Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 22:13:57 Player: koksu120 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2240) 2240 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (885) 885 TOTAL SCORE: 7110 Bonus ------- High Alert Combat Kills 85 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Wheel Xenon Bombardment Thruster Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Active Sensor Suite Improved Weapon Shielding Hardlight Generator Hacking Suite > --- WEAPON ----------- Field Laser Heavy Machine Gun Katana > --- INVENTORY -------- Compact Wheel Lightning Gun Advanced EMP Blaster [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . . . . 1 Parts Attached 80 | 2 . 1 . . 33 3 7 34 Power 11 | . . . . . 5 1 . 5 Engine 8 | . . . . . 2 1 . 5 Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . . . 7 . 3 8 Treads 6 | . . . . . 6 . . . Leg 5 | . . . . . . . . 5 Wheel 3 | 2 . . . . 1 . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 3 3 Utility 15 | . . 1 . . 5 2 1 6 Device 7 | . . 1 . . 2 1 . 3 Storage 1 | . . . . . . . . 1 Processor . | . . . . . . . . . Hackware 2 | . . . . . 1 . . 1 Protection 5 | . . . . . 2 1 1 1 Artifact . | . . . . . . . . . Weapon 34 | . . . . . 16 . 3 15 Energy Gun 13 | . . . . . 7 . 2 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . . . . 1 . 1 2 Ballistic Cannon 7 | . . . . . 1 . . 6 Launcher 8 | . . . . . 6 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Corrupted Parts 2 | . . . . . 1 . . 1 System Corruption 8 | . . . . . 6 . . 2 Parts Lost 31 | . . . . . 5 . . 26 Power 6 | . . . . . . . . 6 Propulsion 8 | . . . . . 1 . . 7 Utility 8 | . . . . . 1 . . 7 Weapon 9 | . . . . . 3 . . 6 Highest Loss Streak 11 | . . . . . 4 . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 85 97 100 100 81 84 82 68 Engine 9 | . 14 14 14 14 10 13 15 4 Core 2 | . . . . . 7 1 . . Treads 6 | . . . . . 14 23 15 . Leg 4 | . . . . . . . . 15 Wheel 11 | . 28 28 28 28 8 . . . Flight 2 | . . . . . . . 5 7 Device 10 | . . 11 14 14 12 15 15 4 Storage 7 | . 14 14 14 14 6 . . 4 Hackware 4 | . . . . . 5 7 7 8 Protection 1 | . . . . . 1 7 7 2 Energy Gun 11 | . 28 28 28 28 4 7 7 2 Ballistic Cannon 2 | . . . . . . . . 7 Launcher 1 | . . . . . 2 . . . Slashing Weapon 4 | . . . . . 8 7 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 14 15 15 15 32 25 26 46 Greatest Support 63 | 32 32 32 32 32 60 60 60 63 Greatest Overweight (x) 6 | . . . . . 6 . 4 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 5 10 Average Capacity 7 | 8 8 8 8 8 7 5 5 8 Most Carried 9 | 6 2 5 4 4 8 4 5 9 Average Carried 4 | 4 2 3 4 4 5 3 4 4 Final Capacity 10 | 8 8 8 8 8 5 5 5 10 Final Carried 5 | 2 2 4 4 4 5 4 5 3 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Assassin 13% | Hacker-Mutant 7% | Assassin 6% | Scavenger-Mutant 5% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1622 | 220 . 10 . . 423 . 4 965 Remotely . | . . . . . . . . . Salvage Created 2764 | . . 319 . . 1114 . 63 1268 Parts 106 | . . 15 . . 46 . 5 40 Haulers Intercepted 4 | . . . . . 3 . . 1 Recyclers Shooed 8 | . . 3 . . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 44 | . . . . . 17 . 1 26 Melee 5 | . . . . . . . . 5 Guns 2 | . . . . . . . 1 1 Cannons 17 | . . . . . 1 . . 16 AOE 17 | . . . . . 13 . . 4 Classes Destroyed 14 | . . 4 . . 8 . 1 1 Worker 4 | . . 1 . . 1 . . 2 Builder 1 | . . 1 . . . . . . Tunneler 2 | . . 2 . . . . . . Hauler 4 | . . . . . 3 . . 1 Recycler 8 | . . 3 . . 2 . . 3 Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 6 | . . . . . . . . 6 Grunt 27 | . . . . . 12 . . 15 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . . . 2 . . 2 Sentry 4 | . . . . . 1 . . 3 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . Best Kill Streak 8 | . . 4 . . 8 . 1 5 Combat Bots Only 6 | . . . . . 6 . 1 5 Max Kills in Single Turn 4 | . . 1 . . 3 . 1 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 3 . . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 495 | . . . . . 70 . 27 398 Missed 157 | . . . . . 15 . 5 137 Damage Taken 5635 | . . 34 . . 1078 . 383 4140 Core 1092 | . . . . . 169 . 73 850 Absorbed by Shields 80 | . . . . . . . 80 . Redirected to Shielding 116 | . . . . . 11 . 21 84 Ignored by Resistances 23 | . . . . . . . . 23 Core Remaining (%) 89 | 100 . . . 100 69 . 89 . Volleys Fired 144 | . . 18 . . 32 . 9 85 Largest 2 | . . 2 . . 2 . 1 2 Hottest 106 | . . 80 . . 80 . 63 106 Shots Fired 233 | . . 36 . . 38 . 9 150 Gun 72 | . . 36 . . 16 . 9 11 Cannon 142 | . . . . . 5 . . 137 Launcher 19 | . . . . . 17 . . 2 Special . | . . . . . . . . . Kinetic 146 | . . . . . 9 . . 137 Thermal 16 | . . . . . 1 . 9 6 Explosive . | . . . . . . . . . Electromagnetic 71 | . . 36 . . 28 . . 7 Robot Hit Streak 11 | . . 5 . . 6 . 2 11 Robot Miss Streak 11 | . . 3 . . 2 . 1 11 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 208 | . . 21 . . 28 . 6 153 Core Hits 195 | . . 9 . . 28 . 2 156 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . 2 . . 1 Blast 1 | . . . . . 1 . . . Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 45 | . . . . . 10 . . 35 Impact . | . . . . . . . . . Slashing 45 | . . . . . 10 . . 35 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 5 . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7110 | . . 299 . . 2368 . 103 4340 Guns 637 | . . 279 . . 89 . 103 166 Cannons 3119 | . . . . . 82 . . 3037 Explosions 2157 | . . 20 . . 1832 . . 305 Melee 1194 | . . . . . 365 . . 829 Ramming 3 | . . . . . . . . 3 Kinetic 3139 | . . . . . 102 . . 3037 Thermal 1170 | . . 20 . . 821 . 103 226 Explosive . | . . . . . . . . . Electromagnetic 1604 | . . 279 . . 1080 . . 245 Impact . | . . . . . . . . . Slashing 1194 | . . . . . 365 . . 829 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 7 . . 2 Average Corruption 2 | . . . . . 3 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . 7 . . 12 Message Errors 6 | . . . . . 3 . . 3 Matter Fused 1 | . . . . . 1 . . . Heat Flow Errors 2 | . . . . . 1 . . 1 Energy Discharges 5 | . . . . . 2 . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 304 | . . . . . 178 . . 126 Projectiles 10 | . . . . . . . . 10 Explosions 115 | . . . . . 115 . . . Melee 179 | . . . . . 63 . . 116 Knockbacks 82 | . . . . . . . . 82 Impact . | . . . . . . . . . Kinetic 77 | . . . . . . . . 77 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 94 | . . 34 . . 41 . . 19 Shots 6 | . . 1 . . 4 . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . 3 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 297 | . . 118 . . 130 . . 297 Average Temperature 66 | . . 44 . . 26 . . 80 Received Heat Transfer 1989 | . . . . . 432 . . 1557 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Fried 5 | . . 1 . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1407 | . . 50 . . 850 . 222 285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . 1 . . 7 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 541 | . 14 44 . . 333 151 140 541 Initial 151 | . . 5 . . . 151 105 73 Average 162 | . 7 34 . . 76 151 130 328 Maximum Alert Level 2 | . . . . . 1 . . 2 Low Security (%) 61 | 100 100 100 . 100 87 100 100 3 Level 1 29 | . . . . . 12 . . 70 Level 2 9 | . . . . . . . . 26 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . . . 4 . 1 7 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . . . . . 4 . 1 2 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 2 . . . 31 . 3 46 Peak Tracking Total 8 | . 2 . . . 6 . 1 8 Tactical Retreats 4 | . . . . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 5 | . . . . . 3 . 2 . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 6 | . . . . . 2 . . 4 Max in Single Turn 3 | . . . . . 1 . . 3 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 12 | . 2 1 4 . 2 1 . 2 Terminals 5 | . 2 . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 68 | . 7 1 49 . 4 2 . 5 Successful 61 | . 6 1 49 . 2 1 . 2 Failed 7 | . 1 . . . 2 1 . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 7 . . . 2 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 59 | . 6 1 49 . 1 1 . 1 Record 50 | . . . 49 . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . Alert Level 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Seal Access 2 | . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 1 . 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 17 | . . . . . 17 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3039 | 11 73 273 517 53 990 80 160 882 Spaces Moved 1848 | 7 74 201 517 51 502 45 69 382 Core 6 | . . . . . 2 . . 4 Treads 467 | . . . . . 368 45 54 . Legs 260 | 4 . . . . . . . 256 Wheels 978 | 3 74 201 517 51 132 . . . Hover . | . . . . . . . . . Flight 137 | . . . . . . . 15 122 Fastest Speed 31 | 100 100 100 100 100 100 166 114 31 Average Speed 119 | 111 100 100 100 100 162 166 163 93 Slowest Speed 360 | 120 100 100 100 100 350 166 360 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 2 33 56 91 13 53 2 58 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 101 | . . 4 . . 48 . . 49 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 101 | . . 4 . . 48 . . 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 2379 | 12 73 237 517 53 623 50 106 708 Wait 163 | . . 16 1 3 13 . . 130 Move 1836 | 6 73 200 516 50 501 44 68 378 Hop 2 | . . . . . . . . 2 Pick Up 49 | . . 2 . . 19 2 2 24 Fast Attach 15 | . . . . . 9 . 3 3 Attach 46 | 2 . 1 . . 12 2 . 29 Detach 6 | . . . . . . . . 6 Swap 19 | . . . . . 12 1 4 2 Drop 35 | 4 . . . . 15 1 4 11 Fire 144 | . . 18 . . 32 . 9 85 Melee 45 | . . . . . 10 . . 35 Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 12) 85 | -10/Materials | Entered Mines 88 | -10/Mines | Found the Drone Emporium 94 | -10/Mines | Found Prototype Device 149 | -10/Mines | Discovered new exit (range 9) 318 | -10/Mines | Build established: Mutant 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 358 | -10/Mines | Entered Exiles 358 | -10/Exiles | Accompanied by 2 allies 376 | -10/Exiles | Discovered new exit (range 15) 388 | -10/Exiles | Led the pair of lost Derelicts to a safe place 388 | -10/Exiles | Met 8R-AWN 404 | -10/Exiles | Met EX-HEX 456 | -10/Exiles | Met EX-DEC 477 | -10/Exiles | Visited The Gauntlet 592 | -10/Exiles | Learned location of Zion (-7) 649 | -10/Exiles | Discovered new exit (range 15) 713 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 875 | -10/Exiles | Entered Mines 905 | -9/Mines | Assembled infested the area 918 | -9/Mines | Discovered new exit (range 10) 928 | -9/Mines | Entered Materials 928 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 928 | -8/Materials | Identified Bomb Drone Bay 1056 | -8/Materials | Lost 4 parts (1n3w) 1113 | -8/Materials | Found Prototype Device 1130 | -8/Materials | Lost 5 allies 1185 | -8/Materials | Lost 3 allies 1215 | -8/Materials | Discovered new exit (range 20) 1249 | -8/Materials | Lost 3 allies 1430 | -8/Materials | Build established: Scavenger-Assassin 1677 | -8/Materials | Identified Active Sensor Suite 1821 | -8/Materials | Discovered new exit (range 15) 1915 | -8/Materials | Identified exit to Factory 1918 | -8/Materials | Entered Factory 1918 | -7/Factory | Evolved 2 slots: Utility x2 1998 | -7/Factory | Identified exit to DSF 1998 | -7/Factory | Entered DSF 2043 | -7/DSF | Additional patrols routed to DSF 2086 | -7/DSF | Discovered new exit (range 15) 2157 | -7/DSF | Identified exit to Factory 2158 | -7/DSF | Entered Factory 2158 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2341 | -6/Factory | Lost 7 parts (1p2n2u2w) 2490 | -6/Factory | Garrison activated, responded to threat 2637 | -6/Factory | Build established: Hacker-Mutant 2680 | -6/Factory | Lost 4 parts (1p1n2u) 2858 | -6/Factory | First assault squad dispatched 2925 | -6/Factory | Core integrity fell below 50% 3005 | -6/Factory | Core integrity fell below 20% 3040 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03027_ M-28 Smith repairs Plasma Rifle. 03029_ G-67 Veteran overheating. 03029_ Acquired 7 matter. 03030_ G-67 Veteran overheating. 03030_ M-28 Smith repairs G-50 Soldier. 03031_ K-01 Serf collects debris. 03034_ System corrupted: Hvy. Flak Cannon rejected. 03034_ G-67 Veteran heat damages Field Laser. 03034_ G-67 Veteran overheating. 03034_ M-28 Smith repairs Field Laser. 03034_ K-01 Serf cleans the Recycling Unit. 03035_ G-67 Veteran heat short circuits Flexi-carbon Leg. 03035_ G-67 Veteran overheating. 03036_ G-67 Veteran heat spikes uncontrollably. 03037_ M-28 Smith repairs Wheel. 03037_ Slammed into G-50 Soldier. 03038_ R-10 Processor collects Hvy. Flak Cannon. 03039_ Slammed into G-50 Soldier. 03039_ G-67 Veteran overheating. 03040_ G-67 Veteran heat damages Plasma Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????#### """ | | ??????????????????????????????????# " """ | | ????????????????????????????####### "" | | ????????????????????????? G """ """ | | ????????????????????????? "" """ """ | | ????????????????????????? " """ "" | | ????????????????????? =! | | ???????????????????# * | | ???????????????????# ?###################### | | ???????????????????# #??????????? # | | ???????????????????# #?????????? """"""""" # | | ???????????????????# #?????????? # | | ???????????????????# #?????????? """"""""" # | | ???????????????????# #?????????? # | | ???????????????????# #?????????# """"""""" # | | ???????????????????# #?????????# # | | ??????????########## #####+#############+### | | ????????? | | ????????? != | | ???????? ! ] | | ???????? " = | | ???????? "%" | | ???????????????# ##+###################+###### | | ???????????????# ????# R ##????# = ! | | ?????????????????????# gR k #????# """""" | | ?????????????????????# ""@ !!!##????# """""" | | ?????????????????????# ""gk !!!#?????# """""" | | ?????????????????????# "Y !! #?????# """""" | | ?????????????????????# "" #??????? | | ?????????????????????# "" #?????? """""" | | ?????????????????????# #????????""""" | | ?????????????????????###########????????""""" | | ?????????????????????????????????????????"""" | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Release The Drones! Challenges ------------ None Game ------ Seed SpacefoldNeutrinoNanovents Manual? 0 Play Time 00:38:44 Cumulative 11.7 hours Start 2024.07.13 @ 19:18:43 End 2024.07.13 @ 22:13:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 442a8646-f184-4b54-8450-15690aa86378