Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 12:21:20 Player: Syanka Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (233) 1165 Value Destroyed (8861) 8861 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4759) 4759 TOTAL SCORE: 20445 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 714 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2542 Friendly Fire -310 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 90/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Coolant Injector Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sensor Array Thermal Shield Vortex Driver (4) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating Advanced Remote Shield > --- WEAPON ----------- Heavy Laser Wave Gun Vortex Driver > --- INVENTORY -------- Improved Medium Treads Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Sensor Array Advanced Terrain Scanner Cloaking Device Layered Medium Armor Plating Thermal Shield Ghost Barrier Relay Coupler [Swarmer] Mini Drone Bay Hacking Drone Bay Guided Missile Launcher Guided Missile Launcher Improved Remote Datajack Plasma Cutter Heavy Mace DRS Beacon [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 6 | . . 2 . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 367 | 8 29 45 38 6 23 46 26 10 2 13 70 13 11 27 Power 20 | 1 . 5 2 . 1 6 . . . . 2 . . 3 Engine 13 | 1 . 5 2 . 1 4 . . . . . . . . Core 3 | . . . . . . . . . . . 2 . . 1 Reactor 4 | . . . . . . 2 . . . . . . . 2 Propulsion 59 | 2 2 10 2 . 2 22 12 . . . 5 . . 2 Treads 43 | 2 2 9 2 . 2 12 7 . . . 5 . . 2 Leg . | . . . . . . . . . . . . . . . Wheel 15 | . . . . . . 10 5 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . Utility 150 | 3 12 12 14 4 7 12 7 2 2 6 45 8 8 8 Device 119 | 2 8 8 10 4 6 8 7 2 2 6 33 8 8 7 Storage 8 | 1 4 1 2 . . . . . . . . . . . Processor 3 | . . . . . . 2 . . . . 1 . . . Hackware 4 | . . . . . . . . . . . 4 . . . Protection 16 | . . 3 2 . 1 2 . . . . 7 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 138 | 2 15 18 20 2 13 6 7 8 . 7 18 5 3 14 Energy Gun 70 | 1 3 9 12 1 4 4 3 3 . 5 13 3 2 7 Energy Cannon 15 | . 2 1 . . 4 . 2 3 . . . . . 3 Ballistic Gun 3 | 1 . . 1 . . . 1 . . . . . . . Ballistic Cannon 10 | . 6 3 . . . . . 1 . . . . . . Launcher 21 | . 3 2 2 . . 2 1 1 . 2 4 1 1 2 Special Weapon 9 | . 1 . 2 . 5 . . . . . . . . 1 Impact Weapon 9 | . . 3 3 1 . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . 1 . . . 1 . . . . 5 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . System Corruption 6 | . . . . . . . . . . . 6 . . . Parts Lost 30 | . . 2 2 . . . . . . . 11 . . 15 Power 4 | . . 1 . . . . . . . . 2 . . 1 Propulsion 4 | . . . . . . . . . . . . . . 4 Utility 15 | . . 1 1 . . . . . . . 5 . . 8 Weapon 7 | . . . 1 . . . . . . . 4 . . 2 Highest Loss Streak 12 | . . 1 1 . . . . . . . 4 . . 12 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 99 98 99 100 97 90 92 92 93 92 74 81 81 74 Engine 6 | . 14 10 11 11 9 9 . . . . . . . . Core 1 | . . . . . . . . . . . 4 11 11 7 Reactor 2 | . . . . . . . 13 13 13 13 3 . . 1 Treads 19 | . 27 21 22 22 22 18 13 20 20 20 13 11 11 10 Device 21 | . 13 30 22 22 21 19 20 20 20 20 17 23 23 23 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 4 Processor 2 | . . . . . . 6 6 6 6 6 5 5 5 5 Protection 7 | . . 1 10 11 11 5 6 6 6 6 4 5 5 4 Energy Gun 13 | . 8 9 17 21 12 10 12 12 13 12 9 16 16 10 Energy Cannon 5 | . 8 9 . . 9 6 5 5 6 6 3 . . . Peak Build Rating 126 | 7 10 23 32 34 45 84 89 90 94 92 108 104 104 126 Average Rating 54 | 5 8 15 23 31 39 69 83 88 90 89 94 101 100 102 On Entrance 59 | . 7 8 20 32 32 42 82 88 90 90 88 103 104 104 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 160 | 15 24 44 105 110 115 149 149 154 151 155 154 138 133 160 Greatest Support 150 | 40 40 44 44 44 52 135 135 135 135 135 150 150 150 150 Greatest Overweight (x) 42 | . 1 1 2 2 2 7 7 1 1 1 1 . 1 42 Average Overweight (x) 1 | . . . 1 2 1 2 4 1 1 1 . . . . Largest Inventory Capacity 25 | 8 10 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 12 22 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 10 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 12 21 24 24 24 24 24 24 24 23 23 23 23 Final Capacity 25 | 8 10 15 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 15 25 25 25 25 25 25 25 25 23 24 24 3 Class Distribution -------------------- 54% | Mutant 24% | Tank 10% | Scavenger-Mutant 5% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 5117 | 304 503 642 409 55 138 481 572 83 20 366 936 233 203 172 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9226 | 192 527 1266 1090 292 . 717 604 28 . 168 3040 169 339 794 Parts 422 | 21 42 87 64 12 . 39 12 1 . 10 94 4 10 26 Haulers Intercepted 10 | . 2 4 4 . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 8 3 . 10 . 1 9 . Prevented 4 | . . . . . . . . 1 . . . 3 . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 185 | . 14 24 23 4 . 18 10 3 . 8 55 1 7 18 Guns 81 | . 6 6 20 4 . 4 1 . . 1 30 1 1 7 Cannons 36 | . 2 14 . . . 4 2 1 . 1 10 . . 2 AOE 55 | . 6 4 3 . . 8 7 2 . 6 7 . 4 8 Classes Destroyed 20 | 2 7 2 2 2 . . 2 1 . . . . . 2 Worker 11 | . 1 2 3 . . 1 . . . . 4 . . . Builder 7 | . 2 . . . . 3 . . . . 2 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 10 | . 2 4 4 . . . . . . . . . . . Recycler 6 | 1 1 1 1 1 . . . . . . 1 . . . Operator 6 | . 2 2 2 . . . . . . . . . . . Watcher 11 | . 2 4 2 . . 1 . . . . 2 . . . Swarmer 41 | . 6 6 5 . . 7 1 2 . 5 5 . 4 . Grunt 74 | . 8 6 8 . . 6 3 . . 1 31 . 3 8 Brawler 6 | . . 2 . . . . 4 . . . . . . . Duelist 4 | . . . 2 . . 1 . . . . 1 . . . Protector 4 | . . . 2 . . 1 . . . . . . . 1 Sentry 23 | . . 10 6 2 . . . . . . 4 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 8 | . . . . 1 . . . . . 1 6 . . . Programmer 18 | . . . . 1 . 3 1 . . . 8 . . 5 Behemoth 2 | . . . . . . . 1 . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . . 3 Samaritan 3 | . . . . . . . 1 . . . . 2 . . Thief 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 17 | 3 4 5 7 2 . 4 8 2 . 5 17 1 4 12 Combat Bots Only 12 | . 3 3 3 2 . 4 8 2 . 5 12 1 4 12 Max Kills in Single Turn 3 | 1 3 2 3 1 . 2 3 1 . 2 3 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . Exploded 3 | . 3 2 1 . . 2 3 1 . 2 3 . 3 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1052 | . 51 107 85 21 . 70 41 . . 28 326 6 20 297 Missed 248 | . 10 41 15 6 . 25 8 . . 7 73 3 2 58 Damage Taken 13176 | . 497 900 857 198 . 651 640 9 . 159 4638 36 319 4272 Core 1716 | . 111 205 88 43 . 223 . . . 13 76 . . 957 Absorbed by Shields 1623 | . . 23 36 . . 345 217 11 . 170 . 37 20 764 Reduced by Siege Mode 535 | . . . . . . 4 48 . . 3 247 . 10 223 Regen/Repaired (Parts) 2146 | . 162 153 67 . . . . . . . 1708 . . 56 Core Remaining (%) 60 | 100 55 . . . 16 . . . . 72 . . . . Volleys Fired 569 | 8 68 96 64 9 . 51 31 5 . 38 130 7 10 52 Largest 3 | 2 2 2 2 2 . 3 3 3 . 3 3 3 3 3 Hottest 259 | 70 120 120 131 131 . 245 245 245 . 254 259 230 230 250 Shots Fired 1230 | 16 126 187 125 18 . 125 78 9 1 99 302 23 26 95 Gun 833 | 16 54 82 122 18 . 74 49 4 1 61 230 23 24 75 Cannon 338 | . 62 100 . . . 46 23 2 . 30 67 . . 8 Launcher 54 | . 5 5 3 . . 5 6 3 . 8 5 . 2 12 Special 5 | . 5 . . . . . . . . . . . . . Kinetic 84 | 8 57 14 5 . . . . . . . . . . . Thermal 1084 | 8 64 168 117 18 . 120 72 6 1 91 297 23 24 75 Explosive 54 | . 5 5 3 . . 5 6 3 . 8 5 . 2 12 Electromagnetic . | . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . 8 Robot Hit Streak 31 | 5 10 13 8 5 . 11 21 5 . 8 31 12 15 21 Robot Miss Streak 6 | 1 3 5 2 1 . 6 2 1 1 2 4 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 12 | . 1 . 3 . . . . . . . 4 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . 1 1 Shots Hit Robots 724 | 9 59 118 85 12 . 46 39 5 . 19 224 16 17 75 Core Hits 477 | 7 31 57 44 6 . 37 35 5 . 17 164 10 16 48 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 44 | 2 2 7 6 1 . 3 3 . . . 13 1 1 5 Burn 40 | 2 1 7 6 1 . 3 3 . . . 13 1 1 2 Blast 1 | . 1 . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . 3 Melee Attacks 11 | . . 5 4 1 . . . . . . . 1 . . Impact 11 | . . 5 4 1 . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24169 | 112 1296 2363 1639 261 . 2872 2126 314 . 1098 7340 416 683 3649 Guns 11499 | 112 506 746 1266 248 . 531 607 57 . 250 4850 416 424 1486 Cannons 4719 | . 508 1196 . . . 505 352 62 . 177 1389 . . 530 Explosions 7866 | . 282 421 328 . . 1809 1167 195 . 671 1101 . 259 1633 Melee . | . . . . . . . . . . . . . . . Ramming 85 | . . . 45 13 . 27 . . . . . . . . Kinetic 721 | 26 447 219 29 . . . . . . . . . . . Thermal 15497 | 86 567 1913 1237 248 . 1376 959 119 . 427 6239 416 424 1486 Explosive 7336 | . 282 231 328 . . 1469 1167 195 . 671 1101 . 259 1633 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 530 | . . . . . . . . . . . . . . 530 Highest Corruption 15 | . . . . 1 . 3 3 3 3 3 15 15 15 15 Average Corruption 6 | . . . . 1 . 2 3 3 3 3 9 15 15 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 340 | . . . . 7 . 6 51 25 5 41 83 55 49 18 Message Errors 77 | . . . . 2 . . 13 3 1 10 19 16 10 3 Matter Fused 69 | . . . . . . 1 7 8 1 10 17 11 9 5 Heat Flow Errors 40 | . . . . 1 . 1 9 2 . 6 6 6 6 3 Energy Discharges 44 | . . . . 1 . 1 12 3 1 3 10 8 4 1 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . . . 1 . . 4 . Data Loss (minor) 42 | . . . . 1 . 2 2 7 1 3 12 4 8 2 Data Loss (major) 21 | . . . . 2 . . 4 2 . 1 5 2 5 . Misfires 17 | . . . . . . 1 3 . 1 4 1 4 3 . Alerts 11 | . . . . . . . 1 . . 2 5 2 . 1 Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 11 | . . . . . . . . . . 1 6 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 350 | . 39 76 26 . . 62 23 11 . 12 63 . . 38 Projectiles 71 | . 23 7 . . . . 23 11 . . . . . 7 Explosions 279 | . 16 69 26 . . 62 . . . 12 63 . . 31 Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . 10 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 36 38 . . . . . . . . . . 24 Shots 4 | . . 1 1 . . . . . . . . . . 2 Rammed 12 | . . . 7 2 . 3 . . . . . . . . Targets Rammed 14 | . . . 9 2 . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 562 | 36 231 198 132 153 . 562 512 300 67 441 318 38 89 196 Average Temperature 93 | 12 47 62 27 54 . 129 119 140 51 123 113 27 41 90 Received Heat Transfer 3555 | . 285 270 267 9 . 134 416 12 . 4 1251 4 153 750 Effects 26 | . 2 . . . . 12 5 . . 4 3 . . . Shutdowns 7 | . . . . . . 3 2 . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 12 | . 2 . . . . 5 2 . . . 3 . . . Matter Decay 2 | . . . . . . 1 1 . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . Siege Activations 34 | . . . . . . 4 3 1 . 2 19 1 1 3 Total Turns 810 | . . . . . . 44 62 2 . 10 463 5 23 201 Longest Duration 129 | . . . . . . 22 26 2 . 9 106 5 23 129 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 15 | . . . 1 . . 2 1 . . . 8 . 2 1 Combat Hostiles 13 | . . . . . . 2 . . . . 8 . 2 1 Parts Melted 113 | 3 3 13 10 1 . 5 4 . . 1 57 . 4 12 Heat Transferred 33272 | 407 1628 4590 3351 518 . 2383 2157 224 . 672 13138 919 880 2405 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 1093 | 30 226 410 418 80 . 1093 . . . . 813 . . . Initial 127 | . 19 9 127 54 . . . . . . 69 . . . Average 197 | 15 81 239 210 13 . 469 . . . . 230 . . . Maximum Alert Level 3 | . 1 2 2 . . 3 . . . . 3 . . . Low Security (%) 66 | 100 98 29 54 100 . 48 . . . . 67 . . . Level 1 22 | . 1 70 44 . . . . . . . 11 . . . Level 2 3 | . . . . . . 6 . . . . 10 . . . Level 3 7 | . . . . . . 44 . . . . 9 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 3 . . 9 . . . . 10 . . . Investigation 2 | . 1 . . . . . . . . . 1 . . . Extermination 7 | . . . . . . 3 . . . . 4 . . . Reinforcement 10 | . 2 1 1 . . 3 . . . . 3 . . . Assault 6 | . . . 2 . . 2 . . . . 2 . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 14 | . 2 3 2 . . . . . . 1 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 288 | . 23 37 39 4 . 24 11 2 . 10 75 1 4 58 Peak Tracking Total 25 | . 4 3 10 3 . 5 9 2 . 5 10 1 3 25 Tactical Retreats 9 | . 2 . 1 1 . . . . . . 1 . . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 5 | . . . 2 . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . 1 . 2 . . . 26 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 40 | . 1 5 5 . . 25 . . . . 2 . . 2 Max in Single Turn 5 | . 1 2 1 . . 5 . . . . 1 . . 1 Garrison Access 3 | . . . 1 . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . 2 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 70 | . 8 11 14 9 . 8 . 1 . . 13 . . 6 Terminals 40 | . 6 8 11 6 . 3 . . . . 6 . . . Fabricators 6 | . . . . . . 3 . . . . 3 . . . Repair Stations 6 | . 1 2 1 . . . . . . . 2 . . . Recycling Units 7 | . 1 1 1 3 . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . 1 . . 2 . . . . . . . . Total Hacks 211 | . 35 40 39 23 . 14 . 1 . . 43 . . 16 Successful 140 | . 23 29 23 13 . 7 . 1 . . 28 . . 16 Failed 71 | . 12 11 16 10 . 7 . . . . 15 . . . Catastrophic 9 | . 1 1 2 . . 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 114 | . 25 25 24 16 . 7 . . . . 17 . . . Terminals 138 | . 27 30 35 16 . 7 . . . . 23 . . . Fabricators 10 | . . . . . . 3 . . . . 7 . . . Repair Stations 23 | . 6 9 2 . . . . . . . 6 . . . Recycling Units 14 | . 2 1 1 7 . . . . . . 3 . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . Garrison Access 5 | . . . 1 . . 4 . . . . . . . . Terminal Hacks 36 | . 3 3 8 . . 1 . 1 . . 4 . . 16 Record 15 | . . . . . . . . . . . . . . 15 Part Schematic 3 | . . . 2 . . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 3 . . . . . . . . . . . Open Door 3 | . . . 1 . . . . 1 . . . . . 1 Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . . . Unreport Threat 3 | . . 1 1 . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . 3 . . . . 5 . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 4 | . . . . . . 2 . . . . 2 . . . Repair Station Hacks 22 | . 6 8 2 . . . . . . . 6 . . . Scan Component 11 | . 3 4 1 . . . . . . . 3 . . . Repair 11 | . 3 4 1 . . . . . . . 3 . . . Recycling Unit Hacks 6 | . 1 1 . 3 . . . . . . 1 . . . Retrieve Components 6 | . 1 1 . 3 . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 64 | . 13 17 12 10 . 2 . . . . 10 . . . Terminals 64 | . 13 17 12 10 . 2 . . . . 10 . . . Assimilate 3 | . 2 1 . . . . . . . . . . . . Botnet 29 | . 4 8 6 5 . 2 . . . . 4 . . . Operators 4 | . 1 1 1 . . . . . . . 1 . . . Skim 28 | . 6 7 5 5 . . . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 10 12 6 . 4 . . . . 12 . . . Full Trace Events 4 | . 2 . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . 2 . . . Parts Built 5 | . . . . . . 3 . . . . 2 . . . Authchips 2 | . . . . . . . . . . . 2 . . . Time 420 | . . . . . . 245 . . . . 175 . . . Total Part Build Rating 37 | . . . . . . 23 . . . . 14 . . . Parts Repaired 11 | . 3 4 1 . . . . . . . 3 . . . Time 364 | . 78 116 32 . . . . . . . 138 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . 5 3 . 8 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total Allies 16 | . 1 . 12 . 1 . 2 . . . . . . . Largest Group 11 | . 1 1 11 . 1 1 3 3 3 3 . . . . Highest-Rated Group 142 | . 10 10 142 . 73 73 114 114 113 113 . . . . Highest-Rated Ally 73 | . 10 10 31 . 73 73 58 53 52 52 . . . . Total Orders 49 | . . 16 2 4 . 5 2 4 . 6 . 5 5 . STAY 12 | . . 8 1 . . 2 1 . . . . . . . FOLLOW 13 | . . 8 1 . . 3 1 . . . . . . . EXPLORE 16 | . . . . 2 . . . 4 . 4 . 3 3 . RETURN 8 | . . . . 2 . . . . . 2 . 2 2 . Ally Attacks 141 | . . . 64 . . 31 14 10 10 12 . . . . Total Damage 3214 | . . . 680 . . 1480 381 181 175 317 . . . . Kills 23 | . . . 7 . . 10 1 1 3 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . 2 . 2 2 . Drone Launches 23 | . . . . 3 . . . 4 . 4 . 4 7 1 Drone Recoveries 17 | . . . . 3 . . . 4 . 2 . 3 5 . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 40931 | 172 2368 2662 2934 2572 13636 1880 2779 1190 146 2787 3331 1357 1158 1959 Spaces Moved 15207 | 83 1088 1255 954 783 4332 764 1215 344 59 965 1269 574 598 924 Core 35 | 2 . . . . . . . . . . . . . 33 Treads 14254 | 81 1088 1255 954 783 4332 487 574 344 59 965 1269 574 598 891 Legs . | . . . . . . . . . . . . . . . Wheels 918 | . . . . . . 277 641 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 305 232 152 185 240 240 240 160 160 160 50 Average Speed 231 | 157 160 161 256 305 310 195 210 240 240 240 188 160 160 160 Slowest Speed 2150 | 160 240 240 305 305 312 312 240 240 240 240 240 160 240 2150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 4 96 89 93 99 93 21 96 97 7 86 34 90 83 95 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 8 | . . 2 3 . . . . . . . 2 . 1 . Known Exits Taken 10 | . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . Scrap Searched 16 | . . . . . 5 . 3 1 . 2 . 4 1 . Spaces Dug 69 | . 20 2 . 1 . 14 8 . . 15 7 1 . 1 Terrain Destroyed 520 | . 41 42 27 1 . 153 52 15 . 104 44 1 13 27 Melee 4 | . . 2 . 1 . . . . . . . 1 . . Projectile 124 | . 11 . . . . 22 16 . . 46 21 . . 8 AOE 392 | . 30 40 27 . . 131 36 15 . 58 23 . 13 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Total 19743 | 104 1574 1703 1276 950 4580 1044 1365 704 64 1368 1937 992 778 1304 Wait 3015 | . 346 242 133 130 41 150 70 334 1 342 416 395 155 260 Move 15193 | 82 1087 1254 953 782 4331 763 1214 343 58 964 1268 573 597 924 Hop . | . . . . . . . . . . . . . . . Pick Up 202 | 6 20 23 23 10 81 10 3 2 1 2 13 . 1 7 Fast Attach 97 | 7 4 14 3 . 11 11 2 3 1 5 26 . . 10 Attach 67 | . . 1 5 . 5 7 3 3 . 3 22 3 3 12 Detach 48 | . . 1 2 . 4 3 3 3 . 2 16 3 3 8 Swap 203 | 1 25 30 30 6 7 28 21 4 1 5 22 10 8 5 Drop 279 | . 24 37 28 10 100 18 5 7 2 7 22 . 1 18 Fire 569 | 8 68 96 64 9 . 51 31 5 . 38 130 7 10 52 Melee 11 | . . 5 4 1 . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | . . . 9 2 . 3 . . . . . . . . Escape Stasis 8 | . . . 6 . . . . . . . 2 . . . Rewire 13 | . . . . . . . 13 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 24 | . . . 16 . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Discovered new exit (range 8) 1406 | -10/Materials | Repaired Lgt. Treads 1422 | -10/Materials | Discovered new exit (range 13) 1642 | -10/Materials | Repaired Seismic Detector 1669 | -10/Materials | Repaired Lgt. Treads 2117 | -10/Materials | Discovered new exit (range 7) 2541 | -10/Materials | Entered another Materials area 2541 | -9/Materials | Accompanied by 1 ally 2541 | -9/Materials | Evolved 2 slots: Utility x2 2542 | -9/Materials | Discovered new exit (range 15) 2658 | -9/Materials | Identified exit to Mines 2658 | -9/Materials | Identified exit to Storage 2913 | -9/Materials | Repaired Beam Rifle 2940 | -9/Materials | Repaired Lgt. Treads 3206 | -9/Materials | Build established: Scavenger-Mutant 4045 | -9/Materials | Discovered new exit (range 4) 4137 | -9/Materials | Repaired Beam Rifle 4165 | -9/Materials | Repaired Beam Cannon 4542 | -9/Materials | Discovered new exit (range 11) 4849 | -9/Materials | Core integrity fell below 50% 4863 | -9/Materials | Build established: Mutant 5032 | -9/Materials | Identified exit to Materials 5118 | -9/Materials | Learned Storage garrison access intel 5173 | -9/Materials | Learned location of Zion (-6) 5174 | -9/Materials | Build established: Scavenger-Mutant 5203 | -9/Materials | Entered Storage 5203 | -9/Storage | Accompanied by 1 ally 5204 | -9/Storage | Identified exit to Recycling 5205 | -9/Storage | Loaded intel: 1 garrison access location 5431 | -9/Storage | Found Prototype Launcher 5433 | -9/Storage | Identified Gui. Missile Launcher 5721 | -9/Storage | Found Gui. Missile Launcher 6178 | -9/Storage | Repaired Beam Rifle 6326 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6490 | -9/Storage | Learned Materials trap positions 6546 | -9/Storage | Learned 2 Materials zone layouts 6558 | -9/Storage | Learned location of 1 exit from Storage 6560 | -9/Storage | Learned location of Recycling (-9) 6561 | -9/Storage | Learned location of 1 exit from Storage 6624 | -9/Storage | Build established: Commander-Mutant 6747 | -9/Storage | Learned location of Armory (-4) 7773 | -9/Storage | Met a pair of Derelict thieves 7860 | -9/Storage | Used back door to open Recycling access 7963 | -9/Storage | Lost 11 allies 8137 | -9/Storage | Entered Recycling 8196 | -9/Recycling | Build established: Mutant 9231 | -9/Recycling | Core integrity fell below 20% 10582 | -9/Recycling | Discovered new exit (range 6) 10627 | -9/Recycling | Scanned before Scraplab entrance 10670 | -9/Recycling | Entered Scraplab 10694 | -9/Recycling | Discovered new exit (range 3) 10709 | -9/Recycling | Entered Scraptown 10709 | -9/Scraptown | System corruption cleaned by C-Scrubber 10817 | -9/Scraptown | Build established: Scavenger-Mutant 11155 | -9/Scraptown | Visited Assassins FH 11254 | -9/Scraptown | Visited Bundlers 11464 | -9/Scraptown | Visited Cave Peace 11555 | -9/Scraptown | Visited IN-MT5's Study 11580 | -9/Scraptown | Visited Supply Room 11649 | -9/Scraptown | Visited Comm Corps 12363 | -9/Scraptown | Build established: Mutant 13167 | -9/Scraptown | Visited TADAMA 13219 | -9/Scraptown | Visited UFD Registry 13219 | -9/Scraptown | Registered with UFD as "Duallever" 13329 | -9/Scraptown | Visited Junk Cannon Lab 13381 | -9/Scraptown | Found Prototype Special Weapon 13381 | -9/Scraptown | Identified Junk Cannon 13482 | -9/Scraptown | Visited Chapter 10 13577 | -9/Scraptown | Visited Derelict Rescue Squad 13596 | -9/Scraptown | Found DRS Beacon 13722 | -9/Scraptown | Visited Research Penetration Think Tank 13792 | -9/Scraptown | Visited Supply Room 14048 | -9/Scraptown | Visited Junk Repository 14145 | -9/Scraptown | Visited Science Testing Area 14189 | -9/Scraptown | Visited A0-MCA Data Center 14208 | -9/Scraptown | Given a B- rating by A0-MCA 14218 | -9/Scraptown | Found A0-MCA's Component Scanner 14281 | -9/Scraptown | Visited Botcube Research 14307 | -9/Scraptown | Found Lrg. Botcube 23865 | -9/Scraptown | Lrg. Botcube activated 23903 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 24273 | -9/Scraptown | Found Scrap Suit 24324 | -9/Scraptown | Discovered new exit (range 5) 24345 | -9/Scraptown | Entered Factory 24345 | -6/Factory | Accompanied by 1 ally 24345 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 25216 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 25249 | -6/Factory | Garrison activated, responded to threat 25321 | -6/Factory | Identified exit to Lower Caves 25321 | -6/Factory | Identified exit to Extension 25566 | -6/Factory | Build established: Tank 26079 | -6/Factory | Fabricated Particle Reactor? 26095 | -6/Factory | First assault squad dispatched 26225 | -6/Factory | Entered Lower Caves 26225 | -6/Lower Caves | Accompanied by 1 ally 26981 | -6/Lower Caves | Spotted B-75 Beast 27001 | -6/Lower Caves | Destroyed B-75 Beast 27318 | -6/Lower Caves | Discovered new exit (range 7) 27589 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27633 | -6/Lower Caves | Destroyed 8 combat bots 29000 | -6/Lower Caves | Identified exit to Lower Caves 29004 | -6/Lower Caves | Entered another Lower Caves area 29004 | -6/Lower Caves | Accompanied by 3 allies 29138 | -6/Lower Caves | Discovered new exit (range 6) 29151 | -6/Lower Caves | Identified exit to Factory 29764 | -6/Lower Caves | Discovered new exit (range 102) 29934 | -6/Lower Caves | Learned Factory terminal intel 29944 | -6/Lower Caves | Learned Factory terminal intel 30186 | -6/Lower Caves | Identified exit to Zion 30194 | -6/Lower Caves | Entered Zion 30194 | -6/Zion | Accompanied by 3 allies 30228 | -6/Zion | Given the Hacking Drone Bay 30229 | -6/Zion | Found Prototype Device 30229 | -6/Zion | Identified Hacking Drone Bay 30230 | -6/Zion | Attacked by Zionites 30303 | -6/Zion | Discovered new exit (range 13) 30331 | -6/Zion | Identified exit to Proximity Caves 30340 | -6/Zion | Entered Proximity Caves 30340 | -5/Proximity Caves | Accompanied by 3 allies 31699 | -5/Proximity Caves | Spotted B-75 Beast 31740 | -5/Proximity Caves | Destroyed B-75 Beast 31767 | -5/Proximity Caves | Lost 3 allies 33107 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33127 | -5/Proximity Caves | Entered Factory 33127 | -5/Factory | Evolved 2 slots: Utility x2 33128 | -5/Factory | Loaded intel: 26 terminal locations 33283 | -5/Factory | Repaired Imp. Heavy Treads 33702 | -5/Factory | Lost 4 parts (1p2u1w) 33835 | -5/Factory | Identified exit to Upper Caves 33944 | -5/Factory | Build established: Mutant 34638 | -5/Factory | Fabricated Imp. Heavy Treads? 34757 | -5/Factory | Destroyed 7 combat bots 34885 | -5/Factory | System corruption reached 10% 34943 | -5/Factory | Fabricated Imp. Heavy Treads (x1) 35141 | -5/Factory | Discovered new exit (range 15) 35151 | -5/Factory | Build established: Skirmisher 35532 | -5/Factory | Build established: Mutant 35700 | -5/Factory | Identified exit to Factory 35742 | -5/Factory | Destroyed 12 combat bots 35808 | -5/Factory | Learned Testing interactive machine intel 35847 | -5/Factory | Learned Armory emergency access door positions 35899 | -5/Factory | Learned Armory trap positions 35933 | -5/Factory | Learned location of 1 exit from Proximity Caves 35976 | -5/Factory | Learned Quarantine trap positions 36031 | -5/Factory | Learned Research emergency access door positions 36127 | -5/Factory | First assault squad dispatched 36202 | -5/Factory | Repaired Lyr. Heavy Armor Plating 36299 | -5/Factory | Repaired Imp. Heavy Treads 36458 | -5/Factory | Entered Upper Caves 36474 | -5/Upper Caves | Learned Factory stockpile data 36696 | -5/Upper Caves | Learned location of 1 exit from Factory 36756 | -5/Upper Caves | Build established: Skirmisher 37156 | -5/Upper Caves | Encountered a Warlord checkpoint 37369 | -5/Upper Caves | Discovered new exit (range 5) 37374 | -5/Upper Caves | Identified exit to Upper Caves 37450 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37468 | -5/Upper Caves | Build established: Tank 37815 | -5/Upper Caves | Entered another Upper Caves area 38111 | -5/Upper Caves | Build established: Skirmisher 38784 | -5/Upper Caves | Discovered new exit (range 30) 38920 | -5/Upper Caves | Spotted B-75 Beast 38968 | -5/Upper Caves | Identified exit to Warlord 38973 | -5/Upper Caves | Entered Warlord 39080 | -5/Warlord | System corruption cleaned by Quarantine Array 39208 | -5/Warlord | Discovered new exit (range 9) 39334 | -5/Warlord | Build established: Mutant 39747 | -5/Warlord | Visited the Vortex Lab 39760 | -5/Warlord | Warlord's base attacked by MAIN.C 39767 | -5/Warlord | Found Prototype Energy Cannon 39767 | -5/Warlord | Identified Vortex Driver 39774 | -5/Warlord | Found Prototype Energy Gun 39774 | -5/Warlord | Identified Vortex Shotgun 39785 | -5/Warlord | Found Vortex Driver 39903 | -5/Warlord | Rebuked by Warlord 40110 | -5/Warlord | Warlord forces counterattacked 40312 | -5/Warlord | Lost 6 allies 40338 | -5/Warlord | Spotted Executioner 40435 | -5/Warlord | Warlord base infiltrated, sounded retreat 40454 | -5/Warlord | Found Prototype Reactor 40454 | -5/Warlord | Identified Vortex Chain Reactor 40488 | -5/Warlord | Lost 6 allies 40488 | -5/Warlord | Found Prototype Hackware 40593 | -5/Warlord | Spotted Executioner 40611 | -5/Warlord | Destroyed Executioner 40820 | -5/Warlord | Spotted Executioner 40826 | -5/Warlord | Destroyed Executioner 40853 | -5/Warlord | Spotted Executioner 40878 | -5/Warlord | Spotted Striker 40881 | -5/Warlord | Destroyed Executioner 40906 | -5/Warlord | Destroyed 12 combat bots 40913 | -5/Warlord | Core integrity fell below 50% 40923 | -5/Warlord | Core integrity fell below 20% 40929 | -5/Warlord | Spotted Striker 40929 | -5/Warlord | Spotted Executioner 40930 | -5/Warlord | Spotted Striker 40932 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 40922_ Penetrated by Slug. 40922_ Slug penetrates Earth. 40922_ Penetrated by Slug. 40922_ Dropped Mni. Drone Bay. 40923_ Acquired Mni. Drone Bay. 40924_ Mni. Drone Bay destroyed. 40925_ Penetrated by Slug. 40925_ Slug penetrates Reinforced Barrier. 40925_ Penetrated by Slug. 40926_ Hacking Drone released from Hacking Drone Bay. 40926_ Striker sneak attacks. 40926_ Slug penetrates Wall. 40926_ Slug penetrates Earth. 40926_ Hacking Drone destroyed. 40930_ Penetrated by Slug. 40931_ Slug penetrates Wall. 40931_ H-77 Assassin Unknown Ballistic Gun blasted off. 40931_ H-77 Assassin knocked back. 40932_ Hacking Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ########+##### #?????????????????????????????? | | + #?????????????????????????????? | | ## # ##################????????????? | | ?# ###+###= ==#!"" """"#????????????? | | ?# % #?#= !=[#&| "#????????????? | | ?##### ### # ## #?# !!!!|%/ "#????????????? | | ?????#### ?# #?#! [!#"[! 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" " !#|[%!| " ""#??????# " | | ##??## % "% # %==!#%!%= "#??????# " | | +######### ## =%*# =[ [*" ""#??????# | | %% !=# p # [%!!X""""#???????## | | [%!"#+####p#### /"#######??????## | | ### ! # ;@ # #?????????????# | | + % % # =##????????????## | | # #### # ## # # % #??###???????# | | # #??## #?# %h shs #### ########## | | + #???# #####??#K [% %[%=%= !%= | | # ##??#+#######; % *=%=%=%######## | | # #??# #%[ ##=*[b%#????????# | | +## ##??#""" += ## [/########???# | | #???#""" # !=! #######+## | | #???#""" # ## # | | #???# # !%* ## # | | #####???#""" # E ## # | | ????????#""" # K# ## + | | ????????#""" + ## % # | | ????????# # # ## # | | ????????########## ### ############## + | | ###########X##### ###+####??????????# ## | | # #??????????# #? | | + #??????????# #? | | # ] #??????????# #? | | ############## ## # ] ! #??????????#########? | | ############?########## ] ! #??????????????###### | | [["""""""#??????????# #??############# | | """"#??????????# #??#"""""## ^^ | | |""""#??????????# #??#"""X" + ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 1200 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Cannon | -9/Storage | Hacked Cargo Storage Unit | -9/Storage | Hacked Imp. Heavy Treads | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x1 | -6/Factory | Preloaded Particle Reactor | x2 | -6/Factory | Preloaded Imp. Heavy Treads | x1 | -5/Factory | Authchip Imp. Heavy Treads | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Explorer Knowing Is Half The Battle Challenges ------------ None Game ------ Seed GrenadeTachyonSpear Manual? 0 Play Time 04:11:26 Cumulative 104.3 hours Start 2024.08.27 @ 07:12:46 End 2024.08.27 @ 12:21:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 56 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbb59958-998a-4502-a6f3-b046accdb43b