Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 11:16:15 Player: Voidling Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1607) 1607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3952 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 98/100 System Corruption 0% Temperature Danger (408) Movement Flying (31) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer Targeting Computer ECM Suite > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (5) ---- Flight Unit Transport Network Coupler Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Advanced Treads Aluminum Leg Flight Unit Flight Unit Small Storage Unit Visual Processing Unit Transport Network Coupler Targeting Computer Medium Laser Particle Gun Particle Gun Particle Gun Particle Gun Beam Cannon Light Assault Rifle Heavy Assault Rifle Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 47 | 6 3 16 6 16 Power 9 | 1 . 4 1 3 Engine 4 | 1 . 3 . . Core 5 | . . 1 1 3 Reactor . | . . . . . Propulsion 16 | 2 . 5 5 4 Treads 6 | 2 . 2 2 . Leg 6 | . . 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 9 | 1 1 3 . 4 Device 4 | . . 3 . 1 Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 4 . 5 Energy Gun 4 | 1 . . . 3 Energy Cannon 4 | . 2 2 . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 24 | . 1 7 2 14 Power 6 | . . 2 . 4 Propulsion 10 | . 1 4 . 5 Utility 2 | . . . 1 1 Weapon 6 | . . 1 1 4 Highest Loss Streak 9 | . 1 4 2 9 To Critical Strikes . | . . . . . Average Backups 13 | 2 8 15 18 15 Power 1 | . . 2 1 . Propulsion 2 | 1 2 1 3 4 Utility 2 | . . 3 4 3 Weapon 6 | . 4 7 8 6 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 78 | . 79 82 73 69 Engine 7 | . 14 3 8 . Core 3 | . . 6 . 6 Treads 13 | . 22 12 9 3 Leg 6 | . . 7 12 15 Device 12 | . . 21 15 12 Storage 11 | . 14 11 9 7 Energy Gun 3 | . 9 . . 4 Energy Cannon 10 | . 9 14 9 4 Ballistic Gun 4 | . 9 . 2 7 Ballistic Cannon 3 | . . 7 6 . Peak Build Rating 24 | 6 7 17 23 24 Average Rating 11 | 4 6 12 16 17 On Entrance 9 | . 6 6 14 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 14 51 56 56 55 Greatest Support 58 | 40 40 46 58 58 Greatest Overweight (x) 5 | 3 2 5 1 3 Average Overweight (x) 1 | . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 17 Most Carried 20 | 5 10 19 20 20 Average Carried 13 | 2 8 15 18 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 3 10 16 20 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1102 | 237 151 331 79 304 Remotely . | . . . . . Salvage Created 1937 | . 396 736 321 484 Parts 110 | . 17 51 20 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 49 | . 7 22 8 12 Guns 15 | . 6 . 2 7 Cannons 30 | . . 20 6 4 Classes Destroyed 9 | . 4 3 1 1 Hauler 1 | . . 1 . . Recycler 2 | . 1 1 . . Operator 1 | . 1 . . . Watcher 4 | . 1 3 . . Swarmer 19 | . . 14 2 3 Grunt 21 | . 7 4 3 7 Duelist 1 | . . . 1 . Sentry 7 | . . 4 2 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 6 2 6 Combat Bots Only 6 | . 3 6 2 6 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 429 | . 59 163 43 164 Missed 111 | . 14 40 8 49 Hits 318 | . 45 123 35 115 Melee 3 | . . . 1 2 Projectile 315 | . 45 123 34 113 AOE 1 | . . . . 1 Critical Strikes 8 | . 1 3 . 4 Damage Taken 4019 | . 552 1267 517 1683 Core 868 | . 68 235 74 491 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 72 41 . . Volleys Fired 185 | . 35 61 24 65 Largest 2 | . 2 2 2 2 Hottest 130 | . 70 120 90 130 Shots Fired 357 | . 70 119 47 121 Gun 180 | . 70 . 14 96 Cannon 177 | . . 119 33 25 Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . 35 42 23 59 Thermal 198 | . 35 77 24 62 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 17 11 19 22 Robot Miss Streak 5 | . 2 5 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 235 | . 55 63 33 84 Core Hits 87 | . 18 26 14 29 Critical Kills 4 | . . 3 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 5 3 1 2 Burn 6 | . 5 . . 1 Meltdown 4 | . . 3 . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3700 | . 694 1247 565 1194 Guns 1731 | . 694 . 192 845 Cannons 1969 | . . 1247 373 349 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1376 | . 320 297 283 476 Thermal 2324 | . 374 950 282 718 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 6 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 1 7 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Data Loss (minor) 5 | . 1 4 . . Overload Shots . | . . . . . Overflow Damage 15 | . . 1 14 . Projectiles 15 | . . 1 14 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 559 | . 195 559 111 519 Average Temperature 115 | . 52 142 37 167 Received Heat Transfer 1263 | . 327 243 198 495 Effects 10 | . . 7 . 3 Shutdowns 2 | . . 2 . . Interference 3 | . . 3 . . Matter Decay 2 | . . . . 2 Short Circuit 2 | . . 1 . 1 Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 5 | . 1 3 . 1 Combat Hostiles 4 | . 1 2 . 1 Parts Melted 13 | . 1 10 . 2 Heat Transferred 5524 | . 1480 1887 592 1565 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 80 Level 1 2 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 200 | . 107 190 77 200 Initial 66 | . . 7 66 40 Average 59 | . 24 75 40 126 Influence Increases 1361 | . 235 609 217 300 Destroy 0b10 Robot/C 980 | . 140 440 160 240 Destroy 0b10 Robot/NC 40 | . 15 25 . . Destroy Leader 190 | . 32 98 50 10 Successful Hack 35 | . 18 11 6 . Disable Machine 30 | . . 30 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 6 | . . 5 1 . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1161 | . 217 469 313 162 Entered New Map 125 | . . 11 92 22 Time Decay 806 | . 207 388 211 . Lost Part 230 | . 10 70 10 140 Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 3 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 12 30 13 18 Peak Tracking Total 7 | . 6 7 3 4 Tactical Retreats 9 | . 1 2 3 3 ECM-based Alert Blocks 13 | . . 3 4 6 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 2 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 5 6 2 3 Successful 11 | . 4 5 2 . Failed 5 | . 1 1 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 4 3 . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Recycling Unit Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1441 | . . 732 451 258 Optics 36 | . . . . 36 ECM 1438 | . . 732 451 255 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3300 | 94 1011 1293 451 451 Spaces Moved 1151 | 52 336 432 173 158 Core 17 | 13 . 4 . . Treads 743 | 39 336 277 79 12 Legs 333 | . . 151 94 88 Wheels . | . . . . . Hover . | . . . . . Flight 58 | . . . . 58 Fastest Speed 31 | 50 160 190 120 31 Average Speed 222 | 154 255 243 205 135 Slowest Speed 320 | 200 320 320 232 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 53 36 18 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1535 | 66 420 554 217 278 Wait 76 | . 40 17 4 15 Move 1148 | 51 335 431 173 158 Hop . | . . . . . Pick Up 55 | 9 7 21 6 12 Fast Attach 3 | . . . 2 1 Attach 37 | 6 . 11 2 18 Detach 1 | . . 1 . . Swap 16 | . 3 7 5 1 Drop 9 | . . 5 1 3 Fire 185 | . 35 61 24 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 14) 1039 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Identified exit to Mines 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1746 | -9/Materials | Discovered new exit (range 5) 1967 | -9/Materials | Identified exit to Mines 2139 | -9/Materials | Core integrity fell below 50% 2171 | -9/Materials | Lost 4 parts (1p2n1w) 2399 | -9/Materials | Entered another Materials area 2399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2850 | -8/Materials | Identified exit to Garrison 2850 | -8/Materials | Entered Garrison 2892 | -8/Garrison | Triggered checkpoint 3070 | -8/Garrison | Triggered checkpoint 3083 | -8/Garrison | Core integrity fell below 50% 3125 | -8/Garrison | Core integrity fell below 20% 3152 | -8/Garrison | Lost 9 parts (2p3n1u3w) 3166 | -8/Garrison | Triggered checkpoint 3234 | -8/Garrison | Lost 3 parts (1p1n1w) 3301 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- G-47 Trooper destroyed. Dropped Hcp. Storage Unit. Dropped Aluminum Leg. Dropped Lgt. Treads. Overheating: Matter decay (-37). Acquired Lgt. Nuclear Core. Acquired 32 matter. Acquired Flight Unit. Acquired Targeting Computer. Acquired Flight Unit. Acquired Visual Processing Unit. Acquired Particle Gun. Acquired 54 matter. Acquired Targeting Computer. C-17 Slicer destroyed. Knocked back. Particle Gun severed. C-17 Slicer suffers critical hit (Burn). Lgt. Nuclear Core broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | #####?????????????????# #???????????????????????? | | #??????############=*#???????????????????????? | | #??????# =%#???????????????????????? | | ## #??????# /#???????????????????????? | | ?# #??????# ######### #???????????????????????? | | ?# #??????# #???????# #???????????????????????? | | ?# #??????# #???????# ########????????????????? | | ?# #??????# #???????# #?????????????? | | ?# ######## #???????# ########????????????????? | | ?# ## ## #???????# #?###???????????????????? | | ## ## ## ##??????# #? ##??????????????????? | | # = = ######## # ##?????????????????? | | [/ [= c# #?????????????????? | | !!* @ #???????????????????? | | # ##%= ## ########### # #?????????????????? | | # ##= ## #??????????##?????????????????????? | | %% "?????????????????????????????????? | | [ ^^ "?????????????????????????????????? | | ^^ "?????????????????????????????????? | | "?????????????????????????????????? | | # ## ## #?????????????????????????????????? | | # ## ## #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ## ## ## ##?????????????????????????????????? | | ?# ## #? #??????????????????????????????????? | | ?# #######? ???????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthBiocellRecalibrator Manual? 0 Play Time 00:24:06 Cumulative 9.3 hours Start 2026.04.16 @ 10:48:44 End 2026.04.16 @ 11:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbbf356a-3f25-4096-91fd-baeb94a790f9