Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 01:42:27 Player: kiul Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (6399) 6399 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2283) 2283 TOTAL SCORE: 15377 Bonus ------- High Alert Combat Kills 933 Follower Combat Kills 585 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -435 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 28/100 System Corruption 12% Temperature Cool (9) Movement Core (1600) Ox31 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (25) --- Compact Battery (200) High-capacity Matter Pod (200) Improved Force Field Point Defense System Authchip [Storage] Relay Coupler [Hunter] (26) Relay Coupler [Behemoth] (15) System Restoration Module Heavy Laser Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Hardened Heavy Armor Plating Layered Medium Armor Plating Graphene Brace Relay Coupler [NC] > --- WEAPON ----------- Dispersion Rifle Flak Gun Railgun Enhanced Force Lance > --- INVENTORY -------- Deuterium Engine Improved Heavy Treads Biometal Medium Treads Compact Battery High-capacity Matter Pod Advanced Weapon Cycler Layered Medium Armor Plating Improved Force Field Point Defense System Authchip [Storage] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Restoration Module Long-range Tractor Beam Compact HERF Cannon Nova Cannon Nova Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Remote Datajack [Rating: 111] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Dynamic Insulation System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Dispersion Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 7 | . . 1 1 2 . 1 . . . 2 . . . . . Weapon 2 | . . 1 . . . . . . . . 1 . . . . Parts Attached 150 | 9 4 11 10 2 18 9 57 2 . 4 3 11 3 . 7 Power 25 | 1 1 1 2 . 2 3 10 . . . 1 3 . . 1 Engine 17 | 1 1 1 2 . 2 1 6 . . . 1 2 . . . Core 4 | . . . . . . 1 3 . . . . . . . . Reactor 4 | . . . . . . 1 1 . . . . 1 . . 1 Propulsion 34 | 4 1 3 1 . 2 1 16 . . . 1 2 2 . 1 Treads 12 | 2 . . . . . . 4 . . . 1 2 2 . 1 Leg 10 | . . . . . . . 10 . . . . . . . . Wheel 12 | 2 1 3 1 . 2 1 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 46 | 2 . 4 3 2 10 3 12 1 . 2 1 3 1 . 2 Device 26 | 1 . . 2 2 5 3 6 . . 2 1 1 1 . 2 Storage 3 | 1 . 2 . . . . . . . . . . . . . Processor 2 | . . 1 . . 1 . . . . . . . . . . Hackware 3 | . . . . . . . 3 . . . . . . . . Protection 12 | . . 1 1 . 4 . 3 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 2 3 4 . 4 2 19 1 . 2 . 3 . . 3 Energy Gun 14 | 1 1 1 2 . 1 1 7 . . . . . . . . Energy Cannon 6 | . . . 1 . . . 3 . . 1 . . . . 1 Ballistic Gun 10 | 1 1 1 . . . . 3 . . 1 . 3 . . . Ballistic Cannon 4 | . . . . . 2 1 . . . . . . . . 1 Launcher 6 | . . 1 1 . 1 . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 1 . . . . . . . . Corrupted Parts 3 | . 1 . . . . . 2 . . . . . . . . System Corruption 23 | . 4 . . . . . 19 . . . . . . . . Parts Lost 112 | . 3 3 2 . 17 3 44 2 . 1 1 10 2 . 24 Power 18 | . 1 1 . . 1 . 9 . . . 1 2 . . 3 Propulsion 25 | . . 1 . . 2 1 13 . . . . 2 1 . 5 Utility 35 | . . 1 1 . 9 . 11 1 . 1 . 2 1 . 8 Weapon 34 | . 2 . 1 . 5 2 11 1 . . . 4 . . 8 Highest Loss Streak 22 | . 3 2 2 . 9 2 11 1 . 1 1 6 1 . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 1 7 7 18 23 22 23 18 21 21 19 20 20 20 21 20 Power 1 | . 1 1 1 3 2 2 1 2 2 2 1 1 1 1 . Propulsion 2 | . 3 1 3 5 4 2 2 3 3 3 3 2 2 2 1 Utility 7 | . . 1 6 9 8 7 6 9 9 8 9 11 11 11 10 Weapon 6 | . 1 2 5 5 5 9 7 7 7 6 6 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . . 1 5 . 3 1 19 . . . . . . . 9 Power 4 | . . . 1 . 1 1 1 . . . . . . . . Propulsion 7 | . . . . . . . 7 . . . . . . . . Utility 17 | . . . 2 . 1 . 7 . . . . . . . 7 Weapon 10 | . . 1 2 . 1 . 4 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 92 97 97 88 93 88 89 80 78 82 82 84 89 84 Engine 5 | . 12 10 9 7 6 1 4 . . . 3 4 5 5 4 Core 1 | . . . . . . 5 1 6 6 5 5 2 . . . Reactor 3 | . . . . . . 5 4 6 6 5 1 2 5 5 4 Treads 7 | . . . . . . . 6 13 13 11 9 9 13 15 14 Leg 3 | . . . . . . . 8 . . . . . . . . Wheel 5 | . 28 21 27 23 15 17 1 . . . . . . . . Device 19 | . 14 1 9 27 19 23 23 22 13 16 20 17 16 21 20 Storage 6 | . 14 11 9 7 7 6 6 6 6 5 5 5 5 5 5 Processor 5 | . . 10 6 . 5 6 6 6 6 5 5 5 5 5 5 Hackware 2 | . . . . . . . . 6 6 5 5 5 5 5 4 Protection 4 | . . 7 8 7 9 6 3 1 6 5 5 8 5 5 2 Energy Gun 5 | . 13 17 4 15 8 5 5 . . . 4 5 5 5 4 Energy Cannon 3 | . . . 6 . . . 3 4 . 2 . 2 5 5 5 Ballistic Gun 5 | . 14 11 . . 2 6 3 . . 4 9 9 10 10 9 Ballistic Cannon 1 | . . . . . 6 6 1 . . . . . . . . Launcher 1 | . . 1 15 7 2 . . . . . . . . . . Peak Build Rating 111 | 7 7 13 28 33 37 51 98 88 79 97 107 111 111 104 104 Average Rating 68 | 4 6 10 22 32 32 43 67 85 79 87 103 107 102 104 99 On Entrance 58 | . 7 7 13 28 33 37 51 89 79 79 91 107 111 104 104 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 14 98 112 113 115 126 145 139 128 138 144 154 148 143 143 Greatest Support 150 | 40 26 26 36 36 36 30 110 110 110 110 150 150 150 131 131 Greatest Overweight (x) 39 | . . 3 3 3 11 6 39 1 1 1 . 1 1 1 1 Average Overweight (x) 1 | . . . 2 3 5 4 1 1 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 11 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 10 25 24 25 25 25 25 24 24 25 25 21 21 21 Average Carried 19 | 1 7 7 18 23 22 23 20 24 24 22 22 21 20 21 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 9 25 23 24 24 25 24 24 23 25 20 21 21 10 Class Distribution -------------------- 28% | Scavenger-Tank 23% | Scavenger-Mutant 18% | Mutant 11% | Bomber 9% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Bomber | -7/DSF Bomber | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Matter Collected 3952 | 282 199 183 352 . 421 47 1288 51 . . 14 837 147 . 131 Remotely 789 | . . . 160 . 416 47 85 . . . . . . . 81 Salvage Created 6378 | 98 272 537 449 . 378 39 2927 85 . 19 49 910 255 . 360 Parts 294 | 9 14 50 20 . 12 . 113 4 . 2 4 40 10 . 16 Haulers Intercepted 3 | . . 1 1 . 1 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 31 5 . 4 Prevented 25 | . . . . . . . . . . . . 8 5 . 12 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 109 | . 5 14 9 . 11 1 44 1 . 3 1 13 3 . 4 Melee 6 | . . . . . . . 5 . . . . 1 . . . Guns 44 | . 4 12 . . 1 . 10 . . 1 1 11 2 . 2 Cannons 25 | . . . 3 . 5 1 15 . . . . 1 . . . AOE 24 | . 1 2 5 . 5 . 9 . . 2 . . . . . Classes Destroyed 17 | 2 2 8 . . 1 . 3 . . . 1 . . . . Worker 2 | . . 2 . . . . . . . . . . . . . Builder 3 | . . 2 . . . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 3 | . . 1 1 . 1 . . . . . . . . . . Recycler 3 | 1 2 . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . Swarmer 23 | . 3 6 . . 3 . 7 . . 3 . 1 . . . Grunt 44 | . 2 4 6 . 6 . 17 1 . . . 6 2 . . Brawler 3 | . . 1 . . . . 1 . . . . 1 . . . Duelist 4 | . . . . . . . 1 . . . . 1 1 . 1 Sentry 19 | . . 3 3 . . 1 9 . . . . 2 . . 1 Specialist 6 | . . . . . 2 . 4 . . . . . . . . Hunter 3 | . . . . . . . . . . . 1 . . . 2 Programmer 4 | . . . . . . . 2 . . . . 2 . . . Behemoth 2 | . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 4 6 6 4 . 7 1 13 1 . 3 2 5 2 . 2 Combat Bots Only 13 | . 4 4 4 . 6 1 13 1 . 3 1 5 2 . 2 Max Kills in Single Turn 3 | 3 3 3 2 . 2 1 2 1 . 2 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . 1 1 2 . 1 . 2 . . 2 . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Hostile Shots Fired 1434 | . 47 56 33 . 147 36 666 9 . 7 54 190 29 . 160 Missed 450 | . 12 17 8 . 53 14 222 1 . 4 17 44 11 . 47 Hits 984 | . 35 39 25 . 94 22 444 8 . 3 37 146 18 . 113 Melee 42 | . . 1 . . . . 3 . . . . 5 2 . 31 Projectile 942 | . 35 38 25 . 94 22 441 8 . 3 37 141 16 . 82 Critical Strikes 29 | . . 1 2 . 3 . 4 1 . . . 6 1 . 11 Actively Blocked 17 | . . . . . . . . . . . . 5 1 . 11 Part Disruptions 2 | . 1 . . . . . 1 . . . . . . . . Actively Blocked 1 | . . . . . . . 1 . . . . . . . . Damage Taken 16004 | 29 362 474 417 . 1672 236 5209 263 . 141 766 3042 395 . 2998 Core 2457 | . 74 104 66 . 335 12 639 64 . . 60 337 . . 766 Absorbed by Shields 139 | . . . 8 . 92 . 39 . . . . . . . . Ignored by Resistances 351 | . . . . . . . 351 . . . . . . . . Core Remaining (%) 71 | 100 70 74 88 . 52 . . . 15 100 . . . . . Volleys Fired 320 | 2 14 32 23 . 24 3 125 7 . 8 17 41 8 . 16 Largest 3 | 2 2 3 3 . 3 3 3 1 . 1 3 3 3 . 3 Hottest 289 | 60 60 128 118 . 133 128 289 88 . 94 146 217 164 . 164 Shots Fired 674 | 4 28 83 28 . 56 9 269 8 . 8 36 86 22 . 37 Gun 444 | 4 28 79 2 . 14 6 156 . . 4 31 83 16 . 21 Cannon 180 | . . . 20 . 33 3 90 8 . 1 . 3 6 . 16 Launcher 42 | . . 4 6 . 9 . 23 . . . . . . . . Special 8 | . . . . . . . . . . 3 5 . . . . Kinetic 307 | 2 14 32 . . 32 6 85 . . 4 24 68 16 . 24 Thermal 235 | . 5 47 1 . . 3 155 . . . 7 15 . . 2 Explosive 19 | . . 4 6 . 9 . . . . . . . . . . Electromagnetic 105 | 2 9 . 21 . 15 . 29 8 . 1 . 3 6 . 11 Robot Hit Streak 26 | 1 4 6 8 . 12 8 26 7 . 2 6 19 13 . 14 Robot Miss Streak 8 | 1 8 5 1 . 6 2 4 1 . 4 3 7 2 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 Secondary Targets 6 | . 1 2 . . . . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . 1 . . . Shots Hit Robots 513 | 2 10 50 21 . 32 8 237 6 . 6 26 63 17 . 35 Core Hits 379 | 4 15 52 23 . 30 6 151 2 . 8 21 45 11 . 11 Critical Kills 8 | . . . . . . . . . . . . 6 . . 2 Critical Parts Destroyed 9 | . . . . . . . . . . . . 4 1 . 4 Critical Strikes 39 | . . . 1 . . . 18 1 . . . 11 1 . 7 Burn 4 | . . . . . . . 4 . . . . . . . . Destroy 19 | . . . . . . . . . . . . 11 1 . 7 Blast 2 | . . . . . . . 2 . . . . . . . . Corrupt 2 | . . . 1 . . . . 1 . . . . . . . Sever 8 | . . . . . . . 8 . . . . . . . . Impale 4 | . . . . . . . 4 . . . . . . . . Melee Attacks 72 | . . . . . . . 59 . . 1 2 5 . . 5 Impact 5 | . . . . . . . . . . . . . . . 5 Slashing 38 | . . . . . . . 38 . . . . . . . . Piercing 29 | . . . . . . . 21 . . 1 2 5 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14679 | 153 239 943 1117 . 1592 164 6749 356 . 429 374 1378 380 . 805 Guns 4862 | 26 107 596 . . 98 84 2187 . . 55 374 1110 91 . 134 Cannons 3879 | . . . 450 . 515 80 1766 222 . . . 123 201 . 522 Explosions 3931 | 127 127 325 666 . 979 . 1111 134 . 374 . . 88 . . Melee 1979 | . . . . . . . 1685 . . . . 145 . . 149 Ramming 28 | . 5 22 1 . . . . . . . . . . . . Kinetic 3463 | . 51 183 . . 393 110 1297 . . 55 239 807 91 . 237 Thermal 4558 | 127 33 413 103 . . 54 2719 134 . 374 135 303 88 . 75 Explosive 1867 | . . 325 563 . 979 . . . . . . . . . . Electromagnetic 2784 | 26 150 . 450 . 220 . 1048 222 . . . 123 201 . 344 Impact 149 | . . . . . . . . . . . . . . . 149 Slashing 1148 | . . . . . . . 1148 . . . . . . . . Piercing 682 | . . . . . . . 537 . . . . 145 . . . Highest Corruption 20 | . 4 . . . . . 20 20 20 . . 1 1 1 12 Average Corruption 13 | . 4 . . . . . 19 20 20 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 209 | . 4 . . . . . 182 14 1 . . . 2 . 6 Message Errors 59 | . 1 . . . . . 52 3 1 . . . . . 2 Matter Fused 46 | . . . . . . . 37 6 . . . . . . 3 Heat Flow Errors 33 | . 1 . . . . . 30 1 . . . . 1 . . Energy Discharges 18 | . . . . . . . 17 . . . . . . . 1 Data Loss (minor) 23 | . 1 . . . . . 19 3 . . . . . . . Data Loss (major) 8 | . . . . . . . 7 . . . . . 1 . . Misfires 8 | . 1 . . . . . 6 1 . . . . . . . Alerts 3 | . . . . . . . 3 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 10 | . . . . . . . 10 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 348 | 7 18 . . . 7 . 218 42 . 56 . . . . . Projectiles 21 | . . . . . . . 21 . . . . . . . . Explosions 148 | 7 18 . . . 7 . 18 42 . 56 . . . . . Melee 179 | . . . . . . . 179 . . . . . . . . Knockbacks 11 | . . 1 . . . . 10 . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 9 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 386 | 29 72 11 . . . . 83 100 . 91 . . . . . Shots 13 | 1 2 . . . . . 7 1 . 2 . . . . . Rammed 5 | . 1 3 1 . . . . . . . . . . . . Targets Rammed 5 | . 1 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 548 | 32 215 315 225 . 70 3 548 243 . 54 244 432 201 . 272 Average Temperature 101 | 22 27 99 68 . 28 3 99 51 . 23 121 172 101 . 114 Received Heat Transfer 3102 | . 36 147 222 . 162 42 1365 39 . . 12 636 69 . 372 Effects 14 | . . . 3 . . . 8 . . . . 3 . . . Shutdowns 3 | . . . . . . . 1 . . . . 2 . . . Interference 8 | . . . 3 . . . 5 . . . . . . . . Damage (minor) 3 | . . . . . . . 2 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 2 1 . . . . 1 . 2 Combat Hostiles 7 | . . . 1 . . . 2 1 . . . . 1 . 2 Parts Fried 10 | . . . 2 . . . 3 . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . Parts Melted 11 | . . . . . . . 11 . . . . . . . . Heat Transferred 6740 | 100 75 710 100 . . 70 4712 100 . 157 185 407 50 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . . 2 . . . 2 . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Maximum Alert Level 5 | . . 1 1 . 1 . 5 4 . 3 2 . . . . Low Security (%) 26 | 100 100 79 69 100 68 100 7 . . . . . . . . Level 1 6 | . . 20 30 . 31 . . . . . 24 . . . . Level 2 19 | . . . . . . . 20 . . 66 75 . . . . Level 3 16 | . . . . . . . 25 . . 33 . . . . . Level 4 12 | . . . . . . . 14 100 . . . . . . . Level 5 18 | . . . . . . . 31 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Peak Influence 2759 | 20 102 270 233 84 220 115 2759 1484 . 910 646 . . . . Initial 1448 | . 6 34 107 84 62 115 7 1448 . 576 427 . . . . Average 861 | 5 35 153 162 84 118 57 1211 1443 . 711 461 . . . . Influence Increases 6228 | 20 172 456 344 5 328 35 3212 176 . 526 369 320 85 . 180 Destroy 0b10 Robot/C 2540 | . 100 280 180 . 220 20 940 60 . 200 140 260 60 . 80 Destroy 0b10 Robot/NC 125 | 20 10 40 10 . 5 . 30 . . . 10 . . . . Destroy Leader 388 | . 30 84 54 . 40 10 40 20 . 30 30 30 10 . 10 Allied During Kill 95 | . . . . . . . 38 8 . 35 14 . . . . Successful Hack 67 | . . 24 . 5 . 5 21 . . 12 . . . . . Disable Machine 240 | . 30 . 15 . 15 . . 45 . 135 . . . . . Anti-Garrison Action 1950 | . . . . . . . 1800 . . . 150 . . . . Destroy Structure 343 | . 2 28 25 . 18 . 133 13 . 114 10 . . . . Lose Combat Pursuer 480 | . . . 60 . 30 . 210 30 . . 15 30 15 . 90 Influence Decreases 6228 | 10 100 284 413 101 197 245 463 1481 539 567 627 583 430 8 180 Entered New Map 3376 | . 4 48 147 101 27 105 3 1311 539 339 447 229 68 8 . Time Decay 1792 | 10 66 206 246 . . 110 . 150 . 198 150 254 342 . 60 Lost Part 1000 | . 30 30 20 . 170 30 440 20 . 10 10 100 20 . 120 Lost Ally 60 | . . . . . . . 20 . . 20 20 . . . . Squads Dispatched 16 | . 3 2 1 . 2 . . 2 . . 5 . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 9 | . 1 2 1 . 2 . . 1 . . 2 . . . . Assault 4 | . . . . . . . . . . . 3 . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Distress Signals 10 | . . 4 3 . . . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 10 21 14 . 14 1 58 5 3 8 6 15 4 . 18 Peak Tracking Total 11 | . 4 4 6 . 5 1 11 2 4 5 4 9 3 . 9 Tactical Retreats 18 | . . . 3 . 2 . 7 2 . . 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Traps Triggered 19 | . 2 . 1 . 2 1 13 . . . . . . . . Indirectly 5 | . . . . . . . 5 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Machines Disabled 22 | . 2 . 1 . 1 . 5 3 . 9 1 . . . . Max in Single Turn 5 | . 2 . 1 . 1 . 1 1 . 5 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Machines Accessed 8 | . . 1 . 1 . 2 2 . . 1 . . 1 . . Terminals 4 | . . . . 1 . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 14 | . . 2 . 1 . 4 3 . . 3 . . 1 . . Successful 10 | . . 2 . 1 . 2 2 . . 2 . . 1 . . Failed 4 | . . . . . . 2 1 . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 6 | . . . . 1 . 2 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 5 | . . . . 1 . 1 2 . . . . . 1 . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . 2 . . . . . Retrieve Study 4 | . . 2 . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . 1 . 1 1 . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 2 . . . . Non-combat 3 | . . . . . . . . . . 1 2 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . 1 5 . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 18 | . . . . . . . 16 . . . 2 . . . . Machine Destruction 18 | . . . . . . . 16 . . . 2 . . . . Attached 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . 4 . 1 . . . . . . Largest Group 3 | . . . . . . . 3 1 2 2 1 . . . . Highest-Rated Group 296 | . . . . . . . 205 116 296 296 180 . . . . Highest-Rated Ally 180 | . . . . . . . 116 116 180 180 180 . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 91 | . . . . . . . 19 4 5 19 44 . . . . Total Damage 3185 | . . . . . . . 541 225 157 969 1293 . . . . Kills 20 | . . . . . . . 4 2 . 7 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Active Infowar (turns) 692 | 10 262 43 . . . 138 239 . . . . . . . . Traps 377 | . . . . . . 138 239 . . . . . . . . Seismic 315 | 10 262 43 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Turns Passed 9386 | 94 262 433 527 17 369 236 4161 309 12 403 318 548 761 84 852 Spaces Moved 4235 | 75 247 329 348 12 135 151 1484 127 5 166 165 258 348 38 347 Core 6 | 5 . . . . . . 1 . . . . . . . . Treads 2189 | 6 . . . . . . 729 127 5 166 165 258 348 38 347 Legs 598 | . . . . . . . 598 . . . . . . . . Wheels 1442 | 64 247 329 348 12 135 151 156 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 116 131 116 125 140 232 232 212 160 160 160 226 160 Average Speed 184 | 92 85 93 120 131 161 140 230 232 232 228 160 160 211 226 223 Slowest Speed 2000 | 160 90 135 131 131 245 170 2000 232 232 232 160 200 226 226 226 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 50 24 37 1 92 5 97 4 2 8 7 50 60 8 46 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 . . . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . 1 2 . 1 Spaces Dug 3 | . . . . . . . . . . 1 2 . . . . Terrain Destroyed 205 | . . 28 41 . 24 . 12 13 . 52 2 6 24 . 3 Melee 3 | . . . . . . . . . . 1 2 . . . . Projectile 7 | . . . . . . . 3 . . . . 3 . . 1 AOE 187 | . . 28 41 . 24 . 9 13 . 51 . . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Fac Fac Upp Upp War Pro Total 5165 | 91 275 392 430 13 240 170 1900 137 6 183 200 337 361 37 393 Wait 98 | . . 4 15 . 22 . 28 . 2 . 1 12 . . 14 Move 4220 | 74 247 328 347 11 134 150 1482 126 4 165 164 257 347 37 347 Hop . | . . . . . . . . . . . . . . . . Pick Up 151 | 6 6 6 26 . 19 5 62 1 . 2 7 8 3 . . Fast Attach 31 | 7 1 5 1 . 2 . 14 . . . . . 1 . . Attach 95 | . 2 1 4 2 16 5 33 1 . 3 5 10 2 . 11 Detach 8 | . . 1 1 . 1 . 3 . . . 2 . . . . Swap 47 | 2 1 5 5 . 3 4 19 1 . 4 1 2 . . . Drop 65 | . 4 7 7 . 3 3 37 1 . . 1 2 . . . Fire 320 | 2 14 32 23 . 24 3 125 7 . 8 17 41 8 . 16 Melee 72 | . . . . . . . 59 . . 1 2 5 . . 5 Ram 4 | . . 3 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 16 . 6 . . . . . . . . Rewire 32 | . . . . . . . 32 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 144 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Lost 3 parts (1p2w) 345 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 745 | -9/Materials | Discovered new exit (range 14) 789 | -9/Materials | Identified exit to Materials 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -8/Materials | Build established: Tank 1283 | -8/Materials | Discovered new exit (range 5) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Utility x2 1334 | -7/Factory | Identified exit to DSF 1334 | -7/Factory | Entered DSF 1358 | -7/DSF | Build established: Bomber 1371 | -7/DSF | Additional patrols routed to DSF 1510 | -7/DSF | Lost 9 parts (1p2n5u1w) 1562 | -7/DSF | Discovered new exit (range 15) 1618 | -7/DSF | Sterilization system engaged 1633 | -7/DSF | Lost 6 parts (3u3w) 1638 | -7/DSF | Ambient heat levels rising (+10) 1653 | -7/DSF | Ambient heat levels rising (+10) 1668 | -7/DSF | Ambient heat levels rising (+10) 1683 | -7/DSF | Ambient heat levels rising (+10) 1698 | -7/DSF | Ambient heat levels rising (+10) 1703 | -7/DSF | Entered Factory 1703 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1938 | -6/Factory | Identified exit to Garrison 1939 | -6/Factory | Entered Garrison 1966 | -6/Garrison | Installed Relay Interface Framework 1998 | -6/Garrison | Spotted B-75 Beast 2025 | -6/Garrison | Triggered checkpoint 2058 | -6/Garrison | Garrison Relay disabled 2142 | -6/Garrison | Spotted B-75 Beast 2153 | -6/Garrison | Triggered checkpoint 2201 | -6/Garrison | Destroyed B-75 Beast 2228 | -6/Garrison | Lost 10 parts (2p2n3u3w) 2248 | -6/Garrison | Triggered checkpoint 2320 | -6/Garrison | Destroyed 13 combat bots 2323 | -6/Garrison | Lost 7 parts (1p3n1u2w) 2323 | -6/Garrison | System corruption reached 10% 2523 | -6/Garrison | Discovered new exit (range 12) 2554 | -6/Garrison | Build established: Mutant 2762 | -6/Garrison | Triggered checkpoint 2887 | -6/Garrison | Discovered new exit (range 12) 2957 | -6/Garrison | Triggered checkpoint 2987 | -6/Garrison | Lost 7 parts (2p3n1u1w) 3022 | -6/Garrison | Garrison Relay disabled 3152 | -6/Garrison | Lost 3 parts (1u2w) 3327 | -6/Garrison | Discovered new exit (range 9) 3405 | -6/Garrison | Build established: Scavenger-Mutant 3606 | -6/Garrison | Core integrity fell below 50% 3670 | -6/Garrison | Lost 11 parts (2p3n3u3w) 3919 | -6/Garrison | Triggered checkpoint 4025 | -6/Garrison | Lost 3 parts (1p2n) 4075 | -6/Garrison | Build established: Scavenger-Gunner 4551 | -6/Garrison | Build established: Scavenger-Mutant 4671 | -6/Garrison | Garrison Relay disabled 5247 | -6/Garrison | Destroyed B-75 Beast 5310 | -6/Garrison | Rewired B-86 Titan 5506 | -6/Garrison | P-60 Hacker assimilated allied Z6-ZEB(h) 5514 | -6/Garrison | P-60 Hacker assimilated allied QZ-POH(l) 5797 | -6/Garrison | Build established: Mutant 5876 | -6/Garrison | Garrison Relay disabled 6100 | -6/Garrison | Entered Factory 6100 | -6/Factory | Accompanied by 1 ally 6144 | -6/Factory | Core integrity fell below 20% 6374 | -6/Factory | Discovered new exit (range 13) 6407 | -6/Factory | Build established: Scavenger-Mutant 6409 | -6/Factory | Entered Lower Caves 6409 | -6/Lower Caves | Accompanied by 1 ally 6410 | -6/Lower Caves | 7V-RTL showed up to help 6412 | -6/Lower Caves | 7V-RTL revealed a hidden path 6421 | -6/Lower Caves | Entered Factory 6421 | -5/Factory | Accompanied by 2 allies (7V-RTL) 6421 | -5/Factory | Evolved 2 slots: Utility x2 6807 | -5/Factory | Discovered new exit (range 9) 6824 | -5/Factory | Entered another Factory area 6824 | -4/Factory | Accompanied by 1 ally (7V-RTL) 6824 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7074 | -4/Factory | First assault squad dispatched 7118 | -4/Factory | Discovered new exit (range 7) 7127 | -4/Factory | Build established: Scavenger-Tank 7142 | -4/Factory | Entered Upper Caves 7144 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7313 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7381 | -4/Upper Caves | Lost 3 parts (2u1w) 7456 | -4/Upper Caves | Lost 6 parts (2p1n3w) 7679 | -4/Upper Caves | Discovered new exit (range 7) 7690 | -4/Upper Caves | Entered another Upper Caves area 8444 | -4/Upper Caves | Discovered new exit (range 3) 8451 | -4/Upper Caves | Entered Warlord 8519 | -4/Warlord | Discovered new exit (range 8) 8535 | -4/Warlord | Entered Proximity Caves 9299 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9356 | -3/Proximity Caves | Core integrity fell below 50% 9376 | -3/Proximity Caves | System corruption reached 10% 9380 | -3/Proximity Caves | Core integrity fell below 20% 9387 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09370_ Matter Filter destroyed. 09371_ C-45 Heavy ARC bursts open, deploying its payload. 09371_ G-73 Enforcer unfolds itself. 09371_ L-61 Swordsman unfolds itself. 09371_ G-67 Veteran unfolds itself. 09371_ M-36 Artificer unfolds itself. 09372_ Lgt. Antimatter Reactor destroyed. 09373_ Powered Hammer destroyed. 09375_ Adv. Heat Sink destroyed. 09375_ System corrupted by crushing effect (+5). 09375_ M-36 Artificer repairs G-67 Veteran. 09376_ Acquired 74 matter. 09377_ Slug penetrates B-74 Champion. 09378_ Acquired 7 matter. 09378_ Mass Driver destroyed. 09379_ Nova Cannon destroyed. 09380_ M-36 Artificer repairs L-61 Swordsman. 09384_ Lrn. Tractor Beam destroyed. 09384_ Adv. Targeting Computer destroyed. 09387_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ???????## ### ###### #??? ???? | | ?????????######?# #??? ???? | | ???????????????## ## #??? ??? | | ????????????#### ### ## #######??? ??? | | ????????????# ### ### ##??????? ??? | | ????????????# ## ### ##?????? ??? | | ????????????### ### #????? ???? | | ??????????????# ### ### #??????????? | | ??????????????# ##?# #?? #??????????? | | ??????????????# ##??# #??# #??????????? | | ??????????????### ##?### #???## #??????????? | | ????????????????## ##?## ##????? #?????????? | | ?????????????????###?## ##??????# #?????????? | | ????????????????##???# ##??????? ?????????? | | ????????????????# #### ##??????? ????????? | | ????????????????##"#"# ##?????? ? #???????? | | ????????????????# =%= #?????????????????? | | ????????????????# #"##### ##????????????????? | | ????????????????# #"???# ##???????????????? | | ????????????????# ? ???# ##??????????????? | | ????????????????# ??# #??????????????? | | ????????????????# ??# ##??????????????? | | ????????????????# # ?# #####???????????????? | | ???????????????? #"""?#%; #???????????????????? | | ??????????????# #######b###???????????????????? | | ?????????? g !%@l#?????????????????????? | | ?????????? g*gl##?????????????????????? | | ?????????? ## g m ??????????????????????? | | ?????????????? #?## ??????????????????????? | | ?????????????? #???## ?????????????????????? | | ????????????????????# g ?????????????????????? | | ???????????????????? g #????????????????????? | | ??????????????????? ### #????????????????????? | | ?????????????????? ##??# %#????????????????????? | | ????????????????? ????# ????????????????????? | | ???????????????? ?????? ????????????????????? | | ??????????????? ???????### ????????????????????? | | ???????????????? ?????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 34 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 38 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Heavy Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystHybridImmobilizer Manual? 0 Play Time 01:23:50 Cumulative 50.3 hours Start 2025.11.11 @ 00:19:10 End 2025.11.11 @ 01:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b68b43a6-d72d-49cb-b1fc-d3915f07ec39