Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 13:46:55 Player: CVD-b335 Result: Destroyed by as-73082 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1309) 1309 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4389 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 73/100 System Corruption 11% Temperature Cool (0) Movement Rolling (80) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Makeshift Hacking Suite Shock Bomb Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Actuator Array Transmission Jammer > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Micro Nuclear Core Airjet Airjet Hacking Suite Makeshift Hacking Suite Scythe [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Scythe Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 79 | . 12 17 11 27 7 5 Power 14 | . 3 3 . 6 1 1 Engine 11 | . 3 3 . 5 . . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 26 | . 5 4 1 9 4 3 Treads . | . . . . . . . Leg 7 | . 5 2 . . . . Wheel 5 | . . 2 1 . . 2 Hover 14 | . . . . 9 4 1 Flight . | . . . . . . . Utility 25 | . 1 7 6 10 1 . Device 12 | . . 3 3 5 1 . Storage 4 | . 1 2 . 1 . . Processor 7 | . . . 3 4 . . Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 14 | . 3 3 4 2 1 1 Energy Gun 2 | . . 2 . . . . Energy Cannon 4 | . 1 . 3 . . . Ballistic Gun 3 | . 2 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 4 | . . . . 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 24 | . 3 . . 2 7 12 Power 5 | . 1 . . 1 1 2 Propulsion 9 | . . . . 1 5 3 Utility 6 | . . . . . 1 5 Weapon 4 | . 2 . . . . 2 Highest Loss Streak 12 | . 2 . . 2 5 12 Average Slot Usage (%) 94 | . 93 98 100 99 83 73 Engine 8 | . 13 11 9 7 2 . Leg 9 | . 28 12 . . . . Wheel 4 | . . 9 18 . . . Hover 8 | . . . . 22 14 12 Device 11 | . . 10 9 22 18 13 Storage 16 | . 27 22 18 7 7 6 Processor 12 | . . . 18 22 23 21 Protection 3 | . . 11 9 . . . Energy Gun 4 | . 8 8 6 . . . Energy Cannon 4 | . 4 8 11 . . . Ballistic Gun 3 | . 9 3 . . . . Slashing Weapon 5 | . . . . 14 12 12 Naked Turns . | . . . . . . . Heaviest Build 93 | 10 22 87 93 84 23 20 Greatest Support 35 | 20 20 26 26 33 35 22 Greatest Overweight (x) 6 | . 1 3 3 3 6 1 Average Overweight (x) . | . . 1 3 . . . Largest Inventory Capacity 20 | . 10 20 20 20 6 6 Average Capacity 10 | . 9 12 20 6 6 5 Most Carried 20 | . 10 18 20 20 6 4 Average Carried 9 | . 7 11 18 6 4 3 Final Capacity 20 | 6 10 20 20 6 6 4 Final Carried 20 | 6 10 18 20 6 3 4 Class Distribution -------------------- 31% | Mutant 21% | Ninja 19% | Hauler-Mutant 10% | Assassin 7% | Scavenger-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Ninja | -7/Factory Ninja | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1159 | 200 265 189 130 250 75 50 Remotely . | . . . . . . . Salvage Created 1925 | . 518 541 364 316 45 141 Parts 107 | . 22 46 19 11 4 5 Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 3 10 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 33 | . 11 10 5 5 1 1 Melee 7 | . . . . 5 1 1 Guns 13 | . 8 5 . . . . Cannons 12 | . 3 5 4 . . . Classes Destroyed 12 | . 3 3 2 2 1 1 Worker 2 | . . . . 2 . . Hauler 4 | . . 3 1 . . . Recycler 1 | . 1 . . . . . Watcher 2 | . . 1 1 . . . Swarmer 5 | . 2 3 . . . . Grunt 20 | . 9 5 2 4 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 3 | . . 2 1 . . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . 1 1 Samaritan 2 | . . . . . . 2 Best Kill Streak 6 | . 4 6 3 4 1 1 Combat Bots Only 5 | . 3 5 3 3 1 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 2902 | . 595 268 200 286 709 844 Core 889 | . 92 34 53 23 183 504 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 63 91 90 . . . Volleys Fired 107 | . 68 29 10 . . . Largest 2 | . 2 2 2 . . . Hottest 126 | . 90 105 126 . . . Shots Fired 181 | . 103 58 20 . . . Gun 121 | . 84 29 8 . . . Cannon 60 | . 19 29 12 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 64 | . 51 13 . . . . Thermal 81 | . 52 29 . . . . Explosive . | . . . . . . . Electromagnetic 36 | . . 16 20 . . . Robot Hit Streak 12 | . 7 8 12 . . . Robot Miss Streak 3 | . 3 3 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 147 | . 62 32 18 22 6 7 Core Hits 63 | . 22 17 10 8 1 5 Critical Hits 2 | . . . . 1 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 53 | . . . . 32 12 9 Impact . | . . . . . . . Slashing 53 | . . . . 32 12 9 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 3 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . 3 2 1 Damage Inflicted 3269 | . 713 507 402 880 188 579 Guns 902 | . 536 261 105 . . . Cannons 720 | . 177 246 297 . . . Explosions . | . . . . . . . Melee 1622 | . . . . 880 188 554 Ramming 25 | . . . . . . 25 Kinetic 407 | . 346 61 . . . . Thermal 613 | . 367 246 . . . . Explosive . | . . . . . . . Electromagnetic 602 | . . 200 402 . . . Impact . | . . . . . . . Slashing 1622 | . . . . 880 188 554 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 3 11 Average Corruption 3 | . . . . . 2 3 Corruption Purged . | . . . . . . . Effects 7 | . . . . . 4 3 Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 331 | . . . . 160 7 164 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 331 | . . . . 160 7 164 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 9 | . . . . . . 9 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 232 | . 232 78 . . . 81 Average Temperature 68 | . 83 19 . . . 47 Received Heat Transfer 670 | . 300 78 63 129 . 100 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1384 | . 866 518 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 352 | . 179 352 178 180 . . Initial 12 | . . 11 11 12 . . Average 87 | . 65 191 62 54 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 93 | . 100 66 100 100 . . Level 1 6 | . . 33 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 2 1 3 . . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . 2 2 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 6 | . 3 3 . . . . Communications Jammed 5 | . . . . 5 . . Distress Signals 4 | . . . . 4 . . Times Spotted 84 | . 21 17 6 20 8 12 Peak Tracking Total 11 | . 5 5 3 6 5 11 Tactical Retreats 10 | . 1 1 . 4 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 6 | . 3 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 13 | . 3 3 3 4 . . Terminals 12 | . 3 3 3 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 47 | . 9 6 17 15 . . Successful 22 | . 7 4 8 3 . . Failed 25 | . 2 2 9 12 . . Catastrophic 4 | . 1 . . 3 . . Database Lockouts . | . . . . . . . Manual 35 | . 6 5 11 13 . . Terminals 46 | . 9 6 17 14 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 2 5 1 . . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 2 3 2 . . Terminals 10 | . 3 2 3 2 . . Botnet 10 | . 3 2 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 2 3 4 . . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 3312 | . 832 562 501 845 250 322 Spaces Moved 2822 | 1 480 317 354 847 347 476 Core 37 | . . . . . 3 34 Treads . | . . . . . . . Legs 630 | 1 480 149 . . . . Wheels 523 | . . 168 354 . . 1 Hover 1632 | . . . . 847 344 441 Flight . | . . . . . . . Fastest Speed 48 | 120 120 100 120 48 48 50 Average Speed 87 | 120 128 130 120 61 60 59 Slowest Speed 350 | 120 150 150 120 232 350 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 75 36 31 21 55 73 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . . . . 1 3 Spaces Dug 9 | . . . . 4 4 1 Terrain Destroyed 9 | . . . . 4 4 1 Melee 9 | . . . . 4 4 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 3429 | . 592 414 417 1134 372 500 Wait 265 | . 21 16 9 213 6 . Move 2816 | . 479 316 353 846 346 476 Hop . | . . . . . . . Pick Up 42 | . 7 14 17 2 1 1 Fast Attach 26 | . 6 6 2 7 1 4 Attach 29 | . 2 4 4 14 4 1 Detach 17 | . . 5 2 8 1 1 Swap 24 | . 4 7 5 6 2 . Drop 52 | . 5 17 15 14 1 . Fire 107 | . 68 29 10 . . . Melee 42 | . . . . 24 10 8 Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Utility x2 1199 | -9/Materials | Discovered new exit (range 9) 1377 | -9/Materials | Discovered new exit (range 8) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Utility x2 1551 | -8/Materials | Build established: Hauler-Mutant 1841 | -8/Materials | Discovered new exit (range 16) 1896 | -8/Materials | Entered Factory 1896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -7/Factory | Discovered new exit (range 18) 2730 | -7/Factory | Identified exit to Lower Caves 2741 | -7/Factory | Entered Lower Caves 2889 | -7/Lower Caves | Lost 5 parts (1p3n1u) 2919 | -7/Lower Caves | Encountered a Warlord checkpoint 2943 | -7/Lower Caves | Discovered new exit (range 22) 2990 | -7/Lower Caves | Identified exit to Lower Caves 2991 | -7/Lower Caves | Entered another Lower Caves area 3049 | -7/Lower Caves | Encountered a Warlord checkpoint 3286 | -7/Lower Caves | Core integrity fell below 50% 3290 | -7/Lower Caves | System corruption reached 10% 3306 | -7/Lower Caves | Core integrity fell below 20% 3313 | -7/Lower Caves | Destroyed by as-73082 with Assembled Heavy Rifle Last Messages --------------- 03283_ N3-CW0(k) destroyed. 03283_ Slammed into as-59560. 03284_ Sml. Storage Unit destroyed. 03284_ Actuator Array destroyed. 03285_ Slammed into as-59560. 03288_ as-84155 destroyed. 03289_ Imp. Signal Interpreter destroyed. 03289_ Melee Analysis Suite destroyed. 03289_ System corrupted by crushing effect (+3). 03289_ System corrupted by crushing effect (+5). 03289_ Knocked back. 03298_ System corrupted: Heat flow error (+115). 03301_ Acquired Lgt. Nuclear Core. 03302_ Acquired 10 matter. 03303_ Lgt. Nuclear Core destroyed. 03305_ Slammed into as-73082. 03310_ Acquired Wheel. 03311_ Acquired 10 matter. 03312_ Wheel destroyed. 03313_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ??????????????????# ########### | | ??????????????????# ????? [ # ## # | | ??????????????????# #???###++####### | | ??????????????????# #???[# "# ## | | ??????????????????# #??? # ""# #### | | ??????????????????# #??? #### " #??## | | ??????????????????# #?? """# " ###?## | | ??????????????????# ?? # #??# | | ??????????????????# """" # #??# | | ??????????????????# # """ + ####??### | | ??????????????????# #% """ + + ##???????# | | ?????????????????## #% """ # + #????????# | | ??????????????#### = # "# #????????# | | ??????????????# "%# """# "# #????????## | | ??????????????# % # "# ## #?????????# | | ??????????????# #?%" # "# #?????????# | | ??????????????# a %#?"""# "# #?????????? | | ??????????????# a#######+ ### #?????????? | | ??????????????# a a % #?????????? | | ??????????????# a #?????????? | | ??????????????##### a% ## # #####?????????? | | ??????????????????## a % ### ## #?????????????? | | ???????????????????# % #?#% ## #?????????????? | | ???????????????????# %% #?# ## #?????????????? | | ???????????????????# %%#?#% #??? #????????? | | ???????????????????## % @#?# ## #?????????? | | ????????????????????####% #?# ##????????? | | ???????????????????????###### ### #??? | | ?????????????????###????# ## #???? | | ?????????????????# ######%%%%% ##???? | | ?????????????????# %%%% #????? | | ?????????????##### % ## | | ???????????### ## #### | | ???????????#% ##??## # # # | | ???????????# #????## ## ## | | ???????????## ! ##?????# # ##?# ##?# | | ????????????### % ###??????## # #??? #???# | | ??????????????#####?????????## ??? #????## ##? | | ?????????????????????????????? # #? #???????##?? | | ??????????????????????????????######??#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 5 Item Schematics ----------------- Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ReinforcedXenonLauncher Manual? 0 Play Time 01:06:19 Cumulative 43.4 hours Start 2020.10.13 @ 04:23:57 End 2020.10.13 @ 13:46:55 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c0661d-b2c4-455e-9082-4d77f3722efb