Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.04 @ 11:46:18 Player: Teratos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2287) 2287 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 5195 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 126/150 System Corruption 6% Temperature Cool (30) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Shock Rifle > --- INVENTORY (4) ---- Aluminum Leg Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Compact Battery Compact Battery Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Aluminum Leg Heavy Particle Cannon Missile Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Compact Battery Device Cooling System Storage Compact Battery Processor Targeting Computer Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 76 | 6 5 16 37 12 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . . 9 2 Treads 3 | 2 . . 1 . Leg 9 | . . . 8 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 12 | 1 1 1 6 3 Device 5 | . . 1 2 2 Storage 4 | 1 . . 3 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 45 | 2 4 15 19 5 Energy Gun 5 | 1 1 . 1 2 Energy Cannon 15 | . . 8 7 . Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 5 | . 3 2 . . Launcher 15 | . . 5 10 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 28 | . . . 19 9 Power 3 | . . . 2 1 Propulsion 5 | . . . 3 2 Utility 4 | . . . 2 2 Weapon 16 | . . . 12 4 Highest Loss Streak 9 | . . . 5 9 Average Slot Usage (%) 87 | . 98 99 89 40 Engine 8 | . 14 11 7 . Treads 10 | . 28 22 2 . Leg 7 | . . . 14 2 Device 9 | . . 10 11 11 Storage 11 | . 14 . 15 5 Processor 9 | . 12 11 6 12 Energy Gun 2 | . 14 . . 4 Energy Cannon 11 | . . 25 12 . Ballistic Gun 1 | . 7 . . . Ballistic Cannon 3 | . 6 14 . . Launcher 11 | . . 3 18 . Naked Turns . | . . . . . Heaviest Build 42 | 13 17 31 42 13 Greatest Support 40 | 40 40 40 40 15 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 4 6 4 4 4 Most Carried 4 | . 2 4 4 2 Average Carried 1 | . . 2 2 1 Final Capacity 6 | 6 6 4 4 4 Final Carried 4 | . 2 4 1 2 Class Distribution -------------------- 43% | Gunner 39% | Mutant 17% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1845 | 173 188 443 955 86 Remotely . | . . . . . Salvage Created 2627 | . 252 512 1687 176 Parts 159 | . 17 39 85 18 Haulers Intercepted 5 | . . 1 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 5 12 32 5 Melee 1 | . . . . 1 Guns 8 | . 4 . . 4 Cannons 22 | . 1 12 9 . AOE 21 | . . . 21 . Classes Destroyed 13 | . 6 4 2 1 Worker 6 | . 1 . 5 . Builder 6 | . 1 1 4 . Tunneler 2 | . 1 1 . . Hauler 5 | . . 1 4 . Recycler 2 | . 1 1 . . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 5 | . . 2 3 . Swarmer 17 | . 3 7 4 3 Grunt 27 | . 2 3 21 1 Sentry 8 | . . 2 6 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 4 7 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3746 | . 196 330 1886 1334 Core 1062 | . 9 54 290 709 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 96 86 47 . Volleys Fired 135 | . 21 30 66 18 Largest 4 | . 2 4 4 2 Hottest 300 | . 80 300 222 55 Shots Fired 375 | . 42 120 191 22 Gun 53 | . 31 . . 22 Cannon 219 | . 11 116 92 . Launcher 103 | . . 4 99 . Special . | . . . . . Kinetic 100 | . 20 68 . 12 Thermal 140 | . . 48 92 . Explosive 30 | . . . 30 . Electromagnetic 105 | . 22 4 69 10 Robot Hit Streak 15 | . 10 10 15 3 Robot Miss Streak 6 | . 2 6 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 139 | . 26 39 63 11 Core Hits 134 | . 11 20 82 21 Critical Hits 4 | . . 2 2 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5866 | . 499 806 4215 346 Guns 516 | . 215 . . 301 Cannons 2091 | . 177 740 1174 . Explosions 3204 | . 107 56 3041 . Melee . | . . . . . Ramming 55 | . . 10 . 45 Kinetic 615 | . 215 240 . 160 Thermal 2113 | . 107 500 1506 . Explosive 1526 | . . . 1526 . Electromagnetic 1557 | . 177 56 1183 141 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 5 6 Average Corruption 4 | . . . 4 3 Corruption Purged . | . . . . . Effects 42 | . . . 40 2 Message Errors 8 | . . . 8 . Matter Fused 6 | . . . 6 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 6 | . . . 6 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 5 | . . . 4 1 Misfires 2 | . . . 2 . Targeting Errors 5 | . . . 4 1 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 118 | . . 10 108 . Projectiles 18 | . . 10 8 . Explosions 100 | . . . 100 . Melee . | . . . . . Knockbacks 11 | . 6 3 . 2 Impact 2 | . . . . 2 Kinetic 9 | . 6 3 . . Secondary . | . . . . . Self-Inflicted Damage 181 | . 77 . 85 19 Shots 7 | . 2 . 5 . Rammed 34 | . . 8 . 26 Targets Rammed 34 | . . 8 . 26 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 63 360 337 23 Average Temperature 83 | . 22 113 80 12 Received Heat Transfer 798 | . 36 30 657 75 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 9 | . . . 9 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 3 7 . Heat Transferred 3079 | . 100 740 2239 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 16 | . 3 1 12 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 640 | . 200 321 640 324 Initial 279 | . . 5 107 279 Average 243 | . 50 178 323 287 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 38 | 100 97 43 25 . Level 1 47 | . 2 56 49 100 Level 2 13 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 1 8 1 Investigation 6 | . 2 . 3 1 Extermination . | . . . . . Reinforcement 6 | . . 1 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 4 | . . . 4 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 7 16 37 8 Peak Tracking Total 6 | . 3 4 6 5 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 . 3 1 Indirectly 3 | . . . 3 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 16 | . 3 4 9 . Max in Single Turn 2 | . 2 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 . 7 . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 19 | . 2 . 17 . Successful 10 | . 2 . 8 . Failed 9 | . . . 9 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 2 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 1 . 5 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2945 | 59 454 557 1581 294 Spaces Moved 1493 | 37 236 224 796 200 Core 206 | 7 . . 74 125 Treads 583 | 30 236 224 93 . Legs 700 | . . . 629 71 Wheels . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 50 | 50 160 160 50 50 Average Speed 140 | 139 160 160 139 98 Slowest Speed 250 | 160 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 39 29 61 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 13 . Terrain Destroyed 188 | . 18 25 145 . Melee . | . . . . . Projectile 46 | . . 19 27 . AOE 142 | . 18 6 118 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2038 | 42 270 339 1119 268 Wait 267 | . 3 52 201 11 Move 1489 | 36 235 223 795 200 Hop . | . . . . . Pick Up 9 | . 2 4 2 1 Fast Attach 51 | 6 5 6 22 12 Attach 9 | . . 2 7 . Detach 2 | . . . 2 . Swap 16 | . . 8 8 . Drop 26 | . 4 6 16 . Fire 135 | . 21 30 66 18 Melee . | . . . . . Ram 26 | . . . . 26 Kick . | . . . . . Crush 8 | . . 8 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Weapon x2 653 | -9/Materials | Discovered new exit (range 12) 809 | -9/Materials | Build established: Gunner 1026 | -9/Materials | Discovered new exit (range 14) 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Utility x2 1765 | -8/Materials | Discovered new exit (range 16) 1879 | -8/Materials | Build established: Bomber 2363 | -8/Materials | Lost 4 parts (1p1n2w) 2423 | -8/Materials | Discovered new exit (range 11) 2526 | -8/Materials | Lost 5 parts (1p1u3w) 2646 | -8/Materials | Core integrity fell below 50% 2652 | -8/Materials | Entered Factory 2652 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2673 | -7/Factory | Lost 5 parts (1n1u3w) 2873 | -7/Factory | Core integrity fell below 50% 2895 | -7/Factory | Core integrity fell below 20% 2907 | -7/Factory | Build established: Mutant 2939 | -7/Factory | Lost 9 parts (1p2n2u4w) 2946 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02921_ U-05 Engineer builds a Wall. 02921_ U-05 Engineer lays Concrete. 02922_ U-05 Engineer builds a Wall. 02922_ U-05 Engineer lays Concrete. 02923_ R-06 Scavenger collects Imp. Heat Sink. 02923_ K-01 Serf collects debris. 02924_ U-05 Engineer builds a Wall. 02925_ U-05 Engineer lays Concrete. 02926_ K-01 Serf collects debris. 02926_ U-05 Engineer builds a Wall. 02927_ U-05 Engineer lays Concrete. 02927_ R-06 Scavenger collects Target Analyzer. 02928_ U-05 Engineer lays Concrete. 02930_ R-06 Scavenger collects Imp. Heat Sink. 02930_ U-05 Engineer lays Concrete. 02932_ K-01 Serf collects debris. 02935_ System corrupted: Shock Rifle targeting data glitched. 02936_ K-01 Serf collects debris. 02944_ G-47 Trooper destroyed. 02945_ K-01 Serf collects debris. 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Particle Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDamperPurifier Manual? 0 Play Time 00:41:36 Cumulative 49.7 hours Start 2021.05.03 @ 12:37:13 End 2021.05.04 @ 11:46:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c369385f-3472-4843-b383-98296fe5d3db