Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 07:10:37 Player: time Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (4455) 4455 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 10385 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 759 Friendly Fire -77 Cogmind --------- Core Integrity 0/1000 Matter 162/300 Energy 105/125 System Corruption 9% Temperature Cool (0) Movement Walking (400) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Light Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Terrain Scan Processor Launcher Guidance Computer Advanced Recoil Stabilizer > --- WEAPON (4) ------- Variable Charge Gun Advanced Plasma Cannon Mass Driver Ripper > --- INVENTORY (15) --- Launcher Loader Advanced Trap Extractor (0/8) Heavy Laser Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Launcher Guidance Computer Launcher Loader Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Light Treads Power Amplifier Improved Utility Shielding Advanced Trap Extractor Improved Arc Projector Heavy Laser Heavy Laser Variable Charge Gun Advanced Plasma Cannon Ripper [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Power Amplifier Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Slots Evolved 10 | . . . . 4 . 2 2 . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . 2 . . 1 . 1 Utility 4 | . . . . 2 . 1 . . 1 Weapon 2 | . . . . . . 1 1 . . Parts Attached 131 | 8 2 4 14 12 29 5 4 26 27 Power 15 | 1 . 1 2 2 4 . 1 1 3 Engine 9 | 1 . 1 2 2 1 . . . 2 Core 6 | . . . . . 3 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 50 | 2 . . 7 6 13 . . 16 6 Treads 22 | 2 . . 3 5 7 . . 2 3 Leg 22 | . . . . 1 4 . . 14 3 Wheel 5 | . . . 4 . 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 27 | 2 1 1 1 2 5 2 1 4 8 Device 11 | 1 1 . . 2 2 . . 1 4 Storage 3 | 1 . 1 . . . . . . 1 Processor 5 | . . . . . 2 1 . 1 1 Hackware 2 | . . . . . . 1 1 . . Protection 6 | . . . 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . Weapon 39 | 3 1 2 4 2 7 3 2 5 10 Energy Gun 20 | 1 1 1 . 1 4 2 1 3 6 Energy Cannon 3 | . . . . 1 . . . . 2 Ballistic Gun 5 | 2 . . 2 . 1 . . . . Ballistic Cannon 8 | . . 1 1 . 1 1 1 2 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 1 2 . . Corrupted Parts 2 | . . . . . . . . 1 1 System Corruption 9 | . . . . . . . . 5 4 Parts Lost 59 | . 1 . 6 9 15 . 1 8 19 Power 4 | . . . 1 . 1 . . . 2 Propulsion 24 | . . . 3 5 7 . . 3 6 Utility 15 | . 1 . . 2 2 . 1 3 6 Weapon 16 | . . . 2 2 5 . . 2 5 Highest Loss Streak 6 | . 1 . 3 6 6 . 1 3 5 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 11 | 1 5 8 10 11 11 14 14 12 10 Power 1 | . . . . . 2 2 2 3 1 Propulsion 2 | 1 2 2 1 . 1 4 3 4 3 Utility 1 | . . . 1 1 2 2 2 . 1 Weapon 5 | . 3 5 6 8 4 5 7 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . 2 2 1 . 2 2 6 Power 3 | . . . . . 1 . . 2 . Propulsion 6 | . . . 2 . . . . . 4 Utility 3 | . . . . . . . 2 . 1 Weapon 3 | . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 78 91 99 96 95 86 Engine 5 | . 14 14 13 9 2 . . . 1 Core 3 | . . . . . 6 7 6 6 3 Treads 17 | . 28 28 19 19 24 30 26 3 8 Leg 10 | . . . . 2 5 . 6 29 20 Wheel 2 | . . . 8 7 2 . . . . Device 7 | . 10 14 1 7 15 1 . 5 7 Storage 10 | . 14 14 14 13 15 7 6 6 6 Processor 3 | . . . . . 3 15 6 5 5 Hackware 1 | . . . . . . 5 10 4 . Protection 5 | . . . 12 2 . 7 6 4 6 Energy Gun 11 | . 5 18 8 3 4 19 18 15 15 Ballistic Gun 4 | . 22 5 7 10 4 . . . . Ballistic Cannon 5 | . . 4 11 . 2 2 6 9 2 Peak Build Rating 76 | 7 8 10 19 26 27 33 45 58 76 Average Rating 31 | 4 7 9 14 19 21 31 41 52 62 On Entrance 21 | . 7 8 10 19 17 20 33 42 58 Avg Prop Armor Cover (%) 7 | . . . 3 11 9 5 8 9 5 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 14 30 35 43 48 41 51 56 80 Greatest Support 108 | 40 40 40 40 80 80 60 60 75 108 Greatest Overweight (x) 4 | . . . 1 2 4 . . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 14 Most Carried 15 | 3 7 10 15 15 15 15 15 15 15 Average Carried 11 | 1 6 8 10 11 11 14 14 12 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 10 15 6 15 15 15 15 5 Class Distribution -------------------- 34% | Scavenger-Gunner 29% | Mutant 13% | Scavenger-Mutant 11% | Derelict-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Matter Collected 3402 | 139 50 262 418 387 766 . 130 642 608 Remotely . | . . . . . . . . . . Salvage Created 4743 | 16 50 184 255 736 1434 . . 1041 1027 Parts 234 | 2 6 17 12 40 75 . . 47 35 Haulers Intercepted 5 | . . . . . 3 . . 1 1 Recyclers Shooed 6 | . . 1 . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Combat Hostiles Destroyed 93 | . 3 8 8 20 22 . . 17 15 Guns 50 | . 3 6 2 14 10 . . 10 5 Cannons 34 | . . 2 6 1 12 . . 7 6 AOE 6 | . . . . 5 . . . . 1 Classes Destroyed 16 | 1 1 1 1 2 5 . . 3 2 Worker 5 | . . . . . 3 . . . 2 Builder 8 | . . . . 2 2 . . 1 3 Tunneler 3 | 1 . 1 . . . . . . 1 Hauler 5 | . . . . . 3 . . 1 1 Recycler 4 | . . . . . 4 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 16 | . 3 6 . 7 . . . . . Grunt 40 | . . 2 1 10 14 . . 8 5 Brawler 2 | . . . . . . . . 1 1 Sentry 19 | . . . . 3 7 . . 6 3 Demolisher 1 | . . . . . . . . 1 . Hunter 3 | . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . . 4 Behemoth 1 | . . . . . . . . 1 . Subdweller 7 | . . . 7 . . . . . . Best Kill Streak 4 | 1 3 3 2 4 4 . . 3 4 Combat Bots Only 4 | . 3 3 2 4 4 . . 3 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 . . 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . . 3 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Hostile Shots Fired 675 | . 13 40 56 127 160 . . 105 174 Missed 164 | . 4 14 20 34 34 . . 28 30 Hits 511 | . 9 26 36 93 126 . . 77 144 Melee 3 | . . . . . . . . 2 1 Projectile 508 | . 9 26 36 93 126 . . 75 143 AOE 4 | . . . 2 . . . . 2 . Critical Strikes 24 | . . 1 1 1 7 . . 2 12 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 10753 | . 103 260 1001 1557 2249 . 385 1548 3650 Core 2140 | . 8 18 170 184 280 . 27 439 1014 Absorbed by Shields 89 | . . . . . . . . 89 . Redirected to Shielding 100 | . . . . . . . . . 100 Regen/Repaired (Parts) 304 | . . . . . . . . . 304 Core Remaining (%) 56 | 100 . . 21 . 15 100 . 45 . Volleys Fired 310 | 1 9 22 46 47 90 1 . 41 53 Largest 4 | 2 2 2 2 2 2 3 . 4 4 Hottest 294 | 40 85 130 100 88 118 193 . 259 294 Shots Fired 715 | 2 18 44 89 93 172 3 . 142 152 Gun 475 | 2 18 40 43 81 95 3 . 97 96 Cannon 237 | . . 4 43 12 77 . . 45 56 Launcher . | . . . . . . . . . . Special 3 | . . . 3 . . . . . . Kinetic 314 | 2 14 16 60 60 90 . . 45 27 Thermal 353 | . 4 28 29 12 82 3 . 85 110 Explosive . | . . . . . . . . . . Electromagnetic 48 | . . . . 21 . . . 12 15 Robot Hit Streak 23 | 1 3 8 19 10 23 1 . 12 14 Robot Miss Streak 8 | 1 2 4 2 4 4 4 . 8 7 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets 4 | . . 1 . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 Shots Hit Robots 459 | 1 9 24 70 49 120 2 . 93 91 Core Hits 267 | 1 3 11 19 32 52 1 . 82 66 Critical Kills 2 | . 1 . . . . . . 1 . Critical Parts Destroyed 4 | . . . . 1 . . . 3 . Critical Strikes 14 | . 1 . 1 1 2 . . 7 2 Burn 4 | . . . . . 1 . . 3 . Destroy 6 | . 1 . . 1 . . . 4 . Blast 4 | . . . 1 . 1 . . . 2 Melee Attacks 5 | . . . . . 1 . . . 4 Impact 1 | . . . . . 1 . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11567 | 10 112 381 1170 1740 2642 23 . 2275 3214 Guns 5805 | 10 109 305 419 971 1208 23 . 1445 1315 Cannons 4303 | . . 68 751 113 1245 . . 789 1337 Explosions 1146 | . . . . 649 68 . . . 429 Melee 210 | . . . . . 100 . . . 110 Ramming 103 | . 3 8 . 7 21 . . 41 23 Kinetic 4558 | 10 94 138 914 584 1378 . . 789 651 Thermal 5488 | . 15 235 256 762 1075 23 . 1331 1791 Explosive 246 | . . . . . 68 . . . 178 Electromagnetic 962 | . . . . 387 . . . 114 461 Impact 100 | . . . . . 100 . . . . Slashing 110 | . . . . . . . . . 110 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 3 . 3 9 9 Average Corruption 3 | . . . . . 3 . 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . 9 . . 27 12 Message Errors 12 | . . . . . 1 . . 8 3 Matter Fused 10 | . . . . . 3 . . 7 . Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 9 | . . . . . 1 . . 4 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 . . 3 . Data Loss (major) 3 | . . . . . 1 . . . 2 Alerts 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 295 | . . . . 45 84 . . 14 152 Projectiles 101 | . . . . . 9 . . . 92 Explosions 68 | . . . . 45 . . . . 23 Melee 126 | . . . . . 75 . . 14 37 Knockbacks 49 | . . 1 14 . 12 . . 10 12 Impact 2 | . . . . . 1 . . 1 . Kinetic 42 | . . 1 14 . 9 . . 7 11 Secondary 5 | . . . . . 2 . . 2 1 Self-Inflicted Damage 485 | . . . . 278 61 . . . 146 Shots 8 | . . . . 4 1 . . . 3 Rammed 15 | . 2 3 . 4 4 . . . 2 Targets Rammed 20 | . 2 3 . 4 5 . . 2 4 Kicked 3 | . . . . . . . . 2 1 Crushed 2 | . . . . . 1 . . . 1 Highest Temperature 1479 | . 72 369 6 189 480 120 . 728 1479 Average Temperature 223 | . 32 105 2 62 123 63 . 228 433 Received Heat Transfer 3118 | . . 87 108 549 1143 . . 385 846 Effects 135 | . . 2 . . 9 . . 35 89 Shutdowns 27 | . . . . . 3 . . 8 16 Energy Bleed 12 | . . . . . 4 . . 1 7 Interference 29 | . . 2 . . . . . 11 16 Matter Decay 8 | . . . . . 1 . . 1 6 Short Circuit 14 | . . . . . . . . 3 11 Damage (minor) 16 | . . . . . 1 . . 3 12 Damage (major) 21 | . . . . . . . . 5 16 Damage (core) 8 | . . . . . . . . 3 5 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 1 . . 4 . Impact Corruptions 4 | . . . . . 3 . . 1 . Robots Melted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Melted 17 | . . . . . 5 . . 2 10 Heat Transferred 9098 | . 37 555 629 635 2183 42 . 2000 3017 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Maximum Alert Level 3 | . . . . 2 1 . . 3 2 Low Security (%) 62 | 100 100 100 . 54 87 100 100 33 12 Level 1 24 | . . . . 39 12 . . 44 51 Level 2 8 | . . . . 5 . . . 7 36 Level 3 3 | . . . . . . . . 14 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 908 | 5 60 65 . 414 237 46 2 908 489 Initial 438 | . . . . . 167 46 . . 438 Average 177 | . 10 20 . 195 131 6 . 312 339 Influence Increases 4373 | 5 70 225 20 677 850 30 2 1652 842 Destroy 0b10 Robot/C 2140 | . 60 160 20 400 440 . . 760 300 Destroy 0b10 Robot/NC 150 | 5 . 5 . 10 65 . . 20 45 Destroy Leader 416 | . 10 30 . 90 126 . . 74 86 Allied During Kill 635 | . . . . . . . . 603 32 Successful Hack 130 | . . . . 5 18 30 2 39 36 Disable Machine 390 | . . . . 60 135 . . 15 180 Destroy Structure 212 | . . . . 52 21 . . 21 118 Lose Combat Pursuer 300 | . . 30 . 60 45 . . 120 45 Influence Decreases 3953 | 5 70 179 66 279 1145 133 . 758 1318 Entered New Map 773 | . . . 25 . 231 57 . 2 458 Time Decay 1960 | 5 60 179 41 189 464 76 . 506 440 Lost Part 490 | . 10 . . 90 150 . . 50 190 Lost Ally 280 | . . . . . . . . 200 80 Purge Threat 450 | . . . . . 300 . . . 150 Squads Dispatched 19 | . 1 . . 4 5 1 1 4 3 Investigation 3 | . . . . . 1 . . 2 . Extermination 3 | . . . . . . . 1 . 2 Reinforcement 8 | . 1 . . 1 3 1 . 1 1 Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . . 3 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 1 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Distress Signals 9 | . 1 . . 1 3 . . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 8 10 9 26 30 2 . 47 28 Peak Tracking Total 8 | . 4 3 3 8 6 1 . 5 4 Tactical Retreats 14 | . . 2 . 2 2 . . 5 3 Traps | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Traps Triggered 7 | . 1 . 3 1 . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Machines Disabled 27 | . . . . 4 9 . . 2 12 Max in Single Turn 4 | . . . . 2 2 . . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Machines Accessed 32 | . . . . 2 5 5 2 11 7 Terminals 28 | . . . . 1 5 4 2 11 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 82 | . . . . 6 16 14 3 22 21 Successful 36 | . . . . 2 7 7 2 9 9 Failed 46 | . . . . 4 9 7 1 13 12 Catastrophic 9 | . . . . 1 2 2 . 2 2 Database Lockouts . | . . . . . . . . . . Manual 41 | . . . . 2 15 9 2 5 8 Terminals 72 | . . . . 3 16 13 3 22 15 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 6 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 18 | . . . . 1 3 4 1 7 2 Record 1 | . . . . . . . . 1 . Open Door 8 | . . . . . 1 . 1 6 . Open DSF 2 | . . . . . . 1 . . 1 Alert Level 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . 2 . . . 1 Locate Traps 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . 2 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . . . . 1 4 3 1 2 4 Terminals 15 | . . . . 1 4 3 1 2 4 Botnet 15 | . . . . 1 4 3 1 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . . . . 2 4 4 2 5 6 Full Trace Events 4 | . . . . 1 1 . . 2 . Feedback Events 1 | . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Total Allies 18 | . . . . . . . . 18 . Largest Group 14 | . . . . . . . . 14 4 Highest-Rated Group 538 | . . . . . . . . 538 118 Highest-Rated Ally 159 | . . . . . . . . 159 39 Total Orders . | . . . . . . . . . . Ally Attacks 170 | . . . . . . . . 150 20 Total Damage 3900 | . . . . . . . . 3608 292 Kills 28 | . . . . . . . . 27 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Active Infowar (turns) 1754 | 11 240 252 20 334 404 481 12 . . Optics 1231 | . . . . 334 404 481 12 . . Terrain 509 | . 168 252 20 . . 69 . . . Seismic 83 | 11 72 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Turns Passed 7551 | 73 342 603 1437 441 1175 481 449 1461 1089 Spaces Moved 3993 | 36 188 315 873 164 480 292 271 859 515 Core 1 | 1 . . . . . . . . . Treads 2423 | 35 188 315 534 96 326 292 271 206 160 Legs 1147 | . . . . . 139 . . 653 355 Wheels 422 | . . . 339 68 15 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 120 160 160 120 120 Average Speed 148 | 156 160 160 140 155 163 160 160 131 148 Slowest Speed 400 | 160 160 160 260 320 400 160 160 320 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . 1 . . Exploration Rate (%) 32 | 3 27 47 60 24 50 9 9 80 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 3 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 171 | . . . . 71 18 . . 10 72 Melee . | . . . . . . . . . . Projectile 36 | . . . . 4 5 . . 10 17 AOE 135 | . . . . 67 13 . . . 55 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Ext Fac Total 4970 | 47 210 368 978 259 696 304 288 1100 720 Wait 239 | . 4 18 18 15 49 . 2 86 47 Move 3984 | 35 187 314 872 163 479 291 270 858 515 Hop . | . . . . . . . . . . Pick Up 61 | 2 4 1 7 1 14 1 3 9 19 Fast Attach 78 | 8 2 3 5 10 17 3 4 10 16 Attach 57 | . . . 7 6 13 3 2 7 19 Detach 51 | 1 1 2 6 4 12 3 3 6 13 Swap 45 | . . 3 11 1 5 1 . 13 11 Drop 71 | . 1 2 4 8 11 1 4 21 19 Fire 310 | 1 9 22 46 47 90 1 . 41 53 Melee 5 | . . . . . 1 . . . 4 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . 2 1 Crush 17 | . 2 3 . 4 5 . . . 3 Escape Stasis 6 | . . . . . . . . 6 . Rewire 43 | . . . 2 . . . . 41 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 416 | -10/Materials | Entered Mines 730 | -10/Mines | Assembled infested the area 788 | -10/Mines | Learned Materials garrison access intel 823 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 856 | -10/Mines | Discovered new exit (range 4) 1019 | -10/Mines | Entered Subcaves 1020 | -10/Subcaves | Approached by a straggling Scientist 1070 | -10/Subcaves | Learned location of Zion (-6) 1070 | -10/Subcaves | Met a Zionite searching for "candidates" 1849 | -10/Subcaves | Core integrity fell below 50% 1874 | -10/Subcaves | Lost 3 parts (1p1n1w) 2064 | -10/Subcaves | Build established: Derelict-Mutant 2177 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2177 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2418 | -10/Subcaves | Discovered new exit (range 10) 2420 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2426 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2442 | -10/Subcaves | Discovered new exit (range 6) 2456 | -10/Subcaves | Entered Materials 2456 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2457 | -8/Materials | Loaded intel: 1 garrison access location 2528 | -8/Materials | Garrison activated, responded to threat 2756 | -8/Materials | Lost 6 parts (3n1u2w) 2850 | -8/Materials | Discovered new exit (range 9) 2897 | -8/Materials | Entered Storage 3133 | -8/Storage | Build established: Scavenger-Mutant 3334 | -8/Storage | Core integrity fell below 50% 3378 | -8/Storage | Lost 6 parts (4n2w) 3496 | -8/Storage | Lost 3 parts (1n2w) 3565 | -8/Storage | Crushed by falling debris 3596 | -8/Storage | Lost 4 parts (1p2n1w) 3699 | -8/Storage | Discovered new exit (range 13) 3896 | -8/Storage | Garrison activated, responded to threat 3964 | -8/Storage | Core integrity fell below 20% 4072 | -8/Storage | Entered Factory 4072 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4193 | -7/Factory | Identified exit to DSF 4448 | -7/Factory | Build established: Scavenger-Gunner 4477 | -7/Factory | Discovered new exit (range 17) 4553 | -7/Factory | Entered another Factory area 4553 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4853 | -6/Factory | Crushed by falling debris 4996 | -6/Factory | Discovered new exit (range 6) 5002 | -6/Factory | Entered Extension 5090 | -6/Extension | Lost 3 parts (3n) 5162 | -6/Extension | Lost 3 parts (1u2w) 5180 | -6/Extension | Rescued a captive Derelict 5213 | -6/Extension | Rescued a captive Derelict 5214 | -6/Extension | Rescued a captive Derelict 5295 | -6/Extension | Rescued a captive Derelict 5295 | -6/Extension | Rescued a captive Derelict 5335 | -6/Extension | Rescued A7 5357 | -6/Extension | Rescued a captive Derelict 5362 | -6/Extension | Rescued a captive Derelict 5463 | -6/Extension | Spotted B-75 Beast 5486 | -6/Extension | Spotted B-75 Beast 5494 | -6/Extension | Destroyed B-75 Beast 5508 | -6/Extension | Allies destroyed B-75 Beast 5779 | -6/Extension | Discovered new exit (range 16) 5780 | -6/Extension | Discovered new exit (range 15) 6129 | -6/Extension | Rescued a captive Derelict 6130 | -6/Extension | Rescued a captive Derelict 6163 | -6/Extension | Hacking Suite fried by hacking feedback 6295 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6402 | -6/Extension | First assault squad dispatched 6422 | -6/Extension | Core integrity fell below 50% 6444 | -6/Extension | Lost 7 allies 6463 | -6/Extension | Entered Factory 6463 | -5/Factory | Accompanied by 4 allies 6463 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6727 | -5/Factory | Repaired Lrg. Storage Unit 6787 | -5/Factory | Spotted B-75 Beast 6835 | -5/Factory | Lost 4 allies 6928 | -5/Factory | Build established: Scavenger-Tank 6991 | -5/Factory | Core integrity fell below 50% 7028 | -5/Factory | Core integrity fell below 20% 7145 | -5/Factory | Found Launcher Loader 7259 | -5/Factory | Build established: Scavenger-Gunner 7326 | -5/Factory | Lost 3 parts (1u2w) 7391 | -5/Factory | Lost 5 parts (1p2n2u) 7506 | -5/Factory | Cargo convoy interrupted 7552 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07433_ Destroyed Wheel. 07433_ U-05 Engineer destroyed. 07438_ Acquired 12 matter. 07439_ System corrupted: Energy discharge (-33). 07442_ Acquired Terrain Scan Processor. 07449_ Acquired Lgt. Ion Engine. 07462_ System corrupted: Energy discharge (-45). 07470_ K-01 Serf collects debris. 07479_ UEL B<=MI0YJ LYVA GWBD1OX6GWVIO|KORW 07491_ Acquired Carbon-fiber Leg. 07506_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07530_ Broken Carbon-fiber Leg destroyed. 07530_ Tesla Rifle destroyed. 07533_ Penetrated by Slug. 07540_ Acquired Corrupted Carbon-fiber Leg. 07540_ Integrated Corrupted Carbon-fiber Leg (+4). 07542_ Slug penetrates Wall. 07544_ System corrupted: Energy discharge (-46). 07545_ Slug penetrates Wall. 07549_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????###?????????????????????? | | ????????????????? "?????? ?????????????????????? | | ???????????????? 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[ # #???????????????? | | #### ### # # #???????????????? | | ##?# ### # # #???????????????? | | #############??# ## # # #???????????????? | | ???????????????# ## # # #???????????????? | | ???????????????# ## # = % # #???????????????? | | ##?????????????# ##### ###???????????????? | | #?????????????# ## %% [#?????###?????????? | | ##########????## ######+####### #?????????? | | # ! #?????# h @= %!] #?????????? | | # " " #?????# % !] % + ??????? | | # "R" ! #?????# % #?????????? | | # """ #??#??# u #?????????? | | # ! #? #### "%" ###?????????? | | #####"##### ^ """ u#???????????? | | ^ u %"" #???????????? | | ###### """ #???????????? | | #?# ^ #???????????? | | #?# ^ ! ! #???????????? | | #?# ^ !! ?????????????? | | #?# #########+######## ! ??????????????? | | "" #?# "? # #??# ???????????????? | | "" #?# # # """ #??# ???????????????? | | "" ### # # """ #??# ???????????????? | | "" + + # """ #??? ????????????????? | | "" ## # # #??? ???????????????????? | | "" ## ###### ! #???# ?????????????????????? | | "" ## %##### #??????? ???????????????????? | | + + "T" #?????? "???????????????????? | | ##### ##### """ #????? ""??????????????????? | | #???# #######+########### """?????????????????? | | ????# # + """ ????????????????? | | ???## # """ # % ?????????????????? | | ??? # # "T" # %"??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 40 Armor Coverage 750 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 13% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Fancy Inventory Challenges ------------ None Game ------ Seed MetaCompactReplicator Manual? 0 Play Time 01:16:03 Cumulative 32.8 hours Start 2025.10.30 @ 05:54:53 End 2025.10.30 @ 07:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 22 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f1dfad-41fa-408c-9d57-c36fc779e3ba