Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 10:22:55 Player: Lunishko Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (3426) 3426 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 11979 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 248 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] Remote Force Field System Shield > --- WEAPON ----------- Remote Datajack Impact Mace > --- INVENTORY -------- Fission Core Linear Gravjet Authchip [R/Combat] Authchip [R/Combat] Heavy Rocket Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . Utility 6 | . . . . . 3 1 . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 7 10 3 1 1 27 2 8 17 7 1 . 1 8 2 Power 16 | 1 3 . 1 . 4 . 2 . 3 . . . 2 . Engine 12 | 1 3 . 1 . 4 . 1 . 2 . . . . . Core 4 | . . . . . . . 1 . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 2 . . . 7 2 3 3 2 1 . . 4 . Treads 6 | 2 . . . . . . 3 1 . . . . . . Leg 8 | . 2 . . . 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 11 | . . . . . 1 2 . 2 2 1 . . 3 . Utility 30 | 1 4 1 . . 9 . 1 9 2 . . 1 2 . Device 12 | . 1 . . . 3 . . 5 1 . . 1 1 . Storage 6 | 1 3 . . . 1 . . 1 . . . . . . Processor 10 | . . 1 . . 4 . 1 2 1 . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 3 1 2 . 1 7 . 2 5 . . . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 . . . . . 1 Launcher 11 | . 1 2 . 1 4 . 2 1 . . . . . . Special Weapon 3 | . . . . . 1 . . 1 . . . . . 1 Impact Weapon 3 | . . . . . 2 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 5 . . . . . . Parts Lost 44 | . 4 1 . . 7 . 7 4 . 3 . 2 . 16 Power 9 | . 1 . . . 3 . 1 2 . 1 . . . 1 Propulsion 18 | . 2 . . . 2 . 3 2 . 1 . 2 . 6 Utility 10 | . . . . . 1 . 1 . . 1 . . . 7 Weapon 7 | . 1 1 . . 1 . 2 . . . . . . 2 Highest Loss Streak 7 | . 3 1 . . 2 . 6 2 . 3 . 1 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 7 | 1 6 7 7 7 9 14 12 5 4 3 4 4 3 4 Power . | . . . 1 1 . . . . . 1 1 1 . 1 Propulsion . | . . . . . 1 3 2 . . . . . . . Utility 1 | . 1 3 3 2 1 3 2 . . . 1 1 . 1 Weapon 3 | . 2 3 3 3 4 6 4 3 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 2 . . . 5 . 2 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 4 . . . . . . . . . Utility 5 | . 1 . . . 1 . 1 . . . . . . 2 Weapon 2 | . . . . . . . 1 1 . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 80 99 100 100 91 84 67 79 84 83 80 74 86 61 Engine 8 | . 13 14 14 14 8 7 . 3 6 1 . . . . Core 1 | . . . . . . . . 4 4 6 6 6 9 4 Treads 5 | . 18 . . . . . 6 3 . . . . . . Leg 13 | . 6 28 28 28 26 15 . . . . . . . . Flight 5 | . . . . . . 7 15 18 26 26 26 20 25 15 Device 10 | . . 14 . . 16 15 9 11 25 21 20 20 21 12 Storage 8 | . 12 14 14 14 9 7 7 4 . . . . . . Processor 10 | . . . 14 14 13 15 18 18 13 13 13 13 15 16 Hackware 1 | . . . . . . . . 5 6 6 6 6 5 4 Energy Gun 2 | . 8 . . . . . . . . . . . . . Ballistic Gun 4 | . 13 11 . . 1 . . . . . . . . . Launcher 6 | . 5 16 28 28 7 7 4 . . . . . . . Impact Weapon 3 | . . . . . 7 7 1 4 . 6 6 6 5 3 Peak Build Rating 78 | 6 7 7 8 9 36 41 44 63 59 63 54 63 74 78 Average Rating 25 | 5 5 6 7 8 25 32 34 50 56 55 54 50 66 46 On Entrance 31 | . 6 7 7 8 9 31 39 34 51 58 54 54 46 74 Avg Prop Armor Cover (%) 15 | . . . . . 16 . 4 19 . . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 11 89 17 14 15 43 35 40 53 25 18 12 12 27 30 Greatest Support 60 | 40 40 20 20 20 45 42 60 21 25 23 22 24 30 30 Greatest Overweight (x) 29 | . 29 . . . 5 1 3 6 1 . . . . 2 Average Overweight (x) . | . 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 25 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 17 8 8 8 11 15 15 8 5 5 5 5 5 5 Most Carried 15 | 2 10 8 8 8 15 14 15 10 5 4 4 5 5 5 Average Carried 7 | 1 6 7 7 7 9 13 12 5 4 3 4 4 3 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 14 | 2 8 7 8 8 14 14 11 5 5 4 4 5 5 2 Class Distribution -------------------- 46% | Mutant 23% | Assassin 12% | Skirmisher 9% | Scout 5% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Scout | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Matter Collected 2569 | 267 404 46 . . 852 . 279 353 208 10 . 19 . 131 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2695 | . 718 10 . . 1073 . 267 437 . . . . . 190 Parts 131 | . 45 1 . . 56 . 7 11 . . . . . 11 Haulers Intercepted 3 | . 1 . . . 1 . . 1 . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 68 | . 19 1 . . 28 . 10 4 . . . . . 6 Melee 13 | . . . . . 8 . 5 . . . . . . . Guns 10 | . 10 . . . . . . . . . . . . . Cannons 3 | . . . . . . . . 3 . . . . . . AOE 36 | . 9 1 . . 17 . 3 . . . . . . 6 Classes Destroyed 15 | . 5 1 . . 6 . 2 1 . . . . . . Worker 10 | . . . . . 8 . . 2 . . . . . . Builder 7 | . . . . . 6 . . 1 . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . Hauler 3 | . 1 . . . 1 . . 1 . . . . . . Recycler 5 | . 3 . . . . . . 2 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . Swarmer 27 | . 9 1 . . 8 . 3 3 . . . . . 3 Grunt 26 | . 10 . . . 12 . 4 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 7 | . . . . . 6 . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 3 | . . . . . 2 . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 . . . . . 1 Infiltrator 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 5 1 . . 4 . 8 4 . . . . . 3 Combat Bots Only 8 | . 4 1 . . 4 . 8 3 . . . . . 3 Max Kills in Single Turn 4 | . 3 1 . . 4 . 1 1 . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . 4 . 1 . . . . . . 2 Melee 1 | . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 547 | . 69 12 . . 99 . 140 50 1 21 . 7 . 148 Missed 177 | . 15 2 . . 29 . 39 15 . 11 . 4 . 62 Hits 370 | . 54 10 . . 70 . 101 35 1 10 . 3 . 86 Melee 2 | . . . . . . . 2 . . . . . . . Projectile 368 | . 54 10 . . 70 . 99 35 1 10 . 3 . 86 AOE 5 | . . 5 . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . 6 . 2 . . . . . . 2 Damage Taken 6618 | . 763 187 . . 1184 . 1819 529 19 143 . 62 . 1912 Core 1954 | . 136 42 . . 121 . 510 54 19 27 . 39 . 1006 Absorbed by Shields 23 | . . . . . . . . . . . . . . 23 Ignored by Resistances 28 | . . . . . . . . 28 . . . . . . Core Remaining (%) 63 | 100 . . . 28 78 . 27 . . . . 83 . . Volleys Fired 167 | . 67 3 . . 65 . 9 10 . . . 1 . 12 Largest 2 | . 2 2 . . 2 . 2 2 . . . 1 . 1 Hottest 78 | . 60 60 . . 78 . 78 66 . . . . . 40 Shots Fired 202 | . 82 4 . . 72 . 12 19 . . . 1 . 12 Gun 96 | . 65 . . . 31 . . . . . . . . . Cannon 19 | . . . . . . . . 17 . . . . . 2 Launcher 80 | . 17 4 . . 40 . 9 . . . . . . 10 Special 7 | . . . . . 1 . 3 2 . . . 1 . . Kinetic 101 | . 51 . . . 31 . . 17 . . . . . 2 Thermal 16 | . 14 . . . . . . 2 . . . . . . Explosive 80 | . 17 4 . . 40 . 9 . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 . . . 8 . 4 2 . . . 2 . 2 Robot Miss Streak 4 | . 3 1 . . 4 . 2 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 151 | . 39 . . . 68 . 21 19 . . . 1 . 3 Core Hits 140 | . 36 3 . . 60 . 18 4 . . . . . 19 Critical Kills 3 | . 1 . . . 1 . 1 . . . . . . . Critical Parts Destroyed 19 | . . . . . 10 . 3 6 . . . . . . Critical Strikes 23 | . 1 . . . 11 . 4 7 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . Smash 21 | . . . . . 11 . 4 6 . . . . . . Melee Attacks 207 | . . . . . 90 . 20 37 . 2 . 14 14 30 Impact 207 | . . . . . 90 . 20 37 . 2 . 14 14 30 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 17 . . 5 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . Damage Inflicted 9778 | . 1355 125 . . 4431 . 1713 1228 . . . . . 926 Guns 652 | . 492 . . . 160 . . . . . . . . . Cannons 437 | . . . . . . . . 393 . . . . . 44 Explosions 5162 | . 858 125 . . 2088 . 1175 38 . . . . . 878 Melee 3518 | . . . . . 2183 . 538 797 . . . . . . Ramming 9 | . 5 . . . . . . . . . . . . 4 Kinetic 991 | . 394 . . . 160 . . 393 . . . . . 44 Thermal 254 | . 98 . . . 156 . . . . . . . . . Explosive 5006 | . 858 125 . . 1932 . 1175 38 . . . . . 878 Electromagnetic . | . . . . . . . . . . . . . . . Impact 3518 | . . . . . 2183 . 538 797 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . 2 2 2 2 2 . 8 Average Corruption 1 | . . . . . 1 . . 1 2 2 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . . . 16 . . 3 2 1 . 5 . 8 Message Errors 6 | . . . . . 3 . . 1 . . . 1 . 1 Matter Fused 10 | . . . . . 3 . . . 1 1 . 3 . 2 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 2 Energy Discharges 6 | . . . . . 4 . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . 1 . . . . . . Data Loss (major) 3 | . . . . . 2 . . . 1 . . . . . Misfires 2 | . . . . . 1 . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1979 | . 33 . . . 1225 . 165 545 . . . . . 11 Projectiles 54 | . . . . . . . . 54 . . . . . . Explosions 175 | . 33 . . . 108 . 23 . . . . . . 11 Melee 1750 | . . . . . 1117 . 142 491 . . . . . . Knockbacks 16 | . . . . . 7 . 2 6 . . . . . 1 Impact 11 | . . . . . 7 . 2 2 . . . . . . Kinetic 5 | . . . . . . . . 4 . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 638 | . 190 . . . 197 . 141 . . . . . . 110 Shots 20 | . 7 . . . 6 . 4 . . . . . . 3 Rammed 3 | . 2 . . . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 205 | . 81 . . . 15 . 59 36 4 . . 173 . 205 Average Temperature 33 | . 46 . . . 4 . 27 25 1 . . 59 . 104 Received Heat Transfer 1293 | . 261 . . . 342 . 432 66 9 . . . . 183 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 10 . 2 3 . . . . . . Combat Hostiles 6 | . . . . . 3 . 2 1 . . . . . . Parts Fried 32 | . . . . . 21 . 2 9 . . . . . . Impact Corruptions 53 | . . . . . 34 . 7 12 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 325 | . 225 . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Maximum Alert Level 3 | . 1 . . . 3 2 2 1 . . . . . 2 Low Security (%) 67 | 100 96 100 . 100 52 . . 82 . . . . 100 27 Level 1 18 | . 3 . . . 25 . 69 17 . . . . . 34 Level 2 10 | . . . . . 14 100 30 . . . . . . 38 Level 3 2 | . . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Peak Influence 899 | . 206 196 . . 899 413 515 270 . . . . 139 653 Initial 408 | . . 72 . . . 408 289 270 . . . . 139 56 Average 199 | . 115 117 . . 268 410 344 110 . . . . 107 338 Influence Increases 4429 | . 766 189 . . 1611 5 336 271 15 45 . 382 32 777 Destroy 0b10 Robot/C 1640 | . 380 120 . . 660 . 240 80 . . . 20 . 140 Destroy 0b10 Robot/NC 180 | . 35 5 . . 100 . 10 30 . . . . . . Destroy Leader 316 | . 98 20 . . 146 . 20 22 . . . . . 10 Allied During Kill 35 | . . 22 . . 6 . 5 . . . . 2 . . Successful Hack 135 | . 48 . . . 45 5 . 19 . . . . 4 14 Disable Machine 330 | . 60 . . . 195 . . 45 . . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 Destroy Structure 878 | . 130 22 . . 429 . 61 30 . . . . 28 178 Partial Spotted 30 | . . . . . . . . . . . . . . 30 Lose Combat Pursuer 735 | . 15 . . . 30 . . 45 15 45 . 360 . 225 Influence Decreases 3796 | . 580 314 61 . 714 489 234 663 138 20 25 160 173 225 Entered New Map 1212 | . . 114 61 . . 489 124 245 46 . 25 . 83 25 Time Decay 1994 | . 540 130 . . 624 . . 378 92 20 . 120 90 . Lost Part 410 | . 40 10 . . 70 . 70 40 . . . 20 . 160 Lost Ally 180 | . . 60 . . 20 . 40 . . . . 20 . 40 Squads Dispatched 13 | . 4 . . . 2 . 1 6 . . . . . . Investigation 5 | . 3 . . . 1 . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . Reinforcement 5 | . 1 . . . 1 . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Distress Signals 5 | . 1 . . . 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 24 7 . . 40 . 14 13 1 3 . 24 . 29 Peak Tracking Total 10 | . 5 3 . . 4 . 6 5 1 3 . 9 . 10 Tactical Retreats 23 | . 1 1 . . 2 . . 2 1 1 . 7 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Traps Triggered 4 | . 1 . . . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Machines Disabled 26 | . 4 . . . 13 . 1 3 . . . . . 5 Max in Single Turn 2 | . 1 . . . 2 . 1 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Machines Accessed 37 | . 7 . 1 . 14 1 . 5 1 . 4 . 3 1 Terminals 21 | . 6 . . . 11 1 . 2 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 . . 1 . . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 129 | . 26 . 1 . 44 1 . 14 2 . 32 . 6 3 Successful 79 | . 14 . 1 . 21 1 . 6 2 . 32 . 1 1 Failed 49 | . 12 . . . 22 . . 8 . . . . 5 2 Catastrophic 7 | . 2 . . . 2 . . . . . . . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 57 | . 22 . 1 . 27 . . 6 . . . . . 1 Terminals 65 | . 24 . . . 31 1 . 6 . . . . . 3 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 11 | . . . . . 3 . . 5 . . . . 3 . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . Scanalyzers 8 | . . . . . 7 . . . . . . . 1 . Garrison Access 5 | . . . . . 3 . . . . . . . 2 . Terminal Hacks 48 | . 6 . 1 . 4 1 . 1 2 . 32 . . 1 Record 13 | . . . . . . . . . 2 . 11 . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 2 | . 1 . . . 1 . . . . . . . . . Branch Access Points 2 | . 2 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . . . . . Scan Component 3 | . . . . . 1 . . 2 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Retrieve Study 6 | . . . . . 6 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 6 . . . 8 . . 1 . . . . . . Terminals 15 | . 6 . . . 8 . . 1 . . . . . . Botnet 15 | . 6 . . . 8 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 13 . . 4 . . . . 2 1 Full Trace Events 3 | . 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 12 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . Part Studies Acquired 6 | . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . 12 Machine Destruction 12 | . . . . . . . . . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Total Allies 11 | . . 3 . . 1 . 3 . . . . 1 . 3 Largest Group 3 | . . 3 . . 1 . 1 . . . . 1 . 2 Highest-Rated Group 124 | . . 40 . . 90 . 90 . . . . 47 . 124 Highest-Rated Ally 90 | . . 16 . . 90 . 90 . . . . 47 . 62 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 8 8 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 46 | . . 14 . . 11 . 7 . . . . 4 . 10 Total Damage 1209 | . . 111 . . 394 . 269 . . . . 132 . 303 Kills 14 | . . 5 . . 5 . 2 . . . . 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 1 . 3 . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 6050 | . 51 266 . . 2926 1 368 926 340 63 26 330 198 555 Optics 3085 | . . . . . 400 . 247 926 340 63 26 330 198 555 Sensors 4790 | . 51 266 . . 2762 1 218 127 340 63 26 330 198 408 A.S.S. 1 | . . . . . . . . 1 . . . . . . Traps 271 | . . . . . . . . 271 . . . . . . Seismic 1756 | . . . . . 1537 1 218 . . . . . . . Decoding 695 | . . . . . . . . . . . . . 160 535 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . 1 12 Patrols 8 | . . . . . . . . . . . . . 1 7 Guards 5 | . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Turns Passed 9677 | 154 2294 267 644 116 3379 17 368 926 340 63 26 330 198 555 Spaces Moved 7578 | 93 803 213 535 92 1906 12 111 499 1107 191 97 818 417 684 Core 271 | 5 69 . . . 63 . . 5 . . . . . 129 Treads 659 | 88 548 . . . . . 23 . . . . . . . Legs 2880 | . 186 213 535 92 1843 11 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 3766 | . . . . . . 1 88 494 1107 191 97 818 417 553 Fastest Speed 20 | 50 120 120 120 120 95 91 85 20 25 27 27 24 27 27 Average Speed 92 | 154 244 120 120 120 114 94 157 103 28 27 27 28 28 37 Slowest Speed 1500 | 160 1500 120 120 120 300 95 250 350 100 30 27 34 34 150 Overloaded Moves 490 | . . . . . . 1 31 178 2 . . 278 . . Propulsion Burnouts 2 | . . . . . . . . 1 . . . 1 . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Potential Cave-ins 18 | . . . . . . . . . . . . . . 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 81 42 90 24 91 . 83 17 99 53 80 86 10 61 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 1 . . Known Exits Taken 12 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 3 2 . 4 . . Spaces Dug 258 | . 33 13 . . 96 . 10 25 . . . 13 14 54 Terrain Destroyed 862 | . 133 32 . . 442 . 72 29 . . . 13 14 127 Melee 100 | . . . . . 35 . . 25 . . . 13 14 13 Projectile 4 | . . . . . . . . 4 . . . . . . AOE 758 | . 133 32 . . 407 . 72 . . . . . . 114 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Gar Total 9690 | 100 1050 220 536 98 2887 17 256 824 1131 197 96 889 469 920 Wait 1439 | . 141 . . 3 740 . 63 232 8 2 . 53 25 172 Move 7560 | 92 802 212 534 91 1905 11 110 498 1106 190 96 815 417 681 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 84 | 1 18 1 1 1 31 . 8 9 4 1 . 2 3 4 Fast Attach 28 | 6 3 . . . 4 . . 6 2 . . . 4 3 Attach 60 | . 5 1 . . 12 1 12 14 2 2 . 2 3 6 Detach 16 | . . . . . 2 1 5 5 . . . 1 . 2 Swap 54 | 1 5 2 1 1 24 3 6 3 3 . . . 2 3 Drop 59 | . 7 1 . 2 18 1 8 10 6 . . . 1 5 Fire 167 | . 67 3 . . 65 . 9 10 . . . 1 . 12 Melee 203 | . . . . . 86 . 20 37 . 2 . 14 14 30 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 15 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 690 | -10/Materials | Discovered new exit (range 12) 733 | -10/Materials | Discovered new exit (range 14) 803 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Discovered new exit (range 8) 1709 | -10/Materials | Lost 3 parts (1p2n) 2008 | -10/Materials | Core integrity fell below 50% 2434 | -10/Materials | Identified exit to Materials 2449 | -10/Materials | Entered Mines 2467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2487 | -10/Mines | Learned Materials emergency access door positions 2663 | -10/Mines | Lost 3 allies 2709 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2709 | -10/Mines | Discovered new exit (range 5) 2716 | -10/Mines | Identified exit to Exiles 2716 | -10/Mines | Entered Exiles 2737 | -10/Exiles | Discovered new exit (range 15) 2753 | -10/Exiles | Met 8R-AWN 2777 | -10/Exiles | Met EX-HEX 2828 | -10/Exiles | Met EX-BIN 2850 | -10/Exiles | Aligned with FarCom system 2851 | -10/Exiles | Given EX-Vault access code 2880 | -10/Exiles | Opened EX-Vault 2888 | -10/Exiles | Found Field Lobotomy Kit 2913 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2947 | -10/Exiles | Met EX-DEC 2991 | -10/Exiles | Discovered new exit (range 15) 3007 | -10/Exiles | Identified exit to Mines 3091 | -10/Exiles | Visited The Gauntlet 3360 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3360 | -10/Exiles | Entered Mines 3401 | -9/Mines | Discovered new exit (range 6) 3408 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3415 | -9/Mines | Identified exit to Materials 3476 | -9/Mines | Entered Materials 3476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3901 | -8/Materials | Central database locked down 4034 | -8/Materials | Build established: Assassin 5927 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 6070 | -8/Materials | Discovered new exit (range 16) 6156 | -8/Materials | Identified exit to Factory 6243 | -8/Materials | Build established: Skirmisher 6855 | -8/Materials | Entered Factory 6855 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6864 | -7/Factory | Identified exit to DSF 6872 | -7/Factory | Entered DSF 6908 | -7/DSF | Additional patrols routed to DSF 6908 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 7065 | -7/DSF | Assimilated C-30 ARC with FLK Orb 7085 | -7/DSF | Found Prototype Device 7162 | -7/DSF | Discovered new exit (range 10) 7179 | -7/DSF | Assimilated B-48 Gladiator with FLK Orb 7180 | -7/DSF | Core integrity fell below 50% 7186 | -7/DSF | Sterilization system engaged 7206 | -7/DSF | Ambient heat levels rising (+10) 7208 | -7/DSF | Destroyed 8 combat bots 7217 | -7/DSF | Identified exit to Factory 7221 | -7/DSF | Ambient heat levels rising (+10) 7228 | -7/DSF | Lost 6 parts (3n1u2w) 7236 | -7/DSF | Ambient heat levels rising (+10) 7240 | -7/DSF | Entered Factory 7240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7240 | -6/Factory | Identified Active Sensor Suite 7677 | -6/Factory | Fabricated Myomer Leg? 7874 | -6/Factory | Build established: Mutant 8070 | -6/Factory | Discovered new exit (range 6) 8137 | -6/Factory | Garrison activated, responded to threat 8166 | -6/Factory | Identified exit to Lower Caves 8166 | -6/Factory | Entered Lower Caves 8172 | -6/Lower Caves | Met a Warlord Commander 8173 | -6/Lower Caves | Learned location of Warlord (-5) 8174 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8175 | -6/Lower Caves | Found Encrypted Comm Array 8189 | -6/Lower Caves | Encountered a Warlord checkpoint 8227 | -6/Lower Caves | Found DCF Scrap (13 items) 8273 | -6/Lower Caves | Identified exit to Lower Caves 8442 | -6/Lower Caves | Entered a destroyed Warlord outpost 8453 | -6/Lower Caves | Build established: Scout 8506 | -6/Lower Caves | Entered another Lower Caves area 8552 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8559 | -6/Lower Caves | Discovered new exit (range 7) 8561 | -6/Lower Caves | Identified exit to Data Miner 8569 | -6/Lower Caves | Entered Data Miner 8569 | -6/Data Miner | Discovered new exit (range 6) 8571 | -6/Data Miner | Identified exit to Proximity Caves 8574 | -6/Data Miner | Met Data Miner 8584 | -6/Data Miner | Learned location of Section 7 (-2) 8584 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8588 | -6/Data Miner | Received God Mode back door access code from Data Miner 8595 | -6/Data Miner | Entered Proximity Caves 8745 | -5/Proximity Caves | Assimilated G-67 Veteran with FLK Orb 8776 | -5/Proximity Caves | Spotted B-75 Beast 8867 | -5/Proximity Caves | Learned 12 Factory zone layouts 8922 | -5/Proximity Caves | Discovered new exit (range 8) 8925 | -5/Proximity Caves | Identified exit to Factory 8925 | -5/Proximity Caves | Entered Factory 8925 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8926 | -5/Factory | Identified exit to Factory 8926 | -5/Factory | Identified exit to Upper Caves 9123 | -5/Factory | Identified exit to Garrison 9123 | -5/Factory | Entered Garrison 9245 | -5/Garrison | Triggered checkpoint 9267 | -5/Garrison | Discovered new exit (range 45) 9267 | -5/Garrison | Discovered new exit (range 76) 9267 | -5/Garrison | Discovered new exit (range 63) 9273 | -5/Garrison | Garrison Relay disabled 9303 | -5/Garrison | Spotted B-75 Beast 9387 | -5/Garrison | Triggered checkpoint 9402 | -5/Garrison | Garrison Relay disabled 9419 | -5/Garrison | Identified exit to Factory 9420 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9451 | -5/Garrison | Triggered checkpoint 9461 | -5/Garrison | Triggered checkpoint 9465 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9472 | -5/Garrison | Lost 6 parts (1p3n2u) 9474 | -5/Garrison | Garrison Relay disabled 9497 | -5/Garrison | Rescued a captive Derelict 9532 | -5/Garrison | Found embedded Infiltrators 9557 | -5/Garrison | Core integrity fell below 50% 9605 | -5/Garrison | Triggered checkpoint 9625 | -5/Garrison | Lost 7 parts (2n3u2w) 9658 | -5/Garrison | Core integrity fell below 20% 9658 | -5/Garrison | Crushed by falling debris 9678 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09605_ C-45 Heavy ARC bursts open, deploying its payload. 09605_ G-67 Veteran unfolds itself. 09605_ G-50 Soldier unfolds itself. 09605_ Critical hit (Burn: +37). 09605_ Acquired 94 matter. 09609_ System corrupted: Matter fused (-6). 09626_ Connecting with Garrison Terminal... 09637_ System corrupted: Heat flow error (+187). 09638_ >> DECODED: Security location. 09658_ The unstable cave ceiling collapses. 09658_ Crushed by falling debris. 09658_ 0b10 Decoder Chip [Skirmisher] destroyed. 09658_ System corrupted by crushing effect (+2). 09658_ Imp. Signal Interpreter destroyed. 09658_ System corrupted by crushing effect (+4). 09672_ Penetrated by Slug. 09677_ Slug penetrates Y-64 Sentinel. 09677_ Penetrated by Slug. 09677_ Slammed into Y-64 Sentinel. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?# #### ##""""## ##??# #?# #????????????????? | | ###+### ####+### #????????????????? | | #????????????????? | | #????????????????? | | +##T#### ## ## ###########????????????????? | | ####### ## ## ###????????????????????????? | | ##### #????????????????????????? | | +" #????????????????????????? | | ######%" #????????????????????????? | | ?????#" #????????????????????????? | | ?????### ## ^^^## ###????????????????????????? | | ???????# ##^^ ^## ##########?????????????????? | | ???????# " " #?????????????????? | | ???????# " #?????????????????? | | ???????# ##""### #?????????????????? | | ???????## ## ## ##?" #?# #?????????????????? | | #???????# ## ## #??# ### #?????????????????? | | ????????# ######## #### " #?????????????????? | | ????????# #??????# ""## ### #?????????????????? | | ????????# #??????# " #?# #?????????????????? | | ????????# #??????# #### #?# #?????????????????? | | ????????# #??????# #??# #?# #????????????##???? | | ######### #??????# ####+### #############"#???? | | #??????# #????? | | #??????# Y Y #????? | | #########++#??????#######@####""##"####### ##???? | | ????????# #??????????## ###"""## #?????# "#???? | | ????????# #??????????# #BB #?????# ##???? | | ????????# #??????????## g BB####"###???# #????? | | ????????# #?????????## % # ##??# #"#???# #????? | | ????????# #?????????# g ##?#!!"#???# ###??? | | ????????# #?????????# # g# #?#^ #???# #??? | | ????????# #????????## ## # #?#^ "#??## ##?? | | ????????# #????????# #h ## ###!#"#??#" "#?? | | ????????# #????????# [ ^ ###??## ####?? | | ????????# #????????# # # #### #?????# #????? | | ????????# #????????# # # #??# #?????# #????? | | ????????# #????????###########??# #????#" #????? | | ????????# #?????????# #???????# #???### !###### | | ????????# #?????????#####??????## #???#"" "" | | ????????# #????????????????????#" #???#"! !" | | ????????# #????????????????????#T #???#"! " | | ????????# #????????????????????#""#???#"! " | | ????????# #????????????????????####???#"! !" | | ######### #???????????????????????????#"! !" | | #???????????????????????????#"! !" | | #???????????????????????????#"" "" | | #########+#####????????????????????????#"""!!!!""" | | ????#"""" """"#????????????????????????#"""""""""" | | ????#" "#????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 370 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Resistance: EM 25 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Hot Goods I Like You, Cogmind I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Let Me Out Of Here Some Acronyms Are Better Than Others Sprinter The Oracle Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed FrostSpliceScreen Manual? 0 Play Time 03:09:18 Cumulative 18.9 hours Start 2026.01.08 @ 19:43:22 End 2026.01.09 @ 10:22:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cef20c-4345-4110-af84-a65ce4c3fe8b