Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 18:33:41 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3301) 3301 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1520) 1520 TOTAL SCORE: 11216 Bonus ------- Follower Combat Kills 220 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 101/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Railgun Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Railgun > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Q-thruster Railgun Hardcell Cannon Heavy Gauss Cannon [Rating: 65] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . 4 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . 1 Utility 9 | . . 2 1 1 . . . 2 2 . 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 103 | 8 4 14 21 11 9 2 . 11 6 6 11 Power 14 | 1 1 2 4 1 1 . . . 1 1 2 Engine 7 | 1 . 2 2 . . . . . 1 1 . Core 5 | . 1 . 2 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 37 | 2 . 5 3 4 6 2 . 2 2 5 6 Treads 29 | 2 . 5 3 4 6 2 . 2 . 5 . Leg 1 | . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 6 | . . . . . . . . . . . 6 Utility 32 | 2 2 4 10 3 1 . . 6 2 . 2 Device 12 | 1 1 1 5 . . . . 2 2 . . Storage 4 | 1 1 1 1 . . . . . . . . Processor 7 | . . 1 2 . 1 . . 1 . . 2 Hackware 1 | . . . . . . . . 1 . . . Protection 8 | . . 1 2 3 . . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 3 1 3 4 3 1 . . 3 1 . 1 Energy Gun 11 | 2 1 3 1 2 . . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . . . . . . 1 Ballistic Cannon 3 | . . . . 1 1 . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 1 1 . . . 1 . 1 Parts Lost 39 | . 1 2 4 2 2 . . 13 . 5 10 Power 5 | . . 1 . 1 . . . . . 2 1 Propulsion 20 | . . 1 . 1 1 . . 9 . 2 6 Utility 10 | . 1 . 4 . 1 . . 2 . . 2 Weapon 4 | . . . . . . . . 2 . 1 1 Highest Loss Streak 9 | . 1 1 1 1 1 . . 9 . 3 5 To Critical Strikes 2 | . . . . . . . . 1 . 1 . Average Backups 15 | 3 5 10 15 19 19 20 19 13 3 3 4 Power 1 | . 1 . 1 1 2 2 2 2 1 . . Propulsion 4 | 1 2 3 4 4 4 6 6 2 . . 1 Utility 3 | . 1 2 3 4 5 5 5 4 2 1 . Weapon 5 | . . 4 5 9 7 7 6 4 . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . . 3 11 4 3 . 1 4 . 1 3 Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . . 6 . . . . . . . . Utility 6 | . . . 1 2 1 . . 1 . 1 . Weapon 17 | . . 3 4 1 2 . 1 3 . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 98 91 94 100 100 87 16 20 18 Engine 3 | . 6 6 8 2 . . . . 3 2 . Core 4 | . 7 4 . 4 7 7 7 4 . . . Treads 26 | . 28 21 26 29 30 30 30 25 . 6 . Device 14 | . 13 11 17 15 15 15 15 14 4 3 . Storage 7 | . 14 11 9 7 7 7 7 4 . . . Processor 10 | . . 11 9 7 9 15 15 14 . . 6 Protection 6 | . . 10 8 6 7 7 7 4 . . . Energy Gun 10 | . 28 22 11 7 7 7 7 5 2 2 . Ballistic Gun 1 | . . . 6 . . . . 1 . . 1 Ballistic Cannon 3 | . . . . 6 7 7 7 5 . . . Peak Build Rating 65 | 7 10 16 40 46 47 48 49 59 27 46 65 Average Rating 36 | 5 8 14 30 43 46 47 48 49 17 24 34 On Entrance 24 | . 7 10 15 40 44 47 48 49 1 27 3 Naked Turns 112 | . . . . . . . . 55 8 27 22 Heaviest Build 76 | 12 19 35 62 76 75 59 59 67 16 16 18 Greatest Support 140 | 40 40 40 64 84 88 94 94 122 23 140 45 Greatest Overweight (x) 2 | . . 1 . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 9 12 16 20 20 20 20 18 5 5 5 Most Carried 20 | 5 8 15 20 20 20 20 20 19 5 5 5 Average Carried 15 | 3 5 10 15 19 19 20 19 13 3 2 4 Final Capacity 20 | 8 10 15 20 20 20 20 20 5 5 5 5 Final Carried 20 | 5 8 15 20 19 20 20 20 5 3 5 3 Class Distribution -------------------- 47% | Mutant 42% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Matter Collected 2127 | 280 39 142 492 331 317 41 . 464 . . 21 Remotely . | . . . . . . . . . . . . Salvage Created 3918 | 200 215 435 1066 464 489 38 . 1011 . . . Parts 191 | 14 6 22 54 24 33 1 . 37 . . . Haulers Intercepted 10 | . 1 1 5 1 1 . . 1 . . . Recyclers Shooed 7 | 1 1 1 1 . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Combat Hostiles Destroyed 68 | . 4 7 15 15 10 1 . 16 . . . Melee 1 | . . 1 . . . . . . . . . Guns 47 | . 4 5 15 7 4 1 . 11 . . . Cannons 19 | . . . . 8 6 . . 5 . . . Classes Destroyed 12 | 3 2 3 2 . 2 . . . . . . Worker 12 | 2 . 1 2 1 2 . . 4 . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . Hauler 10 | . 1 1 5 1 1 . . 1 . . . Recycler 4 | 1 . . 1 . . . . 2 . . . Operator 2 | . . 1 . . . . . 1 . . . Watcher 4 | . . 2 1 . 1 . . . . . . Swarmer 16 | . . . 2 7 3 . . 4 . . . Grunt 30 | . 4 4 7 7 2 . . 6 . . . Sentry 14 | . . 3 4 1 4 1 . 1 . . . Hunter 5 | . . . 2 . . . . 3 . . . Programmer 3 | . . . . . 1 . . 2 . . . Best Kill Streak 7 | 5 1 3 6 7 5 1 . 4 . . . Combat Bots Only 7 | . 1 3 3 7 3 1 . 4 . . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Hostile Shots Fired 895 | . 38 33 102 106 125 36 . 196 . 48 211 Missed 320 | . 15 5 42 26 47 12 . 52 . 7 114 Hits 575 | . 23 28 60 80 78 24 . 144 . 41 97 Projectile 575 | . 23 28 60 80 78 24 . 144 . 41 97 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 24 | . . . 2 2 1 . . 8 . 7 4 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 10497 | . 305 381 845 1217 824 166 . 2908 . 1627 2224 Core 2951 | . 52 23 74 74 84 11 . 833 . 500 1300 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 209 | . . . . 62 . . . 147 . . . Core Remaining (%) 72 | 100 79 94 86 . . . 75 16 . 56 . Volleys Fired 293 | 13 37 19 84 36 40 5 . 53 . 6 . Largest 3 | 2 2 2 2 2 2 2 . 3 . 1 . Hottest 175 | 90 90 112 119 120 120 120 . 175 . 81 . Shots Fired 580 | 26 74 38 164 72 70 10 . 120 . 6 . Gun 453 | 26 74 38 160 36 30 5 . 78 . 6 . Cannon 123 | . . . . 36 40 5 . 42 . . . Launcher 4 | . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 198 | . . . 52 36 40 5 . 65 . . . Thermal 371 | 26 74 38 108 36 30 5 . 48 . 6 . Explosive 4 | . . . 4 . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 . . . Robot Hit Streak 24 | 8 8 14 17 24 13 10 . 20 . 6 . Robot Miss Streak 5 | 2 4 1 5 5 3 2 . 4 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 440 | 17 47 32 107 58 53 9 . 111 . 6 . Core Hits 218 | 8 12 14 40 37 35 5 . 63 . 2 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 1 2 4 2 . . . 6 . . . Burn 7 | . 1 2 4 . . . . . . . . Blast 5 | . . . . 2 . . . 3 . . . Sever 3 | . . . . . . . . 3 . . . Melee Attacks 21 | . . . . . . . . 21 . . . Impact . | . . . . . . . . . . . . Slashing 21 | . . . . . . . . 21 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9713 | 206 537 581 1820 1608 1460 238 . 3094 . 144 25 Guns 6595 | 206 536 555 1790 894 736 110 . 1624 . 144 . Cannons 2141 | . . . . 683 707 110 . 641 . . . Explosions . | . . . . . . . . . . . . Melee 784 | . . . . . . . . 784 . . . Ramming 193 | . 1 26 30 31 17 18 . 45 . . 25 Kinetic 2986 | . . . 554 683 707 110 . 932 . . . Thermal 5688 | 206 536 555 1236 894 736 110 . 1271 . 144 . Explosive . | . . . . . . . . . . . . Electromagnetic 62 | . . . . . . . . 62 . . . Impact . | . . . . . . . . . . . . Slashing 784 | . . . . . . . . 784 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 3 . . . . . 5 . . 5 Average Corruption 2 | . 1 2 . . . . . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . 2 . . . . . . 6 . . 3 Message Errors 4 | . 1 . . . . . . 2 . . 1 Matter Fused 2 | . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . 2 . . . Data Loss (minor) 3 | . 1 . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 161 | . . . . 23 2 . . 136 . . . Projectiles 35 | . . . . 23 2 . . 10 . . . Explosions . | . . . . . . . . . . . . Melee 126 | . . . . . . . . 126 . . . Knockbacks 25 | . . . . 7 9 . . 9 . . . Impact . | . . . . . . . . . . . . Kinetic 23 | . . . . 7 7 . . 9 . . . Secondary 2 | . . . . . 2 . . . . . . Self-Inflicted Damage 16 | . . . 2 . . . . 4 . . 10 Shots 1 | . . . 1 . . . . . . . . Rammed 25 | . 3 4 1 . 3 2 . 7 . . 5 Targets Rammed 31 | . 3 5 4 1 3 2 . 8 . . 5 Kicked . | . . . . . . . . . . . . Crushed 6 | . . 1 3 1 . . . 1 . . . Highest Temperature 326 | 90 326 282 144 57 36 12 . 169 . 50 . Average Temperature 60 | 36 117 94 21 18 9 8 . 34 . 29 . Received Heat Transfer 1783 | . 168 162 288 216 168 42 . 369 . 156 214 Effects 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 25 | . 5 9 3 3 1 . . 4 . . . Heat Transferred 13129 | 558 1358 1369 2997 1925 1625 250 . 2825 . 222 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Maximum Alert Level 1 | . . . 1 . 1 . . . . . . Low Security (%) 96 | 100 100 100 97 100 65 100 . 100 100 100 100 Level 1 3 | . . . 2 . 34 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 309 | 15 70 81 223 182 309 115 . 130 49 15 150 Initial 111 | . . . . 100 19 111 . . 49 13 8 Average 59 | 1 14 14 73 74 176 19 . 65 35 5 60 Influence Increases 3099 | 35 137 213 695 391 608 38 . 592 . 15 375 Destroy 0b10 Robot/C 1520 | . 80 140 300 300 360 20 . 320 . . . Destroy 0b10 Robot/NC 195 | 35 5 25 50 10 30 . . 40 . . . Destroy Leader 388 | . 22 46 92 62 104 . . 62 . . . Allied During Kill 34 | . . . . . 34 . . . . . . Successful Hack 51 | . . . 14 . 9 18 . 10 . . . Disable Machine 120 | . . . 30 15 45 . . 30 . . . Destroy Structure 56 | . . 2 29 4 11 . . 10 . . . Partial Spotted 45 | . . . 30 . . . . 15 . . . Lose Combat Pursuer 690 | . 30 . 150 . 15 . . 105 . 15 375 Influence Decreases 2959 | 35 137 213 475 568 366 323 . 492 81 19 250 Entered New Map 382 | . . . . 120 24 174 . . 51 6 7 Time Decay 2179 | 35 127 196 447 428 262 149 . 362 30 . 143 Lost Part 338 | . 10 17 28 20 20 . . 130 . 13 100 Lost Ally 60 | . . . . . 60 . . . . . . Squads Dispatched 26 | . 1 1 2 6 4 . . 10 . 1 1 Investigation 6 | . . 1 1 1 . . . 3 . . . Extermination 5 | . . . . 2 . . . 2 . . 1 Reinforcement 12 | . 1 . 1 3 1 . . 5 . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Distress Signals 15 | . 1 2 3 1 3 . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 13 14 42 26 25 1 . 35 . 6 53 Peak Tracking Total 23 | . 5 5 6 7 6 1 . 9 . 6 23 Tactical Retreats 19 | . 1 . 5 . 1 . . 3 . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Traps Triggered 8 | . . 2 1 2 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Machines Disabled 8 | . . . 2 1 3 . . 2 . . . Max in Single Turn 1 | . . . 1 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Machines Accessed 33 | . 3 4 8 2 3 5 3 3 1 . 1 Terminals 25 | . 3 4 8 . 3 5 . 1 1 . . Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 3 | . . . . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 6 7 12 2 3 8 11 5 3 . 2 Successful 39 | . 2 3 8 2 3 5 11 4 1 . . Failed 20 | . 4 4 4 . . 3 . 1 2 . 2 Catastrophic 2 | . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 6 7 12 1 1 6 . 5 . . . Terminals 42 | . 6 7 12 . 3 8 . 3 3 . . Fabricators 3 | . . . . 1 . . . . . . 2 Repair Stations 3 | . . . . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . . . 2 . 3 1 11 . 1 . . Record 12 | . . . . . . 1 11 . . . . Robot Analysis 2 | . . . 2 . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 20 | . 2 3 6 1 . 4 . 4 . . . Terminals 17 | . 2 3 6 . . 4 . 2 . . . Assimilate 1 | . . . . . . . . 1 . . . Skim 16 | . 2 3 6 . . 4 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . 2 . . . Patch 3 | . . . . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 18 | . 3 3 4 . 1 4 . 1 1 . 1 Full Trace Events 3 | . 1 1 . . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 60 | . . . . 60 60 . . . . . . Highest-Rated Ally 20 | . . . . 20 20 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . . . Total Damage 481 | . . . . . 481 . . . . . . Kills 8 | . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Active Infowar (turns) 8525 | 74 565 744 1897 1044 562 796 1730 946 65 102 . Sensors 1894 | . . 262 837 . . . . 795 . . . Terrain 6305 | . . . 1060 1044 562 796 1730 946 65 102 . Seismic 1121 | 74 565 482 . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Turns Passed 9292 | 253 605 744 1925 1044 562 796 1730 1059 73 129 372 Spaces Moved 5798 | 126 282 359 1015 486 267 486 1080 627 79 101 890 Core 443 | 3 . . . . . . . 196 26 47 171 Treads 4541 | 123 282 359 1015 486 267 486 1080 431 . 12 . Legs 63 | . . . . . . . . . 21 42 . Wheels . | . . . . . . . . . . . . Hover 32 | . . . . . . . . . 32 . . Flight 719 | . . . . . . . . . . . 719 Fastest Speed 28 | 50 160 160 150 155 152 156 160 50 50 50 28 Average Speed 133 | 157 160 160 153 156 155 158 160 125 82 91 38 Slowest Speed 240 | 160 160 240 160 158 158 160 160 160 120 145 175 Overloaded Moves 1 | . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . 32 Potential Cave-ins 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 7 58 38 73 18 55 91 82 20 1 89 40 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 53 | . . . 38 3 9 . . 3 . . . Melee . | . . . . . . . . . . . . Projectile 15 | . . . . 3 9 . . 3 . . . AOE 38 | . . . 38 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac DSF Res Total 6729 | 151 360 484 1256 696 334 502 1083 761 85 131 886 Wait 351 | . 26 71 74 138 5 6 . 27 . 4 . Move 5727 | 125 281 358 1014 485 266 485 1079 626 78 100 830 Hop 28 | . . . . . . . . . . . 28 Pick Up 73 | 5 5 10 26 10 5 . 2 2 . 5 3 Fast Attach 36 | 7 . 1 3 2 . . . 2 4 7 10 Attach 35 | . 2 3 3 4 3 . . 11 2 1 6 Detach 3 | . . . . 1 . . . 1 . . 1 Swap 55 | 1 3 11 20 6 7 2 . 5 . . . Drop 72 | . 3 6 28 13 5 2 2 5 1 4 3 Fire 293 | 13 37 19 84 36 40 5 . 53 . 6 . Melee 21 | . . . . . . . . 21 . . . Ram 9 | . . . . . . . . 4 . . 5 Kick . | . . . . . . . . . . . . Crush 22 | . 3 5 4 1 3 2 . 4 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x2 / *Sto / Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 254 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Utility x2 1048 | -9/Materials | Discovered new exit (range 7) 1571 | -9/Materials | Discovered new exit (range 16) 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3176 | -8/Materials | Discovered new exit (range 9) 3316 | -8/Materials | Learned Storage security intel 3378 | -8/Materials | Learned Storage stockpile data 3430 | -8/Materials | Learned Factory stockpile data 3471 | -8/Materials | Learned location of 3 exits from Factory 3503 | -8/Materials | Learned location of 1 exit from Recycling 3526 | -8/Materials | Identified exit to Factory 3528 | -8/Materials | Entered Factory 3528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3529 | -7/Factory | Identified exit to Factory 3529 | -7/Factory | Identified exit to Lower Caves 3845 | -7/Factory | Destroyed 7 combat bots 4246 | -7/Factory | Build established: Scavenger-Mutant 4382 | -7/Factory | Discovered new exit (range 3) 4550 | -7/Factory | Fabricated B-48 Gladiator (x3) 4572 | -7/Factory | Entered Storage 4572 | -7/Storage | Accompanied by 3 allies 4710 | -7/Storage | Garrison activated, responded to threat 5129 | -7/Storage | Used back door to open Recycling access 5129 | -7/Storage | Discovered new exit (range 4) 5134 | -7/Storage | Entered Recycling 5135 | -7/Recycling | Identified exit to Factory 5890 | -7/Recycling | Scanned before Scraplab entrance 5906 | -7/Recycling | Discovered new exit (range 14) 5914 | -7/Recycling | Entered Scraplab 5930 | -7/Recycling | Entered Scraptown 6289 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6292 | -7/Scraptown | Discovered exit to Factory (range 11) 6439 | -7/Scraptown | Visited UFD Registry 6439 | -7/Scraptown | Registered with UFD as "Toolripper" 6564 | -7/Scraptown | Visited Cave Peace 6617 | -7/Scraptown | Visited Shadow of the Wyrm 6823 | -7/Scraptown | Visited Awakened 6906 | -7/Scraptown | Visited Curators Association 6956 | -7/Scraptown | Visited Junk Repository 6980 | -7/Scraptown | Visited Scrapoid Pod Storage 7196 | -7/Scraptown | Visited Derelict Rescue Squad 7233 | -7/Scraptown | Visited Research Penetration Think Tank 7260 | -7/Scraptown | Visited Cartography Club 7417 | -7/Scraptown | Visited Junk Repository 7556 | -7/Scraptown | Met Optimus 7556 | -7/Scraptown | Accepted into 0bPrime 7652 | -7/Scraptown | Discovered exit to Factory (range 5) 7660 | -7/Scraptown | Entered Factory 7660 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7956 | -5/Factory | Build established: Scavenger-Skirmisher 8606 | -5/Factory | Released all parts (10) 8622 | -5/Factory | Spotted B-75 Beast 8630 | -5/Factory | Core integrity fell below 50% 8634 | -5/Factory | Lost 9 parts (6n2u1w) 8678 | -5/Factory | Core integrity fell below 20% 8717 | -5/Factory | Discovered new exit (range 4) 8719 | -5/Factory | Entered another Factory area 8719 | -4/Factory | Evolved 2 slots: Utility x2 8721 | -4/Factory | Discovered new exit (range 12) 8791 | -4/Factory | Identified exit to DSF 8792 | -4/Factory | Entered DSF 8853 | -4/DSF | Additional patrols routed to DSF 8894 | -4/DSF | Released all parts (5) 8901 | -4/DSF | Discovered new exit (range 15) 8902 | -4/DSF | Build established: Mutant 8911 | -4/DSF | Lost 3 parts (1p1n1w) 8921 | -4/DSF | Entered Research 8921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9153 | -3/Research | Lost 5 parts (1p3n1w) 9253 | -3/Research | Core integrity fell below 50% 9253 | -3/Research | Spotted B-86 Titan 9285 | -3/Research | Core integrity fell below 20% 9293 | -3/Research | Spotted B-86 Titan 9293 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09239_ Q-thruster destroyed. 09240_ Penetrated by Slug. 09243_ Slug penetrates Wall. 09246_ System corrupted: Matter fused (-5). 09254_ Critical hit (Burn: +50). 09258_ K-01 Serf destroyed. 09258_ K-01 Serf collects debris. 09259_ Acquired 21 matter. 09261_ K-01 Serf collects debris. 09262_ Cld. Nuclear Pulse Thruster destroyed. 09262_ K-01 Serf collects debris. 09271_ P-80 Master resets K-01 Serf, system corruption cleaned. 09274_ U-05 Engineer destroyed. 09278_ K-01 Serf cleans the Graviton Restrictor. 09282_ Slammed into T-07 Excavator. 09284_ Slammed into K-01 Serf. 09290_ Slammed into S-43 Plague. 09291_ Slammed into U-05 Engineer. 09292_ Adv. Targeting Computer destroyed. 09292_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | " """ #????????????????????????????????????????? | | " """ #?????????????????????######?????????????? | | " """ #?????????????????????""T"""#B???????????? | | " """ #???????????????????? ???????????? | | " """ #???????????????????? !!] ??????????? | | #?##+##????????????? !!] ??????????? | | * ### ##########???? !! ??????????? | | / s #??? ??????????? | | ### #### ????????????? | | #########?# k s ????????????? | | ??????????# u s #???????????????????? | | ??????????# ######### @ #???????????????????? | | ???????? #???????#t####+##???????????????????? | | ????? ####???????# #?????????????????????????? | | ???? ???????????#H#?????????????????????????? | | ??? ????????????# #?????????????????????????? | | ????###+????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 14 Recoil Reduction 5 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMultinovaRay Manual? 0 Play Time 00:55:30 Cumulative 98.2 hours Start 2025.05.16 @ 17:36:33 End 2025.05.16 @ 18:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 491888ab-874c-4145-a4ef-597a0e869ba6