Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 07:58:27 Player: omnishade Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (2816) 2816 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 12673 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Follower Combat Kills 131 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 52/100 System Corruption 48% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Quantum Capacitor Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Power Amplifier Improved Cloaking Device Advanced Force Field Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Advanced Heat Sink Improved Particle Charger Advanced ECM Suite Advanced Hacking Suite Authchip [Propulsion] [Rating: 176] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Biometal Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 . 2 2 . . . . 2 2 . 2 2 2 Power 3 | . . . . 1 . . . . . . . 1 . . . 1 . Propulsion 7 | . . . 1 1 . 1 1 . . . . . 1 . 1 1 . Utility 7 | . . . 1 . . 1 1 . . . . 1 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 282 | 6 1 7 12 4 9 30 15 3 2 . . 65 8 13 12 23 72 Power 48 | 1 . 2 2 2 1 7 1 . . . . 12 2 2 3 5 8 Engine 13 | 1 . 2 2 2 1 4 . . . . . . . . . 1 . Core 17 | . . . . . . 3 1 . . . . 12 1 . . . . Reactor 18 | . . . . . . . . . . . . . 1 2 3 4 8 Propulsion 95 | 2 . 2 4 1 5 10 6 1 . . . 25 1 7 5 9 17 Treads 3 | . . . . . . . . . . . . . . . . . 3 Leg 2 | . . . . . . . . . . . . . . . . . 2 Wheel 10 | 2 . 2 1 . 2 3 . . . . . . . . . . . Hover 44 | . . . . . . 1 . . . . . 16 1 7 5 9 5 Flight 36 | . . . 3 1 3 6 6 1 . . . 9 . . . . 7 Utility 85 | 1 . 1 3 1 1 5 6 2 . . . 20 2 1 4 5 33 Device 59 | . . 1 1 1 1 2 6 1 . . . 16 2 1 4 3 20 Storage 5 | 1 . . 1 . . . . . . . . 2 . . . . 1 Processor 10 | . . . . . . 2 . 1 . . . 2 . . . 1 4 Hackware 2 | . . . . . . 1 . . . . . . . . . . 1 Protection 9 | . . . 1 . . . . . . . . . . . . 1 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 2 3 . 2 8 2 . 2 . . 8 3 3 . 4 14 Energy Gun 30 | . . . . . 2 4 1 . 2 . . 5 3 3 . 4 6 Energy Cannon 5 | . . . . . . . 1 . . . . 2 . . . . 2 Ballistic Gun 6 | 2 . 1 . . . . . . . . . . . . . . 3 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher 10 | . 1 1 2 . . 3 . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 2 2 . . . . 4 1 . 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . 4 Parts Lost 98 | . . 3 1 3 5 3 2 . . . . 12 . 4 . 17 48 Power 17 | . . 1 . 1 1 . . . . . . 1 . 2 . 4 7 Propulsion 41 | . . . . 2 4 1 1 . . . . 5 . 1 . 6 21 Utility 27 | . . . . . . 1 1 . . . . 4 . 1 . 3 17 Weapon 13 | . . 2 1 . . 1 . . . . . 2 . . . 4 3 Highest Loss Streak 17 | . . 2 1 3 3 3 2 . . . . 5 . 2 . 7 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 88 88 85 60 83 99 100 99 100 100 97 99 99 99 91 79 Engine 3 | . 14 14 11 16 4 6 . . . . . . . . . . 1 Core 6 | . . . . . . 2 13 13 13 13 13 16 11 7 . . . Reactor 3 | . . . . . . . . . . . . . 3 7 13 14 13 Wheel 5 | . 28 28 14 . 2 14 . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 14 36 35 38 37 16 Flight 14 | . . . 17 34 23 12 39 40 40 40 40 19 . . . . 5 Device 12 | . . 5 16 25 21 10 19 14 13 13 13 14 14 15 18 11 12 Storage 2 | . 14 14 9 1 . . . . . . . . 5 5 4 4 2 Processor 8 | . . . . . . 11 6 11 13 13 13 12 10 10 9 10 8 Hackware 4 | . . . . . . 6 6 6 6 6 6 5 5 5 4 4 1 Protection 1 | . . . 5 . . . . . . . . . . . . . 6 Energy Gun 5 | . . . . . 6 9 6 6 5 6 6 4 8 9 9 6 3 Ballistic Gun 1 | . 17 13 2 . . . . . . . . . . . . . 1 Launcher 2 | . 10 13 8 9 2 4 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 6 6 6 6 6 1 . . . . . Peak Build Rating 176 | 6 6 10 16 21 20 45 59 61 62 61 62 94 114 126 140 158 176 Average Rating 75 | 3 6 6 11 19 14 38 49 60 60 61 61 83 108 115 136 145 136 On Entrance 56 | . 6 6 6 16 13 15 40 59 61 61 61 62 93 114 126 139 138 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 13 15 18 18 10 21 22 22 22 21 21 49 70 82 76 71 110 Greatest Support 150 | 20 20 20 30 22 20 66 34 34 33 33 33 74 85 87 90 102 150 Greatest Overweight (x) 4 | . . . 4 . . 2 1 . . . . 2 . 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 7 | 6 8 8 7 5 5 5 5 5 5 5 5 6 15 15 15 15 10 Most Carried 15 | 5 4 6 5 5 5 5 5 5 5 5 5 14 15 15 15 15 15 Average Carried 6 | 2 3 3 3 4 4 4 4 4 5 5 5 5 14 13 13 14 9 Final Capacity 15 | 8 8 8 8 5 5 5 5 5 5 5 5 15 15 15 15 15 5 Final Carried 15 | 3 4 6 5 5 5 5 5 5 5 5 5 14 15 15 14 15 5 Class Distribution -------------------- 22% | Sprinter 20% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Sprinter 10% | Skirmisher 8% | Generator-Mutant 4% | Scout 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Skirmisher | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/DSF Infiltrator-Mutant | -3/Research Generator-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Matter Collected 3499 | 206 . 266 31 17 310 134 324 123 . . 20 691 . 162 . 261 954 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3025 | . . 38 46 54 57 134 350 371 . . 19 374 . 247 . 318 1017 Parts 169 | . . . 3 4 5 10 23 7 . . 3 25 . 13 . 23 53 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 6 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 50 | . . 7 2 2 3 2 4 2 . . 2 6 . 4 . 5 11 Guns 34 | . . 1 . . 3 1 4 2 . . 2 5 . 4 . 4 8 Cannons 2 | . . . . . . . . . . . . 1 . . . . 1 AOE 12 | . . 6 2 2 . 1 . . . . . . . . . 1 . Classes Destroyed 16 | . . 1 1 5 2 1 2 . . . 1 . . 3 . . . Worker 4 | . . . . . 1 1 . . . . . 1 . . . 1 . Builder 3 | . . . . 1 . . 1 . . . . 1 . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . 2 Operator 4 | . . . . 1 . 1 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 5 | . . . . 1 . . 2 . . . . 2 . . . . . Swarmer 11 | . . . . . 3 . 4 2 . . . 1 . 1 . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . Grunt 3 | . . . . 1 . 1 . . . . . . . . . 1 . Sentry 4 | . . . 2 . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . 1 . . 1 Hunter 3 | . . . . 1 . . . . . . . . . . . . 2 Programmer 16 | . . . . . . 1 . . . . . 5 . . . 4 6 Heavy 1 | . . . . . . . . . . . . . . 1 . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . Best Kill Streak 5 | . . 3 2 5 3 1 5 2 . . 1 2 . 2 . 2 2 Combat Bots Only 3 | . . 3 2 2 3 1 3 2 . . 1 2 . 2 . 2 2 Max Kills in Single Turn 2 | . . 1 1 2 1 1 2 1 . . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 1 . 1 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Hostile Shots Fired 985 | . 1 17 12 16 79 63 44 34 . . . 92 1 45 2 148 431 Missed 376 | . 1 4 5 8 45 26 28 21 . . . 48 1 24 1 47 117 Damage Taken 13503 | . . 373 159 252 469 601 204 146 . . . 1107 . 580 20 2432 7160 Core 3306 | . . 117 27 83 177 159 20 55 . . . 271 . 77 . 704 1616 Absorbed by Shields 274 | . . . . . . . . . . . . . . . . . 274 Regen/Repaired (Parts) 75 | . . . . . . 35 . . . . . 40 . . . . . Core Remaining (%) 78 | 100 . 53 93 . 52 77 . . . . 91 72 . 93 100 51 . Volleys Fired 327 | . . 15 6 12 8 20 42 16 . . 4 95 4 6 . 25 74 Largest 3 | . . 2 2 1 1 2 1 1 . . 1 2 2 2 . 2 3 Hottest 289 | . . 60 60 30 70 140 60 60 . . 20 225 225 188 . 188 289 Shots Fired 407 | . . 21 8 12 8 28 42 16 . . 4 99 7 12 . 37 113 Gun 320 | . . 9 . . 8 15 42 16 . . 4 87 7 12 . 37 83 Cannon 35 | . . . . . . . . . . . . 12 . . . . 23 Launcher 52 | . . 12 8 12 . 13 . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . Kinetic 32 | . . 9 . . . . . . . . . . . . . . 23 Thermal 288 | . . . . . 8 15 42 16 . . 4 99 7 12 . 37 48 Explosive 52 | . . 12 8 12 . 13 . . . . . . . . . . 7 Electromagnetic 35 | . . . . . . . . . . . . . . . . . 35 Robot Hit Streak 16 | . . 2 9 2 4 5 4 16 . . 2 7 1 10 . 14 7 Robot Miss Streak 8 | . . 3 . 3 2 3 5 1 . . 1 7 3 . . 4 8 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 195 | . . 9 8 5 6 12 17 17 . . 3 29 2 9 . 21 57 Core Hits 126 | . . 13 8 17 4 9 11 7 . . 2 12 1 5 . 10 27 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 5 | . . . . . 1 . . . . . . 1 . . . . 3 Burn 2 | . . . . . 1 . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 4 | . . . . . . . 1 2 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7426 | . . 275 140 604 159 489 897 568 . . 59 1109 47 393 . 832 1854 Guns 4939 | . . 40 . . 159 148 596 568 . . 59 875 47 393 . 832 1222 Cannons 740 | . . . . . . . . . . . . 234 . . . . 506 Explosions 1669 | . . 235 140 604 . 263 301 . . . . . . . . . 126 Melee . | . . . . . . . . . . . . . . . . . . Ramming 78 | . . . . . . 78 . . . . . . . . . . . Kinetic 379 | . . 40 . . . . . . . . . . . . . . 339 Thermal 5149 | . . . . . 159 148 897 568 . . 59 1109 47 393 . 832 937 Explosive 1368 | . . 235 140 604 . 263 . . . . . . . . . . 126 Electromagnetic 452 | . . . . . . . . . . . . . . . . . 452 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . 9 . . . . . 8 . . . 19 48 Average Corruption 13 | . . . . . . 8 . . . . . 5 . . . 10 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . 22 . . . . . 35 . . . 21 64 Message Errors 26 | . . . . . . 8 . . . . . 4 . . . 5 9 Matter Fused 35 | . . . . . . 3 . . . . . 11 . . . 3 18 Heat Flow Errors 9 | . . . . . . . . . . . . 6 . . . . 3 Energy Discharges 21 | . . . . . . 5 . . . . . 5 . . . 5 6 Parts Fused 2 | . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . 3 . . . . . 4 . . . 2 5 Data Loss (major) 7 | . . . . . . 2 . . . . . 1 . . . 2 2 Misfires 3 | . . . . . . . . . . . . 1 . . . 1 1 Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . . 2 7 Weapon Failures 14 | . . . . . . . . . . . . 2 . . . . 12 Overload Shots 138 | . . . . . . . 42 16 . . . 69 3 8 . . . Effects 4 | . . . . . . . 1 . . . . 2 . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 . . . Heat Surge 2 | . . . . . . . 1 . . . . 1 . . . . . Overflow Damage 285 | . . 24 9 6 . 22 144 . . . . 26 . . . . 54 Projectiles 26 | . . . . . . . . . . . . 26 . . . . . Explosions 259 | . . 24 9 6 . 22 144 . . . . . . . . . 54 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 570 | . . 148 66 121 . 79 . . . . . . . . . . 156 Shots 21 | . . 6 5 6 . 2 . . . . . . . . . . 2 Rammed 26 | . . . . . . 24 . . . . . . . . . . 2 Targets Rammed 26 | . . . . . . 24 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . . 3 9 9 66 51 156 303 . . . 509 160 73 21 411 514 Average Temperature 133 | . . 2 7 5 24 14 40 106 . . . 140 41 27 4 183 184 Received Heat Transfer 729 | . . . 27 63 270 30 24 6 . . . 18 . 30 . 189 72 Effects 50 | . . . . . . . . . . . . 12 . . . 19 19 Shutdowns 23 | . . . . . . . . . . . . 6 . . . 9 8 Energy Bleed 5 | . . . . . . . . . . . . 3 . . . 1 1 Interference 4 | . . . . . . . . . . . . . . . . 4 . Matter Decay 3 | . . . . . . . . . . . . 1 . . . 2 . Short Circuit 6 | . . . . . . . . . . . . 2 . . . 2 2 Damage (minor) 4 | . . . . . . . . . . . . . . . . 1 3 Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . . . . 1 . 2 . . . . 8 . 5 . 1 . Heat Transferred 6281 | . . . . . 333 259 1000 750 . . 111 1355 100 634 . 888 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Peak Influence 594 | . 15 103 183 241 472 246 482 . . . . 594 403 506 338 259 220 Initial 284 | . . . 8 76 101 214 100 . . . . 156 219 284 284 189 81 Average 162 | . . 47 54 143 210 155 236 . . . . 177 365 355 300 184 108 Maximum Alert Level 2 | . . . . 1 2 1 2 . . . . 2 2 2 1 1 1 Low Security (%) 66 | 100 100 100 100 75 52 68 44 . . . . 69 . . . 40 90 Level 1 29 | . . . . 24 39 31 42 . . . . 21 81 86 100 59 9 Level 2 4 | . . . . . 7 . 12 . . . . 8 18 13 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . 1 4 4 3 . . . . 13 1 2 . 3 6 Investigation 13 | . 1 . . . 1 2 1 . . . . 6 . . . 1 1 Extermination 9 | . . . . . . 1 . . . . . 4 . . . 1 3 Reinforcement 13 | . . . . 1 1 1 2 . . . . 3 . 2 . 1 2 Assault 3 | . . . . . 2 . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Distress Signals 7 | . . . . 1 1 . 2 . . . . . . . . 2 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 2 10 3 11 40 9 22 12 1 . 2 54 2 18 1 17 35 Peak Tracking Total 15 | . 1 4 2 6 15 4 4 9 1 . 2 14 2 6 1 8 13 Tactical Retreats 56 | . . 3 . . 5 5 7 4 . . . 16 1 6 1 3 5 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Traps Triggered 7 | . . . . . . . 2 . . . . 2 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Disabled 9 | . . . . . . 3 4 . . . . 1 1 . . . . Max in Single Turn 4 | . . . . . . 3 4 . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Accessed 69 | . 2 . 3 2 3 10 8 1 1 4 . 23 3 . 3 2 4 Terminals 34 | . 1 . 2 1 3 4 5 . . . . 11 1 . 2 1 3 Fabricators 6 | . . . . . . 1 1 . . . . 4 . . . . . Repair Stations 8 | . . . 1 . . 3 . . . . . 3 . . 1 . . Recycling Units 7 | . 1 . . 1 . 1 1 . . . . 2 . . . . 1 Scanalyzers 6 | . . . . . . 1 . . . . . 3 1 . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . Total Hacks 180 | . 5 . 10 5 8 27 12 1 1 28 . 60 6 . 4 5 8 Successful 104 | . 2 . 6 3 3 13 7 1 1 28 . 32 4 . 2 2 . Failed 76 | . 3 . 4 2 5 14 5 . . . . 28 2 . 2 3 8 Catastrophic 16 | . . . 2 . 1 3 . . . . . 7 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 78 | . 4 . 7 4 8 9 8 . . . . 24 1 . 3 3 7 Fabricators 17 | . . . . . . 1 2 . . . . 14 . . . . . Repair Stations 17 | . . . 3 . . 8 . . . . . 5 . . 1 . . Recycling Units 10 | . 1 . . 1 . 3 1 . . . . 3 . . . . 1 Scanalyzers 25 | . . . . . . 6 . . . . . 14 3 . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . . . . Terminal Hacks 60 | . 1 . 5 2 3 2 5 1 1 28 . 9 1 . 2 . . Record 14 | . . . . 1 . . 2 . . 11 . . . . . . . Part Schematic 12 | . . . . . . . 1 . . 11 . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . Open DSF 4 | . . . . . . . 1 . . . . 1 1 . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . Locate Traps 4 | . . . 1 . . 1 . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . . . . . 3 . . . . . Repair Station Hacks 7 | . . . 1 . . 3 . . . . . 3 . . . . . Scan Component 5 | . . . 1 . . 2 . . . . . 2 . . . . . Repair 2 | . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 1 . . 1 . 3 1 . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 6 | . 1 . . 1 . 1 1 . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 22 | . . . . . . 5 . . . . . 12 3 . . 2 . Insert Component 12 | . . . . . . 3 . . . . . 6 2 . . 1 . Analyze 10 | . . . . . . 2 . . . . . 6 1 . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 2 2 3 8 4 . . . . 20 2 . 2 2 4 Full Trace Events 14 | . 1 . . . 2 2 1 . . . . 6 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . 2 1 . . 11 . 6 1 . . 1 . Parts Built 3 | . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 362 | . . . . . . . . . . . . 362 . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . 19 . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . . . . Time 83 | . . . . . . 13 . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . 39 . . . . . . . . . . . Retrieved Matter 39 | . . . . . . 39 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . 3 . . . . . 6 1 . . 1 . Part Schematics Acquired 10 | . . . . . . 2 . . . . . 6 1 . . 1 . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . Non-combat 2 | . . . . . . . 1 . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . 1 . . . . . no_distress 2 | . . . . . . . 1 . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total Allies 5 | . . . . . 2 . . . . . . . . . . . 3 Largest Group 3 | . . . . . 2 . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . 62 . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . 31 . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . 9 . . . . . . . . . . . 23 Total Damage 726 | . . . . . 189 . . . . . . . . . . . 537 Kills 4 | . . . . . 2 . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 3 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 73 | . . . . . . . . . . . . 46 6 5 1 10 5 Garrisons 4 | . . . . . . . . . . . . 3 1 . . . . Patrols 28 | . . . . . . . . . . . . 18 . 4 . 1 5 Investigations 8 | . . . . . . . . . . . . 8 . . . . . Reinforcements 4 | . . . . . . . . . . . . 3 . 1 . . . Guards 29 | . . . . . . . . . . . . 14 5 . 1 9 . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Turns Passed 8233 | 51 265 503 159 89 191 1529 644 253 103 19 120 1856 211 233 143 644 1220 Spaces Moved 12870 | 46 238 298 239 186 348 1574 1615 886 353 87 501 3909 402 284 287 651 966 Core 19 | 4 . . . . . . . . . . . . . . . . 15 Treads 233 | . . . . . . . . . . . . . . . . . 233 Legs 24 | . . . . . . . . . . . . . . . . . 24 Wheels 1372 | 42 238 298 70 . 3 721 . . . . . . . . . . . Hover 3629 | . . . . . . 46 . . . . . 1604 402 284 287 651 355 Flight 7593 | . . . 169 186 345 807 1615 886 353 87 501 2305 . . . . 339 Fastest Speed 17 | 50 80 80 29 26 30 23 20 22 22 22 22 22 17 17 33 33 40 Average Speed 40 | 77 80 80 45 26 34 60 21 22 22 22 22 30 31 34 36 53 88 Slowest Speed 365 | 80 80 80 365 32 80 200 107 23 22 22 22 150 34 88 37 146 320 Overloaded Moves 504 | . . . . . . . . . . . . 286 60 91 . 67 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . 23 3 14 1 1 . . 10 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 40 21 22 56 32 22 78 55 74 67 60 11 94 7 14 19 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . . 3 . . 2 . . . . . . Spaces Dug 90 | . . . . . . 23 7 . . . . 39 . . . . 21 Terrain Destroyed 642 | . . 87 39 103 . 147 46 1 . . . 53 2 1 . 2 161 Melee . | . . . . . . . . . . . . . . . . . . Projectile 91 | . . . . . . . 21 1 . . . 53 2 1 . 2 11 AOE 551 | . . 87 39 103 . 147 25 . . . . . . . . . 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total 15461 | 61 311 540 283 214 385 2122 1860 922 376 86 506 4461 479 413 322 907 1213 Wait 1622 | 1 72 210 3 4 34 424 166 15 21 . . 317 50 71 11 189 34 Move 12754 | 45 237 297 238 185 306 1567 1586 883 350 86 500 3890 401 283 286 650 964 Hop 46 | . . . . . 18 3 14 1 1 . . 8 . . . . 1 Pick Up 201 | 9 1 8 13 5 5 29 15 1 . . 1 43 8 22 7 12 22 Fast Attach 88 | . . . . . 6 4 3 . 2 . . 14 3 1 . 11 44 Attach 99 | 6 . 3 8 3 2 11 4 . . . . 21 1 8 4 9 19 Detach 15 | . . . . . 1 . . . . . . 4 . . . 1 9 Swap 95 | . 1 4 4 1 1 15 8 3 . . . 30 4 4 8 3 9 Drop 173 | . . 3 11 4 4 25 14 1 2 . 1 36 8 18 6 7 33 Fire 327 | . . 15 6 12 8 20 42 16 . . 4 95 4 6 . 25 74 Melee 4 | . . . . . . . 1 2 . . . 1 . . . . . Ram 28 | . . . . . . 24 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 7 . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 324 | -10/Mines | Assembled infested the area 618 | -10/Mines | Learned Materials garrison access intel 715 | -10/Mines | Discovered new exit (range 5) 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -9/Materials | Discovered new exit (range 8) 979 | -9/Materials | Entered another Materials area 979 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 980 | -8/Materials | Identified exit to Storage 981 | -8/Materials | Loaded intel: 1 garrison access location 1068 | -8/Materials | Entered Storage 1078 | -8/Storage | Identified exit to Recycling 1085 | -8/Storage | Lost 3 parts (1p2n) 1172 | -8/Storage | Met a pair of Derelict thieves 1251 | -8/Storage | Discovered new exit (range 16) 1259 | -8/Storage | Entered Factory 1259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -7/Factory | Lost 3 parts (3n) 1469 | -7/Factory | Repaired Lgt. Ion Engine 1591 | -7/Factory | Build established: Skirmisher 2203 | -7/Factory | Lost 3 parts (1n1u1w) 2785 | -7/Factory | Discovered new exit (range 12) 2788 | -7/Factory | Identified exit to Factory 2788 | -7/Factory | Entered another Factory area 2788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2862 | -6/Factory | Build established: Sprinter 3252 | -6/Factory | Spotted B-75 Beast 3347 | -6/Factory | Discovered new exit (range 11) 3431 | -6/Factory | Identified exit to Lower Caves 3432 | -6/Factory | Entered Lower Caves 3439 | -6/Lower Caves | Learned location of 1 exit from Factory 3463 | -6/Lower Caves | Learned Factory emergency access door positions 3475 | -6/Lower Caves | Build established: Scout 3631 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3659 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3683 | -6/Lower Caves | Discovered new exit (range 5) 3684 | -6/Lower Caves | Identified exit to Lower Caves 3685 | -6/Lower Caves | Entered another Lower Caves area 3772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3783 | -6/Lower Caves | Discovered new exit (range 13) 3788 | -6/Lower Caves | Identified exit to Data Miner 3788 | -6/Lower Caves | Entered Data Miner 3788 | -6/Data Miner | Discovered new exit (range 6) 3790 | -6/Data Miner | Identified exit to Proximity Caves 3793 | -6/Data Miner | Met Data Miner 3799 | -6/Data Miner | Learned location of Section 7 (-3) 3799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3802 | -6/Data Miner | Received God Mode back door access code from Data Miner 3807 | -6/Data Miner | Entered Proximity Caves 3810 | -5/Proximity Caves | Spotter reported a threat 3827 | -5/Proximity Caves | Build established: Sprinter 3923 | -5/Proximity Caves | Learned Factory terminal intel 3926 | -5/Proximity Caves | Discovered new exit (range 2) 3927 | -5/Proximity Caves | Identified exit to Factory 3927 | -5/Proximity Caves | Entered Factory 3927 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3928 | -5/Factory | Identified exit to Factory 3930 | -5/Factory | Loaded intel: 26 terminal locations 3969 | -5/Factory | Discovered exit to Factory (range 15) 4450 | -5/Factory | Lost 5 parts (1n2u2w) 4753 | -5/Factory | Repaired Cld. Pulse Rifle 4769 | -5/Factory | Spotted B-75 Beast 4862 | -5/Factory | Build established: Scavenger-Sprinter 4973 | -5/Factory | Lost 3 parts (2n1u) 5291 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter? 5366 | -5/Factory | Build established: Scavenger-Mutant 5378 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5451 | -5/Factory | Identified exit to Upper Caves 5727 | -5/Factory | Search patrols dispatched 5754 | -5/Factory | Discovered exit to Factory (range 7) 5783 | -5/Factory | Entered another Factory area 5783 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5889 | -4/Factory | Discovered new exit (range 10) 5994 | -4/Factory | Identified exit to DSF 5994 | -4/Factory | Entered DSF 6005 | -4/DSF | Additional patrols routed to DSF 6221 | -4/DSF | Discovered new exit (range 14) 6227 | -4/DSF | Entered Research 6227 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6295 | -3/Research | Discovered new exit (range 15) 6315 | -3/Research | Found Prototype Device 6316 | -3/Research | Identified Adv. Kinecellerator 6370 | -3/Research | Identified exit to Research 6370 | -3/Research | Entered another Research area 6370 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6445 | -2/Research | Spotted B-90 Cyclops 6665 | -2/Research | System corruption reached 10% 6671 | -2/Research | Build established: Generator-Mutant 6734 | -2/Research | Lost 5 parts (1p1n2u1w) 6891 | -2/Research | Lost 7 parts (2p2n1u2w) 6984 | -2/Research | Discovered new exit (range 9) 6989 | -2/Research | Found Powered Armor 6992 | -2/Research | Found Powered Armor 6993 | -2/Research | Found Powered Armor 6995 | -2/Research | Found Powered Armor 6997 | -2/Research | Found Powered Armor 7014 | -2/Research | Entered Access 7014 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7041 | -1/Access | Lost 3 parts (1p1n1w) 7142 | -1/Access | Build established: Scavenger-Mutant 7425 | -1/Access | System corruption reached 10% 7476 | -1/Access | System corruption reached 30% 7500 | -1/Access | Lost 17 parts (3p5n7u2w) 7759 | -1/Access | Build established: Scavenger-Gunner 7874 | -1/Access | Lost 5 parts (3n1u1w) 7879 | -1/Access | Allied Derelicts emerged from ambush trap array 7936 | -1/Access | Lost 4 parts (2n2u) 8090 | -1/Access | Spotted B-99 Colossus 8091 | -1/Access | Spotted B-99 Colossus 8175 | -1/Access | Build established: Generator-Mutant 8182 | -1/Access | Lost 7 parts (1p4n2u) 8200 | -1/Access | Spotted B-99 Colossus 8208 | -1/Access | Core integrity fell below 50% 8228 | -1/Access | Core integrity fell below 20% 8233 | -1/Access | Found Unknown Device 8233 | -1/Access | Identified Quantum Capacitor 8234 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slammed into S-43 Plague. Destabilizing: Core damaged (-48). Slammed into S-43 Plague. Knocked back. Penetrated by Slug. Mic. Antimatter Reactor destroyed. Penetrated by Slug. Slug penetrates Recycling Unit. Penetrated by Slug. Slug penetrates Wall. Biometal Medium Treads destroyed. System corrupted: Energy discharge (-18). Imp. Gyrokinetic Inverter destroyed. Adv. Signal Interpreter destroyed. Adv. Heat Sink destroyed. Imp. Gyrokinetic Inverter destroyed. Penetrated by Slug. Acquired Unknown Device. Identified Quantum Capacitor. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ????????? | | ????????????????????????????????????! ?? ???????? | | ????????????????????????????????????! ???????? | | ???????????????????????????? ???? ! ??????? | | ??????????????????????????? ? ?##### | | ??????????????????????????? ?# | | ??????????????????????????? # | | ??????????????????????????? # | | ??????????????????????????? "" + | | ??????????????????????????? "" ??### | | ??????????????????????????# """""" ""#??# | | ??????????????????????????# """""" ""#??# | | ??????????????????????????# "" Y"#??# % | | ????????????" ??????????# "" ""#??# | | ????????????"" ########## ""#### | | ???????????"" %[%%+ "" | | ??????????" #### "" | | ?????????? @ BB #??##### | | ?????????? ##BB##### ###??????? | | ?????????? #" ?????# #????????? | | ???????????" ;#??????# #????????? | | ???????????"" !! ##??????# #????????? | | ????????????" !! #???????# #????????? | | ????????????"" sss#???????# ########?? | | ????????????" s######### # #?? | | ???????????? ss # #?? | | ???????????? s # #?? | | ????????????? ss s + #?? | | ????????????? ############# #?? | | ?????????????? #???????????# #?? | | ??????????????########## #???????????########?? | | ???????????????????????# #????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 93 Energy Capacity 765 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 60 Additional Mass Support 9 Armor Coverage 2000 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Authchip Count 6 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Adv. Cryofiber Web | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Power Amplifier | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Cld. Aerolev Unit | -5/Factory | Scanalyzed Gyrokinetic Inverter | -4/Factory | Scanalyzed Adv. Cooling System | -2/Research | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Decoder Ring Denied? I'm Back, Baby! Knowing Is Half The Battle Librarian More Power To You No Signal Omniscient Cartographer Overkill Party Time Prolific Hacker Remodeling Respectable Loadout Rockin' Loadout The Oracle Challenges ------------ None Game ------ Seed HardlightMetafieldGuard Manual? 0 Play Time 03:37:26 Cumulative 13.9 hours Start 2024.08.27 @ 02:51:31 End 2024.08.27 @ 07:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0efabcc1-359e-4f53-964b-3384fbb4beda