 . 1 59 204 4 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 120 | . . . . . . 45 30 45 . Influence Decreases 3366 | 15 20 350 303 309 64 163 582 1009 551 Entered New Map 635 | . . 26 14 31 64 . 6 193 301 Time Decay 2298 | 15 20 284 279 270 . 153 501 636 140 Lost Part 393 | . . 40 10 8 . 10 75 180 70 Lost Ally 40 | . . . . . . . . . 40 Squads Dispatched 27 | . . . 1 . . . 8 10 8 Investigation 3 | . . . . . . . 1 1 1 Extermination 5 | . . . . . . . . 4 1 Reinforcement 7 | . . . 1 . . . 4 1 1 Assault 2 | . . . . . . . . . 2 Garrison 10 | . . . . . . . 3 4 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . . . 1 . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 3 12 13 13 . 8 38 32 18 Peak Tracking Total 7 | . 2 4 3 4 . 4 7 5 7 Tactical Retreats 5 | . . . . . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 1 . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 39 | . 3 2 1 . . 1 11 20 1 Max in Single Turn 4 | . 2 1 1 . . 1 2 4 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 8 | . . 1 3 . 1 . 1 1 1 Terminals 4 | . . 1 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 16 | . . 1 7 . 1 . 2 3 2 Successful 4 | . . 1 2 . 1 . . . . Failed 12 | . . . 5 . . . 2 3 2 Catastrophic 5 | . . . 2 . . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 1 . 1 . 2 . 1 Terminals 9 | . . 1 6 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 3 2 Terminal Hacks 3 | . . 1 1 . 1 . . . . Alert Level 2 | . . 1 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 3 . . . 1 1 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . 1 . . . . 2 Largest Group 2 | . . . . 1 1 . . . 2 Highest-Rated Group 62 | . . . . 31 31 . . . 62 Highest-Rated Ally 31 | . . . . 31 31 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 70 | . . . . 15 . . . . 55 Total Damage 1010 | . . . . 165 . . . . 845 Kills 7 | . . . . 3 . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 3312 | 66 245 646 . . . . . 2240 115 Optics 2355 | . . . . . . . . 2240 115 Seismic 957 | 66 245 646 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 8422 | 158 245 744 674 592 757 1192 1523 2241 296 Spaces Moved 3653 | 84 137 409 309 326 385 372 671 874 86 Core 4 | 3 . . . . . . 1 . . Treads 3085 | 81 137 409 207 326 385 372 214 874 80 Legs . | . . . . . . . . . . Wheels 564 | . . . 102 . . . 456 . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 160 160 240 98 163 165 Average Speed 192 | 156 160 160 181 160 195 284 158 210 243 Slowest Speed 1150 | 160 160 160 240 160 240 400 1150 250 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 32 73 28 61 69 85 52 30 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 353 | . 11 5 3 1 . 1 67 262 3 Melee 3 | . . . 3 . . . . . . Projectile 8 | . . . . 1 . 1 . 3 3 AOE 342 | . 11 5 . . . . 67 259 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 4554 | 98 149 446 363 358 389 492 1009 1121 129 Wait 467 | . . 3 7 6 . 108 234 109 . Move 3644 | 83 136 408 308 325 384 371 670 873 86 Hop . | . . . . . . . . . . Pick Up 48 | 3 4 1 6 3 3 4 7 10 7 Fast Attach 36 | 7 . 2 3 1 . . 9 12 2 Attach 34 | . . 2 3 . . . 11 16 2 Detach 14 | . . . 1 . . . 7 6 . Swap 19 | . 1 . 2 1 1 1 5 5 3 Drop 22 | . 1 . 2 1 1 1 7 3 6 Fire 242 | 5 7 30 25 16 . 7 56 86 10 Melee 28 | . . . 6 5 . . 3 1 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 404 | -10/Materials | Entered Mines 584 | -10/Mines | Discovered new exit (range 11) 722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 911 | -10/Mines | Identified exit to Materials 911 | -10/Mines | Discovered exit to Materials (range 5) 1043 | -10/Mines | Learned 4 Materials zone layouts 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Weapon x2 1149 | -9/Materials | Identified exit to Materials 1537 | -9/Materials | Build established: Gunner 1778 | -9/Materials | Discovered new exit (range 11) 1807 | -9/Materials | Discovered new exit (range 16) 1822 | -9/Materials | Entered Mines 1905 | -9/Mines | Escorted by a lone wolf Derelict 1958 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1961 | -9/Mines | Found Prototype Device 1982 | -9/Mines | Discovered exit to Materials (range 11) 2012 | -9/Mines | Core integrity fell below 50% 2321 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2407 | -9/Mines | Discovered new exit (range 5) 2414 | -9/Mines | Entered Exiles 2414 | -9/Exiles | Accompanied by 1 ally 2454 | -9/Exiles | Met 8R-AWN 2480 | -9/Exiles | Met EX-HEX 2525 | -9/Exiles | Met EX-BIN 2547 | -9/Exiles | Aligned with FarCom system 2549 | -9/Exiles | Given EX-Vault access code 2589 | -9/Exiles | Opened EX-Vault 2600 | -9/Exiles | Found Latent Energy Streamer 2631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2681 | -9/Exiles | Met EX-DEC 2826 | -9/Exiles | Discovered new exit (range 10) 3171 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3171 | -9/Exiles | Entered Mines 3472 | -8/Mines | Build established: Skirmisher 4246 | -8/Mines | Discovered exit to Materials (range 9) 4291 | -8/Mines | Found DCF Scrap (10 items) 4316 | -8/Mines | Discovered exit to Materials (range 9) 4363 | -8/Mines | Entered Materials 4363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -8/Materials | Garrison activated, responded to threat 5443 | -8/Materials | Lost 3 parts (3w) 5867 | -8/Materials | Discovered new exit (range 5) 5886 | -8/Materials | Entered Factory 5886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5984 | -7/Factory | Build established: Mutant 6570 | -7/Factory | System corruption reached 10% 6587 | -7/Factory | Garrison activated, responded to threat 6673 | -7/Factory | Lost 3 parts (1p2n) 6932 | -7/Factory | Lost 4 parts (1p1n2w) 7243 | -7/Factory | Build established: Skirmisher 7324 | -7/Factory | Garrison activated, responded to threat 7447 | -7/Factory | Core integrity fell below 50% 7847 | -7/Factory | Discovered new exit (range 5) 8127 | -7/Factory | Entered Storage 8144 | -7/Storage | Met a pair of Derelict thieves 8196 | -7/Storage | Garrison activated, responded to threat 8268 | -7/Storage | System corruption reached 30% 8409 | -7/Storage | Core integrity fell below 20% 8424 | -7/Storage | Core melted Last Messages --------------- 08417_ R-06 Scavenger collects Broken Enh. Nuclear Core. 08418_ K-01 Serf collects debris. 08419_ Overheating: Hcp. Storage Unit damaged (-177). 08419_ Overheating: Hpw. Field Laser damaged (-21). 08419_ Overheating: Adv. Assault Cannon damaged (-25). 08419_ Overheating: Hrd. Heavy Armor Plating damaged (-112). 08420_ Overheating: System interference. 08420_ Hpw. Field Laser temporarily disabled. 08420_ Power Maul temporarily disabled. 08420_ Adv. Targeting Computer temporarily disabled. 08420_ U-05 Engineer destroyed. 08420_ Adv. Assault Cannon destroyed. 08421_ Overheating: Matter decay (-45). 08424_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ???# #= " ! #???????????????? | | ???# # !#! !!#???????????????? | | ???# #########???????????????? | | ???# #???????????????????????? | | ???# ###?????????????????????? | | ???# # ?????????????????????? | | ???# # """???????????????????? | | ???# # " """"????????????????? | | ???# # "[ ="????????????????? | | #### + "" "????????????????? | | #""" # """"["????????????????? | | #"T # " """i???????????????? | | #""" + "%" #??????????????? | | #### # " #??????????????? | | ???# ##########??????????????? | | ???# "#?##?????????????????? | | ???#% %"""#????????????????????? | | ??##%g% %G#????????????????????? | | ?### p"""#????????????????????? | | ?#""% "#????????????????????? | | ?#"YgYY####????????????????????? | | ?#"" |%#???????????????????????? | | ?### =!###?????????????????????? | | ???# Y+?????????????????????? | | ???##+####?????????????????????? | | # @ #?????????????????????? | | # """"" #?????????????????????? | | # """"" #?????????????????????? | | # """"" #?????????????????????? | | # #?????????????????????? | | # """"" #?????????????????????? | | # """"" #?????????????????????? | | #??????? #?????????????????????? | | ???????? #?????????????????????? | | ????????+#?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgMetafiberShovel Manual? 0 Play Time 00:40:54 Cumulative 131.1 hours Start 2026.07.18 @ 01:29:29 End 2026.07.18 @ 04:06:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15472010-207e-4aed-bde5-31f10c1dbaad