Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 16:51:39 Player: Mr Goldstein Result: Destroyed by M Shell/Atk with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (48) 240 Value Destroyed (4555) 4555 Prototype IDs (34) 680 Alien Tech Used (8) 1600 Bonus (28885) 28885 TOTAL SCORE: 45660 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2854 Follower Combat Kills 1274 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -143 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Heat Sink Centrium Medium Armor Plating > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Advanced Datajack [Rating: 227] Favorites ----------- Power Light Particle Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Biomechanical Wings Leg Sigix Exoskeleton Flight Unit Biomechanical Wings Utility Centrium Medium Armor Plating Device Advanced Shield Generator Processor Machine Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Heavy Flail Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . 1 . 1 1 1 . . . . 1 . . . . . . . . 1 . 1 . . . . Utility 10 | . . 1 . 1 1 1 . . . . 1 . . . . 1 . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 74 | . 2 . . 2 3 10 2 1 . . . . 2 5 . 2 7 4 1 4 1 . 6 4 13 5 Power 9 | . . . . . . 1 . . . . . . . 1 . . 2 1 . . . . 3 1 . . Engine 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . 3 1 . . Propulsion 21 | . 1 . . . 2 5 1 . . . . . 1 2 . . 3 . . 3 1 . 1 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 1 . . . 2 5 1 . . . . . 1 2 . . 3 . . 3 1 . 1 1 . . Utility 25 | . . . . 2 . 3 1 1 . . . . 1 2 . 1 . 2 1 1 . . 2 2 6 . Device 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Hackware 7 | . . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . Protection 9 | . . . . 1 . . . . . . . . 1 1 . 1 . 2 . 1 . . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 19 | . 1 . . . 1 1 . . . . . . . . . 1 2 1 . . . . . . 7 5 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 13 | . . . . . 1 3 . . . . . . . 2 . . 1 1 . . . . 4 1 . . Parts Lost 23 | . . 1 . . 2 . 1 . . 1 1 . 1 . 1 . 4 2 . 2 1 1 2 1 1 1 Power 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Propulsion 10 | . . . . . 2 . 1 . . 1 . . . . 1 . 1 . . 1 1 . 1 1 . . Utility 10 | . . . . . . . . . . . 1 . . . . . 2 2 . 1 . 1 1 . 1 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . . 1 . 1 . . 1 1 . 1 . 1 . 4 2 . 2 1 1 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 11 22 11 21 24 66 82 90 93 89 75 70 73 83 88 79 78 78 84 81 80 70 75 71 70 58 Engine 1 | . . . . . . 3 6 6 6 6 5 5 4 3 5 5 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 4 5 4 4 4 5 9 9 7 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 Flight 25 | . 5 11 11 9 8 37 40 40 40 36 29 29 29 33 40 31 31 36 36 36 38 34 38 21 . . Device 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 15 Processor 6 | . . . . . . 4 6 10 13 13 11 11 11 11 11 10 10 10 10 9 9 8 6 2 . . Hackware 10 | . . . . 3 7 9 16 20 20 20 17 17 17 17 17 15 15 10 12 14 9 5 6 4 2 . Protection 10 | . . . . 9 7 6 6 6 6 6 4 . 3 9 11 14 9 8 10 11 14 13 13 16 18 17 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 8 12 2 Impact Weapon 2 | . . . . . . 4 6 6 6 6 5 5 5 5 . 1 . . 5 4 4 4 4 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 5 2 . . . . . . . Naked Turns 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | . 3 3 . 3 3 13 13 13 13 13 13 10 13 15 15 20 32 41 41 44 44 44 46 46 60 58 Greatest Support 60 | 3 4 4 4 4 10 29 29 29 29 29 29 29 35 30 43 24 42 42 42 48 48 44 52 60 60 60 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 . . 1 2 3 3 2 2 2 2 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . . 1 1 2 2 2 2 2 2 2 2 4 4 4 4 5 4 4 5 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 1 3 2 2 2 2 2 2 3 4 5 4 5 5 5 4 5 5 5 4 4 2 Class Distribution -------------------- 54% | Hacker-Sprinter 18% | Alien-Sigix 12% | Commander-Sprinter 8% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Matter Collected 897 | 200 19 . . . . 146 . . . 25 . . 13 . 46 . 91 40 10 . . . 82 18 148 59 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3586 | . 23 . . . . 213 56 . . 141 . . . . . . 692 268 30 . . . . . 744 1419 Parts 127 | . 3 . . . . 7 . . . . . . . . . . 30 8 3 . . . . . 41 35 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 40 | . 3 . . . . . . . . . . . . . . . 9 4 . . . . . . 15 9 Melee 13 | . . . . . . . . . . . . . . . . . 9 4 . . . . . . . . Guns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 9 AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 1 . . . . 2 1 . . . . . . . . . 4 1 1 . . . . . 4 1 Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 9 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Samaritan 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 . . . . 2 . . . . . . . . . . 3 3 1 . . . . . 6 5 Combat Bots Only 6 | . 3 . . . . . . . . . . . . . . . 3 2 . . . . . . 6 5 Max Kills in Single Turn 3 | . 3 . . . . 1 1 . . 1 . . . . . . 1 1 1 . . . . . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Damage Taken 8254 | . 81 23 . 41 264 28 23 . . 36 75 56 12 . 277 25 732 411 35 255 312 154 402 241 1654 3117 Core 2226 | . 28 11 . 14 96 . . . . . 35 36 . . 58 . 115 132 . 64 34 . 59 53 499 992 Absorbed by Shields 1068 | . . . . . . . . . . . . . . . . . 90 49 . . . . . . 640 289 Regen/Repaired (Parts) 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Core Remaining (%) 91 | 100 88 . 97 97 86 . . . . 100 . . . . 87 . . . 78 . 92 . . 86 . . Volleys Fired 64 | . 1 . . . . . . . . . . . . . . . . . . . . . . 6 28 29 Largest 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Hottest 200 | . 30 . . . . . . . . . . . . . . . . . . . . . . 200 200 180 Shots Fired 77 | . 1 . . . . . . . . . . . . . . . . . . . . . . 12 36 28 Gun 39 | . . . . . . . . . . . . . . . . . . . . . . . . 12 27 . Cannon 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 28 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . . . . . . . . . . . 12 36 28 Robot Hit Streak 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 25 Robot Miss Streak 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 92 | . . . . . . 5 1 . . 4 . . . . . . 26 13 1 . . . . . 10 32 Core Hits 113 | . 4 . . . . 1 . . . . . . . . . . 9 4 . . . . . 1 25 69 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 2 1 . . 1 . . . . . . 3 5 . . . . . . 1 4 Smash 4 | . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Sunder 8 | . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . Melee Attacks 80 | . . . . . . 7 1 . . 4 . . . 4 . 1 31 20 1 . . 1 4 2 . 4 Impact 26 | . . . . . . 7 1 . . 4 . . . 4 . 1 2 . . . . 1 4 2 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . 29 20 1 . . . . . . . Sneak Attacks 13 | . . . . . . 3 1 . . 4 . . . . . . 4 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17350 | . 156 . . . . 408 125 . . 409 . . . . . . 2421 1225 208 . . . . 119 2501 9778 Guns 307 | . . . . . . . . . . . . . . . . . . . . . . . . . 307 . Cannons 11702 | . . . . . . . . . . . . . . . . . . . . . . . . . 1924 9778 Explosions 156 | . 156 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4796 | . . . . . . 408 125 . . 409 . . . . . . 2421 1225 208 . . . . . . . Ramming 389 | . . . . . . . . . . . . . . . . . . . . . . . . 119 270 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 156 | . 156 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1135 | . . . . . . 408 125 . . 409 . . . . . . 193 . . . . . . . . . Slashing 12009 | . . . . . . . . . . . . . . . . . . . . . . . . . 2231 9778 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3661 | . . . . . . . . . . . . . . . . . 2228 1225 208 . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 3 7 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 4 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . 12 . . . . 252 125 . . 345 . . . . . . 239 46 148 . . . . . 219 19 Projectiles 110 | . . . . . . . . . . . . . . . . . . . . . . . . . 91 19 Explosions 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1283 | . . . . . . 252 125 . . 345 . . . . . . 239 46 148 . . . . . 128 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 7 . Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . . . . . . . . . . . . . . . . . . . . 118 129 10 . 323 180 108 Average Temperature 87 | . . . . . . . . . . . . . . . . . . . . 60 64 2 . 151 108 98 Received Heat Transfer 775 | . 33 12 . 18 33 . . . . . 27 27 . . 9 . 67 66 . 27 108 18 18 . 210 102 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 2 3 . . 1 . . . . . . 3 . . . . . . . . . Impact Corruptions 39 | . . . . . . 3 8 . . 17 . . . . . . 6 . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Peak Influence 4566 | . 92 83 28 70 252 254 . . . . 503 . . . . 23 715 1060 614 462 519 492 757 1720 4566 3031 Initial 2921 | . . 38 28 10 31 123 . . . . 312 . . . . 21 11 400 424 230 259 291 276 420 1100 2921 Average 895 | . 43 62 28 43 109 172 . . . . 414 . . . . 21 323 745 504 292 387 349 442 886 2919 2957 Maximum Alert Level 5 | . . . . . 1 1 . . . . 2 . . . . . 3 3 2 2 2 2 3 5 5 5 Low Security (%) 26 | 100 100 100 100 100 90 90 . . . . . . . . . 100 39 . . . . . . . . . Level 1 21 | . . . . . 9 9 . . . . 30 . . . . . 35 1 . 84 65 82 51 . . . Level 2 19 | . . . . . . . . . . . 69 . . . . . 10 50 100 15 34 17 44 62 . . Level 3 9 | . . . . . . . . . . . . . . . . . 14 48 . . . . 3 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 16 | . . . . . . . . . . . . . . . . . . . . . . . . 37 87 . Squads Dispatched 57 | . 1 1 . 1 6 1 . . . . 1 . . . . . . . . 2 2 1 3 6 32 . Investigation 13 | . . 1 . 1 6 1 . . . . . . . . . . . . . 1 . 1 2 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . . . . . . . . . 1 . . . . . . . . 1 2 . . . 6 . Assault 31 | . . . . . . . . . . . . . . . . . . . . . . . . 6 25 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Distress Signals 18 | . . . . . . . . . . . 1 . . . . 2 1 2 . . 1 1 1 5 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 7 2 . 3 12 4 1 3 . 4 15 6 9 . 11 4 21 18 3 28 20 16 37 20 200 14 Peak Tracking Total 54 | . 5 2 . 3 9 5 1 4 . 3 8 6 10 . 8 6 5 5 3 16 16 13 14 18 54 9 Tactical Retreats 44 | . . . . . 3 1 . 1 . . 2 . 1 . 2 . 2 1 . 3 2 1 3 2 20 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Traps Triggered 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Machines Disabled 19 | . . . . . . . . . . . . . . . . . . 1 1 . . . 4 4 9 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Machines Accessed 35 | . . 1 . 1 6 3 . 1 3 . 1 1 . 3 . . . . . 4 . 4 3 2 1 1 Terminals 20 | . . . . . 3 1 . . . . 1 . . . . . . . . 4 . 4 3 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . . 1 . 2 14 6 . 1 22 . 1 1 . 6 . . . . . 6 . 11 7 3 1 1 Successful 52 | . . 1 . 1 5 2 . 1 22 . 1 1 . 6 . . . . . 4 . 3 2 2 . 1 Failed 31 | . . . . 1 9 4 . . . . . . . . . . . . . 2 . 8 5 1 1 . Catastrophic 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . 1 . 2 13 1 . . . . 1 . . 1 . . . 1 . . . 4 5 . . . Terminals 38 | . . . . . 7 1 . . . . 1 . . . . . . . . 6 . 11 7 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . 1 . 2 7 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . . . . . . . . 1 22 . . 1 . 6 . . . . . 4 . 3 . 2 . 1 Record 5 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . 2 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 1 . 1 5 1 . . . . 1 . . . . . . . . . . . 2 . . . Terminals 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . Assimilate 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 3 1 . . . . . . . . . . . . . 2 . 3 3 . 1 . Full Trace Events 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Total Allies 78 | . . . . . . . . . . 1 1 . . . . . 19 5 . . . . 1 . 44 7 Largest Group 20 | . . . . . . . . . . 1 1 . . . . . 16 20 15 . . . 1 . 6 3 Highest-Rated Group 1205 | . . . . . . . . . . 96 26 . . . . . 796 1205 1000 . . . 10 . 85 43 Highest-Rated Ally 159 | . . . . . . . . . . 96 26 . . . . . 159 159 159 . . . 10 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 276 | . . . . . . . . . . 4 . . . . . . 80 102 16 . . . . . 74 . Total Damage 8128 | . . . . . . . . . . 190 . . . . . . 2532 3314 542 . . . . . 1550 . Kills 41 | . . . . . . . . . . 1 . . . . . . 14 14 3 . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . 2 . . . . 1 11 . 1 . 2 1 2 . . . Traps 8 | . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . Emergency Access 10 | . . . . . . . . . . . 2 . . . . 1 3 . . . 2 1 1 . . . Exits 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Turns Passed 3697 | 11 50 16 14 58 182 163 66 55 21 68 69 86 103 283 89 57 692 371 20 108 75 84 191 153 482 130 Spaces Moved 9464 | 21 95 39 34 134 476 386 225 197 76 202 253 318 369 848 293 166 770 449 90 548 341 426 936 416 1196 160 Core 84 | 21 63 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1487 | . . . . . . . . . . . . . . . . . . . . . . . . 131 1196 160 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7893 | . 32 39 34 134 476 386 225 197 76 202 253 318 369 848 293 166 770 449 90 548 341 426 936 285 . . Fastest Speed 14 | 50 40 40 40 40 32 27 27 27 27 27 27 27 24 25 18 31 18 18 18 15 15 19 14 14 30 30 Average Speed 25 | 50 46 40 40 40 37 29 27 27 27 27 27 27 26 29 27 31 23 18 18 16 18 19 17 19 30 30 Slowest Speed 50 | 50 50 40 40 40 40 37 29 27 27 27 27 27 27 34 34 31 31 18 18 18 19 19 23 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . 1 . 2 2 1 . . . . 1 . . . 1 . 4 . 1 10 6 11 15 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 38 | 3 23 8 16 19 22 12 41 39 69 46 15 41 51 90 55 6 77 67 59 22 61 25 71 43 42 11 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . 1 3 1 . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 1 . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . 1 . . 1 1 1 . Scrap Searched 9 | . . . . . . . 1 1 . . . 1 2 . 4 . . . . . . . . . . . Spaces Dug 27 | . 6 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 17 . Terrain Destroyed 76 | . 6 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 55 10 Melee 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . Projectile 66 | . . . . . . . . . . . . . . . . . . . . . . . . 1 55 10 AOE 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Sec Acc Com Total 10495 | 20 98 37 33 134 478 419 227 197 75 208 251 317 371 874 300 168 1245 717 90 556 346 417 936 475 1289 217 Wait 740 | . . . . . . 14 . . . 3 . . . 14 8 . 360 243 . 12 9 . . 35 28 14 Move 9335 | 20 94 36 33 129 471 383 224 196 75 201 250 317 368 847 290 165 761 448 87 530 328 406 905 416 1195 160 Hop 49 | . . 1 . 2 2 1 . . . . 1 . . . 1 . 4 . 1 8 6 8 14 . . . Pick Up 26 | . 1 . . 1 1 2 . . . . . . . 2 . . 2 1 . 2 2 1 1 4 6 . Fast Attach 47 | . 1 . . 2 2 8 1 1 . . . . 2 4 . 1 4 3 1 . . . 7 3 7 . Attach 29 | . 1 . . . 1 1 1 . . . . . . 1 . 1 2 1 . 3 1 . 1 3 7 5 Detach 9 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 2 4 Swap 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Drop 24 | . . . . . 1 2 . . . . . . . 2 . . 1 1 . . . 1 3 3 9 1 Fire 64 | . 1 . . . . . . . . . . . . . . . . . . . . . . 6 28 29 Melee 80 | . . . . . . 7 1 . . 4 . . . 4 . 1 31 20 1 . . 1 4 2 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . 18 . . . . . 1 . . . Rewire 60 | . . . . . . . . . . . . . . . . . 60 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 14) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Discovered new exit (range 8) 78 | -9/Materials | Entered Mines 86 | -9/Mines | Discovered new exit (range 15) 92 | -9/Mines | Entered Materials 92 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -8/Materials | Discovered new exit (range 14) 150 | -8/Materials | Entered Factory 150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 331 | -7/Factory | Discovered new exit (range 4) 332 | -7/Factory | Entered another Factory area 332 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 491 | -6/Factory | Discovered new exit (range 10) 495 | -6/Factory | Entered Lower Caves 510 | -6/Lower Caves | Encountered a Warlord checkpoint 517 | -6/Lower Caves | Learned Factory interactive machine intel 532 | -6/Lower Caves | Learned location of 1 exit from Factory 543 | -6/Lower Caves | Spotted B-75 Beast 560 | -6/Lower Caves | Discovered new exit (range 5) 561 | -6/Lower Caves | Entered another Lower Caves area 610 | -6/Lower Caves | Discovered new exit (range 9) 616 | -6/Lower Caves | Entered Data Miner 616 | -6/Data Miner | Discovered new exit (range 6) 622 | -6/Data Miner | Met Data Miner 627 | -6/Data Miner | Learned location of Section 7 (-2) 627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 631 | -6/Data Miner | Received God Mode back door access code from Data Miner 637 | -6/Data Miner | Entered Proximity Caves 647 | -5/Proximity Caves | Build established: Hacker-Sprinter 662 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 680 | -5/Proximity Caves | Learned location of 2 exits from Factory 688 | -5/Proximity Caves | Spotter reported a threat 689 | -5/Proximity Caves | Spotter reported a threat 693 | -5/Proximity Caves | Discovered new exit (range 9) 705 | -5/Proximity Caves | Entered Factory 705 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 706 | -5/Factory | Identified exit to Upper Caves 706 | -5/Factory | Identified exit to Factory 707 | -5/Factory | Loaded intel: 51 interactive machine locations 717 | -5/Factory | Discovered exit to Factory (range 12) 774 | -5/Factory | Entered Upper Caves 858 | -5/Upper Caves | Discovered new exit (range 9) 860 | -5/Upper Caves | Entered another Upper Caves area 963 | -5/Upper Caves | Discovered new exit (range 2) 963 | -5/Upper Caves | Entered Warlord 1129 | -5/Warlord | Met Warlord 1132 | -5/Warlord | Opened Warlord's prototype stash 1138 | -5/Warlord | Found Prototype Hackware 1138 | -5/Warlord | Identified System Mapper 1144 | -5/Warlord | Warlord's base attacked by MAIN.C 1190 | -5/Warlord | Found Prototype Piercing Weapon 1191 | -5/Warlord | Found Prototype Piercing Weapon 1238 | -5/Warlord | Opened side exit 1244 | -5/Warlord | Discovered new exit (range 9) 1246 | -5/Warlord | Entered Proximity Caves 1261 | -4/Proximity Caves | Spotted B-86 Titan 1267 | -4/Proximity Caves | Learned location of 1 exit from Research 1333 | -4/Proximity Caves | Discovered exit to Factory (range 10) 1335 | -4/Proximity Caves | Entered Factory 1335 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1388 | -4/Factory | Discovered new exit (range 9) 1392 | -4/Factory | Entered Extension 1437 | -4/Extension | Rescued a captive Derelict 1449 | -4/Extension | Rescued a captive Derelict 1449 | -4/Extension | Rescued a captive Derelict 1488 | -4/Extension | Identified Vortex Lance (x2) 1589 | -4/Extension | Rescued a captive Derelict 1590 | -4/Extension | Rescued a captive Derelict 1713 | -4/Extension | Spotted B-86 Titan 1714 | -4/Extension | Spotted B-86 Titan 1715 | -4/Extension | Rescued a captive Derelict 1729 | -4/Extension | Rescued a captive Derelict 1741 | -4/Extension | Destroyed B-86 Titan 1744 | -4/Extension | Rescued A7 1753 | -4/Extension | Destroyed B-86 Titan 1779 | -4/Extension | Lost 4 parts (1p1n2u) 1918 | -4/Extension | Identified exit to Research 1933 | -4/Extension | Discovered new exit (range 16) 1971 | -4/Extension | Rescued a captive Derelict 1972 | -4/Extension | Rescued a captive Derelict 2084 | -4/Extension | Entered Cetus 2084 | -4/Cetus | Accompanied by 16 allies (A7) 2089 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 2109 | -4/Cetus | Spotted Cetus Guard 2112 | -4/Cetus | Spotted Cetus Guard 2112 | -4/Cetus | Spotted Cetus Guard 2114 | -4/Cetus | Spotted Cetus Guard 2122 | -4/Cetus | Destroyed Cetus Guard 2126 | -4/Cetus | Allies destroyed Cetus Guard 2130 | -4/Cetus | Destroyed Cetus Guard 2134 | -4/Cetus | Allies destroyed Cetus Guard 2145 | -4/Cetus | Started Cetus Manufacturing Module 2170 | -4/Cetus | Manufactured an Enhanced Grunt 2173 | -4/Cetus | Escorted A7 to Cetus Mainframe 2195 | -4/Cetus | Manufactured an Enhanced Grunt 2220 | -4/Cetus | Manufactured an Enhanced Grunt 2245 | -4/Cetus | Manufactured an Enhanced Grunt 2270 | -4/Cetus | Manufactured an Enhanced Grunt 2294 | -4/Cetus | Discovered new exit (range 16) 2308 | -4/Cetus | Build established: Commander-Sprinter 2311 | -4/Cetus | Spotted Cetus Guard 2311 | -4/Cetus | Spotted Cetus Guard 2312 | -4/Cetus | Spotted Cetus Guard 2313 | -4/Cetus | Spotted Cetus Guard 2320 | -4/Cetus | Allies destroyed Cetus Guard 2320 | -4/Cetus | Discovered exit to Research (range 16) 2323 | -4/Cetus | Destroyed Cetus Guard 2327 | -4/Cetus | Destroyed Cetus Guard 2330 | -4/Cetus | Allies destroyed Cetus Guard 2331 | -4/Cetus | Met Revision 17 2455 | -4/Cetus | Entered Archives 2455 | -4/Archives | Accompanied by 15 allies (A7) 2460 | -4/Archives | Received a hacking code to weaken MAIN.C 2475 | -4/Archives | Entered Research 2475 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2476 | -3/Research | Identified exit to Research 2559 | -3/Research | Spotted B-86 Titan 2582 | -3/Research | Discovered new exit (range 3) 2583 | -3/Research | Entered Testing 2599 | -3/Testing | Spotted Striker 2599 | -3/Testing | Spotted Striker 2657 | -3/Testing | Discovered exit to Research (range 8) 2658 | -3/Testing | Entered Research 2658 | -2/Research | Warlord forces began assault on 0b10 2658 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -2/Research | Found Fusion Bomb Launcher 2694 | -2/Research | Imp. System Shield fried by hacking feedback 2696 | -2/Research | Identified exit to Quarantine 2714 | -2/Research | Met up with Warlord 2720 | -2/Research | Discovered new exit (range 11) 2734 | -2/Research | Spotted B-90 Cyclops 2735 | -2/Research | Spotted B-90 Cyclops 2742 | -2/Research | Entered Quarantine 2754 | -2/Quarantine | Found Alien Artifact 2754 | -2/Quarantine | Identified Dimensional Node Initializer 2754 | -2/Quarantine | Initialized slip node 2757 | -2/Quarantine | Found Dimensional Node Initializer 2818 | -2/Quarantine | Incoming investigation squad redirected 2819 | -2/Quarantine | Found Alien Reactor 2819 | -2/Quarantine | Identified Matter Drive 2829 | -2/Quarantine | Found Alien Artifact 2829 | -2/Quarantine | Identified Phase Armor 2858 | -2/Quarantine | Crushed by falling debris 2881 | -2/Quarantine | Found Alien Artifact 2881 | -2/Quarantine | Identified Core Reset Matrix 2881 | -2/Quarantine | Used Core Reset Matrix 2884 | -2/Quarantine | Garrison activated, responded to threat 2885 | -2/Quarantine | Detected hypermatrix surge 2885 | -2/Quarantine | Sensed 13 artifacts in vicinity 2922 | -2/Quarantine | Spotted Fortress 2933 | -2/Quarantine | Discovered new exit (range 5) 2933 | -2/Quarantine | Entered Section 7 2934 | -2/Section 7 | Sensed 17 artifacts in vicinity 2944 | -2/Section 7 | Spotted B-90 Cyclops 2950 | -2/Section 7 | Discovered new exit (range 8) 2953 | -2/Section 7 | Spotted S7 Guard 2961 | -2/Section 7 | Initialized slip node 2978 | -2/Section 7 | Spotted Executioner 2979 | -2/Section 7 | Spotted Executioner 2986 | -2/Section 7 | Found Transdimensional Reconstructor 2988 | -2/Section 7 | Found Transdimensional Reconstructor 3021 | -2/Section 7 | Released all parts (17) 3021 | -2/Section 7 | Integrated with Sigix Exoskeleton 3033 | -2/Section 7 | Spotted Executioner 3033 | -2/Section 7 | Spotted Executioner 3037 | -2/Section 7 | Spotted Striker 3037 | -2/Section 7 | Spotted Striker 3072 | -2/Section 7 | Spotted Striker 3072 | -2/Section 7 | Spotted Striker 3078 | -2/Section 7 | Found Sigix Shearcannon 3079 | -2/Section 7 | Warped through subspace to slip node 3086 | -2/Section 7 | Entered Access 3086 | -1/Access | Evolved 2 slots: Utility x2 3091 | -1/Access | Emitted hypermatrix ping 3096 | -1/Access | Assembled emerged from beneath the floor 3177 | -1/Access | Discovered new exit (range 16) 3200 | -1/Access | Assembled emerged from beneath the floor 3246 | -1/Access | Assembled emerged from beneath the floor 3280 | -1/Access | Spotted B-99 Colossus 3312 | -1/Access | Build established: Alien-Sigix 3372 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 3381 | -1/Access | Assembled emerged from beneath the floor 3435 | -1/Access | Spotted Striker 3436 | -1/Access | Spotted Striker 3436 | -1/Access | Spotted Striker 3473 | -1/Access | Destroyed Striker 3473 | -1/Access | Destroyed Striker 3477 | -1/Access | Destroyed Striker 3487 | -1/Access | Spotted Striker 3487 | -1/Access | Spotted Striker 3487 | -1/Access | Spotted Striker 3489 | -1/Access | Spotted Investigator 3489 | -1/Access | Spotted Striker 3489 | -1/Access | Warped through subspace 3523 | -1/Access | Assembled emerged from beneath the floor 3531 | -1/Access | Discovered new exit (range 17) 3536 | -1/Access | Spotted B-99 Colossus 3548 | -1/Access | Assembled emerged from beneath the floor 3568 | -1/Access | Entered Command 3573 | -1/Command | Emitted hypermatrix ping 3578 | -1/Command | Assembled emerged from beneath the floor 3609 | -1/Command | Spotted M Guard 3609 | -1/Command | Spotted M Guard 3609 | -1/Command | Spotted Combat Programmer 3609 | -1/Command | Spotted Combat Programmer 3621 | -1/Command | Destroyed M Guard 3624 | -1/Command | Destroyed M Guard 3630 | -1/Command | Destroyed Combat Programmer 3630 | -1/Command | All MAIN.C guards destroyed 3640 | -1/Command | 0b10 Conduit disabled 3640 | -1/Command | Met MAIN.C 3659 | -1/Command | Core integrity fell below 50% 3660 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 3660 | -1/Command | Destroyed MAIN.C Shell 3660 | -1/Command | Spotted M Shell/Def 3660 | -1/Command | Spotted M Shell/Atk 3660 | -1/Command | Spotted M Shell/Def 3660 | -1/Command | Spotted M Shell/Atk 3660 | -1/Command | Spotted M Shell/Atk 3660 | -1/Command | Spotted M Shell/Def 3660 | -1/Command | Spotted M Shell/Atk 3660 | -1/Command | Spotted M Shell/Def 3661 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 3662 | -1/Command | MAIN.C activated Command garrisons 3669 | -1/Command | Destroyed M Shell/Def 3673 | -1/Command | Destroyed M Shell/Def 3674 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 3675 | -1/Command | Destroyed M Shell/Atk 3675 | -1/Command | Destroyed M Shell/Def 3684 | -1/Command | Core integrity fell below 20% 3688 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 3696 | -1/Command | Destroyed M Shell/Atk 3698 | -1/Command | Destroyed by M Shell/Atk with Heavy Hardcell Cannon Last Messages --------------- recommended to prevent critical system failure." 03688_ Quantum Shear penetrates MAIN.C. 03690_ Knocked back. 03690_ Quantum Shear penetrates MAIN.C. 03690_ Quantum Shear penetrates M Shell/Atk. 03690_ Quantum Shear penetrates MAIN.C. 03690_ Quantum Shear penetrates M Shell/Atk. 03691_ Knocked back. 03692_ Quantum Shear penetrates M Shell/Atk. 03692_ Quantum Shear penetrates MAIN.C. 03692_ Quantum Shear penetrates M Shell/Atk. 03692_ Quantum Shear penetrates MAIN.C. 03694_ Quantum Shear penetrates M Shell/Atk. 03694_ Quantum Shear penetrates MAIN.C. 03694_ Quantum Shear penetrates M Shell/Atk. 03694_ Quantum Shear penetrates MAIN.C. 03696_ Quantum Shear penetrates M Shell/Atk. 03696_ M Shell/Atk destroyed. 03696_ Quantum Shear penetrates MAIN.C. 03697_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????###########??????????????????? | | ?????????????????#################???????????????? | | ????????????????###################????????????#?? | | ??????????????########################?#?######### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ??????????######################################## | | ??????????######################################## | | ?????????######################################### | | ????????########################################## | | ????????########################################## | | ????????########################################## | | ???????########################################### | | ???????########################################### | | ???????########################################### | | ???????####################;###################### | | ???????####""""""" """ %X%% ################## | | ??????#####"" "" %% % % ################## | | ???????####""""" "" % %% ################## | | ??????#####""""""""""" % + % | | ???????####" " """ ! %% + | | ??????#####"" """""" !!!!% + C CC | | ??????#####"" """"""]%!!!!! * ################## | | ??????##### " """"""!]*%!*% ################## | | ??????##### " !!!!%M!!! ################## | | ??????### # [%Y=%*% ################## | | ?????######""""" !%=!=/!"""""################## | | ??????#####"" !*!%=%!"""""################## | | ??????##### =!%%!!! """"################## | | ??????##### !% %! " ################## | | ??????##### ! % " ################## | | ?????? """ " " ################## | | ??????? """ " "" ################## | | ??????? """ " " ################## | | ???????#### """"""""" ################## | | ????????### " """ " " """"""################## | | ?????????## """ " " " ################## | | ?????????######################################### | | ??????????######################################## | | ???????????####################################### | | ????????????###################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 65 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 69 Offensive Hacking 32 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Matter Drive Phase Armor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSwordBlaster Manual? 0 Play Time 01:14:20 Cumulative 274.3 hours Start 2023.06.04 @ 15:11:20 End 2023.06.04 @ 16:51:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 806 Rogue 806 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 89 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1c14fd-3faf-4491-8d17-bb7383e86f48