Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 19:14:07 Player: RUPERT_T_BLADE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1129 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Weight Redist. System > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Medium Storage Unit Compact Matter Pod (113) Targeting Computer Targeting Computer EM Pulse Gun Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit Compact Matter Pod Targeting Computer Targeting Computer EM Pulse Gun Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 4 2 6 4 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 1 | . . . . 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 2 2 2 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 5 2 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Backups 9 | 3 8 10 9 9 Power . | . 1 1 . . Propulsion 1 | 1 3 2 1 . Utility 2 | . . 2 2 3 Weapon 4 | . 4 4 3 4 Tool/Special . | . . . . . Unused Backups 8 | . 2 1 . 5 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 100 96 99 Engine 13 | . 14 14 12 13 Treads 20 | . 28 28 24 . Leg 7 | . . . 2 28 Device 3 | . . . . 13 Storage 14 | . 14 14 15 14 Protection 9 | . 11 14 12 . Energy Gun 5 | . 16 3 . . Ballistic Gun 17 | . 6 24 19 18 Launcher 3 | . 4 . 2 8 Special Weapon 1 | . . . 6 . Peak Build Rating 11 | 6 8 10 10 11 Average Rating 8 | 3 7 9 9 10 On Entrance 6 | . 6 8 10 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 10 18 20 20 51 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 11 | 7 9 10 10 18 Most Carried 11 | 7 10 10 10 11 Average Carried 9 | 4 8 9 9 9 Final Capacity 20 | 8 10 10 10 20 Final Carried 11 | 6 10 10 5 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 493 | 250 107 13 40 83 Remotely . | . . . . . Salvage Created 243 | . 222 . 21 . Parts 23 | . 22 . 1 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 11 . 1 . Guns 11 | . 10 . 1 . AOE 1 | . 1 . . . Classes Destroyed 4 | . 3 . 1 . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 10 | . 9 . 1 . Grunt 2 | . 2 . . . Best Kill Streak 3 | . 3 . 2 . Combat Bots Only 3 | . 3 . 1 . Max Kills in Single Turn 2 | . 2 . 1 . Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 219 | . 41 4 144 30 Missed 91 | . 12 1 66 12 Hits 128 | . 29 3 78 18 Projectile 128 | . 29 3 78 18 Critical Strikes 2 | . . . . 2 Damage Taken 1094 | . 256 50 529 259 Core 258 | . 65 18 109 66 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 8 5 37 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . 23 . 18 9 Largest 2 | . 2 . 2 2 Hottest 100 | . 80 . 100 56 Shots Fired 79 | . 39 . 24 16 Gun 63 | . 34 . 15 14 Cannon . | . . . . . Launcher 13 | . 5 . 6 2 Special 3 | . . . 3 . Kinetic 37 | . 8 . 15 14 Thermal 29 | . 26 . 3 . Explosive 13 | . 5 . 6 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 . 2 7 Robot Miss Streak 5 | . 5 . 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 38 | . 21 . 7 10 Core Hits 25 | . 16 . 8 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 736 | . 312 9 226 189 Guns 475 | . 203 . 141 131 Cannons . | . . . . . Explosions 252 | . 109 . 85 58 Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 308 | . 36 . 141 131 Thermal 167 | . 167 . . . Explosive 252 | . 109 . 85 58 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 2 . . 1 Shots 2 | . 1 . . 1 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 40 . 2 22 Average Temperature 16 | . 17 . 2 10 Received Heat Transfer 549 | . 18 9 396 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 375 | . 375 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | . 158 26 . 18 Initial 26 | . . 26 . 17 Average 31 | . 95 1 . . Influence Increases 519 | . 366 . 135 18 Destroy 0b10 Robot/C 280 | . 220 . 60 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 40 | . 40 . . . Successful Hack 4 | . 4 . . . Disable Machine 15 | . 15 . . . Destroy Structure 55 | . 37 . . 18 Lose Combat Pursuer 120 | . 45 . 75 . Influence Decreases 511 | . 298 68 98 47 Entered New Map 62 | . . 42 . 20 Time Decay 389 | . 298 26 48 17 Lost Part 60 | . . . 50 10 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 19 1 8 2 Peak Tracking Total 5 | . 5 2 4 2 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 1 . 4 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 2 . . 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 . . 4 Successful 4 | . 1 . . 3 Failed 3 | . 2 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3289 | 117 849 868 658 797 Spaces Moved 1685 | 73 476 479 347 310 Core 27 | 27 . . . . Treads 1298 | 46 476 479 297 . Legs 360 | . . . 50 310 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 159 | 140 160 160 154 169 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 37 85 20 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . 42 . 18 17 Melee . | . . . . . Projectile . | . . . . . AOE 77 | . 42 . 18 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2195 | 86 527 581 439 562 Wait 408 | . 14 92 69 233 Move 1681 | 72 475 478 346 310 Hop . | . . . . . Pick Up 21 | 8 7 2 . 4 Fast Attach 6 | 4 1 1 . . Attach 7 | 2 . . 5 . Detach . | . . . . . Swap 11 | . 3 1 1 6 Drop 8 | . 4 4 . . Fire 50 | . 23 . 18 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 11) 967 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned location of Mines (-8) 1039 | -10/Mines | Discovered new exit (range 12) 1116 | -10/Mines | Found DCF Scrap (17 items) 1140 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1810 | -10/Mines | Discovered new exit (range 5) 1835 | -10/Mines | Entered Subcaves 1836 | -10/Subcaves | Approached by a straggling Scientist 1847 | -10/Subcaves | Learned Materials stockpile data 2385 | -10/Subcaves | Core integrity fell below 50% 2411 | -10/Subcaves | Discovered new exit (range 10) 2415 | -10/Subcaves | Lost 3 parts (1p1n1w) 2444 | -10/Subcaves | Learned Materials stockpile data 2473 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2493 | -10/Subcaves | Entered Recycling 3258 | -9/Recycling | Core integrity fell below 20% 3290 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- No active records found. 02653_ Acquired 83 matter. 02662_ Acquired Rocket Launcher. 02874_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2V layout... Downloaded map data. 02895_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Visual Processing Unit (72%) Particle Gun (25%) 02974_ Acquired Ion Engine. 03248_ Y-45 Defender springs to life. 03257_ Critical hit (Burn: +37). 03279_ Ion Engine destroyed. 03284_ U-05 Engineer builds a Wall. 03285_ Rocket Launcher destroyed. 03285_ Critical hit (Burn: +37). 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