Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 21:52:39 Player: BottomOfTheSwamp Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (2060) 2060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 5655 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Mini Assault Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Compact Battery Improved Targeting Computer Target Analyzer Target Analyzer Improved Power Shielding > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- EM Shotgun Mini Assault Cannon EMP Blaster Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . . 3 1 . Weapon . | . . . . . . Parts Attached 65 | 6 8 4 20 19 8 Power 13 | 1 1 2 4 3 2 Engine 8 | 1 . 2 3 2 . Core 5 | . 1 . 1 1 2 Reactor . | . . . . . . Propulsion 16 | 2 2 . 7 3 2 Treads . | . . . . . . Leg 13 | 2 2 . 4 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 17 | 1 3 1 5 6 1 Device 6 | . 3 . 2 1 . Storage 2 | 1 . . . 1 . Processor 5 | . . 1 1 2 1 Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 19 | 2 2 1 4 7 3 Energy Gun 5 | . 1 . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 1 4 2 . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 44 | . 1 2 17 6 18 Power 9 | . . 1 3 2 3 Propulsion 9 | . . . 3 2 4 Utility 14 | . . . 7 2 5 Weapon 12 | . 1 1 4 . 6 Highest Loss Streak 9 | . 1 2 4 3 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 6 4 4 4 Power . | . . . . . . Propulsion . | . . 1 . . . Utility . | . . 2 . . . Weapon 2 | . . 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 4 | . 1 1 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 1 . . . Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 81 | . 97 99 69 71 75 Engine 6 | . 8 8 6 3 6 Core 3 | . 5 5 1 . 4 Leg 20 | . 28 28 13 19 13 Device 6 | . 11 5 6 5 4 Storage 9 | . 14 14 8 5 7 Processor 7 | . . 8 7 6 17 Protection 5 | . . . 5 11 4 Energy Gun 1 | . . . . 1 3 Ballistic Gun 16 | . 27 27 15 10 4 Ballistic Cannon 1 | . . . . 3 5 Peak Build Rating 41 | 6 13 12 20 39 41 Average Rating 20 | 3 8 11 16 29 32 On Entrance 12 | . 6 12 11 13 35 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 32 | 14 16 15 27 32 32 Greatest Support 48 | 20 20 20 43 48 38 Greatest Overweight (x) 10 | . . . 8 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 5 8 8 8 5 5 Average Carried 4 | 1 2 6 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | . 7 6 3 4 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 2163 | 208 272 191 532 595 365 Remotely 263 | . . . 263 . . Salvage Created 1858 | . 296 88 783 491 200 Parts 103 | . 19 5 45 27 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 50 | . 8 2 24 10 6 Guns 43 | . 8 2 24 6 3 Cannons 7 | . . . . 4 3 Classes Destroyed 11 | . 3 1 3 4 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Recycler 1 | . . . 1 . . Watcher 3 | . 1 . . 2 . Swarmer 14 | . 2 . 12 . . Grunt 23 | . 6 . 8 4 5 Brawler 5 | . . . 2 3 . Duelist 3 | . . . 2 1 . Sentry 1 | . . . . 1 . Programmer 3 | . . . . 2 1 Subdweller 2 | . . 2 . . . Best Kill Streak 8 | . 5 1 8 3 2 Combat Bots Only 8 | . 5 1 8 2 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 560 | . 59 28 215 84 174 Missed 174 | . 19 7 64 31 53 Hits 386 | . 40 21 151 53 121 Melee 38 | . . . 16 11 11 Projectile 348 | . 40 21 135 42 110 Critical Strikes 18 | . 1 . 7 5 5 Part Disruptions 1 | . . . . . 1 Damage Taken 5581 | . 454 436 1939 887 1865 Core 1176 | . 77 77 321 128 573 Absorbed by Shields 10 | . . . . . 10 Redirected to Shielding 102 | . . . . . 102 Ignored by Resistances 60 | . . . 60 . . Core Remaining (%) 59 | 100 . 38 41 . . Volleys Fired 217 | . 53 18 64 45 37 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 45 40 75 80 134 Shots Fired 398 | . 98 28 120 88 64 Gun 339 | . 98 28 120 59 34 Cannon 55 | . . . . 25 30 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 356 | . 94 28 109 80 45 Thermal 17 | . . . . . 17 Explosive . | . . . . . . Electromagnetic 25 | . 4 . 11 8 2 Robot Hit Streak 13 | . 8 9 13 8 8 Robot Miss Streak 14 | . 4 4 14 9 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 285 | . 63 20 88 66 48 Core Hits 140 | . 19 6 50 42 23 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 2 4 Destroy 1 | . . . . 1 . Blast 5 | . . . . 1 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4846 | . 784 183 1363 1492 1024 Guns 3675 | . 784 182 1363 882 464 Cannons 998 | . . . . 438 560 Explosions 165 | . . . . 165 . Melee . | . . . . . . Ramming 8 | . . 1 . 7 . Kinetic 4143 | . 692 182 1227 1254 788 Thermal 204 | . . . . . 204 Explosive . | . . . . . . Electromagnetic 491 | . 92 . 136 231 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . 8 8 15 Average Corruption 5 | . . . 5 4 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . 13 18 20 Message Errors 11 | . . . 4 2 5 Matter Fused 10 | . . . 2 3 5 Heat Flow Errors 11 | . . . 1 6 4 Energy Discharges 7 | . . . 2 4 1 Data Loss (minor) 7 | . . . 4 1 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 56 | . . . . 20 36 Projectiles 36 | . . . . . 36 Explosions 20 | . . . . 20 . Melee . | . . . . . . Knockbacks 14 | . . . . 6 8 Impact . | . . . . . . Kinetic 12 | . . . . 4 8 Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . 1 . Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 276 | . 10 . 110 276 211 Average Temperature 76 | . 10 . 27 104 57 Received Heat Transfer 1707 | . 264 . 459 243 741 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 444 | . . . . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 86 | 100 100 . 64 100 59 Level 1 13 | . . . 35 . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 307 | . 91 . 250 115 307 Initial 109 | . . . . 109 72 Average 83 | . 20 . 145 44 184 Influence Increases 1555 | . 179 . 654 372 350 Destroy 0b10 Robot/C 1000 | . 160 . 480 240 120 Destroy 0b10 Robot/NC 35 | . 5 . 5 25 . Destroy Leader 178 | . 12 . 90 66 10 Allied During Kill 11 | . . . . 11 . Successful Hack 28 | . . . 4 24 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 13 | . 2 . . 6 5 Lose Combat Pursuer 240 | . . . 75 . 165 Influence Decreases 1313 | . 179 . 414 508 212 Entered New Map 163 | . . . . 131 32 Time Decay 720 | . 169 . 250 301 . Lost Part 410 | . 10 . 164 56 180 Lost Ally 20 | . . . . 20 . Squads Dispatched 14 | . 1 . 7 6 . Investigation 2 | . 1 . 1 . . Extermination 2 | . . . . 2 . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 8 | . . . 5 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 16 2 34 22 25 Peak Tracking Total 9 | . 5 2 6 4 9 Tactical Retreats 12 | . . . 4 . 8 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 11 | . 2 . 2 6 1 Terminals 9 | . 2 . 2 4 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 6 . 5 9 2 Successful 5 | . . . 1 4 . Failed 17 | . 6 . 4 5 2 Catastrophic 8 | . 3 . 2 2 1 Database Lockouts . | . . . . . . Manual 12 | . 6 . 4 2 . Terminals 17 | . 6 . 5 4 2 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . . 1 2 . Open DSF 2 | . . . . 2 . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 2 4 1 Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 99 | . . . . 99 . Total Robot Build Rating 6 | . . . . 6 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 30 | . . . . 30 . Highest-Rated Ally 10 | . . . . 10 . Total Orders 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 19 | . . . . 19 . Total Damage 361 | . . . . 361 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Active Infowar (turns) 92 | . 92 . . . . Terrain 92 | . 92 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 3883 | 55 708 617 598 1303 602 Spaces Moved 2051 | 46 382 465 224 694 240 Core 83 | 20 . . 17 . 46 Treads . | . . . . . . Legs 1935 | 26 382 465 174 694 194 Wheels . | . . . . . . Hover . | . . . . . . Flight 33 | . . . 33 . . Fastest Speed 50 | 50 120 120 117 120 50 Average Speed 132 | 89 120 120 154 128 171 Slowest Speed 550 | 120 120 120 450 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 44 29 14 15 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 5 | . . . . 5 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 2823 | 59 535 499 356 1009 365 Wait 378 | 3 69 7 21 222 56 Move 2046 | 45 381 464 223 693 240 Hop . | . . . . . . Pick Up 60 | 5 15 3 19 12 6 Fast Attach 10 | 1 . . . 4 5 Attach 46 | 5 2 2 20 9 8 Detach . | . . . . . . Swap 34 | . 9 2 4 18 1 Drop 18 | . 6 2 5 5 . Fire 217 | . 53 18 64 45 37 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 12) 764 | -10/Materials | Entered Subcaves 773 | -10/Subcaves | Learned Materials stockpile data 802 | -10/Subcaves | Build established: Scavenger-Mutant 1041 | -10/Subcaves | Core integrity fell below 50% 1357 | -10/Subcaves | Discovered new exit (range 8) 1381 | -10/Subcaves | Entered Materials 1381 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1450 | -8/Materials | Garrison activated, responded to threat 1480 | -8/Materials | Lost 3 parts (2n1w) 1555 | -8/Materials | Lost 4 parts (1p2u1w) 1593 | -8/Materials | Destroyed 8 combat bots 1709 | -8/Materials | Build established: Mutant 1825 | -8/Materials | Garrison activated, responded to threat 1950 | -8/Materials | Core integrity fell below 50% 1966 | -8/Materials | Discovered new exit (range 9) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1993 | -7/Factory | Lost 4 parts (1p2u1w) 2673 | -7/Factory | Fabricated B-36 Bruiser (x3) 2785 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | Lost 3 parts (1p1n1u) 3281 | -7/Factory | Identified exit to Garrison 3282 | -7/Factory | Entered Garrison 3332 | -7/Garrison | Triggered checkpoint 3396 | -7/Garrison | Garrison Relay disabled 3453 | -7/Garrison | Installed Relay Interface Framework 3667 | -7/Garrison | Build established: Scavenger-Mutant 3670 | -7/Garrison | Triggered checkpoint 3706 | -7/Garrison | Core integrity fell below 50% 3734 | -7/Garrison | Lost 8 parts (1p3n2u2w) 3855 | -7/Garrison | Core integrity fell below 20% 3859 | -7/Garrison | System corruption reached 10% 3884 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03863_ Particle Gun destroyed. 03863_ EM Shotgun destroyed. 03863_ Imp. Targeting Computer destroyed. 03863_ System corrupted by crushing effect (+2). 03871_ Triggered Stasis Trap. 03871_ A bubble of rippling energy engulfs the area. 03871_ Field strength at 94. 03872_ Field strength at 88. 03873_ Field strength at 82. 03874_ Field strength at 76. 03875_ Field strength at 70. 03876_ Field strength at 64. 03877_ Field strength at 58. 03878_ Field strength at 52. 03879_ Field strength at 46. 03880_ Field strength at 40. 03881_ Field strength at 34. 03882_ Field strength at 28. 03883_ Field strength at 22. 03884_ Com. Battery destroyed. 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