Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 18:29:39

Player: winnking222

Result: Destroyed by L-31 Rogue with Katana

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (772)      772
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1827

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     33/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (1350) Ox26
Location                   -9/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (4) ------
        Huge Storage Unit
        Recalibrator
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (25) ---
        Ion Engine
        Ion Engine
        Ion Engine
  Light Treads
        Aluminum Leg
        Aluminum Leg

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Wheel
>       --- UTILITY ----------
        Huge Storage Unit
        Recalibrator
>       --- WEAPON -----------
  Small Laser
        Katana
>       --- INVENTORY --------
        Ion Engine
        Ion Engine
        Ion Engine
  Light Treads
        Aluminum Leg
        Aluminum Leg
  Small Laser
[Rating: 13]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
Weapon                     Heavy EM Pulse Gun
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Cannon         Light Cannon
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 7   10  8   
  Power                    5    | 1   2   2   
    Engine                 4    | 1   2   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  3    | .   2   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   1   1   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   5   4   
    Energy Gun             9    | 2   4   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
  Corrupted Parts          1    | .   .   1   
    System Corruption      4    | .   .   4   
Parts Lost                 13   | .   3   10  
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   1   .   
  Weapon                   7    | .   2   5   
  Highest Loss Streak      5    | .   2   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     83   | .   92  52  
  Engine                   12   | .   14  5   
  Core                     1    | .   .   4   
  Leg                      7    | .   9   .   
  Wheel                    17   | .   18  11  
  Device                   6    | .   7   3   
  Storage                  13   | .   14  11  
  Energy Gun               18   | .   20  10  
  Ballistic Cannon         6    | .   7   2   
Peak Build Rating          13   | 7   10  13  
  Average Rating           8    | 4   8   8   
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 12  91  91  
  Greatest Support         32   | 20  32  32  
  Greatest Overweight (x)  26   | .   2   26  
  Average Overweight (x)   1    | .   1   5   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         19   | 7   19  25  
  Most Carried             8    | 5   7   8   
  Average Carried          5    | 3   6   6   
  Final Capacity           25   | 8   25  25  
  Final Carried            7    | 3   7   6   

 Class Distribution 
--------------------
 93% | Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           515  | 270 164 81  
  Remotely                 .    | .   .   .   
Salvage Created            1086 | 107 544 435 
  Parts                    72   | 5   41  26  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  19   | .   11  8   
  Melee                    2    | .   .   2   
  Guns                     10   | .   7   3   
  Cannons                  3    | .   3   .   
  AOE                      4    | .   1   3   
Classes Destroyed          12   | 2   6   4   
  Worker                   4    | .   2   2   
  Builder                  1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Mechanic                 1    | .   .   1   
  Operator                 1    | .   .   1   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    14   | .   8   6   
  Duelist                  1    | .   .   1   
  Sentry                   1    | .   .   1   
Best Kill Streak           4    | 2   3   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   3    | 1   1   3   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        90   | .    39   51   
  Missed                   22   | .    13   9    
Damage Taken               1402 | .    381  1021 
  Core                     508  | .    102  406  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         79   | 100  59   .    
Volleys Fired              80   | 11   36   33   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 90   90   90   
Shots Fired                136  | 22   68   46   
  Gun                      114  | 22   49   43   
  Cannon                   22   | .    19   3    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  22   | .    19   3    
  Thermal                  42   | 22   .    20   
  Explosive                .    | .    .    .    
  Electromagnetic          72   | .    49   23   
  Robot Hit Streak         8    | 3    8    8    
  Robot Miss Streak        3    | 2    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           87   | 11   37   39   
  Core Hits                40   | 3    19   18   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | .    6    .    
    Blast                  4    | .    4    .    
    Corrupt                2    | .    2    .    
Melee Attacks              4    | .    .    4    
  Impact                   .    | .    .    .    
  Slashing                 4    | .    .    4    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1740 | 125  802  813  
  Guns                     1044 | 125  461  458  
  Cannons                  246  | .    246  .    
  Explosions               283  | .    84   199  
  Melee                    156  | .    .    156  
  Ramming                  11   | .    11   .    
  Kinetic                  246  | .    246  .    
  Thermal                  572  | 125  84   363  
  Explosive                .    | .    .    .    
  Electromagnetic          755  | .    461  294  
  Impact                   .    | .    .    .    
  Slashing                 156  | .    .    156  
  Piercing                 .    | .    .    .    
Highest Corruption         4    | .    2    4    
  Average Corruption       2    | .    1    4    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  5    | .    3    2    
    Message Errors         1    | .    1    .    
    Matter Fused           1    | .    1    .    
    Energy Discharges      1    | .    .    1    
    Misfires               1    | .    1    .    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            9    | .    .    9    
  Projectiles              .    | .    .    .    
  Explosions               9    | .    .    9    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      71   | .    35   36   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        180  | 180  141  120  
  Average Temperature      46   | 72   41   39   
  Received Heat Transfer   297  | .    144  153  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    2    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         910  | 335  50   525  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      4    | .    2    2    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             275  | 10  201 275 
  Initial                  40   | .   6   40  
  Average                  133  | 2   128 186 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         84   | 100 95  44  
  Level 1                  15   | .   4   55  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   3   1   
  Investigation            4    | .   3   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   19  13  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          5    | .   3   2   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          11   | .   7   4   
  Terminals                8    | .   5   3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   2   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   16  9   
  Successful               9    | .   5   4   
  Failed                   16   | .   11  5   
    Catastrophic           2    | .   1   1   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                20   | .   12  8   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   4   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   3   3   
  Locate Traps             3    | .   2   1   
  Dispatch Records         1    | .   1   .   
  Hauler Manifests         1    | .   .   1   
  Zone Layout              1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       3    | .   2   1   
  Report Inventory         2    | .   1   1   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   .   1   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   6   3   
  Full Trace Events        4    | .   3   1   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               1367 | 89   971  307  
Spaces Moved               782  | 41   640  101  
  Core                     12   | 11   .    1    
  Treads                   .    | .    .    .    
  Legs                     248  | 30   218  .    
  Wheels                   522  | .    422  100  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  130  
  Average Speed            132  | 101  126  185  
  Slowest Speed            1350 | 120  130  1350 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       38   | 3    96   17   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          17   | .    8    9    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      17   | .    8    9    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      966  | 64  733 169 
  Wait                     46   | .   29  17  
  Move                     780  | 40  639 101 
  Hop                      .    | .   .   .   
  Pick Up                  24   | 6   12  6   
  Fast Attach              4    | 4   .   .   
  Attach                   14   | 3   4   7   
  Detach                   .    | .   .   .   
  Swap                     7    | .   6   1   
  Drop                     6    | .   6   .   
  Fire                     80   | 11  36  33  
  Melee                    4    | .   .   4   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   90 | -11/Scrapyard | Entered Materials
  268 | -10/Materials | Discovered new exit (range 16)
  313 | -10/Materials | Build established: Mutant
  437 | -10/Materials | Discovered new exit (range 6)
  580 | -10/Materials | Discovered new exit (range 11)
  815 | -10/Materials | Discovered new exit (range 10)
 1061 | -10/Materials | Entered another Materials area
 1061 | -9/Materials  | Evolved 2 slots: Utility x2
 1171 | -9/Materials  | Lost 3 parts (2n1w)
 1344 | -9/Materials  | Core integrity fell below 50%
 1366 | -9/Materials  | Core integrity fell below 20%
 1368 | -9/Materials  | Destroyed by L-31 Rogue with Katana

 Last Messages 
---------------
Connecting with Terminal...
U-05 Engineer lays Concrete.
Sneak attack on M-13 Machinist.
M-13 Machinist destroyed.
Acquired 10 matter.
Acquired Recalibrator.
Acquired 10 matter.
K-01 Serf cleans the Recycling Unit.
Connecting with Terminal...
System corrupted: Energy discharge (-56).
Katana destroyed.
Acquired 10 matter.
Wheel destroyed.
Sml. Laser destroyed.
System corrupted: Sml. Laser failed to cycle.
Lgt. Nuclear Core destroyed.
Sml. Laser destroyed.
M-13 Machinist repairs L-31 Rogue.
M-13 Machinist repairs Imp. Ion Engine.
M-13 Machinist repairs Imp. Aluminum Leg.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RemoteExoskeletonReactor
  Manual?         0
Play Time         00:15:17
  Cumulative      12.5 hours
  Start           2025.02.20 @ 18:15:45
  End             2025.02.20 @ 18:29:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          16
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          54x42
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bf4f4967-3006-415c-a33d-bfc6579c2de6