Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 01:08:31 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 15826 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 137/1600 Matter 141/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Q-thruster Heavy Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Mace Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Heavy Missile Launcher Force Lance [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 9 | . . 1 1 1 . 1 1 1 . 1 1 1 Utility 8 | . . 1 1 1 . 1 1 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 27 | 1 2 3 2 2 3 3 . . . 1 . 10 Power 4 | 1 . . . 1 . . . . . . . 2 Engine 2 | 1 . . . . . . . . . . . 1 Core 2 | . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 12 | . 2 1 1 1 . 2 . . . . . 5 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . 2 1 1 1 . 2 . . . . . 5 Utility 9 | . . 1 1 . 3 1 . . . . . 3 Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 7 | . . . . . 3 1 . . . . . 3 Protection 2 | . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 20 | . . . . . . . . . . . 1 19 Power 2 | . . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . . . . 1 10 Utility 5 | . . . . . . . . . . . . 5 Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . . . . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 32 55 72 69 76 86 . 68 . 64 60 43 Engine 3 | . 14 11 9 7 . . . . . . . 1 Core 2 | . . . . . 7 6 . 5 . 4 4 2 Flight 23 | . 18 33 36 38 38 40 . 31 . 28 26 16 Hackware 12 | . . . . . 7 26 . 21 . 19 17 15 Protection 4 | . . 2 18 15 15 6 . 5 . 4 4 1 Impact Weapon 4 | . . 8 9 7 7 6 . 5 . 4 4 4 Piercing Weapon 1 | . . . . . . . . . . 2 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 22 | 3 3 8 11 14 14 11 11 11 11 19 19 22 Greatest Support 28 | 3 8 12 16 21 21 27 27 27 27 27 27 28 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 3 4 5 4 2 2 2 2 2 5 Average Carried 2 | . . 1 . 2 4 2 2 2 2 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 3 4 5 2 2 2 2 2 2 5 Class Distribution -------------------- 61% | Hacker-Sprinter 19% | Sprinter 13% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 211 | 134 . . . . . . . . 8 . . 69 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 248 | . . 8 . . 7 . 2 . 1 13 2 215 Missed 125 | . . 4 . . 2 . 2 . . 7 1 109 Damage Taken 2981 | . . 57 . . 128 . . . 71 112 30 2583 Core 1643 | . . 30 . . 55 . . . 71 24 . 1463 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 97 | 100 100 92 100 . 92 100 100 . 93 98 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . . . . 4 Core Hits 1 | . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 24 | . . 4 1 . 2 . . . . 5 1 11 Impact 10 | . . 4 1 . 2 . . . . 1 . 2 Slashing . | . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . 4 1 9 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 268 | . . . . . . . . . . . . 268 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 268 | . . . . . . . . . . . . 268 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 37 | . . . . . . . . . . . . 37 Slashing . | . . . . . . . . . . . . . Piercing 231 | . . . . . . . . . . . . 231 Highest Corruption 5 | . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 93 | . . 4 . 46 . 93 12 . . 6 3 . Average Temperature 26 | . . 4 . 22 . 51 10 . . 6 3 . Received Heat Transfer 81 | . . 18 . . . . . . . . 9 54 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 327 | . 15 45 34 15 11 5 2 . . 68 61 327 Initial 38 | . . 5 18 15 10 5 2 . . . 38 36 Average 84 | . 9 17 20 15 10 5 2 . . 31 43 155 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 79 | 100 100 100 100 100 100 100 100 100 100 100 100 58 Level 1 20 | . . . . . . . . . . . . 41 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . 1 . . . . . . 3 Investigation 2 | . . . . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 57 | . 2 2 1 . 6 . 1 . 1 8 1 35 Peak Tracking Total 17 | . 2 2 3 . 6 . 1 . 1 9 1 17 Tactical Retreats 5 | . . . . . . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 9 | . 1 1 . 1 . . . 1 . . . 5 Terminals 9 | . 1 1 . 1 . . . 1 . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 21 | . 2 4 . 1 . . . 1 . . . 13 Successful 7 | . . 1 . 1 . . . 1 . . . 4 Failed 13 | . 2 2 . . . . . . . . . 9 Catastrophic 2 | . . . . . . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 12 | . 2 5 . . . . . . . . . 5 Terminals 21 | . 2 4 . 1 . . . 1 . . . 13 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 . 1 . . . 1 . . . 4 Robot Analysis 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . 2 Machine Index 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . 1 . . . . . . . 5 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 447 | 11 31 43 23 19 19 15 7 1 6 46 10 216 Spaces Moved 1242 | 19 66 91 58 68 34 57 30 5 30 154 27 603 Core 65 | 19 28 . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1177 | . 38 91 58 68 34 57 30 5 30 154 27 585 Fastest Speed 20 | 50 32 29 26 23 23 20 20 20 20 20 20 23 Average Speed 26 | 50 39 29 26 23 23 20 20 20 20 20 20 27 Slowest Speed 50 | 50 50 29 26 23 26 20 20 20 20 20 23 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . 2 2 . 1 1 . . . . 1 1 21 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 14 | 3 19 17 9 2 44 4 2 . 43 7 1 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 17 | . . 4 1 . 1 . . . . 4 1 6 Terrain Destroyed 17 | . . 4 1 . 1 . . . . 4 1 6 Melee 17 | . . 4 1 . 1 . . . . 4 1 6 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1266 | 19 67 96 63 69 38 59 30 4 29 158 27 607 Wait 4 | . . . . . . . 1 . . 1 1 1 Move 1175 | 18 61 86 57 65 31 56 29 4 29 152 25 562 Hop 26 | . 2 2 . 1 1 . . . . . . 20 Pick Up 12 | . 2 1 3 1 1 . . . . . . 4 Fast Attach 17 | 1 2 2 . . 3 . . . . 1 . 8 Attach 9 | . . 1 2 1 . 3 . . . . . 2 Detach 1 | . . . . . . . . . . . . 1 Swap 1 | . . . . 1 . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 21 | . . 4 1 . 2 . . . . 4 1 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 12) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 45 | -9/Materials | Central database locked down 82 | -9/Materials | Discovered new exit (range 4) 83 | -9/Materials | Discovered new exit (range 10) 86 | -9/Materials | Entered another Materials area 86 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -8/Materials | Discovered new exit (range 5) 109 | -8/Materials | Entered Factory 109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 116 | -7/Factory | Discovered new exit (range 15) 128 | -7/Factory | Identified exit to DSF 128 | -7/Factory | Entered DSF 144 | -7/DSF | Discovered new exit (range 14) 147 | -7/DSF | Entered Factory 147 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 160 | -6/Factory | Discovered new exit (range 13) 162 | -6/Factory | Entered another Factory area 162 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 165 | -5/Factory | Discovered new exit (range 16) 169 | -5/Factory | Entered another Factory area 169 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 170 | -4/Factory | Identified exit to DSF 170 | -4/Factory | Entered DSF 173 | -4/DSF | Discovered new exit (range 16) 176 | -4/DSF | Entered Research 176 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 195 | -3/Research | Found Enh. Force Lance 217 | -3/Research | Spotted B-86 Titan 220 | -3/Research | Discovered new exit (range 7) 222 | -3/Research | Entered another Research area 222 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 229 | -2/Research | Discovered new exit (range 5) 232 | -2/Research | Entered Access 232 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 285 | -1/Access | Lost 4 parts (3n1u) 323 | -1/Access | Identified exit to Command 350 | -1/Access | Lost 3 parts (1p2u) 368 | -1/Access | Spotted B-99 Colossus 431 | -1/Access | Core integrity fell below 50% 447 | -1/Access | Core integrity fell below 20% 448 | -1/Access | Self-destructed Last Messages --------------- 4 Fabricators 4 Repair Stations 4 Recycling Units 4 Scanalyzers 6 Garrison Accesses Downloaded coordinate data. 00441_ K-01 Serf collects debris. 00442_ Mace destroyed. 00442_ Slug penetrates Wall. 00442_ Impulse Thruster Array destroyed. 00443_ Knocked back. 00443_ S-43 Plague destroyed. 00443_ R-10 Processor collects Xenon Bombardment Thruster. 00444_ Slug penetrates Wall. 00445_ K-01 Serf collects debris. 00446_ Knocked back. 00447_ U-05 Engineer builds a Wall. 00447_ R-10 Processor collects Corrupted Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ????????????#?????????????????????# #????# #?? | | ????????????# ???????????###+##### #????#! #?? | | ???????????# ##+####### #????#! #?? | | ???????????? #????#! #?? | | ????????????? #????# #?? | | ?????????????????? #????# #?? | | ???????????????????????# // #????##+#### | | ???????????????????????# / ###?????????# " | | ??????????????????????##=/ #???????????# "%# | | ??????????????????????# ! ############# "# | | ??????????????????????# # | | ??????????????????????# ############## # | | ??????????????????????# h######????????????# # | | ??????????????????????# #?????????????????# # | | ?????????????########## p ###########???????# # | | ?????????????# = #u # """ #???????# # | | ?????????????# # R # ""T"" #???????# # | | ????????????## sh# "" "" #???????# "# # | | ????????????# hs%# =#???????# ## # | | ????????????# k h + * #???????# ## | | ????????????# ps# / #???????# #### | | ????????????# s# #???????# #??? | | ????????????# # #???????# #??? | | ????????????## ###########???#####"#### | | ?????????????# #?????????????# =[= | | ?????????????### ## @#?????????????# | | ???????????????######?#% #?????????????# | | ??????????????????????# p#?????????????# | | ??????????????????????# #?????????????########## | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# k#??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# H ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 20 Energy Capacity 175 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 66 Offensive Hacking 40 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Gottagofast Manual? 1 Play Time 00:20:38 Cumulative 143.0 hours Start 2024.05.31 @ 00:45:33 End 2024.05.31 @ 01:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 162fea46-8ae6-4e5e-b652-5e94ff4e020b