Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 05:44:27 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (9637) 9637 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5219) 5219 TOTAL SCORE: 23871 Bonus ------- High Alert Combat Kills 1461 Follower Combat Kills 603 Aligned with FarCom 300 Win 3000 Friendly Fire -145 Cogmind --------- Core Integrity 1010/1600 Matter 275/300 Energy 438/440 System Corruption 15% Temperature Cool (0) Movement Rolling (150) Ox5 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Compact Wheel Compact Wheel > --- UTILITY (13) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Hacking Suite Improved Hacking Suite Improved System Backup Module > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Nova Cannon > --- INVENTORY (28) --- Light Quantum Reactor High-density Centrium Heavy Treads Medium Storage Unit Experimental Energy Well (1000) Superbattery (2000) Matter Compressor (250) Long-range Sensor Array Improved Weapon Cycler Heavy Tesla Rifle Gamma Rifle Gamma Rifle HERF Cannon Enhanced Nova Cannon Firepult Tesla Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Matter Filter Hacking Suite Improved Hacking Suite Improved Dynamic Insulation System Improved System Backup Module > --- WEAPON ----------- Gamma Rifle Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Superbattery Matter Compressor Long-range Sensor Array Improved Weapon Cycler Quantum Rifle HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Firepult Tesla Bomb Launcher Tesla Bomb Launcher Long-range Missile Launcher Deploy-a-Sentry Deploy-a-Sentry [Rating: 169] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Advanced Treads Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . . . 1 . 1 . Utility 11 | . . . . . 3 1 1 . . 1 1 1 1 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 284 | 6 7 7 3 . 12 9 10 4 13 7 33 57 21 95 Power 35 | 1 2 1 1 . . 1 . 1 . 1 2 11 2 12 Engine 6 | 1 2 1 1 . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 29 | . . . . . . . . 1 . 1 2 11 2 12 Propulsion 45 | 2 1 2 . . 2 2 1 . 3 . 5 7 7 13 Treads 22 | 1 1 1 . . . 1 . . 1 . 2 5 5 5 Leg . | . . . . . . . . . . . . . . . Wheel 22 | 1 . 1 . . 2 1 1 . 2 . 3 2 2 7 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 100 | 1 3 1 2 . 5 2 3 . 5 3 18 18 11 28 Device 69 | . 1 . . . 2 1 2 . 3 2 17 15 8 18 Storage 12 | 1 1 1 2 . . . . . 1 . . . 1 5 Processor 9 | . 1 . . . 3 1 . . 1 1 . . . 2 Hackware 2 | . . . . . . . 1 . . . . . 1 . Protection 8 | . . . . . . . . . . . 1 3 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 104 | 2 1 3 . . 5 4 6 3 5 3 8 21 1 42 Energy Gun 45 | . . . . . 1 2 1 2 . . 3 14 1 21 Energy Cannon 15 | . . . . . . . . . . . 1 2 . 12 Ballistic Gun 24 | 2 1 2 . . 2 2 3 1 1 1 2 4 . 3 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . . Launcher 11 | . . 1 . . 1 . . . 2 1 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 2 . 2 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 . . 1 2 . 2 1 2 Parts Lost 53 | . . . . . . . . 2 1 . 3 13 . 34 Power 6 | . . . . . . . . . . . . 1 . 5 Propulsion 17 | . . . . . . . . 1 1 . 1 3 . 11 Utility 10 | . . . . . . . . . . . 2 1 . 7 Weapon 20 | . . . . . . . . 1 . . . 8 . 11 Highest Loss Streak 10 | . . . . . . . . 2 1 . 1 7 . 10 Average Slot Usage (%) 93 | . 96 99 100 100 99 93 92 91 91 93 92 94 94 91 Engine 2 | . 13 13 14 14 9 7 6 2 . . . . . . Reactor 6 | . . . . . . . . 3 6 11 9 8 8 7 Treads 8 | . 14 14 14 14 9 7 6 6 6 5 9 8 8 6 Wheel 11 | . 14 14 14 14 18 8 12 12 11 11 9 8 13 11 Device 14 | . 3 . . . 9 15 13 13 10 11 12 17 17 19 Storage 14 | . 14 24 28 28 18 15 13 13 15 17 15 14 13 12 Processor 9 | . 8 3 . . 17 15 13 13 13 11 10 9 8 9 Hackware 4 | . . . . . . . 6 6 6 5 5 4 4 8 Protection 1 | . . . . . . . . . . . 2 1 2 1 Energy Gun 5 | . . . . . 9 7 6 5 6 5 3 4 8 5 Energy Cannon 1 | . . . . . . . . . . . 1 1 . 4 Ballistic Gun 6 | . 27 16 14 14 6 7 6 6 6 5 6 9 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 4 1 Launcher 1 | . . 11 14 14 . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 7 5 6 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 195 | 11 21 40 72 72 75 81 83 92 126 143 158 173 175 195 Greatest Support 150 | 16 20 16 10 10 26 28 38 38 40 38 44 44 48 150 Greatest Overweight (x) 9 | . 1 3 7 7 3 3 2 3 3 3 9 8 3 6 Average Overweight (x) 2 | . . 2 5 7 2 2 2 2 2 3 3 3 3 3 Largest Inventory Capacity 28 | 6 10 16 20 20 20 20 20 20 28 28 28 28 28 28 Average Capacity 25 | 5 7 14 19 20 20 20 20 20 22 28 28 28 28 27 Most Carried 28 | 4 10 15 20 20 20 20 20 20 28 28 28 28 28 28 Average Carried 24 | 2 6 12 17 19 19 19 19 19 22 27 27 26 27 25 Final Capacity 28 | 6 10 16 20 20 20 20 20 20 28 28 28 28 28 28 Final Carried 28 | 4 10 15 20 20 20 20 20 20 28 28 26 28 28 19 Class Distribution -------------------- 72% | Hauler-Mutant 10% | Hauler-Skirmisher 5% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 4976 | 251 66 154 . 31 103 169 92 56 422 28 508 1354 391 1351 Remotely 35 | . 35 . . . . . . . . . . . . . Salvage Created 11388 | . 96 150 . 9 102 223 174 83 484 28 810 2139 777 6313 Parts 518 | . 12 7 . 1 2 5 14 1 15 . 50 133 37 241 Haulers Intercepted 3 | . . . . . 1 1 . . . . . . 1 . Recyclers Shooed 11 | . 1 1 . . . 1 . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 129 | . 3 4 . 3 1 2 2 . 3 . 13 29 5 64 Melee 7 | . . . . . 1 1 . . . . 5 . . . Guns 51 | . 3 . . . . 1 2 . 1 . 6 21 1 16 Cannons 25 | . . . . . . . . . . . 2 5 3 15 AOE 19 | . . 4 . 3 . . . . 2 . . . . 10 Classes Destroyed 14 | . 3 2 . . 2 1 1 . 1 . 1 . . 3 Worker 19 | . 1 1 . . . . 1 . 3 1 . 4 . 8 Builder 7 | . . . . . . . . . 2 . . . . 5 Tunneler 3 | . . . . . . . 1 . 1 . . 1 . . Hauler 3 | . . . . . 1 1 . . . . . . 1 . Recycler 12 | . . 1 . . . 1 . . 3 . . 1 1 5 Operator 1 | . . . . . . . . . . . . . . 1 Watcher 9 | . 2 . . . . . . . . . 2 . 3 2 Swarmer 16 | . 3 3 . 3 . . . . 2 . . 4 . 1 Grunt 29 | . . 1 . . . . . . 1 . . 6 . 21 Brawler 2 | . . . . . . . . . . . . . . 2 Sentry 12 | . . . . . . 1 2 . . . 3 2 1 3 Hunter 13 | . . . . . 1 1 . . . . . 2 . 9 Programmer 55 | . . . . . . . . . . . 10 15 4 26 Behemoth 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 4 3 . 3 1 1 2 . 5 1 2 8 3 10 Combat Bots Only 9 | . 3 3 . 3 1 1 1 . 3 . 2 8 2 9 Max Kills in Single Turn 3 | . 1 2 . 1 1 1 1 . 3 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . 1 . . . . 2 Melee 1 | . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 14314 | . 58 58 . 31 . 210 50 43 388 18 1377 3930 535 7616 Core 1193 | . 34 10 . . . 18 11 . . . 182 325 23 590 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 552 | . . . . . . . . . . . . 167 27 358 Core Remaining (%) 89 | 100 . . . 82 100 97 . . 98 100 84 75 98 63 Volleys Fired 433 | . 12 17 . 4 3 4 12 . 12 . 38 100 23 208 Largest 4 | . 2 2 . 1 2 2 3 . 2 . 3 4 4 4 Hottest 385 | . 40 53 . 33 85 78 147 . 105 . 188 272 246 385 Shots Fired 917 | . 23 18 . 4 6 8 20 . 20 . 78 276 65 399 Gun 608 | . 23 15 . . 6 8 20 . 17 . 60 215 48 196 Cannon 271 | . . . . . . . . . . . 18 61 17 175 Launcher 38 | . . 3 . 4 . . . . 3 . . . . 28 Special . | . . . . . . . . . . . . . . . Kinetic 356 | . 23 15 . . 3 4 8 . 9 . 36 155 29 74 Thermal 311 | . . . . . 3 . 1 . 8 . 42 65 . 192 Explosive 10 | . . 3 . 4 . . . . 3 . . . . . Electromagnetic 240 | . . . . . . 4 11 . . . . 56 36 133 Robot Hit Streak 76 | . 6 10 . 1 6 6 19 . 8 . 20 76 43 41 Robot Miss Streak 3 | . 2 2 . 1 . 1 2 . 1 . 3 3 1 2 Penetration Max 2 | . . . . . . . . . . . . 2 1 1 Secondary Targets 5 | . . . . . . . . . . . 1 2 . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . 1 Shots Hit Robots 692 | . 13 13 . 2 6 18 18 1 28 2 74 205 55 257 Core Hits 343 | . 9 11 . 4 3 7 11 1 21 . 28 73 23 152 Critical Hits 55 | . . . . . . . . . . . 7 29 4 15 Critical Kills 19 | . . . . . . . . . . . 2 10 1 6 Critical Parts Destroyed 33 | . . . . . . . . . . . 5 17 2 9 Melee Attacks 118 | . . . . . 6 20 6 2 29 9 46 . . . Impact . | . . . . . . . . . . . . . . . Slashing 118 | . . . . . 6 20 6 2 29 9 46 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 2 1 . 12 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25724 | . 115 328 . 456 97 621 432 108 2282 150 2568 4883 1496 12188 Guns 11269 | . 115 98 . . 64 84 288 . 289 . 1298 3645 995 4393 Cannons 5314 | . . . . . . . . . . . 274 1238 501 3301 Explosions 5925 | . . 230 . 456 . 22 . . 723 . . . . 4494 Melee 3216 | . . . . . 33 515 144 108 1270 150 996 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6098 | . 115 98 . . 16 31 64 . 160 . 643 2282 925 1764 Thermal 7864 | . . . . . 48 . . . 584 . 929 1552 . 4751 Explosive 954 | . . 230 . 456 . . . . 268 . . . . . Electromagnetic 7592 | . . . . . . 75 224 . . . . 1049 571 5673 Impact . | . . . . . . . . . . . . . . . Slashing 3216 | . . . . . 33 515 144 108 1270 150 996 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 1 . 4 9 3 17 Average Corruption 5 | . . . . . . . . . 1 . 2 4 1 9 Corruption Purged 37 | . . . . . . . . . 1 . 6 11 4 15 Effects 183 | . . . . . . . . . 2 . 15 70 3 93 Message Errors 43 | . . . . . . . . . 1 . 6 13 2 21 Matter Fused 28 | . . . . . . . . . . . 1 12 . 15 Heat Flow Errors 17 | . . . . . . . . . . . 1 6 . 10 Energy Discharges 21 | . . . . . . . . . 1 . . 9 1 10 Data Loss (minor) 13 | . . . . . . . . . . . 2 5 . 6 Data Loss (major) 6 | . . . . . . . . . . . . 2 . 4 Misfires 6 | . . . . . . . . . . . . 4 . 2 Misdirections 7 | . . . . . . . . . . . . . . 7 Targeting Errors 34 | . . . . . . . . . . . 5 14 . 15 Weapon Failures 8 | . . . . . . . . . . . . 5 . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1389 | . . . . 61 . 76 80 . 684 105 122 32 5 224 Projectiles 220 | . . . . . . . . . . . 39 32 5 144 Explosions 359 | . . . . 61 . . . . 218 . . . . 80 Melee 810 | . . . . . . 76 80 . 466 105 83 . . . Knockbacks 12 | . . . . . . . . . . . . 4 4 4 Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 4 4 3 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 385 | . . . . . . . . . 196 . . . . 189 Shots 10 | . . . . . . . . . 3 . . . . 7 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | . . 21 . . 8 . 65 . 122 . 210 254 237 390 Average Temperature 102 | . . 12 . . 4 . 24 . 43 . 94 113 118 103 Received Heat Transfer 783 | . . 9 . . . 66 12 . 27 9 27 201 18 414 Effects 2 | . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Siege Activations 29 | . . . . . . . . . . . . 7 3 19 Total Turns 649 | . . . . . . . . . . . . 227 49 373 Longest Duration 79 | . . . . . . . . . . . . 79 20 57 Robots Corrupted 25 | . . . . . . . . . . . . 3 2 20 Combat Hostiles 22 | . . . . . . . . . . . . 3 1 18 Parts Fried 59 | . . . . . . . 1 . . . . 9 5 44 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . 5 Parts Melted 48 | . . . . . . 1 . . 1 . 1 3 . 42 Heat Transferred 10344 | . . . . . 111 . . . 622 . 1001 1388 . 7222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1334 | . 128 176 . 101 103 131 129 10 433 445 282 384 219 1334 Average Influence 217 | . 86 95 . 84 46 52 64 8 109 185 101 220 111 499 Maximum Alert Level 4 | . . . . . . . . . 2 2 1 1 1 4 Low Security (%) 63 | 100 100 100 . 100 100 100 100 100 79 35 87 33 92 32 Level 1 21 | . . . . . . . . . 4 52 12 66 7 14 Level 2 8 | . . . . . . . . . 16 11 . . . 23 Level 3 3 | . . . . . . . . . . . . . . 14 Level 4 3 | . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . . . 2 . 1 . 2 . 7 11 5 21 Investigation 5 | . . . . . 1 . . . . . 1 1 . 2 Extermination 25 | . . . . . . . 1 . 1 . 6 6 2 9 Reinforcement 5 | . . . . . 1 . . . 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 13 | . . . . . . . . . . . . 4 3 6 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 2 . 1 . . . . 3 . 4 Communications Jammed 31 | . . . . . . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . . . . . . 31 Times Spotted 193 | . 5 2 . 7 2 2 5 1 7 2 17 48 8 87 Peak Tracking Total 9 | . 3 1 . 3 2 1 2 1 4 1 2 8 2 9 Tactical Retreats 14 | . . . . . 1 1 . . . 1 . 7 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 11 | . 2 2 . . . . 1 . 3 . . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 18 | . . . . . . 5 . . 5 . 1 1 . 6 Max in Single Turn 5 | . . . . . . 3 . . 5 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 56 | . 2 1 1 . 4 1 2 . 14 4 9 9 2 7 Terminals 37 | . 2 . . . 4 1 2 . 7 2 6 5 2 6 Fabricators 4 | . . . . . . . . . 2 1 . 1 . . Repair Stations 9 | . . . . . . . . . 3 . 3 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . Total Hacks 124 | . 5 1 1 . 11 2 5 . 32 10 21 17 5 14 Successful 57 | . 2 1 1 . 6 . 2 . 16 6 11 6 1 5 Failed 67 | . 3 . . . 5 2 3 . 16 4 10 11 4 9 Catastrophic 14 | . . . . . 1 1 1 . 4 . 2 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 5 . 1 . 9 2 5 . 13 3 4 4 2 4 Terminals 88 | . 5 . . . 11 2 5 . 19 6 14 9 5 12 Fabricators 9 | . . . . . . . . . 5 2 . 2 . . Repair Stations 18 | . . . . . . . . . 5 . 7 4 . 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . . . . . 3 2 . . . . Terminal Hacks 22 | . . 1 1 . 3 . 1 . 8 1 4 . 1 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 1 . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . . . . . 1 . . 1 Recall Extermination 3 | . . . . . . . 1 . 1 . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 2 . 2 . . Load Schematic 3 | . . . . . . . . . 1 1 . 1 . . Build 4 | . . . . . . . . . 2 1 . 1 . . Repair Station Hacks 11 | . . . . . . . . . 2 . 6 2 . 1 Scan Component 7 | . . . . . . . . . 2 . 3 1 . 1 Repair 4 | . . . . . . . . . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . Unauthorized Hacks 44 | . 7 . . . 7 2 2 . 6 4 3 5 2 6 Terminals 14 | . 2 . . . 3 . 1 . 2 2 1 1 . 2 Track 1 | . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . 1 . . Botnet 11 | . 2 . . . 2 . 1 . 2 1 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . . . 3 1 2 . 13 4 7 8 2 7 Full Trace Events 4 | . . . . . . . . . . . 1 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . 2 1 . 1 . . Matter 738 | . . . . . . . . . 402 168 . 168 . . Time 249 | . . . . . . . . . 81 84 . 84 . . Total Part Build Rating 19 | . . . . . . . . . 11 4 . 4 . . Parts Repaired 4 | . . . . . . . . . . . 3 1 . . Time 202 | . . . . . . . . . . . 140 62 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 6 Programmers 6 | . . . . . . . . . . . . . . 6 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 8 | . . 1 . 5 . . . . . 1 . 1 . . Largest Group 4 | . . 1 1 4 4 1 . . . 1 . 1 . . Highest-Rated Group 72 | . . 31 31 72 72 31 . . . 10 . 44 . . Highest-Rated Ally 44 | . . 31 31 31 31 31 . . . 10 . 44 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . 7 18 10 . . . . . 5 . 32 Total Damage 2719 | . . . . 91 320 145 . . . . . 363 . 1800 Kills 15 | . . . . 2 2 . . . . . . 2 . 9 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 1 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 15379 | 58 329 465 392 239 531 650 507 272 1558 845 2018 2819 1091 3605 Spaces Moved 8167 | 38 258 357 275 152 333 449 373 228 1016 474 867 1172 591 1584 Core 1 | 1 . . . . . . . . . . . . . . Treads 93 | . 3 . . . . . . . . . 72 . . 18 Legs . | . . . . . . . . . . . . . . . Wheels 8073 | 37 255 357 275 152 333 449 373 228 1016 474 795 1172 591 1566 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 150 110 110 110 100 110 120 120 125 123 107 Average Speed 122 | 98 103 112 138 150 110 119 110 111 117 120 135 128 123 123 Slowest Speed 260 | 100 160 120 150 150 110 120 120 130 130 120 260 170 123 185 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 31 81 65 32 35 13 12 95 29 10 24 26 14 32 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 104 | . . . . . 5 8 4 . 14 7 15 8 5 38 Terrain Destroyed 315 | . . 32 . 27 5 8 4 . 66 7 18 35 5 108 Melee 44 | . . . . . 5 8 4 . 14 7 6 . . . Projectile 136 | . . . . . . . . . . . 12 35 5 84 AOE 135 | . . 32 . 27 . . . . 52 . . . . 24 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 12695 | 55 299 406 287 159 487 535 447 244 1330 743 1603 2300 916 2884 Wait 3434 | 8 14 15 . 2 115 39 28 1 238 239 593 934 251 957 Move 8147 | 37 257 356 274 151 332 448 373 227 1015 473 866 1171 590 1577 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 115 | 4 6 7 6 1 9 6 9 5 9 6 12 16 10 9 Fast Attach 87 | 6 5 3 . . 4 3 2 2 4 4 6 13 4 31 Attach 60 | . . 1 . . 3 2 1 1 . 2 5 10 3 32 Detach 16 | . . . . . . . . . . . . . 1 15 Swap 137 | . 2 3 3 . 5 4 7 1 9 1 22 34 14 32 Drop 137 | . 3 4 4 1 10 9 9 5 6 9 15 22 20 20 Fire 433 | . 12 17 . 4 3 4 12 . 12 . 38 100 23 208 Melee 118 | . . . . . 6 20 6 2 29 9 46 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered Mines 419 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 450 | -10/Mines | Learned location of Zion (-6) 491 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 580 | -10/Mines | Received a Mining Laser from a helpful Derelict 763 | -10/Mines | Discovered new exit (range 11) 847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 847 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Entered Exiles 853 | -10/Exiles | Accompanied by 1 ally 880 | -10/Exiles | Met 8R-AWN 899 | -10/Exiles | Met EX-HEX 988 | -10/Exiles | Met EX-BIN 1009 | -10/Exiles | Aligned with FarCom system 1010 | -10/Exiles | Given EX-Vault access code 1045 | -10/Exiles | Opened EX-Vault 1054 | -10/Exiles | Found Superbattery 1059 | -10/Exiles | Found Firepult 1066 | -10/Exiles | Found Deploy-a-Sentry 1068 | -10/Exiles | Found Deploy-a-Sentry 1071 | -10/Exiles | Found Deploy-a-Sentry 1104 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1150 | -10/Exiles | Met EX-DEC 1227 | -10/Exiles | Build established: Hauler-Mutant 1232 | -10/Exiles | Discovered new exit (range 10) 1245 | -10/Exiles | Stole three prototypes: Superbattery, Firepult, Deploy-a-Sentry 1245 | -10/Exiles | Entered Mines 1247 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1299 | -9/Mines | Met a Derelict bent on vengeance 1379 | -9/Mines | Learned 2 Materials zone layouts 1465 | -9/Mines | Discovered new exit (range 9) 1475 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1484 | -9/Mines | Entered Materials 1484 | -8/Materials | Accompanied by 4 allies 1484 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1489 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2000 | -8/Materials | Discovered new exit (range 4) 2002 | -8/Materials | Identified exit to Factory 2015 | -8/Materials | Entered Factory 2015 | -7/Factory | Accompanied by 1 ally 2015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2017 | -7/Factory | FarCom data flow suspended 2395 | -7/Factory | Discovered new exit (range 16) 2524 | -7/Factory | Identified exit to Factory 2665 | -7/Factory | Entered another Factory area 2665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -6/Factory | Discovered new exit (range 16) 3040 | -6/Factory | Identified exit to Lower Caves 3172 | -6/Factory | Sucked down chute 3172 | -6/Factory | Entered Waste 3172 | -6/Waste | The area was eerily silent 3395 | -6/Waste | Discovered new exit (range 15) 3410 | -6/Waste | A Compactor rumbled back to life 3410 | -6/Waste | Spotted C-40 Crusher 3416 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3443 | -6/Waste | Identified exit to Factory 3444 | -6/Waste | Entered Factory 3852 | -6/Factory | Found Prototype Launcher 3852 | -6/Factory | Identified Scatter Rocket Array 3947 | -6/Factory | Discovered exit to Lower Caves (range 16) 4295 | -6/Factory | Discovered new exit (range 15) 4426 | -6/Factory | Discovered exit to Lower Caves (range 15) 4589 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 4749 | -6/Factory | Local fabrication network quarantined 4762 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 4961 | -6/Factory | Identified exit to Factory 5002 | -6/Factory | Entered another Factory area 5002 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5338 | -5/Factory | Found Prototype Launcher 5338 | -5/Factory | Identified Tesla Bomb Launcher 5347 | -5/Factory | Found Tesla Bomb Launcher 5349 | -5/Factory | Found Tesla Bomb Launcher 5398 | -5/Factory | Discovered new exit (range 14) 5417 | -5/Factory | Identified exit to Factory 5701 | -5/Factory | Found Prototype Processor 5701 | -5/Factory | Identified Exp. Signal Interpreter 5704 | -5/Factory | Local fabrication network quarantined 5764 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 5847 | -5/Factory | Entered another Factory area 5847 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5970 | -4/Factory | Repaired Imp. Coolant Injector 6031 | -4/Factory | Discovered new exit (range 16) 6125 | -4/Factory | Identified exit to Upper Caves 6528 | -4/Factory | Repaired Arm. Huge Wheel 6625 | -4/Factory | Repaired Antimatter Reactor 7710 | -4/Factory | Identified exit to Research 7865 | -4/Factory | Entered Research 7865 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8655 | -3/Research | DAS Turret deployed 8681 | -3/Research | Garrison activated, responded to threat 8769 | -3/Research | Lost 7 parts (1p2n1u3w) 8798 | -3/Research | Destroyed 8 combat bots 9073 | -3/Research | Garrison activated, responded to threat 9362 | -3/Research | Build established: Scavenger-Skirmisher 9780 | -3/Research | Repaired Centrium Wheel 9953 | -3/Research | Build established: Hauler-Mutant 10458 | -3/Research | Fabricated Lrn. Sensor Array (x1) 10591 | -3/Research | Discovered new exit (range 3) 10594 | -3/Research | Identified exit to Research 10684 | -3/Research | Entered another Research area 10684 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10776 | -2/Research | Identified exit to Access 11005 | -2/Research | Garrison activated, responded to threat 11775 | -2/Research | Entered Access 11775 | -1/Access | Evolved 2 slots: Utility x2 11873 | -1/Access | Build established: Hauler-Skirmisher 12184 | -1/Access | Build established: Hauler-Mutant 12960 | -1/Access | Garrison activated, responded to threat 13002 | -1/Access | Destroyed 7 combat bots 13588 | -1/Access | Garrison activated, responded to threat 13632 | -1/Access | Lost 3 parts (1n1u1w) 13961 | -1/Access | Found Prototype Processor 13961 | -1/Access | Identified Exp. Melee Analysis Suite 14255 | -1/Access | System corruption reached 10% 14294 | -1/Access | Destroyed 9 combat bots 14302 | -1/Access | Lost 3 parts (1p2w) 14638 | -1/Access | DAS Turret deployed 14673 | -1/Access | Lost 10 parts (3p3n1u3w) 14775 | -1/Access | First assault squad dispatched 15102 | -1/Access | Build established: Scavenger-Mutant 15239 | -1/Access | Spotted B-99 Colossus 15263 | -1/Access | Destroyed B-99 Colossus 15278 | -1/Access | Spotted B-99 Colossus 15281 | -1/Access | DAS Turret deployed 15291 | -1/Access | Destroyed B-99 Colossus 15314 | -1/Access | Lost 5 parts (1p3n1u) 15375 | -1/Access | Discovered new exit (range 5) 15378 | -1/Access | Identified exit to Surface 15380 | *** | Escaped! Last Messages --------------- 15318_ Acquired Com. Wheel. 15323_ System corrupted: Heat flow error (+162). 15323_ Acquired 17 matter. 15329_ Destroyed Gamma Rifle. 15329_ P-80 Master knocked back. 15331_ P-80 Master suffers critical hit. 15331_ Destroyed Sml. Battery. 15331_ P-80 Master knocked back. 15333_ P-80 Master destroyed. 15338_ System corrupted: Matter fused (-5). 15340_ Acquired 18 matter. 15343_ Acquired Adv. Cooling System. 15344_ Acquired 10 matter. 15352_ Sealed Heavy Doors breached. 15353_ System corrupted: Matter fused (-7). 15361_ System corrupted: Enh. Nova Cannon targeting data glitched. 15373_ Main Access Shell breached. 15375_ EXIT=FOUND 15378_ EXIT=IDENTIFIED: SURFACE 15379_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????? ] ?????# !!#!! " #?????? | | ???????# ???????# # """ #?????? | | ???????# ??????### # """ #?????? | | ???????# + !# " ##????? | | ???????# = #######"# =#############"##???? | | ???????#?? ???????????###= =!#???????????## ##??? | | ?????????###+##??????????# #????????????## ##?? | | ?????????# "% ############ #?????????????## ### | | ?????????# #??????????????## # | | ?????????# |% % !%= #???????????????##" | | ?????????# ###+#############????????????????## | | ?????????## ## |=% T""" #?????????????????## | | ??????????# ##% """ #?????????????????# | | ??????????# ##= = #?????????????????##% | | ??????????# ## #??????????????????# | | ??????????# ## * #??????????????????# | | ??????????# ## #??????????????????# | | ??????????# #################??????????????????## | | ??????????#%=#???????????????????????????????????? | | ??????????#*%#######"##########??#########???????? | | ???????####%%=[ """ "??" ! #???????? | | ???????# #%[%%[ "" """"!% ##??????? | | ????????#*#**%%= %"??""""" ######## | | ????????###[%| [ "??" " """" ! * % | | ??????????# %!== "??" "" " "??" | ! | | ??????????# %=! "??" @" " "??" ! | | ?????????## % "??" " "??" | | ?????????## [% "??"""""" "??" % ##### | | ?????????##%%%=% "??????? "??" ##### | | ??????????#%%[= "??????? "??" # #??# | | ??????????#*%#######"???????###??###########??# | | ?????????##%=###?# "#?????????????????????????# | | ?????????##%%######"###???????????????????????# | | ??????????# # #???????????????????????# | | ??????????#^^# #???????????????????????# | | ??????????# + | #???????????????????????# | | ??????????#^ # " #???????????????????????#### | | ??????????# # """ #??????????????????????????? | | ??????????# # """ #??????????????????????????# | | ??????????# # " #??????????????????????????# | | ??????????# # #??????????????????????????# | | ??????????# # #??????????????????????????# | | ??????????? ##########??????????????????????????# | | ??????????? ????????????????????????????????????# | | ??????????? ????????????????????????????????????# | | ??????????? ????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 57 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 750 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory Adv. Cryofiber Web | x1 | -6/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFocalWheel Manual? 0 Play Time 01:46:02 Cumulative 653.3 hours Start 2020.01.17 @ 23:24:42 End 2020.01.18 @ 05:44:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 585 Rogue 545 Adventurer 40 Explorer 0 Win Type 0 Total 50 Types 36/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7905faf4-fe30-4cad-8209-407cf86404b5