Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 13:27:11 Player: Oldman Pu Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2261) 2261 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 5270 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 213/240 System Corruption 5% Temperature Hot (258) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Improved Heat Sink Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Advanced Targeting Computer Advanced Targeting Computer Improved Shield Generator Particle Gun Pulse Rifle Heavy Laser Latent Energy Streamer Heavy Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Beamcaster Latent Energy Streamer > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Battery High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Improved Assault Rifle Grenade Launcher Makeshift Sword [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 104 | 6 8 8 5 5 72 Power 11 | 1 1 2 . . 7 Engine 8 | 1 1 2 . . 4 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 25 | 2 1 2 . 3 17 Treads 1 | . . . . . 1 Leg 1 | . . . . . 1 Wheel 23 | 2 1 2 . 3 15 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 3 3 . 17 Device 10 | . 1 1 1 . 7 Storage 6 | 1 2 . 1 . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 11 | . 1 2 1 . 7 Artifact . | . . . . . . Weapon 40 | 2 2 1 2 2 31 Energy Gun 18 | 1 . . . . 17 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 16 | 1 2 1 1 2 9 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Parts Lost 35 | . 1 . . 1 33 Power 3 | . . . . . 3 Propulsion 14 | . 1 . . 1 12 Utility 8 | . . . . . 8 Weapon 10 | . . . . . 10 Highest Loss Streak 9 | . 1 . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 88 100 100 99 93 Engine 10 | . 14 14 14 14 5 Core 1 | . . . . . 3 Wheel 23 | . 18 28 28 27 21 Device 5 | . 4 . . . 11 Storage 12 | . 14 14 14 14 11 Processor 3 | . . . . . 9 Protection 8 | . 8 14 14 14 3 Energy Gun 5 | . 3 . . . 12 Ballistic Gun 20 | . 24 28 28 28 10 Naked Turns . | . . . . . . Heaviest Build 69 | 13 29 34 54 54 69 Greatest Support 36 | 26 26 26 20 26 36 Greatest Overweight (x) 5 | 2 1 1 2 5 5 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 6 13 15 19 20 20 Most Carried 20 | . 12 15 17 20 20 Average Carried 14 | . 7 14 16 18 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | . 12 15 17 20 16 Class Distribution -------------------- 42% | Scavenger-Mutant 28% | Scavenger-Skirmisher 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1911 | 202 223 214 . 165 1107 Remotely . | . . . . . . Salvage Created 3624 | . 488 80 . 221 2835 Parts 164 | . 32 6 . 12 114 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 8 | . 4 . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 57 | . 9 2 . 7 39 Melee 3 | . . . . . 3 Guns 47 | . 8 2 . 7 30 AOE 1 | . . . . . 1 Classes Destroyed 14 | . 6 . . 1 7 Worker 3 | . . . . 1 2 Builder 7 | . 2 . . . 5 Tunneler 1 | . . . . . 1 Hauler 7 | . 2 . . . 5 Recycler 4 | . 1 . . 1 2 Mechanic 1 | . . . . . 1 Watcher 5 | . 1 . . . 4 Swarmer 10 | . 3 . . 7 . Grunt 37 | . 6 2 . . 29 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . . . 6 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 3 2 . 6 6 Combat Bots Only 5 | . 3 2 . 4 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 457 | . 38 6 . 40 373 Missed 118 | . 13 2 . 9 94 Damage Taken 5250 | . 302 115 . 260 4573 Core 692 | . 76 . . 63 553 Absorbed by Shields 47 | . . . . . 47 Redirected to Shielding 123 | . 12 . . . 111 Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 283 | . 59 15 . 22 187 Largest 3 | . 2 2 . 2 3 Hottest 191 | . 70 40 . 40 191 Shots Fired 677 | . 119 32 . 44 482 Gun 675 | . 119 32 . 44 480 Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 387 | . 90 32 . 44 221 Thermal 288 | . 29 . . . 259 Explosive 1 | . . . . . 1 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 19 | . 9 7 . 5 19 Robot Miss Streak 5 | . 5 5 . 3 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 1 . 2 5 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 484 | . 69 20 . 23 372 Core Hits 171 | . 31 5 . 13 122 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . 2 1 . . 15 Burn 17 | . 2 . . . 15 Destroy 1 | . . 1 . . . Melee Attacks 21 | . . . . . 21 Impact 1 | . . . . . 1 Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7569 | . 1039 162 . 215 6153 Guns 6365 | . 632 162 . 215 5356 Cannons . | . . . . . . Explosions 630 | . 407 . . . 223 Melee 557 | . . . . . 557 Ramming 17 | . . . . . 17 Kinetic 2884 | . 380 162 . 215 2127 Thermal 3888 | . 659 . . . 3229 Explosive 43 | . . . . . 43 Electromagnetic 180 | . . . . . 180 Impact 50 | . . . . . 50 Slashing 507 | . . . . . 507 Piercing . | . . . . . . Highest Corruption 5 | . 1 1 1 1 5 Average Corruption 2 | . 1 1 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 2 9 2 5 32 Message Errors 13 | . . 2 . 1 10 Matter Fused 9 | . . . . 3 6 Heat Flow Errors 7 | . 1 2 . 1 3 Energy Discharges 8 | . . 1 1 . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . 2 . . 3 Data Loss (major) 3 | . . . 1 . 2 Misfires 3 | . 1 2 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 236 | . 160 . . . 76 Projectiles . | . . . . . . Explosions 160 | . 160 . . . . Melee 76 | . . . . . 76 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 28 . . . 8 Shots 1 | . 1 . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 468 | . 185 138 . 92 468 Average Temperature 99 | . 53 27 . 11 121 Received Heat Transfer 2058 | . 120 42 . 6 1890 Effects 14 | . . . . . 14 Energy Bleed 1 | . . . . . 1 Interference 10 | . . . . . 10 Short Circuit 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 5 | . 1 . . . 4 Combat Hostiles 5 | . 1 . . . 4 Parts Melted 21 | . 2 . . . 19 Heat Transferred 9550 | . 1188 . . . 8362 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 152 | . . . . . 152 LE Corruption 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 544 | . 295 87 . 158 544 Initial 61 | . . 37 . . 61 Average 169 | . 137 34 . 34 279 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 69 | 100 80 100 . 100 42 Level 1 12 | . 20 . . . 17 Level 2 18 | . . . . . 39 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 . . 8 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 18 11 . 10 59 Peak Tracking Total 7 | . 3 3 . 4 7 Tactical Retreats 6 | . 1 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 3 . . . 1 Max in Single Turn 3 | . 3 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 7 2 3 . 5 Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 74 | . 26 2 40 . 6 Successful 60 | . 13 2 40 . 5 Failed 14 | . 13 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 26 | . 22 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 57 | . 12 2 40 . 3 Record 47 | . 6 . 40 . 1 Prototype ID Bank 2 | . 2 . . . . Open Door 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 3 | . 1 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 48 | . . . . 48 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . 13 2 Total Damage 227 | . . . . 187 40 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5506 | 41 1020 817 720 691 2217 Spaces Moved 3591 | 38 730 646 641 416 1120 Core 14 | 14 . . . . . Treads 7 | . . . . . 7 Legs . | . . . . . . Wheels 3570 | 24 730 646 641 416 1113 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 110 98 Average Speed 107 | 85 112 96 107 114 109 Slowest Speed 410 | 150 115 105 110 155 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 4 97 99 94 82 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . 33 . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | . 33 . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4665 | 43 827 821 673 595 1706 Wait 542 | . 15 127 18 151 231 Move 3584 | 37 729 645 638 415 1120 Hop 1 | . . . 1 . . Pick Up 67 | . 12 12 6 1 36 Fast Attach 20 | 6 2 . . 1 11 Attach 29 | . . . 1 . 28 Detach . | . . . . . . Swap 55 | . 6 8 4 4 33 Drop 58 | . 4 14 4 1 35 Fire 283 | . 59 15 . 22 187 Melee 21 | . . . . . 21 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met 8R-AWN 185 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Discovered new exit (range 4) 528 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Identified exit to Mines 972 | -10/Materials | Discovered new exit (range 10) 1062 | -10/Materials | Entered Mines 1063 | -10/Mines | Assembled infested the area 1064 | -10/Mines | Followed 8R-AWN into the Mines 1077 | -10/Mines | Met a Derelict bent on vengeance 1229 | -10/Mines | Discovered new exit (range 16) 1250 | -10/Mines | Met a Derelict shopkeep closing up shop 1328 | -10/Mines | Found the Drone Emporium 1342 | -10/Mines | Found Prototype Device 1343 | -10/Mines | Identified Sensor Drone Bay 1384 | -10/Mines | Build established: Scavenger-Mutant 1456 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1563 | -10/Mines | Discovered new exit (range 3) 1608 | -10/Mines | Discovered new exit (range 5) 1689 | -10/Mines | Learned Materials emergency access door positions 1775 | -10/Mines | Discovered new exit (range 10) 1879 | -10/Mines | Entered Exiles 1896 | -10/Exiles | Discovered new exit (range 14) 1925 | -10/Exiles | Welcomed by 8R-AWN 1948 | -10/Exiles | Met EX-HEX 2016 | -10/Exiles | Met EX-DEC 2052 | -10/Exiles | Met EX-BIN 2067 | -10/Exiles | Aligned with FarCom system 2068 | -10/Exiles | Given EX-Vault access code 2104 | -10/Exiles | Opened EX-Vault 2126 | -10/Exiles | Found Prototype Energy Cannon 2127 | -10/Exiles | Identified Latent Energy Streamer 2134 | -10/Exiles | Found Deploy-a-Sentry 2137 | -10/Exiles | DAS Turret deployed 2143 | -10/Exiles | Found Prototype Device 2144 | -10/Exiles | Identified Trap Reconfigurator 2178 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2217 | -10/Exiles | Learned location of Zion (-6) 2318 | -10/Exiles | Discovered new exit (range 14) 2423 | -10/Exiles | Visited The Gauntlet 2599 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2599 | -10/Exiles | Entered Mines 2604 | -9/Mines | Received a Mining Laser from a helpful Derelict 2766 | -9/Mines | Found a hidden stash of uninstalled traps 3003 | -9/Mines | Core integrity fell below 50% 3225 | -9/Mines | Discovered new exit (range 9) 3290 | -9/Mines | Entered Materials 3290 | -8/Materials | Accompanied by 1 ally 3290 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3295 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3476 | -8/Materials | Lost 5 parts (3n1u1w) 3599 | -8/Materials | Build established: Scavenger-Skirmisher 3935 | -8/Materials | Garrison activated, responded to threat 3994 | -8/Materials | Lost 6 parts (1p2n1u2w) 4069 | -8/Materials | Core integrity fell below 50% 4090 | -8/Materials | Lost 5 parts (1p1n1u2w) 4211 | -8/Materials | Lost 5 parts (1p2n1u1w) 5257 | -8/Materials | Discovered new exit (range 9) 5466 | -8/Materials | Core integrity fell below 20% 5507 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 05483_ Graphene Brace melted. 05483_ Cooling System melted. 05483_ Dynamic Insulation System melted. 05483_ H-61 Shepherd destroyed. 05486_ Imp. Heat Sink destroyed. 05492_ Hvy. Assault Rifle destroyed. 05494_ Com. Wheel destroyed. 05495_ Hrd. Medium Armor Plating destroyed. 05496_ U-05 Engineer builds a Wall. 05501_ System corrupted: Substantial component data lost. 05501_ Hvy. Laser destroyed. 05502_ Hvy. Laser broken. 05502_ Overheating: Short circuit. 05504_ Lgt. Armor Plating destroyed. 05504_ Dropped Broken Hvy. Laser. 05504_ U-05 Engineer destroyed. 05505_ Overheating: Energy bleed (-33). 05506_ Overheating: System interference. 05506_ Missile Launcher temporarily disabled. 05507_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | #!#???# #?????# #?#! ! #?????????????# # | | #=#???######+##???## ### #?????????????# # | | #%######### ##### ##+#################### ## | | #=[*| % # | | ####! # ##### ############# # | | ???#! ## ##??## ###?????????# %+% | | ???#!! //## #???# #?????????# % #% | | ???#!= //## #???#! !#?????????# ! #% | | ???######### #???##!!!!##?######### #% | | ??????###### #????######??# "" #####! | | ??????# % #????????????# !"G #???# | | ??????# ######????????????# """ %#???# | | ??????# #?????????????????# % ##### | | ??????#%########??????????# % +% | | ??????#!#% ! ############ ####T### | | ??????#!+*! / #??###?# | | ??????#%#%% ######### % ####+#####???## | | ??????#%+%= g # #??# % # %*#????? | | ??????#=# = = # / #??# ### %%##### """"" ##???? | | ??????#*#%!g g/ #?## #?#^^^#???# ""T"" #???? | | ??????# ######## ### #?# ^#???# ##???? | | ??????#*#??????#*** #?# #???# #????? | | ?????#%#??????# ** x### #???# """ #????? | | ?????#%#??????#** = # #???# / """ #????? | | ??###%###????# ! =% #% #???# """ #????? | | # ### #????# x ! @%Y #???# #????? | | | #????###### # #???##########????? | | * T #?????????# # #?????????????????? | | = [ #?????????#] ![ # ! #?????????????????? | | ##### =% #?????????# [! #]% #?????????????????? | | ????###+#######?????# # #?????????????????? | | ????# ! ! #?????######## #?????????????????? | | ????# #????????????# #?????????????????? | | ????# #???????????? ?????????????????? | | ????# ! #???????????? ????????????????? | | ????# #???????????? ???????????????? | | ????# #???????????? ???????????????? | | ????# #???????????? ??????????????? | | ????# #???????????? ???????????????? | | ????###########???????????? #???????????????? | | ???????????????????????????##+###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoNullWheel Manual? 0 Play Time 01:05:27 Cumulative 164.5 hours Start 2024.03.16 @ 12:04:46 End 2024.03.16 @ 13:27:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 102 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d6e1a4-0249-4305-b3ae-7725e3e15ea8