Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 00:48:52 Player: alice_fexa Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (363) 1815 Value Destroyed (19074) 19074 Prototype IDs (369) 7380 Alien Tech Used (0) 0 Bonus (49350) 49350 TOTAL SCORE: 84719 Bonus ------- High Alert Combat Kills 5886 Follower Combat Kills 690 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10300 Subatomizer Sterilization 3000 Entered DSFs 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -26 Cogmind --------- Core Integrity 1302/1550 Matter 300/300 Energy 498/520 System Corruption 0% Temperature Cool (16) Movement Treading (151) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Weapon Mount Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON (4) ------- Multirail Graviton Cannon (fused) Graviton Cannon Graviton Cannon > --- INVENTORY (26) --- Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Weapon Cycler Experimental Phase Shifter Advanced Force Field Advanced Force Field AEGIS Remote Shield Long-range Tractor Beam Heavy Linear Accelerator Heavy Linear Accelerator Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Containment Facilitator (1) Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Weapon Mount Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON ----------- Multirail Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Experimental Phase Shifter Advanced Force Field Advanced Force Field AEGIS Remote Shield Long-range Tractor Beam Heavy Linear Accelerator Heavy Linear Accelerator Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 235] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Railgun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Graviton Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 . . 1 1 . . . 1 . . Utility 9 | . . 1 1 1 . 1 1 2 1 . 1 . . Weapon 3 | . . . . 1 . . . . 1 . . 1 . Parts Attached 235 | 7 13 18 16 2 7 22 16 27 2 8 16 41 40 Power 37 | 1 2 3 3 . . 1 2 4 . 2 4 5 10 Engine 9 | 1 2 3 3 . . . . . . . . . . Core 6 | . . . . . . 1 2 3 . . . . . Reactor 22 | . . . . . . . . 1 . 2 4 5 10 Propulsion 50 | 2 4 7 7 . 2 6 4 3 . 3 2 6 4 Treads 42 | 2 1 4 5 . 2 6 4 3 . 3 2 6 4 Leg . | . . . . . . . . . . . . . . Wheel 8 | . 3 3 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 74 | 2 4 1 3 1 4 5 6 11 2 2 5 11 17 Device 42 | 1 2 . . . 2 3 5 4 1 1 5 8 10 Storage 6 | 1 2 . . . . . . 1 . . . 1 1 Processor 9 | . . . 2 1 . . 1 2 . . . 1 2 Hackware 2 | . . . . . . . . . 1 . . 1 . Protection 15 | . . 1 1 . 2 2 . 4 . 1 . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 74 | 2 3 7 3 1 1 10 4 9 . 1 5 19 9 Energy Gun 7 | . 2 5 . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . 1 1 . . 1 . . Ballistic Gun 48 | 2 . 2 2 1 . 7 2 6 . 1 4 15 6 Ballistic Cannon 7 | . . . . . . 1 . 1 . . . 3 2 Launcher 6 | . 1 . 1 . . 1 . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 2 1 . . 1 2 2 . . 1 6 5 Corrupted Parts 3 | . . . . . . . . . . . . . 3 System Corruption 6 | . . . . . . . . . . . . . 6 Parts Lost 42 | . 1 3 2 . 2 1 . 1 . 3 5 11 13 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 6 | . 1 1 1 . . . . . . . . 2 1 Utility 13 | . . . . . 1 1 . 1 . 2 1 2 5 Weapon 21 | . . 2 . . 1 . . . . 1 4 7 6 Highest Loss Streak 8 | . 1 2 1 . 1 1 . 1 . 2 4 8 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 23 | 3 19 24 25 24 25 25 25 25 24 23 23 23 21 Power 1 | . 2 2 1 1 1 1 . 1 1 2 1 1 1 Propulsion 3 | 1 6 6 4 5 5 4 3 3 3 3 2 1 2 Utility 10 | . 3 7 10 10 11 11 12 12 11 11 11 13 11 Weapon 7 | . 6 8 8 8 8 8 8 8 8 7 7 7 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 113 | . 6 13 10 . 5 12 10 12 1 7 5 11 21 Power 12 | . 2 3 . . . . 1 1 . 2 2 . 1 Propulsion 14 | . 2 . . . 1 . 1 4 . 3 . 1 2 Utility 46 | . 1 6 6 . 4 4 4 1 1 1 2 4 12 Weapon 40 | . 1 4 4 . . 8 4 6 . 1 1 6 5 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 99 98 90 91 95 98 93 94 92 85 88 87 Engine 3 | . 14 11 9 7 7 2 . . . . . . . Core 2 | . . . . . . 3 6 8 4 1 . . . Reactor 4 | . . . . . . . . 1 4 7 8 11 11 Treads 20 | . 17 21 32 15 15 25 32 20 19 17 12 12 15 Wheel 2 | . 10 11 2 7 7 3 . . . . . . . Device 18 | . 13 18 9 7 9 17 17 14 16 13 20 27 27 Storage 6 | . 14 11 9 7 7 6 5 5 4 4 4 3 4 Processor 10 | . . . 8 13 15 8 10 20 19 19 17 10 8 Protection 3 | . . 3 9 7 4 5 5 5 1 3 . . 3 Energy Gun 3 | . 23 14 . . . . . . . . . . . Ballistic Gun 13 | . 4 7 17 23 20 17 16 15 13 18 16 17 8 Ballistic Cannon 1 | . . . . . . . . . 4 . . . 7 Peak Build Rating 235 | 7 25 35 45 50 55 81 106 129 141 154 177 210 235 Average Rating 111 | 4 13 30 39 49 52 70 94 119 139 142 172 200 211 On Entrance 85 | . 7 25 32 45 50 52 81 103 125 141 153 176 204 Avg Prop Armor Cover (%) 14 | . 13 18 14 14 12 14 . . . . . 6 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 249 | 11 92 100 101 103 137 132 154 155 148 173 176 200 249 Greatest Support 255 | 40 40 16 89 28 28 140 180 157 157 177 225 240 255 Greatest Overweight (x) 10 | . 9 9 10 3 4 4 1 1 . 1 . 1 1 Average Overweight (x) 1 | . 6 8 1 3 3 2 . . . . . . . Largest Inventory Capacity 26 | 8 25 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 25 | 7 22 25 26 26 26 26 26 26 26 26 26 26 26 Most Carried 26 | 4 25 26 26 25 26 26 26 26 26 26 26 26 26 Average Carried 24 | 3 19 24 25 24 25 25 25 25 24 25 25 25 25 Final Capacity 26 | 8 25 26 26 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 4 25 26 26 25 26 26 26 26 25 26 26 26 26 Class Distribution -------------------- 20% | Hauler-Tank 17% | Hauler-Gunner 15% | Scavenger-Gunner 13% | Mutant 13% | Hauler-Skirmisher 12% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/DSF Hauler-Gunner | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Tank | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Tank | -3/DSF Hauler-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Matter Collected 20096 | 237 414 298 998 . 837 1692 941 2596 . 1286 2286 3720 4791 Remotely 7700 | 137 107 . . . . . 652 674 . 703 1230 1674 2523 Salvage Created 22663 | 73 776 675 938 . 942 1873 942 2341 . 1437 2953 6227 3486 Parts 988 | 2 40 42 51 . 31 53 59 135 . 68 138 218 151 Haulers Intercepted 10 | . 1 2 3 . . 1 . 1 . . . 2 . Recyclers Shooed 13 | . 3 . 1 . . 4 1 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Combat Hostiles Destroyed 257 | . 15 16 16 . 11 13 14 30 . 14 26 68 34 Guns 204 | . 12 10 9 . 10 11 14 21 . 14 25 61 17 Cannons 20 | . . . . . . . . 1 . . . 3 16 AOE 26 | . 3 6 7 . 1 . . 7 . . . 2 . Classes Destroyed 19 | 1 7 1 . . 3 3 . . . 1 1 . 2 Worker 19 | . 3 3 . . . 5 . 1 . . 1 2 4 Builder 10 | . . . . . . 1 1 5 . . 1 2 . Tunneler 10 | . 1 1 1 . . 7 . . . . . . . Hauler 10 | . 1 2 3 . . 1 . 1 . . . 2 . Recycler 26 | 1 2 1 1 . . 6 1 3 . . 4 2 5 Mechanic 2 | . . . . . . . . . . . 1 . 1 Operator 5 | . 2 . . . . . . . . . 2 . 1 Watcher 24 | . 3 . 3 . . 3 2 2 . . 1 8 2 Swarmer 21 | . 3 6 4 . . . 2 4 . . . 1 1 Grunt 69 | . 12 5 9 . 6 3 3 5 . 8 5 13 . Brawler 4 | . . . . . . . . . . 1 2 1 . Duelist 3 | . . . . . . 1 . . . . 1 1 . Protector 3 | . . . . . . . . . . . . . 3 Sentry 30 | . . 5 3 . . 3 . 5 . . 2 9 3 Specialist 7 | . . . . . 3 . . . . 2 . 2 . Hunter 49 | . . . . . 1 1 . 4 . 2 7 30 4 Programmer 61 | . . . . . . 5 9 12 . . 9 11 15 Heavy 3 | . . . . . 1 . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 16 | 1 6 5 4 . 4 7 4 9 . 5 5 16 16 Combat Bots Only 12 | . 4 3 4 . 4 3 3 5 . 5 5 12 9 Max Kills in Single Turn 4 | 1 4 2 4 . 1 2 2 3 . 2 2 2 2 Gunslinging 1 | . . . . . . . 1 . . 1 . 1 . Exploded 4 | . 2 2 4 . 1 . . 3 . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Hostile Shots Fired 1698 | . 63 81 59 . 51 60 75 114 . 126 202 532 335 Missed 405 | . 15 26 17 . 18 19 17 30 . 31 43 128 61 Intercepted 22 | . . . . . . . . . . . . . 22 Hits 1293 | . 48 55 42 . 33 41 58 84 . 95 159 404 274 Melee 4 | . . . . . . . . . . . . 4 . Projectile 1289 | . 48 55 42 . 33 41 58 84 . 95 159 400 274 AOE 6 | . . . . . . . . . . . . . 6 Critical Strikes 65 | . . 2 1 . 1 3 2 4 . 5 9 17 21 Actively Blocked 7 | . . . . . . . . . . . . . 7 Part Disruptions 16 | . . . . . . 1 1 1 . . 1 . 12 Damage Taken 19920 | . 600 676 549 . 546 543 1037 1094 . 1368 2641 5164 5702 Core 910 | . 155 94 33 . 17 99 89 13 . 43 119 99 149 Absorbed by Shields 8811 | . . . . . . . 91 434 . 576 857 3377 3476 Reduced by Siege Mode 1243 | . . . . . . . . 107 . 143 243 501 249 Ignored by Resistances 215 | . . . . . 132 4 16 8 . . . 37 18 Regen/Repaired (Parts) 1247 | . 64 . . . . . . . . . . 287 896 Core Remaining (%) 88 | 100 38 100 94 . 97 87 90 98 . 96 91 . 84 Volleys Fired 874 | 4 71 51 63 . 52 49 42 84 2 29 89 166 172 Largest 6 | 2 2 2 2 . 3 3 3 4 3 4 4 6 4 Hottest 232 | 40 130 130 48 . 71 90 93 140 105 140 140 210 232 Shots Fired 2667 | 8 140 100 124 . 102 129 120 211 6 116 320 711 580 Gun 2321 | 8 138 96 122 . 75 123 117 190 6 116 309 662 359 Cannon 315 | . . . . . 24 6 3 16 . . 11 45 210 Launcher 31 | . 2 4 2 . 3 . . 5 . . . 4 11 Special . | . . . . . . . . . . . . . . Kinetic 2384 | 8 56 3 122 . 75 125 117 203 6 116 309 685 559 Thermal 192 | . 82 93 . . . . . . . . 7 10 . Explosive 20 | . 2 4 2 . 3 . . 5 . . . 4 . Electromagnetic 71 | . . . . . 24 4 3 3 . . 4 12 21 Robot Hit Streak 53 | 4 9 16 18 . 34 34 17 32 3 42 32 53 42 Robot Miss Streak 6 | 1 5 4 3 . 1 6 3 2 2 4 2 2 4 Penetration Max 2 | . . . . . . 2 1 1 . 1 2 2 1 Secondary Targets 43 | . 1 . 2 . 2 . 2 1 . 6 6 18 5 Max Gunslinging Chain 2 | . 1 . 1 . 1 . 1 1 . 2 1 1 1 Shots Hit Robots 2002 | 6 86 57 101 . 67 106 84 138 3 90 224 568 472 Core Hits 945 | 2 42 31 42 . 29 86 35 82 2 50 99 266 179 Critical Kills 23 | . . . 1 . . . 2 2 . . 3 10 5 Critical Parts Destroyed 31 | . . . 3 . . . 1 2 . . 9 9 7 Critical Strikes 67 | . 1 4 4 . . 1 3 4 . . 12 19 19 Burn 5 | . 1 4 . . . . . . . . . . . Destroy 57 | . . . 4 . . . 3 4 . . 12 19 15 Blast 4 | . . . . . . . . . . . . . 4 Sever 1 | . . . . . . 1 . . . . . . . Melee Attacks 14 | . . . . . . 14 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . 14 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 56472 | 52 1357 1229 1863 . 1346 2941 2322 4939 69 2407 5978 15388 16581 Guns 42380 | 52 1058 885 1533 . 980 2318 2208 3536 69 2407 5809 13653 7872 Cannons 10118 | . . . . . . 122 114 222 . . 159 792 8709 Explosions 3414 | . 299 344 326 . 366 . . 1181 . . . 898 . Melee 501 | . . . . . . 501 . . . . . . . Ramming 59 | . . . 4 . . . . . . . 10 45 . Kinetic 49891 | 52 355 28 1533 . 980 2318 2208 3536 69 2407 5809 14171 16425 Thermal 1745 | . 703 857 . . . . . 185 . . . . . Explosive 3329 | . 299 344 326 . 366 . . 1096 . . . 898 . Electromagnetic 947 | . . . . . . 122 114 122 . . 159 274 156 Impact . | . . . . . . . . . . . . . . Slashing 501 | . . . . . . 501 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . 3 6 . . . 4 14 10 . . 5 15 37 Average Corruption 8 | . 2 6 . . . 1 8 5 . . 1 7 25 Corruption Purged 43 | . . . . . . . . . . . . . 43 Corruption Blocked . | . . . . . . . . . . . . . . Effects 290 | . 25 12 . . . 8 46 39 . . 6 43 111 Message Errors 62 | . 5 4 . . . 1 12 9 . . 1 10 20 Matter Fused 56 | . 8 2 . . . 2 6 10 . . 3 6 19 Heat Flow Errors 31 | . 1 1 . . . 3 4 4 . . . 6 12 Energy Discharges 29 | . 3 1 . . . 1 3 5 . . . 7 9 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 5 | . 1 . . . . . 1 1 . . . . 2 Data Loss (minor) 31 | . 3 2 . . . 1 10 3 . . 2 4 6 Data Loss (major) 15 | . 4 2 . . . . 1 2 . . . 2 4 Misfires 12 | . . . . . . . 3 2 . . . 2 5 Alerts 4 | . . . . . . . 1 1 . . . . 2 Misdirections 1 | . . . . . . . 1 . . . . . . Weapon Failures 43 | . . . . . . . 4 2 . . . 5 32 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 577 | . 12 . . . . 167 28 165 . . 28 44 133 Projectiles 249 | . . . . . . . 28 60 . . 28 . 133 Explosions 161 | . 12 . . . . . . 105 . . . 44 . Melee 167 | . . . . . . 167 . . . . . . . Knockbacks 23 | . . . . . . . . . . . . 3 20 Impact . | . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . 3 20 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . 43 . . . . 98 Shots 11 | . . . . . . . . 1 . . . . 10 Rammed 3 | . . . 1 . . . . . . . 1 1 . Targets Rammed 4 | . . . 1 . . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 347 | . 168 262 25 . 12 289 226 347 18 250 120 303 253 Average Temperature 66 | . 47 56 8 . 6 76 42 58 11 46 20 83 80 Received Heat Transfer 1684 | . 270 264 237 . 135 78 69 34 . 205 173 106 113 Siege Activations 51 | . . . . . . . . 16 . 3 7 17 8 Total Turns 1190 | . . . . . . . . 303 . 89 199 315 284 Longest Duration 107 | . . . . . . . . 47 . 45 107 54 78 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . 1 . . 1 2 1 Combat Hostiles 6 | . . . . . . 1 . 1 . . 1 2 1 Parts Fried 10 | . . . . . . 1 1 1 . . 1 4 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 24 | . 3 6 . . . 8 . . . . . 7 . Heat Transferred 4244 | . 1776 2368 . . . . . 100 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Maximum Alert Level 5 | . . 1 1 . 1 2 1 3 2 2 3 5 4 Low Security (%) 39 | 100 100 88 74 100 64 37 53 32 . . . . . Level 1 16 | . . 11 25 . 35 38 46 7 4 25 17 6 . Level 2 17 | . . . . . . 23 . 37 95 74 45 30 . Level 3 15 | . . . . . . . . 22 . . 36 11 60 Level 4 8 | . . . . . . . . . . . . 30 39 Level 5 2 | . . . . . . . . . . . . 22 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 3 | . . . . . 1 . . . . 1 . 1 . Peak Influence 1665 | 5 116 241 278 140 357 667 323 920 480 611 793 1665 1111 Initial 1047 | . . 29 38 126 91 182 323 127 480 294 343 450 1047 Average 442 | . 37 105 131 128 204 295 207 462 438 468 590 1097 1050 Influence Increases 9776 | 5 494 512 758 24 276 1335 505 1482 2 347 1138 2003 895 Destroy 0b10 Robot/C 5240 | . 300 320 360 . 220 400 280 640 . 280 540 1380 520 Destroy 0b10 Robot/NC 580 | 5 60 35 40 . . 120 20 60 . 10 55 85 90 Destroy Leader 1176 | . 78 104 72 . 30 158 64 166 . 40 142 230 92 Allied During Kill 150 | . . . 5 . . 37 . 20 . . 25 23 40 Successful Hack 253 | . 22 10 34 24 . 66 16 18 . . . 39 24 Disable Machine 525 | . . 15 15 . 15 105 90 180 . . 60 15 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 775 | . 19 28 17 . 11 29 20 284 2 2 78 201 84 Lose Combat Pursuer 225 | . 15 . 45 . . . 15 . . 15 90 30 15 Miscellaneous 702 | . . . 170 . . 270 . 114 . . 148 . . Influence Decreases 8550 | 5 423 492 571 172 59 1022 905 825 527 128 998 1117 1306 Entered New Map 2615 | . . 42 53 152 39 165 337 133 437 98 268 301 590 Time Decay 4945 | 5 413 420 498 20 . 637 568 642 90 . 510 656 486 Lost Part 420 | . 10 30 20 . 20 10 . 10 . 30 50 110 130 Lost Ally 270 | . . . . . . 60 . 40 . . 20 50 100 Purge Threat 300 | . . . . . . 150 . . . . 150 . . Squads Dispatched 58 | . 4 2 2 . 2 11 4 10 . 2 12 6 3 Investigation 5 | . 1 1 1 . . 1 . . . . . 1 . Extermination 22 | . . . . . . 5 3 6 . . 4 2 2 Reinforcement 15 | . 3 1 1 . 2 1 . 3 . 2 2 . . Assault 9 | . . . . . . 2 . 1 . . 3 2 1 Garrison 7 | . . . . . . 2 1 . . . 3 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Distress Signals 25 | . . 1 . . . 1 . 3 . . 1 . 19 Communications Jammed 110 | . . . . . . . 12 13 . . 9 76 . Distress Signals 105 | . . . . . . . 10 12 . . 9 74 . Times Spotted 348 | . 23 19 25 . 21 20 23 34 1 17 38 88 39 Peak Tracking Total 8 | . 4 4 4 . 8 4 4 4 1 5 5 8 5 Tactical Retreats 12 | . 1 . 2 . . . 1 . . 1 4 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Traps Triggered 19 | . 4 1 1 . . 2 2 2 . 1 1 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Machines Disabled 36 | . . 1 1 . 1 8 6 12 . . 4 1 2 Max in Single Turn 2 | . . 1 1 . 1 2 2 2 . . 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . 4 . Energy Cycler 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Machines Accessed 56 | . 7 3 6 2 . 11 6 12 3 . 2 2 2 Terminals 31 | . 5 2 4 1 . 7 1 7 1 . 1 1 1 Fabricators 5 | . . . . . . 1 1 1 1 . 1 . . Repair Stations 4 | . 1 . . . . 1 . . . . . 1 1 Recycling Units 7 | . 1 . 1 . . 1 1 2 1 . . . . Scanalyzers 5 | . . 1 1 1 . . 1 1 . . . . . Garrison Access 4 | . . . . . . 1 2 1 . . . . . Total Hacks 117 | . 12 9 15 5 . 19 14 29 4 . 4 3 3 Successful 57 | . 10 6 10 3 . 9 4 8 1 . 1 3 2 Failed 58 | . 2 2 5 2 . 10 10 20 3 . 3 . 1 Catastrophic 10 | . . . . . . 5 1 3 1 . . . . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . Manual 40 | . 10 5 6 . . 5 2 10 . . . 2 . Terminals 63 | . 9 5 10 3 . 11 3 15 2 . 2 2 1 Fabricators 7 | . . . . . . 2 1 1 1 . 2 . . Repair Stations 7 | . 2 . . . . 2 . . . . . 1 2 Recycling Units 11 | . 1 . 2 . . 1 1 5 1 . . . . Scanalyzers 18 | . . 4 3 2 . . 3 6 . . . . . Garrison Access 11 | . . . . . . 3 6 2 . . . . . Terminal Hacks 14 | . . . 3 1 . 4 1 1 1 . 1 1 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . 1 . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . Locate Traps 3 | . . . 2 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . 2 . . . . 1 . . . . . . 1 Scan Component 3 | . 1 . . . . 1 . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 1 . . . . . Scanalyzer 13 | . . 2 3 2 . . 2 4 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Retrieve Study 12 | . . 2 3 2 . . 2 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 7 4 3 . . 2 . 2 . . . 2 . Terminals 18 | . 7 4 3 . . 2 . 1 . . . 1 . Assimilate 2 | . . . 1 . . . . . . . . 1 . Botnet 8 | . 2 2 1 . . 2 . 1 . . . . . Skim 8 | . 5 2 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . 2 . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 4 2 4 . . 9 5 11 3 . 2 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Part Studies Acquired 12 | . . 2 3 2 . . 2 3 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 9 . 10 . . . 3 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . . . 3 . Machine Destruction 4 | . . . . . . 1 . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Total Allies 25 | . . . 1 . . 3 . 6 . . 3 5 7 Largest Group 3 | . . . 1 . . 3 . 3 . . 3 3 3 Highest-Rated Group 207 | . . . 142 . . 123 . 141 . . 207 90 207 Highest-Rated Ally 142 | . . . 142 . . 41 . 47 . . 69 69 82 Initial Warlord ECA Mod 15 | . . . . . . 9 8 7 6 6 15 14 14 Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks 108 | . . . 3 . . 20 . 20 . . 14 12 39 Total Damage 3977 | . . . 209 . . 688 . 689 . . 447 320 1624 Kills 22 | . . . 2 . . 8 . 2 . . 2 1 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . X0-1V1 Amusement Gains 272 | . 6 . . 5 10 10 40 30 10 10 30 64 57 Good Acts 93 | . . 2 5 . 3 14 9 13 1 2 5 22 17 Bad Acts 75 | . . 4 9 . 3 6 6 9 . 3 8 14 13 Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Active Infowar (turns) 13003 | . . . . 57 432 2399 1703 2878 188 327 1395 2443 1181 Optics 13003 | . . . . 57 432 2399 1703 2878 188 327 1395 2443 1181 Sensors 6567 | . . . . . . . 1574 2576 188 118 1040 1071 . Seismic 1910 | . . . . . 188 1722 . . . . . . . Jamming 7463 | . . . . . . 224 593 2730 188 66 1037 2349 276 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Turns Passed 19222 | 79 2040 1494 1336 58 432 2399 1703 2878 188 327 1395 2443 2450 Spaces Moved 8366 | 35 806 580 501 40 170 1177 864 1239 107 90 600 1055 1102 Core 3 | 3 . . . . . . . . . . . . . Treads 6051 | 32 212 . 387 . . 363 864 1239 107 90 600 1055 1102 Legs . | . . . . . . . . . . . . . . Wheels 2312 | . 594 580 114 40 170 814 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 140 135 135 135 157 160 160 153 145 145 141 Average Speed 167 | 150 203 207 217 139 142 151 160 167 160 175 145 149 152 Slowest Speed 320 | 160 320 215 242 145 150 240 229 229 160 242 145 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 2 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 97 43 42 1 85 38 32 31 2 74 20 38 51 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . 5 . 6 . . 3 3 . Terrain Destroyed 429 | . 13 24 13 . 14 6 14 178 . 10 18 95 44 Melee 5 | . . . . . . 5 . . . . . . . Projectile 164 | . . . . . . 1 14 58 . 9 15 40 27 AOE 249 | . 13 24 13 . 14 . . 119 . . . 50 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Total 12092 | 52 1081 795 663 42 293 1686 1092 1867 119 190 977 1627 1608 Wait 1758 | 3 142 84 32 . 40 351 90 392 5 25 201 218 175 Move 8352 | 34 805 579 500 39 169 1176 863 1238 106 89 599 1054 1101 Hop . | . . . . . . . . . . . . . . Pick Up 260 | 4 30 26 20 1 7 20 21 25 2 12 22 41 29 Fast Attach 98 | 7 4 5 5 . 3 11 6 10 . 3 2 17 25 Attach 76 | . 1 6 4 2 1 4 4 6 2 4 9 20 13 Detach 11 | . 1 . . . 2 1 . 2 . 1 1 1 2 Swap 334 | . 10 12 11 . 11 28 38 70 1 12 33 62 46 Drop 308 | . 17 32 27 . 8 32 28 40 1 15 18 45 45 Fire 874 | 4 71 51 63 . 52 49 42 84 2 29 89 166 172 Melee 14 | . . . . . . 14 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . . 1 2 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 2 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -3/DSF -2/Research -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Repaired Lgt. Treads 1121 | -10/Materials | Discovered new exit (range 14) 1275 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Discovered new exit (range 15) 1687 | -10/Materials | Discovered new exit (range 9) 1802 | -10/Materials | Discovered new exit (range 15) 2034 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2120 | -10/Materials | Entered another Materials area 2120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -9/Materials | X0-1V1 activates XOMVISION 2408 | -9/Materials | Build established: Scavenger-Mutant 2589 | -9/Materials | Discovered new exit (range 9) 2770 | -9/Materials | Discovered new exit (range 4) 3136 | -9/Materials | Build established: Mutant 3175 | -9/Materials | Discovered new exit (range 7) 3261 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3284 | -9/Materials | Discovered new exit (range 9) 3479 | -9/Materials | Central database locked down 3554 | -9/Materials | Build established: Hauler-Mutant 3614 | -9/Materials | Entered another Materials area 3614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3616 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 3982 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 4337 | -8/Materials | X0-1V1 announced a LAN party 4373 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 4557 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 4569 | -8/Materials | Discovered new exit (range 12) 4757 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4772 | -8/Materials | X0-1V1 sent you to a vault 4930 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 4950 | -8/Materials | Entered Factory 4950 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5008 | -7/Factory | Identified exit to DSF 5008 | -7/Factory | Entered DSF 5039 | -7/DSF | Additional patrols routed to DSF 5076 | -7/DSF | Sight range permanently improved by X0-1V1 (+1; -150 max core) 5263 | -7/DSF | X0-1V1 sent hostile G-47 Trooper (x3) 5344 | -7/DSF | Discovered new exit (range 19) 5389 | -7/DSF | Sterilization system engaged 5409 | -7/DSF | Ambient heat levels rising (+10) 5418 | -7/DSF | X0-1V1 activates XOMVISION 5424 | -7/DSF | Ambient heat levels rising (+10) 5428 | -7/DSF | Build established: Hauler-Gunner 5439 | -7/DSF | Ambient heat levels rising (+10) 5440 | -7/DSF | Entered Factory 5440 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -6/Factory | Found Prototype Launcher 5588 | -6/Factory | Discovered new exit (range 10) 5776 | -6/Factory | X0-1V1 sent hostile H-55 Commando (x2) 5810 | -6/Factory | X0-1V1 sent you to a vault 6067 | -6/Factory | Identified Scatter Rocket Array 6137 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 6369 | -6/Factory | Found Scatter Rocket Array 6423 | -6/Factory | X0-1V1 activates XOMVISION 6452 | -6/Factory | Garrison activated, responded to threat 6866 | -6/Factory | Identified exit to Factory 6972 | -6/Factory | X0-1V1 foreshadows a heat wave 7013 | -6/Factory | Fabricated Enh. Gauss Cannon? 7023 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 7155 | -6/Factory | Ambient heat levels rising (+10) 7416 | -6/Factory | X0-1V1 activates XOMVISION 7420 | -6/Factory | Ambient heat levels rising (+10) 7433 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 7572 | -6/Factory | Ambient heat levels falling (-10) 7663 | -6/Factory | Garrison activated, responded to threat 7777 | -6/Factory | Ambient heat levels falling (-10) 7839 | -6/Factory | Entered another Factory area 7839 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8138 | -5/Factory | Build established: Hauler-Skirmisher 8304 | -5/Factory | X0-1V1 enhanced Transport squad support 8772 | -5/Factory | Discovered new exit (range 4) 8777 | -5/Factory | Identified exit to Upper Caves 9005 | -5/Factory | Discovered exit to Upper Caves (range 11) 9166 | -5/Factory | X0-1V1 sent you to a vault 9195 | -5/Factory | Found Prototype Slashing Weapon 9195 | -5/Factory | Identified Hvy. Scimitar of Distortion 9212 | -5/Factory | X0-1V1 mutated your Propulsion slot to Power slot 9295 | -5/Factory | System corruption reached 10% 9406 | -5/Factory | Garrison activated, responded to threat 9474 | -5/Factory | Discovered new exit (range 8) 9486 | -5/Factory | Build established: Hauler-Tank 9502 | -5/Factory | Identified exit to Factory 9542 | -5/Factory | Entered another Factory area 9542 | -4/Factory | Evolved 2 slots: Utility x2 10116 | -4/Factory | Central database locked down 10474 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 10740 | -4/Factory | Identified exit to Research 10740 | -4/Factory | X0-1V1 revealed exit location to -3/Research 10928 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 11102 | -4/Factory | Spotted B-86 Titan 11234 | -4/Factory | Discovered new exit (range 7) 11243 | -4/Factory | Identified exit to Upper Caves 11311 | -4/Factory | System corruption reached 10% 11458 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 11511 | -4/Factory | Spotted B-86 Titan 11654 | -4/Factory | Found Prototype Device 11654 | -4/Factory | Identified Exp. Thermal Defense Suite 12127 | -4/Factory | X0-1V1 sent you to a vault 12143 | -4/Factory | P-70 Sage assimilated allied Veteran 7b 12161 | -4/Factory | X0-1V1 announced a LAN party 12292 | -4/Factory | First assault squad dispatched 12390 | -4/Factory | X0-1V1 revealed exit location to -3/Research 12420 | -4/Factory | Entered Research 12420 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12560 | -3/Research | Identified exit to DSF 12584 | -3/Research | X0-1V1 activates XOMVISION 12608 | -3/Research | Entered DSF 12643 | -3/DSF | Additional patrols routed to DSF 12743 | -3/DSF | X0-1V1 upgraded hostiles (x2) 12830 | -3/DSF | Sterilization system engaged 12850 | -3/DSF | Ambient heat levels rising (+10) 12865 | -3/DSF | Ambient heat levels rising (+10) 12880 | -3/DSF | Ambient heat levels rising (+10) 12895 | -3/DSF | Ambient heat levels rising (+10) 12904 | -3/DSF | Discovered new exit (range 16) 12910 | -3/DSF | Ambient heat levels rising (+10) 12925 | -3/DSF | Ambient heat levels rising (+10) 12933 | -3/DSF | Identified exit to Research 12935 | -3/DSF | Entered Research 12935 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13022 | -2/Research | Spotted B-90 Cyclops 13022 | -2/Research | X0-1V1 sent you into danger 13186 | -2/Research | Garrison activated, responded to threat 13238 | -2/Research | Lost 4 parts (4w) 13330 | -2/Research | X0-1V1 sent you to a vault 13496 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 13521 | -2/Research | P-80 Master assimilated allied Terminator 9c 13523 | -2/Research | P-80 Master assimilated allied Terminator 9b 13728 | -2/Research | X0-1V1 activates XOMVISION 13868 | -2/Research | Build established: Hauler-Skirmisher 13905 | -2/Research | Discovered new exit (range 10) 13917 | -2/Research | Identified exit to Access 13935 | -2/Research | First assault squad dispatched 13983 | -2/Research | Sensors blinded by X0-1V1 14330 | -2/Research | Entered Access 14330 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 14403 | -1/Access | System corruption reached 10% 14513 | -1/Access | X0-1V1 released a cloud of subatomizers 14516 | -1/Access | X0-1V1 enhanced Transport squad support 14523 | -1/Access | Found Fusion Bomb Launcher 14578 | -1/Access | Found Prototype Processor 14578 | -1/Access | Identified Spectral Analyzer 14693 | -1/Access | X0-1V1 sent hostile G-67 Veteran (x5) 14696 | -1/Access | Identified exit to Command 14718 | -1/Access | Build established: Hauler-Gunner 14797 | -1/Access | Garrison activated, responded to threat 14855 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 14857 | -1/Access | Energy Cycler disabled 14893 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 15119 | -1/Access | Build established: Hauler-Executioner 15158 | -1/Access | X0-1V1 activates XOMVISION 15331 | -1/Access | Destroyed 12 combat bots 15487 | -1/Access | Sterilization system engaged 15562 | -1/Access | X0-1V1 turns hostiles against one another 15589 | -1/Access | Lost 8 parts (2n1u5w) 15596 | -1/Access | Destroyed 10 combat bots 15700 | -1/Access | Build established: Hauler-Gunner 15716 | -1/Access | X0-1V1 whisked you away to safety 15754 | -1/Access | X0-1V1 sent allied S-43 Plague (x3) 15787 | -1/Access | Ambient heat levels rising (+10) 15790 | -1/Access | Identified exit to Surface 15790 | -1/Access | X0-1V1 revealed exit location to -0/Surface 15809 | -1/Access | X0-1V1 mutated your Weapon slot to Utility slot 15822 | -1/Access | Sensors blinded by X0-1V1 15909 | -1/Access | Spotted B-99 Colossus 15937 | -1/Access | Ambient heat levels rising (+10) 16087 | -1/Access | Ambient heat levels rising (+10) 16151 | -1/Access | Build established: Scavenger-Gunner 16162 | -1/Access | X0-1V1 sent hostile X-82 Rainmaker (x2) 16237 | -1/Access | Ambient heat levels rising (+10) 16387 | -1/Access | Ambient heat levels rising (+10) 16537 | -1/Access | Ambient heat levels rising (+10) 16687 | -1/Access | Ambient heat levels rising (+10) 16773 | -1/Access | Entered Command 16977 | -1/Command | X0-1V1 sent you to a vault 16989 | -1/Command | Spotted B-99 Colossus 16997 | -1/Command | Allies destroyed B-99 Colossus 17176 | -1/Command | Spotted M Guard 17176 | -1/Command | Spotted M Guard 17247 | -1/Command | Spotted Combat Programmer 17248 | -1/Command | Spotted Combat Programmer 17291 | -1/Command | Destroyed Combat Programmer 17299 | -1/Command | Destroyed Combat Programmer 17327 | -1/Command | X0-1V1 sent allied H-88 Terminator (x2) 17337 | -1/Command | Destroyed M Guard 17359 | -1/Command | Lost 5 parts (1p1u3w) 17376 | -1/Command | Found Corrupted Prototype Protection 17376 | -1/Command | Identified Hvy. Regenerative Plating 17381 | -1/Command | Found Corrupted Prototype Device 17381 | -1/Command | Identified AEGIS Remote Shield 17407 | -1/Command | X0-1V1 rewrote H-88 Terminator IFF filter 17518 | -1/Command | Lost 3 parts (1u2w) 17523 | -1/Command | First assault squad dispatched 17528 | -1/Command | Destroyed M Guard 17528 | -1/Command | All MAIN.C guards destroyed 17575 | -1/Command | Found AEGIS Remote Shield 17586 | -1/Command | Found Prototype Reactor 17586 | -1/Command | Identified Zero-point Reactor 17614 | -1/Command | Found Hvy. Regenerative Plating 17650 | -1/Command | X0-1V1 sent hostile P-80 Master (x3) 17996 | -1/Command | 0b10 Conduit disabled 17997 | -1/Command | Met MAIN.C 18036 | -1/Command | System corruption reached 30% 18047 | -1/Command | Destroyed MAIN.C Shell 18050 | -1/Command | MAIN.C activated Command garrisons 18087 | -1/Command | Destroyed MAIN.C 18139 | -1/Command | Discovered exit to Surface (range 26) 18139 | -1/Command | Discovered exit to Surface (range 108) 18139 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18180 | -1/Command | Spotted B-99 Colossus 18189 | -1/Command | X0-1V1 sent allied Elite (x2) 18190 | -1/Command | P-80 Master assimilated allied AQ-SAS(E) 18228 | -1/Command | Destroyed B-99 Colossus 18309 | -1/Command | Destroyed 9 combat bots 18479 | -1/Command | Found Gamma Bomb Array 18681 | -1/Command | Found Multirail 18686 | -1/Command | Found Zero-point Reactor 18693 | -1/Command | Found Zero-point Reactor 18701 | -1/Command | Found Exp. System Purifier 18714 | -1/Command | Found Exp. Phase Shifter 18842 | -1/Command | X0-1V1 activates XOMVISION 19223 | *** | Establishing 0b11! Last Messages --------------- 19034_ Acquired 15 matter. 19036_ Acquired 14 matter. 19039_ X0-1V1: "I had everything to do with that." 19061_ Acquired 4 matter. 19078_ Acquired 73 matter. 19098_ Sensor data returns to normal. 19098_ X0-1V1 brushes you with a corrupting influence (+6 system corruption). 19110_ System corrupted: Matter fused (-6). 19121_ Acquired 6 matter. 19127_ Exp. System Purifier purges 1% system corruption (5%). 19131_ Exp. System Purifier purges 1% system corruption (4%). 19134_ Exp. System Purifier purges 1% system corruption (3%). 19142_ Exp. System Purifier purges 1% system corruption (2%). 19143_ Exp. System Purifier purges 1% system corruption (1%). 19145_ Exp. System Purifier purges 1% system corruption (0%). 19152_ Gamma Bomb Array tossed aside. 19152_ X0-1V1 smiles upon you. (Received Containment Facilitator) [Achievement: I'm Coming For You] Map ----- +----------------------------------------------------+ | #?????# #????# ""#???????? | | // ^ #?????# #????#= ""#???????? | | /^! ######### #????# T#???????? | | / # ! ## ###### ""#???????? | | # ## + # [ ""#???????? | | # ## ### + ""#???????? | | # ## #?# # ! #???????? | | ###### + = ## ### # #???????? | | #????# # ! ######+#####"# ####+###???????? | | ##????# ###+#####?# ####" #?# #?????????? | | +####### # #?# " * ! #?# #?????????? | | / # # [ ! #?# = #?# #?????????? | | * + + #?# ##### [ #?# #?????????? | | [ # ############+######## ##?# #?????????? | | ###+#### #?# # #??# #?????????? | | #?# #??# #?# ! # ####+###???????? | | #?# #??# #?# """ #=%# #???????? | | ###+#### #?# ""T"" # # #???????? | | # # #?# "" "" # # ^ #???????? | | # # #?# # " ^ #???????? | | + # #?# [# # #???????? | | # ! # #?################### # ^ #???????? | | # + #???????????######### #! #???????? | | # # #???????????# # ^ #?####### | | ###+#### ##???######## + #?#?????? | | ### ### ##### ## @ ## # #?#?##### | | "" ## ## # #?#?#"""" | | *=T ####### #^ #?#?#"" | | != % !! ####### #^ #?#?#"""" | | ####+## ##### !%= # #?#?#"""" | | =!%## ##???## ###########+###+#####?#?#" | | ==## ####### ## """"" #?#?#"" | | ## # # ## ""R"" #?#?#"" | | ## # # ## " " "" !=#?#?# " % | | !== ## # # ## ! """"%[#?#?# "%% | | !== ## %# # ## ! """"=*#?#?# % | | === ## # # ## " #?#?#"""" | | ## # + ## * #?#?#"" | | ## # = # ## !% #?#?#*=! | | ## %####### ##########"######"#####?#=%= | | # * % ##### ###[##!"#=####=!%! | | # %%%% != [ |! ==!!=%%%!== | | # %! = ! * [= [=*|!! | | ####### % [!! [[!%%!%!%*!% | | ??????# ####"] !% ##""#"#"######![*" | | ####### #########*="##########??#?# " | | ## !%* #????#?# | | ## %! #????#?##### | | ## """ #????#?????? | | # "T""# ## "T #????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 120 Energy Generation 99 Energy Capacity 1340 Matter Stores 800 Matter Capacity 800 Sight Range 31 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 72 Resistance: EM 30 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 28 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 54% | -10/Materials Studied --------- Autogun | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Minigun | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Coil Gun | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked KE Penetrator | -4/Factory | Hacked Hvy. Machine Gun | -4/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I'm Coming For You Challenges ------------ None Game ------ Seed BorgDisposableRecalibrator Manual? 0 Play Time 02:39:26 Cumulative 1712.1 hours Start 2026.08.07 @ 05:02:45 End 2026.08.09 @ 00:48:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1228 Rogue 1188 Adventurer 40 Explorer 0 Win Type 1 Total 226 Types 107/12/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f67961bc-5cf8-47bc-bcb8-e82ecb86be3c