Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 17:15:50 Player: the Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (391) 1955 Value Destroyed (14294) 14294 Prototype IDs (121) 2420 Alien Tech Used (6) 1200 Bonus (12185) 12185 TOTAL SCORE: 43054 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1856 Follower Combat Kills 4026 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1002 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -1199 Cogmind --------- Core Integrity 0/1450 Matter 75/300 Energy 96/100 System Corruption 36% Temperature Cool (21) Movement Flying (27) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Composite Leg II Zionite Composite Leg II Zionite Supercomposite Leg Warp Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Zionite Shade Armor Heavy Regenerative Plating Advanced Shield Generator LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon Hellfire Missile Launcher Force Lance > --- INVENTORY -------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Supercomposite Leg Advanced Power Amplifier Advanced Coolant Injector Precision Energy Filter Experimental Cloaking Device Graphene Brace Thermal Defense Suite Transdimensional Reconstructor Core Reset Matrix Tachyon Dispersion Ray Latent Energy Streamer Enhanced Nova Cannon Warp Cannon [Rating: 214] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Authchip [Propulsion] Protection Heavy Regenerative Plating Artifact LC Capacitor Weapon Plasma Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Master Tearclaws Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 7 16 1 34 1 6 . 10 28 1 5 . 4 32 3 22 2 1 3 5 30 4 3 2 2 19 2 15 . 1 18 . 11 11 10 13 Power 37 | 1 2 . 7 . . . . 3 . . . . 5 . 2 . . . . 6 2 . . . 3 . 1 . . 1 . . . . 4 Engine 18 | 1 2 . 7 . . . . 3 . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . Core 9 | . . . . . . . . . . . . . 1 . 2 . . . . 4 1 . . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . 1 . . . . 4 Propulsion 92 | 2 6 1 9 . 3 . 4 6 . 1 . 2 8 3 5 . . . . 6 . . 1 . 3 . 4 . 1 10 . 4 8 3 2 Treads 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Leg 71 | 2 6 1 4 . 3 . 4 6 . 1 . 2 8 3 1 . . . . 2 . . . . 3 . . . . 9 . 4 8 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 4 . . . . 4 . . 1 . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . 1 Utility 105 | 2 5 . 6 . . . 5 10 1 . . 1 11 . 10 1 1 3 2 9 1 2 1 . 6 1 7 . . 5 . 5 2 3 5 Device 53 | 1 4 . 1 . . . 2 4 1 . . 1 5 . 3 1 1 3 2 5 . 2 1 . 2 1 4 . . 3 . 3 1 . 2 Storage 14 | 1 1 . 2 . . . 1 . . . . . . . 3 . . . . 1 1 . . . 1 . . . . 1 . 1 . . 1 Processor 11 | . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . 1 . 1 . . 1 . . 1 . . Hackware 9 | . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . . . 1 1 Protection 17 | . . . 2 . . . 2 5 . . . . 1 . . . . . . 3 . . . . 1 . . . . . . 1 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 88 | 2 3 . 12 1 3 . 1 9 . 4 . 1 8 . 5 1 . . 3 9 1 1 . 2 7 1 3 . . 2 . 2 1 4 2 Energy Gun 42 | 2 1 . 8 . 1 . . 3 . 4 . 1 8 . 2 . . . . 5 . . . 1 3 . . . . . . 1 . 2 . Energy Cannon 25 | . . . . . 1 . 1 5 . . . . . . 3 1 . . . 3 1 . . 1 1 1 1 . . 2 . 1 1 1 1 Ballistic Gun 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 1 . . . . 1 . . . . 1 . 2 . . 2 2 6 . . 3 . 4 . 1 . . 7 . 3 2 9 5 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . . . . . . 4 System Corruption 46 | . . . . . . . . . . . . . . . . . . . 2 10 9 . . . 4 . . . . . . . . . 21 Parts Lost 79 | . 1 . 3 . . . . 1 . . . 4 16 6 1 . . . . 16 3 1 . 1 3 . . . . 2 . 6 . 7 8 Power 12 | . . . 1 . . . . 1 . . . . 2 . . . . . . 3 1 1 . . . . . . . . . . . 1 2 Propulsion 26 | . 1 . . . . . . . . . . 3 7 3 . . . . . 6 1 . . 1 . . . . . 2 . . . 1 1 Utility 24 | . . . 1 . . . . . . . . 1 4 2 1 . . . . 4 . . . . 3 . . . . . . 2 . 3 3 Weapon 17 | . . . 1 . . . . . . . . . 3 1 . . . . . 3 1 . . . . . . . . . . 4 . 2 2 Highest Loss Streak 10 | . 1 . 2 . . . . 1 . . . 4 10 4 1 . . . . 8 2 1 . 1 1 . . . . 2 . 3 . 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 9 14 18 20 19 19 18 18 20 16 15 15 16 14 2 4 6 10 11 12 13 14 14 14 11 4 4 5 5 5 9 16 15 16 16 Power . | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 2 2 2 2 1 1 . . . . . . . . . . . . . . Propulsion 2 | . 3 4 2 2 1 1 . 1 2 1 1 . 1 3 . 1 1 1 1 . . . . . . . . . . . 1 8 9 11 6 Utility 5 | . 2 4 6 8 8 8 7 8 8 7 8 6 5 5 . . 2 4 5 8 10 9 8 9 6 1 1 2 2 2 5 3 3 3 4 Weapon 4 | . 2 3 6 8 8 8 8 6 9 6 5 6 7 4 1 . 1 3 2 2 2 4 5 4 3 2 1 2 2 1 2 2 2 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 1 . . 16 . . . 7 7 . . . . 2 9 1 . . 2 1 4 . 2 1 1 5 . 2 . . . . 2 . . 7 Power 5 | . . . 2 . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . 2 Utility 35 | 1 . . 5 . . . 1 5 . . . . . 5 . . . 1 1 3 . 2 1 1 5 . 1 . . . . . . . 3 Weapon 21 | . . . 9 . . . 6 1 . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 100 99 100 100 100 99 99 100 99 79 98 91 62 56 67 72 71 73 71 54 60 52 56 58 5 40 60 64 72 90 73 67 60 63 Engine 5 | . 14 14 10 11 11 11 9 6 7 7 7 7 5 3 4 . . . . . . . . . . . 5 10 10 7 . . . . . Treads 4 | . . . 30 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . 27 28 2 . 6 33 36 37 38 37 38 37 34 20 . . . . . 9 11 10 11 9 10 . . . . 13 40 23 21 22 25 Hover 2 | . . . . . . . . . . . . . . . 15 20 20 20 18 11 . . . . . . . . . . . . . . . Device 10 | . 14 14 8 11 11 11 9 13 14 9 15 13 9 3 6 5 11 13 12 10 11 11 11 11 11 . 10 10 10 4 5 12 11 5 1 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 1 6 6 6 6 8 11 11 11 11 7 . . . . 1 5 6 9 9 5 Processor 5 | . . . . . . . . 6 7 7 7 7 12 11 10 13 7 6 6 5 5 5 5 5 4 5 8 10 10 13 10 9 9 9 7 Hackware 2 | . . . . . . . . . . . . . 1 5 8 6 6 6 6 1 . . . . . . 4 10 10 10 10 4 4 2 3 Protection 1 | . . . 2 . . . 8 1 . 4 . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 3 Energy Gun 10 | . 27 28 21 33 24 31 27 4 . 18 3 22 18 11 1 . . . . 5 . . . . . . . . . . . . . 1 . Energy Cannon 5 | . . . . . . . . 17 20 2 . . . . 4 7 13 11 12 10 7 8 . 2 . . 2 . . 1 5 5 6 3 3 Ballistic Gun 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 214 | 7 8 8 25 21 39 39 52 64 64 66 57 62 76 66 70 71 71 77 92 106 96 105 102 104 127 18 82 75 77 135 142 172 165 188 214 Average Rating 67 | 3 7 8 21 21 23 37 43 58 63 63 43 57 64 44 53 65 70 72 81 93 86 99 92 96 95 9 51 75 76 98 135 154 149 139 180 On Entrance 65 | . 7 8 8 21 21 39 38 46 64 64 57 57 58 64 4 59 71 71 74 91 87 88 102 95 90 9 9 75 75 77 134 134 142 156 179 Naked Turns 98 | . . . . . . . . . . . . . . 23 6 . . . . . . . . . 18 . . . . . . . . . 51 Heaviest Build 157 | 12 29 29 61 60 61 61 74 81 75 75 66 72 84 62 39 49 50 50 60 65 60 66 51 64 102 . 21 19 19 101 105 132 107 104 157 Greatest Support 233 | 20 20 20 69 66 73 73 88 108 105 105 90 95 116 96 90 60 60 60 60 130 110 110 110 110 150 3 80 22 26 185 185 196 200 193 233 Greatest Overweight (x) 3 | 1 1 1 1 . 1 . . 1 . 1 . . 1 2 . . . . . 1 . 2 . . 1 . 1 . . 3 . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 15 15 15 15 15 15 15 15 15 15 5 5 5 5 20 20 20 20 20 20 Average Capacity 16 | 5 13 15 18 20 20 20 20 20 20 20 20 20 20 17 6 15 15 15 15 15 15 15 15 15 13 5 5 5 5 8 20 20 20 20 19 Most Carried 20 | 4 14 15 20 20 20 19 20 20 20 20 15 16 20 20 8 9 9 15 15 15 15 15 15 15 15 5 5 5 5 10 9 20 20 20 20 Average Carried 14 | 1 9 14 18 20 19 19 19 19 20 16 15 15 16 16 4 7 9 13 14 14 13 14 14 14 11 5 4 5 5 5 9 16 15 17 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 20 20 20 20 20 5 Final Carried 20 | 3 14 15 20 20 19 19 20 20 20 15 15 16 17 5 8 9 9 14 15 14 15 14 15 15 5 5 5 5 5 9 9 18 17 17 4 Class Distribution -------------------- 21% | Mutant 17% | Skirmisher 16% | Gunner 10% | Scavenger-Mutant 8% | Tank 6% | Scout 5% | Messiah-Mutant 3% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Waste Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Mutant | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 9120 | 270 306 59 1269 42 . . 330 927 227 175 . 264 526 . 226 156 61 80 93 525 486 391 . 175 304 . 48 335 178 346 123 275 75 62 786 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15005 | 160 582 75 2399 56 . . 622 1132 270 144 . 380 1246 . 226 53 84 . 143 1141 726 790 . 121 799 . 48 357 51 317 97 603 449 62 1872 Parts 715 | 9 45 10 137 7 . . 35 74 7 10 . 16 57 . 8 . 3 . 5 50 18 33 . 8 24 . . 10 3 8 5 39 18 4 72 Haulers Intercepted 15 | . 2 . 6 . . . 4 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . 9 5 . 14 . . . 3 13 . 10 . 13 1 . 7 . . . 4 2 . 4 . . . . Prevented 39 | . . . . . . . . . . . . . . . . . . . 3 . 12 21 . 2 . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 279 | . 17 3 41 3 . . 13 28 6 7 . 14 26 . . . 2 . 3 15 11 12 . 3 10 . 1 3 2 9 6 13 2 1 28 Melee 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 3 Guns 110 | . 8 3 36 1 . . 12 10 . 3 . 10 26 . . . . . . . . . . 1 . . . . . . . . . . . Cannons 53 | . . . . . . . . 11 3 1 . . . . . . 2 . 2 10 2 1 . 1 . . . . . 6 . 8 1 . 5 AOE 84 | . 9 . 4 2 . . 1 7 2 3 . 3 . . . . . . . 1 3 7 . 1 10 . . 3 . 2 5 4 1 . 16 Classes Destroyed 25 | 2 6 . 4 . . . 1 1 1 1 . . 1 . . . . . . . . . . 1 . . . 1 . 2 . 1 . . 3 Worker 28 | . 1 . 3 2 . . . 5 . . . . 3 . . . . . . 1 . . . . 2 . . . . . . 6 . . 5 Builder 14 | . . . 1 1 . . 2 1 . . . . 2 . . . . . . 1 . . . . 3 . . . . . . 2 . . 1 Tunneler 12 | 5 . 1 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . 1 Hauler 15 | . 2 . 6 . . . 4 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Recycler 14 | 1 1 . 4 . . . 1 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 2 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 7 | . 1 . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Watcher 15 | . 2 . 4 . . . 3 4 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 85 | . 11 3 10 3 . . 6 15 . 3 . 5 9 . . . 1 . 1 . . . . . . . . . 2 2 3 8 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 102 | . 6 . 20 . . . 4 1 4 2 . 7 8 . . . . . . 6 7 10 . . 7 . . 2 . 4 . 1 1 . 12 Brawler 9 | . . . . . . . . . 1 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . 3 Duelist 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 23 | . . . 10 . . . 2 3 . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 11 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 4 . 1 Programmer 30 | . . . . . . . . 9 . . . . 4 . . . . . 1 6 . . . 2 2 . . 1 . . 1 1 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 11 | 4 6 3 7 3 . . 6 10 3 4 . 7 5 . 1 . 1 . 1 4 4 4 . 2 11 . 1 3 2 4 3 6 1 1 10 Combat Bots Only 9 | . 4 3 6 3 . . 4 9 3 4 . 7 5 . . . 1 . 1 4 4 4 . 2 3 . 1 3 2 4 3 4 1 1 7 Max Kills in Single Turn 5 | 1 3 1 2 2 . . 3 5 2 1 . 2 2 . 1 . 1 . 1 3 2 1 . 1 2 . 1 1 1 2 2 3 2 1 4 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 2 . . 1 3 2 1 . 2 . . . . . . . 1 2 1 . 1 1 . . 1 . 2 2 2 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 1979 | . 51 10 139 5 . . 29 194 20 23 . 43 197 9 39 . 5 . 6 194 66 19 . 17 97 2 18 . 5 25 8 305 52 54 347 Missed 679 | . 12 1 36 3 . . 13 77 5 7 . 10 67 . 17 . 3 . 2 56 25 8 . 4 33 2 11 . 3 14 3 120 27 10 110 Hits 1300 | . 39 9 103 2 . . 16 117 15 16 . 33 130 9 22 . 2 . 4 138 41 11 . 13 64 . 7 . 2 11 5 185 25 44 237 Melee 24 | . . . 2 . . . . . . 4 . . . 9 . . . . . . 3 4 . . . . . . . . . . . . 2 Projectile 1276 | . 39 9 101 2 . . 16 117 15 12 . 33 130 . 22 . 2 . 4 138 38 7 . 13 64 . 7 . 2 11 5 185 25 44 235 AOE 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . Critical Strikes 56 | . 1 . 4 . . . . 2 . . . 4 4 6 . . . . 1 8 . . . 1 4 . . . . . . 1 . 3 17 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 2 2 . . . Damage Taken 24262 | . 407 75 1312 20 . . 229 1414 240 203 . 623 2300 423 296 . 40 . 91 3674 924 352 . 258 1313 . 92 . 32 314 118 1944 488 1460 5620 Core 4237 | . 119 10 164 10 . . 15 85 . 17 . 39 213 306 40 . . . . 767 162 21 . 38 373 . 19 . . 73 . 152 14 146 1454 Absorbed by Shields 1503 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . 1316 . . 170 Redirected to Shielding 277 | . . . . . . . . 94 . . . . . . . . . . . 124 . . . . . . . . . . . 59 . . . Ignored by Resistances 747 | . . . . . . . . 92 21 . . . 135 . . . . . . . . . . . . . . . . . . 56 148 . 295 Regen/Repaired (Parts) 1693 | . 53 . 60 . . . . 137 . . . . . . 946 . . . . . . . . . . . . . . 18 . . . . 479 Core Remaining (%) 62 | 100 . 48 . . . 56 97 . . . . 79 . . . . . . 34 . . . . 1 . . . . . . 59 . . 92 . Volleys Fired 1058 | 13 60 5 111 7 2 2 32 74 26 20 . 27 92 . 36 10 23 1 21 52 47 45 . 28 39 . 9 10 3 26 36 86 18 31 66 Largest 4 | 2 2 2 3 3 1 1 3 3 3 3 . 3 3 . 1 1 2 2 2 4 2 2 . 2 2 . 1 1 1 1 1 1 2 2 2 Hottest 520 | 90 100 90 195 195 68 100 195 240 240 240 . 225 225 . 85 90 175 175 175 320 188 188 . 178 520 . 105 46 46 105 105 105 226 226 180 Shots Fired 1842 | 26 110 10 321 17 2 2 92 180 48 46 . 63 219 1 35 11 25 2 24 111 60 47 . 36 50 . 8 9 3 26 37 86 19 49 67 Gun 951 | 26 100 10 318 15 . . 90 62 . 31 . 54 217 1 2 . . . . 7 . . . 8 . . . . . . . 10 . . . Cannon 709 | . . . . . 2 . 1 116 44 9 . . . . 33 11 25 2 21 101 39 20 . 28 . . 8 . . 25 32 73 19 48 52 Launcher 167 | . 5 . 3 2 . . . 2 4 6 . 9 2 . . . . . . . 21 27 . . 50 . . 9 3 1 5 3 . . 15 Special 15 | . 5 . . . . 2 1 . . . . . . . . . . . 3 3 . . . . . . . . . . . . . 1 . Kinetic 204 | . . . 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1446 | 26 105 10 114 15 2 2 91 178 44 40 . 54 217 1 32 11 25 2 21 107 39 20 . 35 50 . 8 . . 7 31 51 14 47 47 Explosive 69 | . 5 . 3 2 . . . 2 4 6 . 9 2 . . . . . . . . . . . . . . 9 3 1 5 3 . . 15 Electromagnetic 69 | . . . . . . . 1 . . . . . . . 3 . . . . 1 21 27 . 1 . . . . . . 1 3 5 1 5 Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 19 . . . Phasic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Robot Hit Streak 20 | 9 10 3 20 6 . . 15 12 6 10 . 17 19 . 5 1 1 . 5 10 16 3 . 4 8 . . . 5 7 1 7 2 2 6 Robot Miss Streak 13 | 2 5 2 5 5 . . 7 5 4 10 . 8 13 1 2 1 3 . 1 5 5 2 . 4 2 . . . . 3 2 5 2 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . . . 7 . . . 2 3 . 1 . 3 6 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1058 | 17 54 5 204 11 4 . 74 114 20 30 . 49 162 . 6 2 3 . 6 62 32 8 . 8 30 . 5 5 5 18 2 41 6 22 53 Core Hits 927 | 7 34 6 86 14 . . 95 113 10 28 . 83 162 . 4 1 3 . 3 26 17 19 . 3 34 . 1 14 2 18 6 31 17 5 85 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | 3 3 . 10 . . . . . . . . . 2 . . . . . . 4 1 . . . . . 1 2 . 3 1 7 . . 2 Burn 17 | 3 3 . 8 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . 1 . . . 1 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 112 | . . . . . 4 . . 9 15 16 . . . . . . . . 4 11 . . . 1 . . 6 13 4 . . 4 . 8 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . 9 15 16 . . . . . . . . 3 . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . . . . . . . . . . 1 11 . . . 1 . . 6 13 4 . . 4 . 8 17 Sneak Attacks 11 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43336 | 206 1011 96 3534 327 . . 1257 3052 702 738 . 1553 3275 21 205 60 126 . 200 2444 1739 1349 . 409 2817 . 179 1528 304 1830 696 3405 847 819 8607 Guns 11230 | 206 634 63 3270 118 . . 909 806 . 416 . 1045 3275 21 19 . . . . 60 . . . 198 . . . . . . . 190 . . . Cannons 11203 | . . . . . . . . 1557 457 152 . . . . 186 60 126 . 200 1928 751 129 . 119 . . . . . 1213 90 2172 146 501 1416 Explosions 18834 | . 377 . 259 209 . . 348 572 245 170 . 508 . . . . . . . 243 988 1220 . 92 2817 . . 1073 136 617 606 981 701 25 6647 Melee 1856 | . . . . . . . . 64 . . . . . . . . . . . 213 . . . . . . 179 455 168 . . . . 275 502 Ramming 213 | . . 33 5 . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . 62 . 18 42 Kinetic 1988 | . . . 1988 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21615 | 206 634 63 1282 188 . . 1134 2363 457 568 . 1045 3275 21 186 60 126 . 200 2218 751 202 . 317 2817 . . . . 140 90 1260 119 500 1393 Explosive 10727 | . 377 . 259 139 . . . 572 245 170 . 508 . . . . . . . . . . . . . . . 1073 136 617 528 819 . . 5284 Electromagnetic 4762 | . . . . . . . 123 . . . . . . . 19 . . . . 13 988 1147 . 92 . . . . . . 78 162 728 26 1386 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1792 | . . . . . . . . . . . . . . . . . . . . 213 . . . . . . 179 455 168 . . . . 275 502 Entropic 1985 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1073 . 912 . . . Phasic 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 . . . Highest Corruption 37 | . . . . . . . 3 2 1 1 1 1 2 21 21 16 16 16 3 23 33 33 30 35 7 15 15 15 15 15 3 7 15 37 36 Average Corruption 11 | . . . . . . . 3 1 1 1 1 1 1 15 16 16 16 16 1 17 24 31 30 32 5 12 15 15 15 15 2 3 10 32 20 Corruption Purged 13 | . . . . . . . . 2 . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 438 | . . . . . . . 3 26 6 7 2 4 13 10 46 4 11 1 2 42 32 38 8 22 13 2 29 14 5 . 4 5 15 26 48 Message Errors 90 | . . . . . . . 2 3 1 1 . 1 1 1 11 1 3 . . 6 8 10 1 4 4 1 4 . 2 . 1 2 5 . 17 Matter Fused 102 | . . . . . . . . 9 3 3 . 1 4 . 11 2 3 . 1 10 8 3 2 5 4 . 7 7 1 . . . 3 9 6 Heat Flow Errors 43 | . . . . . . . 1 4 . . 1 . . 1 5 . 1 . . 5 7 5 . 1 . 1 4 1 . . . 2 . 4 . Energy Discharges 48 | . . . . . . . . 3 . . . 1 3 2 1 . 1 . . 3 3 7 2 2 2 . 2 2 1 . 1 . 2 4 6 Parts Rejected 9 | . . . . . . . . . . . . . . 1 1 . . . . 3 . . . 1 . . 1 . . . . . . 1 1 Parts Fused 6 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . . . 1 Data Loss (minor) 55 | . . . . . . . . 5 2 2 1 1 2 1 4 . 1 1 1 3 4 5 2 3 1 . 5 1 1 . 1 . 2 1 5 Data Loss (major) 25 | . . . . . . . . 1 . . . . 1 . 3 . . . . 6 . 3 1 3 . . 1 . . . . 1 . 3 2 Misfires 17 | . . . . . . . . 1 . . . . 2 1 1 1 1 . . 4 . . . . 1 . . . . . 1 . 1 . 3 Alerts 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Misdirections 20 | . . . . . . . . . . . . . . 3 5 . . . . 2 . . . 2 . . 4 . . . . . . . 4 Weapon Failures 19 | . . . . . . . . . . . . . . . 2 . 1 . . . 2 3 . . 1 . 1 1 . . . . 1 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1356 | . . . 6 38 . . . 147 5 12 . 16 . . . . . . . 85 6 17 . 45 62 . . 272 62 13 23 129 12 1 405 Projectiles 322 | . . . . . . . . 66 5 12 . . . . . . . . . 57 6 1 . 25 . . . . . 13 19 65 . . 53 Explosions 660 | . . . 6 38 . . . 57 . . . 16 . . . . . . . 28 . 16 . 20 62 . . . 62 . 4 37 12 1 301 Melee 374 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . 272 . . . 27 . . 51 Knockbacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Impact 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1180 | . 22 . 18 . . . 36 65 19 . . . . . . . . . . 120 50 193 . . . . . . . . . . 99 96 462 Shots 25 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . 2 2 8 . . . . . . . . . . 1 1 6 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . . 6 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 5 Kicked 22 | . . 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 120 180 120 282 63 . . 432 400 368 354 56 463 437 148 221 152 353 48 210 246 250 229 . 139 246 179 206 159 . 5 16 244 28 168 76 Average Temperature 85 | 48 45 53 53 36 . . 111 102 130 127 34 154 123 76 47 67 138 27 79 99 62 77 . 100 141 116 50 89 . 2 5 127 6 45 24 Received Heat Transfer 4504 | . 132 . 522 . . . 63 195 99 27 . 288 414 . 27 . 18 . . 1408 276 48 . . 283 . 18 . . 39 . 17 21 . 609 Effects 20 | . . . . . . . 2 1 . . . 6 5 . . . 4 . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . 1 1 . . . . 3 . . . 3 . . 1 . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . 2 3 . 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . 1 . . 3 Parts Fried 35 | . . . . . . . 4 . . . . . . . . . . . . . 9 8 . . . . . . . . . 2 6 . 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 14 | . . . 1 . . . . . 1 . . 1 1 . . . . . 1 4 2 . . . 1 . . . . . 1 . . . 1 Combat Hostiles 11 | . . . 1 . . . . . 1 . . 1 . . . . . . 1 3 2 . . . . . . . . . 1 . . . 1 Parts Melted 87 | 3 7 1 12 1 . . 1 14 3 . . . 12 . . . . . 7 11 5 . . 1 1 . . . . 5 . . 1 . 2 Heat Transferred 30480 | 779 1909 149 3333 245 . . 1280 3695 900 650 . 865 4234 50 222 74 148 . 222 3150 1150 250 . 372 3600 . . . . 131 74 1221 111 519 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Latent Energy Used 1906 | . . . . . . . 189 . . . . . . . . . . . . 93 . . . 84 . . . . . . 64 166 328 200 782 LE Corruption 35 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 4 8 3 12 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Maximum Alert Level 5 | . . . 2 1 . . 2 2 . . . . 1 . . . . . . 3 . . . . 2 . 1 . . . . 5 3 . 5 Low Security (%) 57 | 100 100 100 29 85 . 100 90 47 . . . . 87 100 100 . . . . 37 . . . . . 100 96 . . . . . . . 24 Level 1 17 | . . . 16 14 . . 7 31 . . . . 12 . . . . . . 16 . . . . 76 . 3 . . . . 25 . . 35 Level 2 17 | . . . 53 . . . 1 21 . . . . . . . . . . . 45 . . . . 23 . . . . . . 14 . . 13 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 100 . 1 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2084 | 15 191 70 699 268 . 2 470 588 . . . . 247 80 45 . . . . 708 . . . . 635 196 221 . . . . 1754 939 . 2084 Initial 876 | . . 66 . 268 . . . 134 . . . . 23 80 . . . . . 13 . . . . 300 196 123 . . . . 325 876 . . Average 269 | 3 73 9 364 116 . . 81 247 . . . . 112 30 8 . . . . 293 . . . . 339 188 61 . . . . 940 886 . 678 Influence Increases 15433 | 30 550 75 1341 119 . 2 769 1194 140 155 . 315 814 . 256 5 75 . 274 1362 190 280 . 55 989 . 375 317 171 490 110 2271 187 . 2522 Destroy 0b10 Robot/C 7000 | . 340 60 820 60 . . 260 560 120 120 . 280 520 . . . 40 . 160 380 160 220 . 40 280 . 40 180 100 180 80 1060 40 . 900 Destroy 0b10 Robot/NC 655 | 30 35 5 115 15 . . 50 60 . . . . 45 . 10 5 . . . 35 . . . 5 45 . 5 10 . 10 10 80 . . 85 Destroy Leader 1522 | . 58 10 220 10 . . 74 168 20 20 . 20 132 . 2 . 20 . 40 100 30 30 . 10 66 . 20 30 20 . 20 204 10 . 188 Allied During Kill 1026 | . . . . . . . . . . . . . . . . . . . 59 25 . . . . 22 . 30 97 51 15 . 396 14 . 317 Trap Triggered on 0b10 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 384 | . 43 . 33 . . . 33 110 . . . . 16 . 132 . . . . . . . . . 12 . 5 . . . . . . . . Disable Machine 885 | . . . 75 15 . . 225 105 . . . . 45 . 15 . . . . 135 . . . . 60 . 30 . . . . 15 75 . 90 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . 150 Destroy Structure 1646 | . 39 . 33 19 . 2 67 71 . . . . 11 . 22 . . . . 192 . . . . 144 . 80 . . . . 186 48 . 732 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . 300 . . . Partial Spotted 105 | . . . 15 . . . 15 . . . . . . . 15 . . . . . . . . . 15 . 45 . . . . . . . . Lose Combat Pursuer 1290 | . 15 . 30 . . . 45 120 . 15 . 15 45 . 60 . 15 . 15 345 . 30 . . 45 . 120 . . 285 . 30 . . 60 Influence Decreases 13371 | 30 378 247 651 809 . 2 473 905 511 304 65 278 622 229 256 5 75 . 252 680 554 369 251 55 428 385 330 273 151 565 282 639 954 903 460 Entered New Map 4521 | . . 106 . 422 . . . 162 217 42 65 . 14 149 . . . . . 9 262 65 251 . . 365 53 83 51 285 210 13 794 903 . Time Decay 7516 | 30 368 141 621 387 . 2 323 723 294 262 . 238 448 50 246 5 75 . 192 381 262 294 . 45 318 20 267 190 80 216 72 446 160 . 360 Lost Part 690 | . 10 . 30 . . . . 10 . . . 40 160 30 10 . . . . 160 30 10 . 10 30 . . . . 20 . 60 . . 80 Lost Ally 494 | . . . . . . . . 10 . . . . . . . . . . 60 130 . . . . 80 . 10 . 20 44 . 120 . . 20 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 2 . 4 . . . 1 13 . . . . 6 . 4 . . . . 11 . . . . 10 . 7 . . . . 13 1 . 17 Investigation 16 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . 3 . . . . 3 . 3 . . . . 1 . . 1 Extermination 26 | . . . . . . . . 7 . . . . 3 . 3 . . . . 3 . . . . 3 . 3 . . . . 2 . . 2 Reinforcement 25 | . 1 . 2 . . . 1 . . . . . 1 . 1 . . . . 2 . . . . 4 . 1 . . . . 8 . . 4 Assault 13 | . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . 6 Garrison 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 23 | . 1 . 5 . . . 1 1 . . . . 1 . 2 . . . . 3 . . . . . . 1 . . 2 2 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 640 | . 26 3 58 3 . . 18 54 6 10 . 13 36 6 14 2 5 . 10 49 12 17 . 5 36 3 19 3 4 57 3 62 15 1 90 Peak Tracking Total 19 | . 6 3 6 3 9 . 4 7 3 3 . 5 5 6 9 1 3 . 5 12 4 4 . 2 13 3 6 3 3 11 2 14 10 1 19 Tactical Retreats 45 | . 1 . 2 . . . 2 5 . 1 . 1 2 . 3 . 1 . 1 7 1 2 . . 1 . 6 . . 4 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 14 | . 1 . . . . . . 6 . . . . 1 . . . . . . 3 . . . . 2 . . . . . . 1 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 67 | . . . 5 1 2 . 15 7 . . . . 3 . 1 . . . 1 10 . . . . 4 . 2 . . 1 . 1 5 2 7 Max in Single Turn 13 | . . . 1 1 1 . 13 2 . . . . 1 . 1 . . . 1 5 . . . . 1 . 1 . . 1 . . 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 109 | . 10 . 12 . 2 1 8 23 . . 3 1 6 . 11 1 . . . 5 . 1 4 . 5 . 7 1 . 6 . 1 . 1 . Terminals 53 | . 7 . 9 . . 1 7 14 . . . 1 4 . 7 1 . . . . . . . . . . 1 1 . . . . . . . Fabricators 13 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . . 3 . 3 . . . . 1 . . . Repair Stations 12 | . 1 . 2 . . . . 4 . . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . Total Hacks 291 | . 34 . 26 . 2 3 32 56 . . 25 4 8 . 29 1 . . . 13 . 1 17 . 11 . 13 1 . 11 . 3 . 1 . Successful 183 | . 20 . 12 . 2 3 18 28 . . 25 4 2 . 20 1 . . . 4 . 1 17 . 3 . 7 1 . 11 . 3 . 1 . Failed 108 | . 14 . 14 . . . 14 28 . . . . 6 . 9 . . . . 9 . . . . 8 . 6 . . . . . . . . Catastrophic 19 | . 1 . 2 . . . 3 4 . . . . 3 . 2 . . . . . . . . . 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 187 | . 15 . 17 . 1 1 18 22 . . . . 1 . 10 . . . 1 29 . . . . 16 . 28 . . 1 . 16 . 1 10 Terminals 144 | . 26 . 19 . . 3 29 34 . . . 4 5 . 21 1 . . . . . . . . . . 1 1 . . . . . . . Fabricators 33 | . . . . . . . . 9 . . . . . . . . . . . 8 . . . . 8 . 5 . . . . 3 . . . Repair Stations 30 | . 4 . 5 . . . . 12 . . . . . . 3 . . . . . . . . . 3 . 3 . . . . . . . . Recycling Units 10 | . 4 . . . . . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 3 . . . . . . 3 . . . . . . 2 . . . . . . . . Terminal Hacks 110 | . 12 . 2 . 2 2 11 9 . . 25 4 1 . 9 1 . . . . . 1 17 . . . 1 1 . 11 . . . 1 . Record 28 | . 1 . . . 1 . . . . . 6 4 . . . 1 . . . . . . 5 . . . . 1 . 9 . . . . . Part Schematic 19 | . 1 . . . . . 1 1 . . 11 . . . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . 3 . 1 . . . 1 2 . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . . . 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . . . . . 4 . . . . . . . . . . . 3 . . . . 2 . 2 . . . . 3 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 10 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 4 . 2 . . . . 6 . . . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . Scan Component 10 | . 2 . 2 . . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair 5 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 4 . 6 . . 1 7 9 . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . Terminals 23 | . 2 . 5 . . 1 5 7 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 3 . . 1 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recompile 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 9 . 12 . . 1 8 21 . . . . 5 . 8 . . . . 4 . . . . 5 . 5 1 . . . . . . . Full Trace Events 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . 1 . . . 1 1 . . 11 . . . 3 . . 13 . . . . 4 . . . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Parts Repaired 5 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 120 | . 26 . . . . . . 63 . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmers 9 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Total Allies 40 | . . . . . . . . 3 . . . . . . . . . 6 . 7 . . . . 6 . 5 . . . . 7 4 . 2 Largest Group 6 | . . . . . . . . 3 . . . . . . . . . 6 6 3 . . . . 2 . 4 4 4 3 . 4 4 . 2 Highest-Rated Group 538 | . . . . . . . . 30 . . . . . . . . . 238 238 210 . . . . 206 . 167 167 161 117 . 508 224 . 538 Highest-Rated Ally 269 | . . . . . . . . 10 . . . . . . . . . 51 51 70 . . . . 103 . 50 50 44 39 . 269 56 . 269 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 . . . . 4 . . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . 16 . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . STAY 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 251 | . . . . . . . . . . . . . . . . . . . 30 23 . . . . 12 . 12 10 15 9 . 76 11 . 53 Total Damage 17067 | . . . . . . . . . . . . . . . . . . . 628 487 . . . . 1253 . 377 666 510 89 . 7441 297 . 5319 Kills 100 | . . . . . . . . . . . . . . . . . . . 5 4 . . . . 5 . 2 6 4 2 . 47 . . 25 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 3 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Active Infowar (turns) 17500 | 45 599 1142 442 . . . 474 3077 632 194 111 498 702 . 709 138 282 926 463 1321 560 653 188 510 620 45 598 389 168 894 471 649 . . . Optics 8370 | . . . . . . . . . . . . . . . 709 138 267 926 463 1321 560 653 188 510 620 45 598 389 168 815 . . . . . Sensors 8414 | . . . . . . . . 2954 630 194 111 498 702 . 694 . . . . . . . . . . . 394 389 168 714 317 649 . . . IFF 4633 | . . . . . . . . . . . . . . . . 130 282 921 458 1056 440 648 188 510 . . . . . . . . . . . Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3024 | 45 599 1142 442 . . . 474 322 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 604 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 9 . . 2 154 435 . . . Robot Analysis Total 8 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . . . . 1 . . . . . . . 1 1 2 . 1 1 . . . . . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 . . . . 1 . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 27780 | 130 1413 1150 2900 975 573 113 957 3479 643 564 111 600 1761 201 920 138 282 926 463 1321 560 653 188 510 719 45 598 389 168 895 471 1110 335 476 1043 Spaces Moved 21775 | 75 668 585 1398 591 382 101 696 2607 474 392 93 420 1109 183 1113 200 381 1415 437 1185 324 357 135 313 540 79 1104 673 273 1368 331 649 183 241 700 Core 627 | 48 . . . . . . . . . . . . . 58 46 . . . . . . . . . 214 79 74 . . 10 . . . . 98 Treads 2204 | . . . 1330 591 282 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Legs 11576 | 27 668 585 68 . 100 101 696 2607 474 392 93 420 1109 125 62 . . . . 435 324 357 135 313 326 . . . . 174 331 649 183 241 581 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4218 | . . . . . . . . . . . . . . . 1005 200 381 1415 437 750 . . . . . . 30 . . . . . . . . Flight 3150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 999 673 273 1184 . . . . 21 Fastest Speed 27 | 50 120 190 120 160 100 100 70 77 108 105 114 85 112 50 50 52 52 52 52 40 130 130 130 130 50 50 37 37 32 28 115 116 124 122 27 Average Speed 98 | 78 166 190 160 160 144 100 104 106 108 109 114 114 120 105 59 52 52 52 52 74 130 131 130 133 100 50 41 37 32 44 115 122 124 136 107 Slowest Speed 270 | 120 190 190 240 160 170 100 105 183 108 190 114 116 180 270 140 52 52 52 52 140 130 260 130 140 190 50 160 37 37 200 116 190 124 140 190 Overloaded Moves 171 | . . . . . . . 16 109 . . . 5 . . . . . . . . . . . . . . . . . 37 . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 56 | 3 98 94 88 98 71 33 56 62 68 53 68 58 26 76 30 37 52 91 63 32 72 45 61 53 22 77 34 70 43 95 47 19 13 97 23 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 13 | . . . . 1 1 . . . . . 1 . . . . . . 1 . . 1 . 3 . . . 5 . . . . . . . . Known Exits Taken 18 | . . . . . . . . 1 1 1 1 1 . . 1 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . 1 2 . 1 . . . 2 1 1 . . 1 2 . 1 . . . . 1 . 1 . . . . Spaces Dug 182 | . 8 . . . . 1 1 10 23 26 . 6 . . 14 1 9 . 11 5 3 5 . 10 9 . 5 7 . . 9 7 2 . 10 Terrain Destroyed 1537 | . 39 . 25 23 . 2 63 91 63 61 . 45 23 . 25 9 19 . 16 104 16 27 . 22 93 . 7 137 33 23 112 67 20 51 321 Melee 53 | . . . . . . . . 6 15 16 . . . . . . . . 3 . . . . 1 . . . 7 . . . 4 . . 1 Projectile 274 | . 5 . . . . 2 1 7 10 . . . . . 25 9 19 . 13 32 16 16 . 21 . . 7 . . 2 28 24 7 16 14 AOE 1210 | . 34 . 25 23 . . 62 78 38 45 . 45 23 . . . . . . 72 . 11 . . 93 . . 130 33 21 84 39 13 35 306 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Total 26219 | 117 841 608 1870 609 398 105 853 3123 535 467 98 480 1360 191 1333 224 439 1602 638 1496 401 490 147 369 664 84 1216 773 340 1628 378 869 273 317 883 Wait 1987 | 17 62 2 226 8 . . 74 248 7 16 . 11 75 . 142 5 34 167 160 145 13 65 . 6 24 . 63 78 58 152 2 81 2 6 38 Move 21736 | 74 667 584 1397 590 381 100 695 2606 473 391 92 419 1109 182 1112 199 380 1414 436 1184 323 356 134 312 540 78 1097 672 272 1367 330 648 182 240 700 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Pick Up 251 | 5 14 2 42 1 1 . 14 28 . 4 . 4 21 3 5 4 . 7 4 22 2 5 2 5 9 1 6 . . 15 . 13 4 2 6 Fast Attach 202 | 6 1 . 8 . 2 . . 16 . 1 3 2 14 1 22 2 1 . 3 19 1 6 3 3 16 2 13 . 2 23 . 5 2 10 15 Attach 140 | 1 1 . 9 . 1 . 3 7 . 5 . 3 19 3 . 1 . 3 2 18 6 1 1 2 7 . 4 . . 7 . 6 7 6 17 Detach 62 | . . . . . . . . 1 . . . . 2 . 1 . . 3 1 10 5 1 1 2 3 . 3 . . 4 . 6 4 3 12 Swap 278 | . 26 4 27 2 3 3 21 66 14 7 . 13 12 . 3 . . 5 3 14 4 4 2 3 9 . 1 . . 4 10 10 7 . 1 Drop 291 | 1 10 2 49 1 4 . 14 33 . 7 3 1 16 2 12 3 1 2 4 21 . 7 4 7 17 3 11 . 1 30 . 8 6 5 6 Fire 1058 | 13 60 5 111 7 2 2 32 74 26 20 . 27 92 . 36 10 23 1 21 52 47 45 . 28 39 . 9 10 3 26 36 86 18 31 66 Melee 112 | . . . . . 4 . . 9 15 16 . . . . . . . . 4 11 . . . 1 . . 6 13 4 . . 4 . 8 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . . 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 5 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . Trap 35 | . . 3 . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 131 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Build established: Mutant 1175 | -10/Materials | Discovered new exit (range 7) 1233 | -10/Materials | Discovered new exit (range 16) 1324 | -10/Materials | Repaired Grenade Launcher 1338 | -10/Materials | Repaired Med. Laser 1544 | -10/Materials | Entered Mines 1771 | -10/Mines | Discovered new exit (range 8) 2025 | -10/Mines | Discovered new exit (range 5) 2027 | -10/Mines | Core integrity fell below 50% 2228 | -10/Mines | Discovered new exit (range 6) 2458 | -10/Mines | Found a hidden stash of uninstalled traps 2471 | -10/Mines | Found DCF Scrap (14 items) 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2695 | -9/Materials | Identified exit to Storage 3147 | -9/Materials | Build established: Gunner 3233 | -9/Materials | Discovered exit to Storage (range 5) 3553 | -9/Materials | Build established: Tank 3844 | -9/Materials | Discovered new exit (range 16) 4194 | -9/Materials | Discovered new exit (range 16) 4196 | -9/Materials | Build established: Gunner 4294 | -9/Materials | First assault squad dispatched 4792 | -9/Materials | Discovered new exit (range 8) 5105 | -9/Materials | Discovered new exit (range 10) 5594 | -9/Materials | Entered Mines 5693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5841 | -9/Mines | Discovered new exit (range 8) 6128 | -9/Mines | Discovered new exit (range 13) 6153 | -9/Mines | Learned Materials security intel 6171 | -9/Mines | Learned Materials emergency access door positions 6563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6563 | -9/Mines | Discovered new exit (range 5) 6569 | -9/Mines | Entered Exiles 6608 | -9/Exiles | Met 8R-AWN 6638 | -9/Exiles | Met EX-HEX 6686 | -9/Exiles | Met EX-BIN 6739 | -9/Exiles | Met EX-DEC 6928 | -9/Exiles | Build established: Mutant 6966 | -9/Exiles | Aligned with FarCom system 6967 | -9/Exiles | Given EX-Vault access code 7004 | -9/Exiles | Opened EX-Vault 7018 | -9/Exiles | Found Latent Energy Streamer 7032 | -9/Exiles | Found Potential Leg 7035 | -9/Exiles | Found Potential Leg 7059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7091 | -9/Exiles | Learned location of Zion (-6) 7125 | -9/Exiles | Attacked by the Exiles 7134 | -9/Exiles | Discovered new exit (range 10) 7142 | -9/Exiles | Stole two prototypes: Potential Leg, Latent Energy Streamer 7142 | -9/Exiles | Entered Mines 7244 | -8/Mines | Discovered new exit (range 10) 7255 | -8/Mines | Entered Materials 7255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7561 | -8/Materials | Build established: Tank 7969 | -8/Materials | Discovered new exit (range 5) 8212 | -8/Materials | Entered Factory 8212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8608 | -7/Factory | Build established: Skirmisher 9231 | -7/Factory | Repaired Med. Reactive Plating? 9884 | -7/Factory | Destroyed 9 combat bots 10344 | -7/Factory | Discovered new exit (range 5) 10347 | -7/Factory | Identified exit to Factory 10640 | -7/Factory | Discovered exit to Factory (range 5) 10886 | -7/Factory | Identified exit to Lower Caves 11012 | -7/Factory | First assault squad dispatched 11025 | -7/Factory | Garrison activated, responded to threat 11297 | -7/Factory | Repaired Carbon-fiber Leg 11691 | -7/Factory | Entered Lower Caves 11703 | -7/Lower Caves | Learned Factory terminal intel 12329 | -7/Lower Caves | Discovered new exit (range 5) 12333 | -7/Lower Caves | Identified exit to Lower Caves 12334 | -7/Lower Caves | Entered another Lower Caves area 12365 | -7/Lower Caves | Encountered a Warlord checkpoint 12379 | -7/Lower Caves | Discovered exit to Factory (range 14) 12805 | -7/Lower Caves | Spotted YM-RMR(f) 12807 | -7/Lower Caves | Encountered a Master Thief 12807 | -7/Lower Caves | Potential Leg stolen by Master Thief 12809 | -7/Lower Caves | Spotted 37-07L(f) 12809 | -7/Lower Caves | Spotted OR-ZHH(f) 12810 | -7/Lower Caves | Encountered a Master Thief 12810 | -7/Lower Caves | Encountered a Master Thief 12812 | -7/Lower Caves | Chainsword stolen by Master Thief 12814 | -7/Lower Caves | Imp. Spread Laser stolen by Master Thief 12888 | -7/Lower Caves | Discovered new exit (range 5) 12897 | -7/Lower Caves | Identified exit to Data Miner 12898 | -7/Lower Caves | Entered Data Miner 12900 | -7/Data Miner | Discovered new exit (range 6) 12922 | -7/Data Miner | Met Data Miner 12951 | -7/Data Miner | Learned location of Section 7 (-2) 12951 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12960 | -7/Data Miner | Received God Mode back door access code from Data Miner 13007 | -7/Data Miner | Identified exit to Proximity Caves 13009 | -7/Data Miner | Entered Proximity Caves 13228 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13279 | -6/Proximity Caves | Destroyed 7 combat bots 13281 | -6/Proximity Caves | Lost 4 parts (3n1u) 13283 | -6/Proximity Caves | Learned Research emergency access door positions 13283 | -6/Proximity Caves | Learned Factory security intel 13604 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13609 | -6/Proximity Caves | Entered Factory 13609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13611 | -6/Factory | Loaded intel: 25 terminal locations 14067 | -6/Factory | Incoming investigation squad redirected 14267 | -6/Factory | Garrison activated, responded to threat 14634 | -6/Factory | Spotted B-75 Beast 14685 | -6/Factory | Destroyed B-75 Beast 14705 | -6/Factory | Lost 10 parts (1p4n3u2w) 14987 | -6/Factory | Discovered new exit (range 8) 14995 | -6/Factory | Identified exit to Factory 15037 | -6/Factory | Build established: Gunner 15356 | -6/Factory | Discovered new exit (range 7) 15363 | -6/Factory | Identified exit to Lower Caves 15370 | -6/Factory | Sucked down chute 15370 | -6/Factory | Entered Waste 15385 | -6/Waste | EMP discharged 15385 | -6/Waste | System corruption reached 10% 15397 | -6/Waste | Spotted C-40 Crusher 15405 | -6/Waste | Spotted C-40 Crusher 15406 | -6/Waste | Spotted C-40 Crusher 15407 | -6/Waste | Spotted C-40 Crusher 15460 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15475 | -6/Waste | Spotted C-40 Crusher 15475 | -6/Waste | Spotted C-40 Crusher 15485 | -6/Waste | EMP discharged 15485 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15488 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15491 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15522 | -6/Waste | Lost 4 parts (2n1u1w) 15541 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15549 | -6/Waste | Core integrity fell below 50% 15564 | -6/Waste | Discovered new exit (range 15) 15571 | -6/Waste | Entered Factory 15638 | -6/Factory | Repaired Broken Hvy. Armored Exoskeleton 15716 | -6/Factory | Identified exit to DSF 15764 | -6/Factory | Build established: Mutant 15769 | -6/Factory | Spotted B-75 Beast 16069 | -6/Factory | Discovered exit to Factory (range 13) 16309 | -6/Factory | Build established: Hacker-Scout 16491 | -6/Factory | Entered Lower Caves 16491 | -6/Lower Caves | Spotted 8O-I4P(f) 16493 | -6/Lower Caves | Encountered a Master Thief 16608 | -6/Lower Caves | Discovered new exit (range 20) 16618 | -6/Lower Caves | Identified exit to Lower Caves 16629 | -6/Lower Caves | Entered another Lower Caves area 16638 | -6/Lower Caves | Encountered a Warlord checkpoint 16783 | -6/Lower Caves | Build established: Mutant 16908 | -6/Lower Caves | Discovered new exit (range 5) 16911 | -6/Lower Caves | Entered Zion 16936 | -6/Zion | System corruption cleaned by Quarantine Array 16944 | -6/Zion | Found CR-A16's Pointy Stick 16967 | -6/Zion | Discovered new exit (range 13) 16977 | -6/Zion | Found Prototype Device 16977 | -6/Zion | Identified Phasing AFG 17067 | -6/Zion | Given the Hacking Drone Bay 17067 | -6/Zion | Found Prototype Device 17074 | -6/Zion | Learned location of Armory (-3) 17074 | -6/Zion | Identified Hacking Drone Bay 17273 | -6/Zion | Gained Derelict followers 17516 | -6/Zion | Met Imprinter 17527 | -6/Zion | Imprinted 17529 | -6/Zion | Declared Zion's savior 17837 | -6/Zion | Entered Proximity Caves 17837 | -5/Proximity Caves | Accompanied by 6 allies 17853 | -5/Proximity Caves | Found Alien Artifact 17853 | -5/Proximity Caves | Identified Core Expander 17853 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 17956 | -5/Proximity Caves | Spotted B-75 Beast 17962 | -5/Proximity Caves | Lost 3 allies 17973 | -5/Proximity Caves | Destroyed B-75 Beast 18009 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18086 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18155 | -5/Proximity Caves | Found Prototype Special Weapon 18155 | -5/Proximity Caves | Identified Molecular Deconstructor 18267 | -5/Proximity Caves | Discovered exit to Factory (range 10) 18275 | -5/Proximity Caves | Learned location of 1 exit from Factory 18300 | -5/Proximity Caves | Entered Factory 18300 | -5/Factory | Accompanied by 2 allies 18300 | -5/Factory | Evolved 2 slots: Propulsion x2 18301 | -5/Factory | Identified exit to Upper Caves 18301 | -5/Factory | Identified exit to Extension 18302 | -5/Factory | Identified exit to Factory 18469 | -5/Factory | Retrieved Zion intel report: Active Terminals 18533 | -5/Factory | Discovered exit to Upper Caves (range 15) 18590 | -5/Factory | Hacking Suite fried by hacking feedback 18675 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18676 | -5/Factory | Zion Light squad teleported in 18682 | -5/Factory | Found Prototype Protection 18682 | -5/Factory | Identified Zio. Weapon Casing 18698 | -5/Factory | Spotted B-75 Beast 18715 | -5/Factory | Lost 3 allies 18716 | -5/Factory | Crushed by falling debris 18741 | -5/Factory | Destroyed B-75 Beast 18763 | -5/Factory | Zion Light squad teleported in 18780 | -5/Factory | Lost 8 parts (1p4n2u1w) 18818 | -5/Factory | Core integrity fell below 50% 18825 | -5/Factory | Lost 3 allies 18856 | -5/Factory | Found Zio. Weapon Casing 18858 | -5/Factory | Lost 4 parts (1p2n1u) 18877 | -5/Factory | System corruption reached 10% 18978 | -5/Factory | Found Corrupted Prototype Launcher 18978 | -5/Factory | Identified Tesla Bomb Launcher 19030 | -5/Factory | Incoming assault squad redirected 19033 | -5/Factory | Incoming assault squad redirected 19244 | -5/Factory | Zion Hover Resupply teleported in 19267 | -5/Factory | Build established: Messiah-Skirmisher 19404 | -5/Factory | Cargo convoy interrupted 19500 | -5/Factory | First assault squad dispatched 19510 | -5/Factory | Lost 3 parts (1p2w) 19621 | -5/Factory | Entered Upper Caves 19628 | -5/Upper Caves | Core integrity fell below 20% 19778 | -5/Upper Caves | Build established: Scavenger-Mutant 20088 | -5/Upper Caves | Spotted B-75 Beast 20108 | -5/Upper Caves | Destroyed B-75 Beast 20132 | -5/Upper Caves | System corruption reached 30% 20162 | -5/Upper Caves | Build established: Messiah-Mutant 20170 | -5/Upper Caves | Discovered new exit (range 7) 20181 | -5/Upper Caves | Entered another Upper Caves area 20181 | -5/Upper Caves | Spotted P1-4GY(f) 20181 | -5/Upper Caves | Spotted KX-3Z1(f) 20183 | -5/Upper Caves | Encountered a Master Thief 20183 | -5/Upper Caves | Encountered a Master Thief 20187 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 20189 | -5/Upper Caves | Spotted HC-BKF(f) 20189 | -5/Upper Caves | Destroyed KX-3Z1(f) 20190 | -5/Upper Caves | Encountered a Master Thief 20193 | -5/Upper Caves | Adv. Recoil Stabilizer stolen by Master Thief 20323 | -5/Upper Caves | Learned 4 Factory zone layouts 20829 | -5/Upper Caves | Discovered new exit (range 5) 20834 | -5/Upper Caves | Entered Zhirov 20836 | -5/Zhirov | Discovered new exit (range 3) 20859 | -5/Zhirov | Met Zhirov 20887 | -5/Zhirov | Learned location of Quarantine (-2) 20887 | -5/Zhirov | Learned location of Testing (-3) 20887 | -5/Zhirov | Learned location of Command (-1) 20895 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20913 | -5/Zhirov | Build established: Scavenger-Mutant 20917 | -5/Zhirov | Found Alien Artifact 20917 | -5/Zhirov | Identified Integrated Dissipator 20917 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20936 | -5/Zhirov | Found Alien Artifact 21022 | -5/Zhirov | Entered Proximity Caves 21032 | -4/Proximity Caves | Spotter reported a threat 21032 | -4/Proximity Caves | Spotter reported a threat 21438 | -4/Proximity Caves | Encountered a Derelict sapper outpost 21521 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21532 | -4/Proximity Caves | Entered Factory 21532 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21563 | -4/Factory | Incoming investigation squad redirected 21670 | -4/Factory | Zion Heavy squad teleported in 21734 | -4/Factory | Discovered new exit (range 9) 21776 | -4/Factory | Found Zio. Weapon Casing 21778 | -4/Factory | Found Prototype Protection 21940 | -4/Factory | Found Quantum Capacitor 22077 | -4/Factory | Build established: Messiah-Mutant 22132 | -4/Factory | Released all parts (15) 22166 | -4/Factory | Zion Heavy squad teleported in 22187 | -4/Factory | Spotted B-86 Titan 22223 | -4/Factory | Retrieved Zion intel report: Main Access 22223 | -4/Factory | Identified exit to Research 22224 | -4/Factory | Zion Hacker squad teleported in 22251 | -4/Factory | Sucked down chute 22251 | -4/Factory | Entered Waste 22264 | -4/Waste | Spotted C-40 Crusher 22264 | -4/Waste | Spotted C-40 Crusher 22266 | -4/Waste | EMP discharged 22266 | -4/Waste | System corruption reached 10% 22273 | -4/Waste | Spotted C-40 Crusher 22276 | -4/Waste | Spotted C-40 Crusher 22281 | -4/Waste | Spotted C-40 Crusher 22288 | -4/Waste | Discovered new exit (range 14) 22296 | -4/Waste | Entered Factory 22307 | -4/Factory | Identified exit to DSF 22412 | -4/Factory | Build established: Mutant 22614 | -4/Factory | Spotted B-86 Titan 22647 | -4/Factory | Retrieved Zion intel report: Active Terminals 22660 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22702 | -4/Factory | Found Tesla Bomb Launcher 22739 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 22750 | -4/Factory | Retrieved Zion intel report: Branch Access 22750 | -4/Factory | Identified exit to Upper Caves 22760 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22761 | -4/Factory | Zion Thermal Resupply teleported in 22770 | -4/Factory | Incoming investigation squad redirected 22794 | -4/Factory | Zion Fire squad teleported in 22842 | -4/Factory | Zion Demo squad teleported in 22894 | -4/Factory | Entered Upper Caves 22894 | -4/Upper Caves | Accompanied by 4 allies 22934 | -4/Upper Caves | Learned Research interactive machine intel 22980 | -4/Upper Caves | Learned Research security intel 22987 | -4/Upper Caves | Encountered a Warlord checkpoint 23060 | -4/Upper Caves | Build established: Scout 23106 | -4/Upper Caves | Discovered new exit (range 21) 23117 | -4/Upper Caves | Identified exit to Upper Caves 23283 | -4/Upper Caves | Entered another Upper Caves area 23283 | -4/Upper Caves | Accompanied by 4 allies 23352 | -4/Upper Caves | Spotted B-86 Titan 23353 | -4/Upper Caves | Encountered a Warlord checkpoint 23388 | -4/Upper Caves | Allies destroyed B-86 Titan 23418 | -4/Upper Caves | Lost 3 allies 23432 | -4/Upper Caves | Discovered new exit (range 14) 23446 | -4/Upper Caves | Identified exit to Warlord 23451 | -4/Upper Caves | Entered Warlord 23451 | -4/Warlord | Accompanied by 3 allies 23462 | -4/Warlord | System corruption cleaned by Quarantine Array 23489 | -4/Warlord | Learned Research trap positions 23489 | -4/Warlord | Learned Quarantine trap positions 23489 | -4/Warlord | Learned 4 Research zone layouts 23489 | -4/Warlord | Learned 4 Research zone layouts 23489 | -4/Warlord | Learned 4 Quarantine zone layouts 23489 | -4/Warlord | Learned Research security intel 23489 | -4/Warlord | Learned Research fabricator intel 23495 | -4/Warlord | Opened Warlord's prototype stash 23504 | -4/Warlord | Found Prototype Device 23504 | -4/Warlord | Identified Exp. Cloaking Device 23507 | -4/Warlord | Found Prototype Device 23507 | -4/Warlord | Identified Exp. Focal Shield 23624 | -4/Warlord | Found Prototype Processor 23624 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 23648 | -4/Warlord | Rebuked by Warlord 23657 | -4/Warlord | Warlord's base attacked by MAIN.C 23675 | -4/Warlord | Found Prototype Energy Cannon 23675 | -4/Warlord | Identified Vortex Cannon 23680 | -4/Warlord | Found Vortex Cannon 23850 | -4/Warlord | Lost 3 allies 23930 | -4/Warlord | Warlord forces counterattacked 24028 | -4/Warlord | Spotted Striker 24031 | -4/Warlord | Spotted Executioner 24068 | -4/Warlord | Lost 8 allies 24104 | -4/Warlord | Found Prototype Reactor 24104 | -4/Warlord | Identified Vortex Chain Reactor 24161 | -4/Warlord | Spotted Executioner 24167 | -4/Warlord | Spotted Striker 24269 | -4/Warlord | Opened side exit 24331 | -4/Warlord | Discovered new exit (range 13) 24332 | -4/Warlord | Warlord base infiltrated, sounded retreat 24344 | -4/Warlord | Identified exit to Proximity Caves 24346 | -4/Warlord | Entered Proximity Caves 24624 | -3/Proximity Caves | Spotter reported a threat 24624 | -3/Proximity Caves | Spotter reported a threat 24801 | -3/Proximity Caves | Discovered exit to Research (range 15) 24817 | -3/Proximity Caves | Entered Research 24817 | -3/Research | Evolved 2 slots: Utility x2 24818 | -3/Research | Identified exit to Armory 24819 | -3/Research | Identified exit to Research 24820 | -3/Research | Loaded intel: 65 trap records 24823 | -3/Research | Loaded intel: 45 interactive machine locations 24824 | -3/Research | Loaded intel: 4 fabricator locations 24839 | -3/Research | Build established: Scavenger-Skirmisher 24852 | -3/Research | Zion Experimental squad teleported in 24930 | -3/Research | Retrieved Zion intel report: Branch Access 24930 | -3/Research | Identified exit to Testing 24931 | -3/Research | Zion Heavy squad teleported in 24946 | -3/Research | Fabricated Hvy. Armored Exoskeleton (x1) 25173 | -3/Research | Zion Defense Resupply teleported in 25177 | -3/Research | Found Prototype Device 25177 | -3/Research | Identified Exp. EM Disruption Field 25219 | -3/Research | Found Zio. Weapon Casing 25225 | -3/Research | Garrison activated, responded to threat 25300 | -3/Research | P-80 Master assimilated allied Z0-YLQ(A) 25503 | -3/Research | Lost 3 parts (1u2w) 25570 | -3/Research | Spotted B-86 Titan 25806 | -3/Research | Zion Fire squad teleported in 25817 | -3/Research | First assault squad dispatched 25839 | -3/Research | Cargo convoy interrupted 25901 | -3/Research | Lost 4 allies 25927 | -3/Research | Entered Armory 26067 | -3/Armory | Build established: Scavenger-Mutant 26105 | -3/Armory | System corruption reached 10% 26114 | -3/Armory | Identified Transdimensional Reconstructor 26114 | -3/Armory | Warped through subspace to slip node 26114 | -3/Armory | Discovered new exit (range 1) 26114 | -3/Armory | Identified exit to Lab 26137 | -3/Armory | Lost 4 allies 26177 | -3/Armory | First assault squad dispatched 26262 | -3/Armory | Entered Lab 26262 | -3/Lab | Discovered exit to Research (range 9) 26277 | -3/Lab | Unable to decrypt terminal 26277 | -3/Lab | Opened the door to a hidden lab 26278 | -3/Lab | Gained access to the hidden lab's interior 26279 | -3/Lab | Detected by scanners 26285 | -3/Lab | Confronted by A5 26380 | -3/Lab | Crushed by falling debris 26380 | -3/Lab | System corruption reached 30% 26392 | -3/Lab | Destroyed A5 26411 | -3/Lab | Lost 7 parts (1p1n3u2w) 26445 | -3/Lab | Found Transdimensional Reconstructor 26456 | -3/Lab | Found Alien Artifact 26456 | -3/Lab | Identified Integrated Reactor 26456 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 26471 | -3/Lab | Found Alien Artifact 26471 | -3/Lab | Identified Core Regenerator 26471 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 26490 | -3/Lab | Found Alien Artifact 26568 | -3/Lab | Found Prototype Protection 26568 | -3/Lab | Identified Hvy. Regenerative Plating 26575 | -3/Lab | Found Prototype Energy Gun 26575 | -3/Lab | Identified Tachyon Dispersion Ray 26579 | -3/Lab | Found Prototype Energy Cannon 26579 | -3/Lab | Identified Warp Cannon 26589 | -3/Lab | Found Prototype Hackware 26589 | -3/Lab | Identified Deep Network Scanner 26646 | -3/Lab | Unable to decrypt terminal 26648 | -3/Lab | Found Alien Artifact 26648 | -3/Lab | Identified LC Capacitor 26695 | -3/Lab | Found Prototype Special Weapon 26695 | -3/Lab | Identified Gui. Remote Datajack 26738 | -3/Lab | Entered Research 26738 | -2/Research | Evolved 2 slots: Utility x2 26874 | -2/Research | Build established: Hacker-Mutant 26938 | -2/Research | Found Prototype Launcher 26938 | -2/Research | Identified Hellfire Missile Launcher 27019 | -2/Research | System corruption reached 10% 27186 | -2/Research | Zion Experimental squad teleported in 27421 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 27422 | -2/Research | Zion Experimental squad teleported in 27512 | -2/Research | Garrison activated, responded to threat 27533 | -2/Research | Destroyed 7 combat bots 27592 | -2/Research | Found Prototype Protection 27592 | -2/Research | Identified Zio. Shade Armor 27601 | -2/Research | System corruption reached 30% 27606 | -2/Research | Destroyed 7 combat bots 27622 | -2/Research | High security lockdown imminent 27702 | -2/Research | High security lockdown engaged 27714 | -2/Research | Lost 5 parts (2p1u2w) 27717 | -2/Research | Spotted Executioner 27717 | -2/Research | Spotted Striker 27718 | -2/Research | Cargo convoy interrupted 27721 | -2/Research | Released all parts (17) 27725 | -2/Research | Core integrity fell below 50% 27732 | -2/Research | Intercept squad dispatched 27732 | -2/Research | Core integrity fell below 20% 27733 | -2/Research | Warped through subspace 27780 | -2/Research | Discovered new exit (range 16) 27781 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- system corruption cleaned. 27731_ Slug penetrates Wall. 27731_ Penetrated by Slug. 27731_ Slug penetrates H-88 Terminator. 27731_ Slug penetrates Wall. 27732_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 27733_ M-36 Artificer repairs H-88 Terminator. 27733_ Penetrated by Slug. 27733_ Warped through subspace. 27742_ 7RU,P0SJV|3UUMEWIOZPKTNNWJDJG IE&NP>YF8 27757_ 0/>MJ7U>IQY<&E ,DCC#|L>ZBP:RYV|63KFEL6GQ 27772_ Acquired Prototype Flight Unit. 27772_ Identified Cld. Q-thruster. 27776_ System corrupted: Cld. Q-thruster rejected. 27776_ Acquired Cld. Q-thruster. 27780_ EXIT=FOUND 27780_ Penetrated by Slug. 27781_ K-01 Serf exits level. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????#####????????????# ?????????? | | ???????????????? s???# #???????????# ???? """ | | ????????????????? s??# #???????????# """ """ | | ?????????????????#/###YY #???????????# | | ?????????????????? YY +???????????# | | ??????????????????? #???????????# """ | | ????????????????????s #???????????# """S"" | | ?????????????????????s #???[???????? """""" | | ?????????????????????#s #?????????????? | | ?????????????????????#s R#???????????????? ?? | | ?????????????????????#s A #???????????????###+#### | | ?????????????????????# k #?????????####### | | ?????????????????????# @#?????????# + ##+ | | ?????????????????????# #?????????# # # | | ???????????####??????# #?????????# + # | | ???????????# ????# ########??# # # | | ????????????? ??# # ??# ??# # | | ?????????????? """" # g# ? # ????# # | | ?????????????? """" + # # ????# # | | ?????????????? """" # # """ # ??# # | | ???????????????""""??# k# = """ # # # | | ?????????????? ????# # """ # + + | | ????????????? ??????# # ??# ! # ### | | ?????????????????????# # ????# ??# #?? | | ?????????????????????# ###+############# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ?????????????????????# ###+###### ########?? | | ?????????????????????# # ## #????????? | | ?????????????????????# # ## #????????? | | ?????????????????????+ # ""## ???????? | | ?????????????????????# # ""## ??????? | | ?????????????????????# # ""## ?????? | | ?????????????????????# # S## ????? | | ?????????????????????# # ""############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 80 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 25 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked Imp. VSS Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Hvy. Armored Exoskeleton | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Dispersion Rifle | -6/Factory | Hacked Thermic Laser | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Adv. KE Penetrator | -4/Factory | Z-intel Scatter Rocket Array | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Adv. EM Shield | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Shock Maul | -4/Factory | Z-intel Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hvy. Armored Exoskeleton | x1 | -3/Research | Authchip Repaired ---------- Grenade Launcher | 70% | -10/Materials Med. Laser | 50% | -10/Materials Med. Reactive Plating | 72% | -7/Factory Carbon-fiber Leg | 34% | -7/Factory Hvy. Armored Exoskeleton | 57% | -6/Factory | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileNovaTether Manual? 0 Play Time 05:42:12 Cumulative 323.0 hours Start 2025.09.11 @ 09:57:51 End 2025.09.11 @ 17:15:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3a6f7f-cd8a-4d40-82d7-882dd1af26b5