Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 00:12:39 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (3088) 3088 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 6532 Bonus ------- High Alert Combat Kills 360 Follower Combat Kills 54 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 254/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Targeting Computer Reaction Control System > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Advanced Visual Processing Unit Hardlight Generator Hacking Suite High-powered Shotgun Flak Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Reaction Control System > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Visual Processing Unit Hardlight Generator Hacking Suite High-powered Shotgun Flak Cannon Heavy Flail [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 70 | . 6 6 19 . 5 15 19 Power 9 | . . 1 3 . . 2 3 Engine 5 | . . 1 3 . . 1 . Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 25 | . . 2 7 . 1 8 7 Treads . | . . . . . . . . Leg 25 | . . 2 7 . 1 8 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 1 2 . 2 2 6 Device 9 | . . . 2 . 1 2 4 Storage 3 | . 1 . . . . . 2 Processor 3 | . 1 1 . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | . 4 2 7 . 2 3 3 Energy Gun 7 | . 2 2 3 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 2 . 4 . 2 2 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 9 | . . 1 3 . . 2 3 Power 2 | . . . 2 . . . . Propulsion 4 | . . . . . . 2 2 Utility 1 | . . 1 . . . . . Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 2 | . . 1 2 . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 96 98 97 100 98 97 94 Engine 6 | . 14 14 10 11 9 4 1 Core 3 | . . . . . . 4 7 Leg 31 | . 28 28 30 33 36 33 30 Device 8 | . . . 11 11 9 9 11 Storage 10 | . 14 14 11 11 9 9 9 Processor 14 | . 10 12 11 11 16 18 15 Energy Gun 5 | . 21 14 9 11 . . . Ballistic Gun 14 | . 6 14 12 11 18 15 18 Peak Build Rating 25 | . 7 9 16 15 20 22 25 Average Rating 16 | . 6 8 14 15 19 20 21 On Entrance 12 | 6 6 7 9 15 15 20 19 Naked Turns . | . . . . . . . . Heaviest Build 26 | 13 18 21 26 20 21 26 25 Greatest Support 40 | 20 20 20 30 30 40 40 40 Greatest Overweight (x) 1 | . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 8 Most Carried 10 | . 8 10 9 8 10 10 10 Average Carried 7 | . 6 7 6 8 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 8 Final Carried 10 | 6 6 9 8 8 10 9 7 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2219 | 200 68 66 407 . . 647 831 Remotely . | . . . . . . . . Salvage Created 2794 | . 146 80 794 . . 649 1125 Parts 161 | . 13 6 39 . . 54 49 Haulers Intercepted 6 | . 1 . 3 . . . 2 Recyclers Shooed 3 | . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 62 | . 4 2 13 . . 26 17 Guns 60 | . 4 2 13 . . 24 17 Cannons 2 | . . . . . . 2 . Classes Destroyed 11 | . 4 1 3 . . 1 2 Worker 2 | . 1 . 1 . . . . Builder 1 | . . . . . . . 1 Hauler 6 | . 1 . 3 . . . 2 Recycler 2 | . . . 1 . . . 1 Operator 2 | . . . . . . . 2 Watcher 2 | . . . 2 . . . . Swarmer 18 | . 3 1 . . . 14 . Grunt 35 | . 1 . 12 . . 9 13 Duelist 1 | . . . 1 . . . . Sentry 4 | . . 1 . . . 1 2 Hunter 4 | . . . . . . 2 2 Best Kill Streak 6 | . 3 1 4 . . 5 6 Combat Bots Only 6 | . 2 1 3 . . 5 6 Max Kills in Single Turn 2 | . 1 1 1 . . 2 2 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 323 | . 26 9 65 . . 128 95 Missed 91 | . 5 4 14 . . 36 32 Damage Taken 2969 | . 199 48 676 . . 1070 976 Core 406 | . 29 . 81 . . 172 124 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 139 | . . . 139 . . . . Core Remaining (%) 89 | 100 . 88 . 79 . . . Volleys Fired 221 | . 20 6 55 . . 68 72 Largest 2 | . 2 2 2 . . 2 2 Hottest 100 | . 100 70 81 . . 72 53 Shots Fired 431 | . 39 12 110 . . 127 143 Gun 416 | . 39 12 110 . . 112 143 Cannon 15 | . . . . . . 15 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 346 | . 8 6 62 . . 127 143 Thermal 72 | . 31 2 39 . . . . Explosive . | . . . . . . . . Electromagnetic 13 | . . 4 9 . . . . Robot Hit Streak 13 | . 7 11 12 . . 10 13 Robot Miss Streak 5 | . 3 1 4 . . 5 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . . . 2 . . 4 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 280 | . 20 8 78 . . 75 99 Core Hits 136 | . 9 3 35 . . 45 44 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 . 5 . . 1 2 Burn 7 | . 2 . 5 . . . . Destroy 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4900 | . 242 80 1382 . . 1455 1741 Guns 4678 | . 242 80 1382 . . 1235 1739 Cannons 220 | . . . . . . 220 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 4035 | . 23 24 794 . . 1455 1739 Thermal 755 | . 219 24 512 . . . . Explosive . | . . . . . . . . Electromagnetic 108 | . . 32 76 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 5 16 Message Errors 6 | . . . . . . 2 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 5 | . . . . . . 2 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Kinetic 6 | . . . . . . 6 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 304 | . 304 50 36 . . 13 265 Average Temperature 70 | . 96 22 13 . . 6 115 Received Heat Transfer 1239 | . 54 9 384 . . 396 396 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 2418 | . 790 74 1554 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 969 | . 166 109 363 141 58 969 792 Initial 471 | . . 64 42 141 54 37 471 Average 405 | . 72 94 215 141 54 586 618 Maximum Alert Level 3 | . . . 1 . . 3 3 Low Security (%) 35 | . 100 100 39 100 100 15 . Level 1 15 | . . . 60 . . 10 . Level 2 30 | . . . . . . 34 79 Level 3 17 | . . . . . . 38 20 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 1 . . . 5 Investigation 4 | . . 1 . . . . 3 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 11 | . . . 3 . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 10 2 27 . . 30 30 Peak Tracking Total 7 | . 4 3 6 . . 7 7 Tactical Retreats 5 | . 1 . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 7 | . . . 2 . . 4 1 Max in Single Turn 1 | . . . 1 . . 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 17 | . 3 1 2 . 1 3 7 Terminals 13 | . 3 . 1 . . 3 6 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . 9 1 8 . 2 8 20 Successful 24 | . 6 1 5 . 1 1 10 Failed 24 | . 3 . 3 . 1 7 10 Catastrophic 6 | . 1 . . . . 2 3 Database Lockouts . | . . . . . . . . Manual 28 | . 7 . 1 . . 6 14 Terminals 37 | . 9 . 2 . . 8 18 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 7 | . 3 1 . . . . 3 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 3 . . . . 1 5 Terminals 9 | . 3 . . . . 1 5 Botnet 9 | . 3 . . . . 1 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 2 . 1 3 7 Full Trace Events 4 | . . . . . . 1 3 Feedback Events 2 | . . . . . . 1 1 Corruption 2 | . . . . . . 1 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 45 | . . . . . . 45 . Highest-Rated Ally 25 | . . . . . . 25 . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 198 | . . . . . . 198 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 3189 | . 313 321 645 17 65 1066 762 Spaces Moved 1741 | 1 191 227 236 14 47 642 383 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1741 | 1 191 227 236 14 47 642 383 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 121 | 120 120 121 126 120 120 120 123 Slowest Speed 190 | 120 120 190 190 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 38 50 34 6 6 59 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . 1 1 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 2408 | . 238 263 471 14 55 814 553 Wait 262 | . 14 13 146 1 . 38 50 Move 1734 | . 190 226 235 13 46 641 383 Hop . | . . . . . . . . Pick Up 27 | . 2 5 4 . 3 5 8 Fast Attach 16 | . 2 2 6 . . 1 5 Attach 16 | . 1 1 5 . 3 3 3 Detach 4 | . . 1 2 . 1 . . Swap 38 | . 3 3 8 . 2 11 11 Drop 54 | . 6 6 10 . . 12 20 Fire 221 | . 20 6 55 . . 68 72 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . 14 . Rewire 21 | . . . . . . 21 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 370 | -10/Mines | Met a Derelict bent on vengeance 373 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 521 | -10/Mines | Learned location of 1 exit from Materials 523 | -10/Mines | Met a Derelict shopkeep closing up shop 630 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Identified exit to Materials 1004 | -9/Materials | Repaired Hpw. Shotgun 1032 | -9/Materials | Repaired Aluminum Leg 1264 | -9/Materials | Discovered new exit (range 6) 1280 | -9/Materials | Entered Mines 1282 | -9/Mines | Discovered exit to Materials (range 11) 1295 | -9/Mines | Assembled infested the area 1297 | -9/Mines | Entered Materials 1297 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -8/Materials | Identified exit to Garrison 1362 | -8/Materials | Entered Garrison 1390 | -8/Garrison | Triggered checkpoint 1419 | -8/Garrison | Garrison Relay disabled 1430 | -8/Garrison | Build established: Scavenger-Mutant 1468 | -8/Garrison | Triggered checkpoint 1581 | -8/Garrison | Discovered new exit (range 8) 1595 | -8/Garrison | Identified exit to Materials 1622 | -8/Garrison | Triggered checkpoint 1657 | -8/Garrison | Garrison Relay disabled 1698 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Discovered exit to Materials (range 12) 2014 | -8/Garrison | Garrison Relay disabled 2257 | -8/Garrison | Discovered exit to Materials (range 12) 2304 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Garrison Relay disabled 2428 | -8/Garrison | Entered Materials 3104 | -8/Materials | Core integrity fell below 50% 3190 | -8/Materials | Self-destructed Last Messages --------------- 03129_ R-06 Scavenger collects Wheel. 03131_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 03132_ Kicked R-06 Scavenger. 03154_ Penetrated by Slug. 03156_ T,%SL==DZ9NH PLYK,G:|MQW 03159_ Slug penetrates H-55 Commando. 03163_ Penetrated by Slug. 03167_ H-55 Commando destroyed. 03167_ Slug penetrates R-06 Scavenger. 03167_ R-06 Scavenger destroyed. 03168_ K-01 Serf collects debris. 03172_ System corrupted: Energy discharge (-36). 03173_ R-06 Scavenger collects Assault Rifle. 03174_ Acquired 51 matter. 03175_ Acquired 55 matter. 03177_ K-01 Serf collects debris. 03177_ R-06 Scavenger collects Sml. Storage Unit. 03180_ K-01 Serf collects debris. 03182_ R-06 Scavenger collects Com. Wheel. 03184_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????##+########## | | ?????????????????????????????#???????# | | ?????????????????????????????# ### | | ?????????????????????????? [ | | ??????????????????????? Yw???# #####% #####+# | | ?????????????????????? ?????????????# "# [/ | | ??????????????????????# ?????????????# T"# T | | ????????????##?#??????# ??????######## ""# | | ????????????? # ##????#k +?????# # ### | | ????????????? #????# #?????# "T"=# #?# | | ?????????????? #????# #?????# ! 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" | | ????????# %###################+### #?? | | ????????# + ! # #??#### | | ????????# ########+####### ! [ # #?????? | | ????????#=! ######????? ????# # #?????? | | ????????#!% #???????? ??# "" + #?????? | | ????????#!!!#???????# #?# S"" # #?????? | | ????????# [#???????# #?# "" # #?????? | | ??????### ###?????###########?# ######^ #?????? | | ??????# #?????????????????###???? ?????? | | ??##+## #???????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodTargetFilter Manual? 0 Play Time 00:44:40 Cumulative 63.7 hours Start 2024.11.03 @ 15:25:44 End 2024.11.04 @ 00:12:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18f72e53-376f-44c1-92b5-a8b17497142c