Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 21:22:55 Player: Red Box Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (293) 1465 Value Destroyed (13178) 13178 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4031) 4031 TOTAL SCORE: 25474 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2479 Follower Combat Kills 1251 Entered Garrisons 600 Met Data Miner 300 Friendly Fire -1099 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 18/100 System Corruption 6% Temperature Cool (91) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Particle Reactor Heavy Siege Treads Centrium Wheel High-capacity Storage Unit Matter Compressor (250) Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Splice Drone Bay (6/6) Cooled Pulse Rifle Force Rifle Quantum Rifle Long-range Proton Cannon Helical Railgun Helical Railgun Helical Railgun Antimatter Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Kinecellerator Layered Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating Improved Powered Armor Improved Force Field Improved System Shield > --- WEAPON ----------- Helical Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Heavy Siege Treads High-capacity Storage Unit Compact Matter Pod Experimental Sensor Array Improved Particle Charger Medium Insulated Plating Medium Insulated Plating Splice Drone Bay Cooled Pulse Rifle Quantum Rifle Long-range Proton Cannon Hypervelocity Gauss Rifle KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Long-range Missile Launcher [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Siege Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . 2 . . . 2 . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 10 19 2 24 5 46 18 11 20 1 5 14 25 26 11 5 2 16 26 25 33 Power 25 | 1 2 . 3 . 3 1 1 . . 2 1 . 3 2 . . 1 1 3 1 Engine 16 | 1 2 . 3 . 3 1 1 . . 1 1 . 2 . . . . . . 1 Core 1 | . . . . . . . . . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . . . 1 . . 1 1 . . 1 1 3 . Propulsion 27 | 5 3 . 3 1 6 . 1 2 . . 1 1 . . . . 3 . . 1 Treads 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel 23 | 3 3 . 3 1 5 . 1 2 . . 1 1 . . . . 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 137 | 2 4 2 8 2 19 6 3 8 1 3 6 5 12 5 4 . 6 12 10 19 Device 81 | 1 . 1 3 2 10 5 2 3 1 2 4 4 8 4 3 . 5 7 6 10 Storage 8 | 1 3 . . . 1 . . . . . . . 2 . . . . . . 1 Processor 10 | . . . 1 . 3 . . . . . 1 . . 1 . . 1 . 1 2 Hackware 4 | . . . . . . . . 2 . . . . . . . . . 2 . . Protection 34 | . 1 1 4 . 5 1 1 3 . 1 1 1 2 . 1 . . 3 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 10 . 10 2 18 11 6 10 . . 6 19 11 4 1 2 6 13 12 12 Energy Gun 17 | 2 3 . 2 2 1 . 1 1 . . 1 3 . . . . 1 . . . Energy Cannon 18 | . 3 . 6 . . 2 . 2 . . 2 . . . . . . 3 . . Ballistic Gun 10 | . . . 1 . 2 . . . . . . . 1 . . . . 2 4 . Ballistic Cannon 74 | . . . . . 10 6 3 6 . . 3 11 9 2 1 2 3 5 6 7 Launcher 27 | . . . . . 3 1 2 1 . . . 5 1 2 . . 2 3 2 5 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 1 . 1 . 1 2 . . 2 . 1 . . . 1 1 5 3 Parts Lost 50 | . 3 . 3 2 13 1 1 2 . . . 1 . 1 1 . 1 7 2 12 Power 6 | . 1 . 1 . 2 . . . . . . . . . . . . 1 1 . Propulsion 7 | . 1 . 1 1 3 . . . . . . . . . . . . . . 1 Utility 28 | . 1 . . 1 4 1 . 2 . . . 1 . 1 1 . 1 6 1 8 Weapon 9 | . . . 1 . 4 . 1 . . . . . . . . . . . . 3 Highest Loss Streak 10 | . 3 . 2 2 6 1 1 1 . . . 1 . 1 1 . 1 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 94 100 99 99 95 99 99 98 92 95 99 95 90 91 91 77 95 95 98 93 Engine 5 | . 13 14 10 11 8 9 9 9 7 4 1 7 6 . . . . . . 4 Reactor 1 | . . . . . . . . . . 2 5 . . 5 . . 5 5 5 1 Wheel 14 | . 26 28 21 21 17 18 18 18 15 15 15 11 7 7 7 7 7 13 13 7 Device 21 | . 4 . 10 17 22 26 27 19 23 26 24 22 22 20 29 30 29 27 23 25 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 Processor 10 | . . . 11 4 11 9 9 9 7 7 12 15 15 16 15 15 15 8 6 6 Hackware 3 | . . . . . . . . 5 7 7 7 7 7 7 . . . 3 6 6 Protection 10 | . 6 14 11 11 7 9 9 10 7 7 7 6 6 7 6 7 7 14 22 19 Energy Gun 1 | . 12 . . 19 2 . . . . . . 1 . . . . . . . . Energy Cannon 2 | . 10 28 20 2 . . . . . . 1 . . . . . . . . . Ballistic Cannon 11 | . . . . . 11 15 17 17 15 15 12 12 14 14 15 1 14 10 8 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 96 56 63 63 73 78 79 80 75 91 96 85 87 88 86 86 91 116 129 114 Greatest Support 70 | 20 20 20 20 20 24 24 24 24 24 24 24 28 28 28 28 28 70 28 28 28 Greatest Overweight (x) 6 | 1 4 2 5 6 5 3 3 3 3 3 3 3 3 3 3 3 5 4 4 4 Average Overweight (x) 2 | . 1 2 2 3 2 2 2 2 3 3 3 2 2 2 2 2 2 3 3 3 Largest Inventory Capacity 25 | 8 25 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Most Carried 21 | 8 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 5 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 76% | Mutant 17% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/Waste Commander-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 11420 | 300 160 10 274 71 1452 640 410 927 2 86 290 1097 909 593 255 . 850 582 1375 1137 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9847 | 140 279 . 950 143 1497 484 402 873 2 . 77 768 460 317 158 . 395 770 603 1529 Parts 512 | 17 25 . 67 3 86 24 22 56 3 . 6 31 25 17 1 . 17 24 26 62 Haulers Intercepted 8 | . 1 . 2 . 1 . 1 1 . . . . . . . . 1 1 . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 8 2 . 12 . . . Prevented 18 | . . . . . . . . . . . . . . 11 1 . 6 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 241 | . 8 . 23 7 40 16 11 22 . . 2 23 15 7 4 . 8 8 15 32 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 45 | . 8 . 2 6 21 . . . . . . 1 . . . . . 1 6 . Cannons 148 | . . . 20 1 11 14 8 19 . . 1 17 15 2 4 . 3 7 6 20 AOE 39 | . . . . . 6 2 3 3 . . . 5 . 4 . . 5 . 2 9 Classes Destroyed 22 | 2 5 . 1 1 2 2 . 2 . . 1 1 . . 1 . 1 . 1 2 Worker 5 | . . . . . 3 . . . 1 . . . . . . . . . . 1 Builder 7 | . 1 . . . . . . 1 . . 1 . . . . . . . . 4 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . 1 . 2 . 1 . 1 1 . . . . . . . . 1 1 . . Recycler 7 | 1 . . . . . . 1 2 . . . . . . . . . 2 . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . Watcher 18 | . 3 . 4 . 5 . 2 1 . . . . 3 . . . . . . . Swarmer 62 | . 6 . 12 . 12 4 5 4 . . . 3 2 3 . . 3 . 7 1 Cutter 3 | . . . . . . . . . . . . 3 . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 91 | . 2 . 5 1 20 8 3 7 . . . 8 7 4 . . 3 4 2 17 Brawler 7 | . . . . . . 1 . . . . . 3 . . . . . . 1 2 Duelist 6 | . . . . . . 1 1 . . . . . . . . . . 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 39 | . . . 6 . 8 2 2 10 . . . 4 1 . . . . 1 4 1 Hunter 6 | . . . . . . . . 1 . . 1 . 2 . . . . . . 2 Programmer 12 | . . . . . . . . . . . 1 3 3 . . . . 2 . 3 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 Butcher 3 | . . . . . . . . . . . . . . . 3 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 5 3 . 4 4 9 6 3 5 1 . 1 7 4 4 2 . 4 2 3 10 Combat Bots Only 9 | . 3 . 4 4 8 6 3 5 . . 1 7 4 4 2 . 3 2 3 9 Max Kills in Single Turn 3 | 1 2 . 2 1 2 1 2 3 1 . 1 2 1 2 1 . 3 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 2 3 . . . 2 . 2 . . 3 . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Damage Taken 11504 | . 355 . 632 482 2000 397 284 514 . . 113 827 649 274 88 . 229 898 871 2891 Core 1892 | . 60 . 119 25 313 50 . 101 . . 14 138 113 62 . . 20 81 168 628 Absorbed by Shields 1560 | . . . . . 444 112 . . . . 83 35 280 40 . . . 200 325 41 Redirected to Shielding 41 | . . . . . 41 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1157 | . 234 . 48 . . . 58 157 . . 42 . 497 . . . . 121 . . Core Remaining (%) 61 | 100 . 76 . 64 . . . 15 . . . . . . . . 50 . . . Volleys Fired 913 | 11 38 . 53 14 138 58 37 55 2 . 19 108 57 37 52 . 18 57 88 71 Largest 2 | 2 2 . 2 2 2 2 2 2 1 . 2 2 2 2 2 . 2 2 2 2 Hottest 150 | 80 120 . 136 136 110 92 96 150 48 . 129 114 96 96 96 . 96 129 114 114 Shots Fired 1555 | 21 74 . 104 28 264 87 64 104 2 . 30 163 100 47 69 . 29 101 131 137 Gun 358 | 21 60 . 10 24 178 . . . . . . 22 . . . . . 8 35 . Cannon 1135 | . 12 . 94 4 80 84 62 103 2 . 30 127 99 39 69 . 24 87 92 127 Launcher 60 | . . . . . 6 3 2 1 . . . 14 1 8 . . 5 6 4 10 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . Kinetic 1192 | . . . . . 217 84 62 99 2 . 25 127 99 39 69 . 24 91 127 127 Thermal 241 | 21 74 . 94 4 26 . . . . . . 22 . . . . . . . . Explosive 14 | . . . . . 6 . . 1 . . . 2 1 . . . 1 . 1 2 Electromagnetic 108 | . . . 10 24 15 3 2 4 . . 5 12 . 8 . . 4 10 3 8 Robot Hit Streak 14 | 5 10 . 12 14 14 9 10 11 6 . 8 12 13 6 9 . 5 7 9 11 Robot Miss Streak 10 | 1 5 . 2 3 8 5 8 3 . . 4 4 2 3 2 . 1 10 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 . Secondary Targets 9 | . 1 . . 3 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 877 | 15 43 . 65 25 184 58 48 60 2 . 11 74 57 12 22 . 16 51 60 74 Core Hits 479 | 6 16 . 33 17 101 48 30 26 . . 1 35 21 11 7 . 17 28 25 57 Critical Kills 7 | . . . . . 1 . . . . . . . . . . . . 1 5 . Critical Parts Destroyed 11 | . . . . . 1 . . . . . . 3 . . . . . 2 5 . Critical Strikes 78 | . . . . . 6 3 2 12 . . . 13 8 . 3 . 1 6 18 6 Destroy 19 | . . . . . 2 . . . . . . 4 . . . . . 3 10 . Blast 59 | . . . . . 4 3 2 12 . . . 9 8 . 3 . 1 3 8 6 Melee Attacks 39 | . 4 . 2 . 11 22 . . . . . . . . . . . . . . Impact 16 | . 3 . 2 . 11 . . . . . . . . . . . . . . . Slashing 22 | . . . . . . 22 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28407 | 162 553 . 1398 330 4262 1709 1534 2170 51 . 387 2680 1725 594 654 . 952 1798 1793 5655 Guns 3611 | 162 424 . 127 267 2088 . . . . . . 163 . . . . . 51 329 . Cannons 18299 | . 129 . 1217 63 1200 1152 1385 1983 51 . 387 1973 1725 170 654 . 384 1284 1216 3326 Explosions 5927 | . . . 54 . 831 130 149 187 . . . 544 . 424 . . 568 463 248 2329 Melee 570 | . . . . . 143 427 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 18549 | . . . . . 2723 1152 1385 1952 51 . 276 1973 1725 170 654 . 384 1233 1545 3326 Thermal 3009 | 162 553 . 1271 63 399 . . . . . . 163 . . . . . . . 398 Explosive 2699 | . . . . . 733 . . 187 . . . 171 . . . . 182 . 168 1258 Electromagnetic 3580 | . . . 127 267 264 130 149 31 . . 111 373 . 424 . . 386 565 80 673 Impact 143 | . . . . . 143 . . . . . . . . . . . . . . . Slashing 427 | . . . . . . 427 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 7 . . . . . . 1 2 4 4 4 4 4 2 2 6 Average Corruption 3 | . . . . 7 . . . . . . 1 1 2 4 4 4 4 1 2 2 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . 8 5 8 Effects 246 | . . . . 18 . . . . . . . 8 24 33 37 . 52 4 44 26 Message Errors 52 | . . . . 5 . . . . . . . 2 2 6 7 . 14 1 13 2 Matter Fused 55 | . . . . 3 . . . . . . . 3 7 7 5 . 10 2 12 6 Heat Flow Errors 33 | . . . . 2 . . . . . . . 1 3 2 5 . 11 . 4 5 Energy Discharges 42 | . . . . 3 . . . . . . . 2 4 6 4 . 10 1 6 6 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 31 | . . . . 2 . . . . . . . . 5 3 9 . 5 . 4 3 Data Loss (major) 13 | . . . . 3 . . . . . . . . 2 3 2 . 1 . 2 . Misfires 11 | . . . . . . . . . . . . . . 3 2 . 1 . 1 4 Alerts 5 | . . . . . . . . . . . . . 1 2 1 . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . 1 1 . . . . . Overload Shots 10 | . . . . . . . . . . . . 10 . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 916 | . 4 . 4 . 74 149 83 51 11 . 88 52 105 . 7 . 2 21 . 265 Projectiles 630 | . 4 . 4 . 39 33 64 37 11 . 88 52 105 . 7 . 2 4 . 180 Explosions 154 | . . . . . 19 . 19 14 . . . . . . . . . 17 . 85 Melee 132 | . . . . . 16 116 . . . . . . . . . . . . . . Knockbacks 164 | . . . . . 4 30 23 13 . . 2 14 20 . 8 . 2 14 12 22 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . . . . . 4 26 22 12 . . 2 12 18 . 8 . 2 13 11 21 Secondary 13 | . . . . . . 4 1 1 . . . 2 2 . . . . 1 1 1 Self-Inflicted Damage 264 | . . . . . 45 . . . . . . 56 40 29 . . . 30 . 64 Shots 9 | . . . . . 1 . . . . . . 3 1 1 . . . 1 . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 74 189 . 150 231 240 6 135 252 2 . 144 299 249 205 274 . 257 300 241 235 Average Temperature 65 | 35 60 . 53 82 50 4 51 59 1 . 46 71 72 27 110 . 71 95 72 73 Received Heat Transfer 3235 | . 114 . 156 29 999 192 153 270 . . . 98 105 39 9 . 63 334 56 618 Effects 6 | . . . . . . . . . . . . 2 . . . . 3 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 2 . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 . . 1 . . . . . 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 . . . . . 2 Parts Fried 20 | . . . 1 . 4 . . . . . 1 4 . 1 . . 1 . . 8 Impact Corruptions 5 | . . . . . 2 . . . . . . 1 1 . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 13 | 1 3 . 7 . . . . . . . . . . . 1 . . . 1 . Heat Transferred 5093 | 375 1184 . 2344 111 470 . . . . . . 259 . . . . . . . 350 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . 1 . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 2521 | 25 167 30 314 193 493 1235 754 733 208 72 173 1155 667 . . . . 271 1701 2521 Initial 892 | . 16 30 . 97 . 300 601 211 200 72 . 28 606 . . . . 150 143 892 Average 432 | 10 46 21 180 62 234 779 524 527 202 36 51 543 449 . . . . 174 782 1407 Maximum Alert Level 5 | . . . 1 . 2 4 3 3 1 . . 4 2 . . . . 1 5 5 Low Security (%) 39 | 100 100 100 61 100 49 . . . . 100 100 30 . . . . . 56 4 . Level 1 13 | . . . 38 . 24 8 1 10 100 . . 5 30 . . . . 43 5 . Level 2 26 | . . . . . 25 17 93 78 . . . 33 68 . . . . . 35 . Level 3 12 | . . . . . . 69 5 10 . . . 25 . . . . . . 31 43 Level 4 3 | . . . . . . 4 . . . . . 4 . . . . . . 15 11 Level 5 3 | . . . . . . . . . . . . . . . . . . . 6 31 High Security 1 | . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 1 . 9 . 2 2 . . 5 . 5 . . . . 7 . 21 Investigation 11 | . 2 . 1 . 2 . . 1 . . . . 1 . . . . . . 4 Extermination 11 | . . . . . . . . . . . 4 . 3 . . . . 2 . 2 Reinforcement 11 | . . . . . 2 . 1 1 . . 1 . 1 . . . . 2 . 3 Assault 15 | . . . . . 1 . 1 . . . . . . . . . . 1 . 12 Garrison 6 | . . . . . 4 . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 17 | . 1 . 2 . 4 . 4 3 . . . . 1 . . . . 1 . 1 Communications Jammed 19 | . . . . . . . . 19 . . . . . . . . . . . . Distress Signals 19 | . . . . . . . . 19 . . . . . . . . . . . . Times Spotted 444 | . 19 . 35 24 73 18 26 32 . . 10 25 23 11 7 . 9 29 19 84 Peak Tracking Total 23 | . 4 . 5 9 9 8 4 6 . . 2 5 5 3 3 . 5 5 3 23 Tactical Retreats 35 | . . . . 4 9 1 6 3 . . . . 1 3 1 . . 4 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 28 | . . . 1 . 1 2 . 1 1 . 2 2 5 . . . . 3 8 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts 48 | . 48 . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 3 . . . . . . . . . . . . . 4 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 84 | . . . 2 . 5 9 2 4 . . 1 8 2 . . . . 4 7 40 Max in Single Turn 7 | . . . 1 . 1 1 1 1 . . 1 1 1 . . . . 1 1 7 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Relay 13 | . . . . . . 4 . . . . . 6 . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 127 | . 11 1 16 . 15 5 4 16 1 . 13 4 14 1 1 4 1 7 3 10 Terminals 71 | . 8 . 11 . 9 5 1 13 . . 4 4 10 . . . 1 1 3 1 Fabricators 11 | . . . . . . . . . . . 2 . 1 . . . . 3 . 5 Repair Stations 13 | . 1 . 2 . 2 . 1 2 . . 2 . 2 . . . . 1 . . Recycling Units 14 | . 2 . 2 . 2 . 1 1 1 . 3 . . . . . . 1 . 1 Scanalyzers 7 | . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . 2 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Total Hacks 420 | . 45 1 62 . 51 8 7 44 3 . 50 12 45 1 1 31 4 18 9 28 Successful 240 | . 25 1 41 . 30 4 6 22 1 . 29 3 24 1 1 31 4 5 3 9 Failed 180 | . 20 . 21 . 21 4 1 22 2 . 21 9 21 . . . . 13 6 19 Catastrophic 34 | . 2 . 2 . 1 1 . 3 1 . 4 2 8 . . . . 4 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 155 | . 30 . 30 . 21 . 2 14 2 . 19 3 13 . . . . 7 4 10 Terminals 215 | . 28 . 41 . 27 8 2 38 . . 13 12 25 . . . 4 4 9 4 Fabricators 33 | . . . . . . . . . . . 6 . 4 . . . . 10 . 13 Repair Stations 38 | . 2 . 6 . 4 . 2 5 . . 5 . 13 . . . . 1 . . Recycling Units 52 | . 15 . 6 . 11 . 2 1 3 . 12 . . . . . . 1 . 1 Scanalyzers 43 | . . . 9 . 8 . 1 . . . 13 . 3 . . . . . . 9 Garrison Access 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . 1 Terminal Hacks 104 | . 10 1 13 . 8 4 2 14 . . 3 3 5 1 1 31 4 1 3 . Record 15 | . . . . . . . . . . . . . . . . 11 4 . . . Part Schematic 13 | . . . . . . . . 2 . . . . . . . 11 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 1 . . 6 . . . . Robot Analysis 20 | . 6 . 7 . 1 . 1 2 . . 1 . 1 . . . . 1 . . Prototype ID Bank 9 | . 1 . 3 . 1 . . . . . 1 . . . . 3 . . . . Open Door 8 | . . 1 . . . . . 5 . . . . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Terminal Index 4 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . 2 . 1 1 . . . . 2 . . . . . . . Locate Traps 5 | . 1 . . . 1 . . 2 . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 Network Status 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 28 | . 2 . 6 . 1 . 2 3 . . 4 . 10 . . . . . . . Scan Component 15 | . 1 . 3 . 1 . 1 2 . . 2 . 5 . . . . . . . Repair 13 | . 1 . 3 . . . 1 1 . . 2 . 5 . . . . . . . Recycling Unit Hacks 17 | . 4 . 2 . 3 . 1 1 1 . 3 . . . . . . 1 . 1 Report Inventory 8 | . 2 . 2 . 2 . 1 1 . . . . . . . . . . . . Retrieve Components 9 | . 2 . . . 1 . . . 1 . 3 . . . . . . 1 . 1 Scanalyzer 29 | . . . 9 . 7 . . . . . 9 . 2 . . . . . . 2 Insert Component 14 | . . . 4 . 4 . . . . . 3 . 1 . . . . . . 2 Analyze 15 | . . . 5 . 3 . . . . . 6 . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Unlock Access 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 54 | . 9 . 11 . 10 . 1 4 . . 8 . 6 . . . . 1 . 4 Terminals 27 | . 3 . 8 . 4 . . 4 . . 2 . 4 . . . . 1 . 1 Assimilate 7 | . . . 4 . 1 . . . . . . . 2 . . . . . . . Botnet 15 | . 2 . 3 . 2 . . 3 . . 2 . 1 . . . . 1 . 1 Operators 5 | . 1 . 1 . 1 . . 1 . . . . 1 . . . . . . . Fabricators 8 | . . . . . . . . . . . 3 . 2 . . . . . . 3 Report 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Liberate 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 6 . 3 . 6 . 1 . . . 3 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . Reject 8 | . 2 . 1 . 2 . 1 . . . 2 . . . . . . . . . Recyclers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Mask 6 | . 2 . 1 . 2 . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 10 . 15 . 11 4 4 12 1 . 11 3 14 . . . . 6 3 9 Full Trace Events 7 | . . . . . 1 1 . . . . . 1 1 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 1 . . 6 . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 23 | . . . 4 . 3 . . 2 . . 2 . 1 . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 3 . . . 1 1 . . 2 . 5 . . . . . . . Time 676 | . 26 . 140 . . . 32 44 . . 194 . 240 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 4 . . . 2 . . . 1 . 9 . . . . . . 2 . 1 Parts Scanalyzed 12 | . . . 4 . 3 . . . . . 3 . 1 . . . . . . 1 Part Schematics Acquired 10 | . . . 4 . 3 . . . . . 2 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . 18 . . . . . 21 . . . . . 2 11 . Machine Destruction 52 | . . . . . . 18 . . . . . 21 . . . . . 2 11 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 1 . . . . . . . . . 11 . Allies Hacked 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 36 | . . 6 2 . . . . 10 1 . . . 1 . . . 1 1 11 3 Largest Group 11 | . . 6 6 4 . . . 10 11 11 11 4 1 . . . 1 1 10 10 Highest-Rated Group 448 | . . 122 122 50 . . . 173 185 185 185 61 10 . . . 96 9 421 448 Highest-Rated Ally 119 | . . 31 31 16 . . . 29 29 29 29 16 10 . . . 96 9 119 119 Warlord Squad Rendezvous 8 | . . . . . . . . . . . . . . . . . . 4 . 4 Dakka 1 | . . . . . . . . . . . . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . Muscle 2 | . . . . . . . . . . . . . . . . . . . . 2 Geek 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Ranger 1 | . . . . . . . . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Orders 52 | . . . 18 . . . . 2 5 . 6 1 . . . . . 1 17 2 STAY 23 | . . . 10 . . . . 1 1 . 1 1 . . . . . . 8 1 FOLLOW 18 | . . . 8 . . . . 1 1 . 1 . . . . . . . 6 1 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . PICKUP 2 | . . . . . . . . . . . . . . . . . . . 2 . COLLECT 1 | . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . . . . . 3 . 4 . . . . . . . . . Ally Attacks 311 | . . . 39 4 . . . . . . 107 6 . . . . 17 . 3 135 Total Damage 5817 | . . . 450 62 . . . . . . 1241 57 . . . . 318 . 136 3553 Kills 46 | . . . 5 2 . . . . . . 9 . . . . . 3 . 1 26 Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 20 | . 6 . 7 . 1 . 1 2 . . 1 . 1 . . . . 1 . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . . . 2 . 1 . . . Drone Launches 3 | . . . . . . . . . 1 . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 32642 | 127 1535 550 2200 888 4061 1226 1254 2200 134 798 1907 1702 2094 1569 1703 121 2656 1102 2815 2000 Spaces Moved 18857 | 75 1084 491 1378 566 2314 785 627 1260 91 327 1188 1015 1210 1015 981 89 1141 594 1514 1112 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . Treads 427 | . . . . . . . . . . . . . . . . . 427 . . . Legs 22 | 22 . . . . . . . . . . . . . . . . . . . . Wheels 18395 | 40 1084 491 1378 566 2314 785 627 1260 91 327 1188 1015 1210 1015 981 89 714 594 1514 1112 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 125 120 120 120 120 135 135 135 130 130 130 130 130 124 141 141 115 Average Speed 134 | 89 106 110 112 125 121 123 134 127 135 135 135 132 130 141 144 130 190 142 156 147 Slowest Speed 270 | 190 140 110 155 170 165 135 135 135 135 135 135 135 145 145 145 145 270 158 158 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 96 95 90 97 88 72 46 93 9 83 34 77 35 84 79 72 94 20 95 40 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 8 | . . . 1 1 1 . 1 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 1 . . . . . . . . . 1 1 . 4 . . . Spaces Dug 108 | . 5 . 2 . 10 . 2 1 . . 2 10 9 11 27 . 8 3 11 7 Terrain Destroyed 451 | . 5 . 7 . 64 1 15 74 . . 13 23 33 17 30 . 28 19 28 94 Melee 9 | . 3 . 2 . 4 . . . . . . . . . . . . . . . Projectile 270 | . 2 . . . 19 1 15 42 . . 13 13 25 17 30 . 10 19 26 38 AOE 172 | . . . 5 . 41 . . 32 . . . 10 8 . . . 18 . 2 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 24535 | 112 1378 501 1921 713 3286 924 971 1750 101 684 1461 1202 1620 1102 1201 96 1600 742 1839 1331 Wait 3766 | . 139 5 433 125 724 11 288 401 4 343 216 19 308 36 156 . 404 45 35 74 Move 18837 | 74 1083 490 1377 564 2313 784 626 1259 91 326 1187 1014 1209 1014 980 88 1140 593 1513 1112 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 13 28 1 16 2 31 9 4 4 1 3 11 11 8 2 3 3 8 9 15 9 Fast Attach 106 | 6 3 2 5 3 6 4 3 5 . 4 3 1 15 2 2 . 7 10 9 16 Attach 77 | 3 3 . 6 . 20 3 3 2 1 . 1 7 4 2 2 2 4 5 5 4 Detach 9 | . 2 . . . . 1 . 1 . . . . 1 . . . . 1 2 1 Swap 162 | 1 13 . 13 2 20 11 5 13 . 1 10 17 7 7 1 . 6 11 11 13 Drop 208 | 4 17 3 16 2 23 13 5 10 . 6 12 9 11 2 5 3 13 11 21 22 Fire 913 | 11 38 . 53 14 138 58 37 55 2 . 19 108 57 37 52 . 18 57 88 71 Melee 39 | . 4 . 2 . 11 22 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . 1 . 8 . . . . . 16 . . . . . . 48 8 Rewire 97 | . . . . . . . . . 2 1 2 . . . . . . . 92 . Trap 48 | . 48 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Lost 3 parts (1p1n1u) 999 | -10/Materials | Discovered new exit (range 16) 1523 | -10/Materials | Repaired Hcp. Storage Unit 1663 | -10/Materials | Entered Mines 1704 | -10/Mines | Found the Drone Emporium 1709 | -10/Mines | Learned 8 Materials zone layouts 1711 | -10/Mines | Found Prototype Device 1711 | -10/Mines | Identified Splice Drone Bay 1812 | -10/Mines | Discovered new exit (range 15) 1989 | -10/Mines | Learned 4 Materials zone layouts 2028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2051 | -10/Mines | Discovered new exit (range 5) 2084 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2135 | -10/Mines | Received a Mining Laser from a helpful Derelict 2213 | -10/Mines | Entered Materials 2213 | -9/Materials | Accompanied by 6 allies 2213 | -9/Materials | Evolved 2 slots: Utility x2 2214 | -9/Materials | Identified exit to Materials 2214 | -9/Materials | Identified exit to Mines 2220 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3369 | -9/Materials | Discovered exit to Materials (range 13) 3792 | -9/Materials | Build established: Commander-Mutant 3988 | -9/Materials | Discovered exit to Materials (range 5) 4145 | -9/Materials | Repaired Imp. Heat Sink 4198 | -9/Materials | Repaired Imp. EM Shotgun 4346 | -9/Materials | Repaired Imp. EM Shotgun 4413 | -9/Materials | Entered Mines 4413 | -9/Mines | Accompanied by 4 allies 4505 | -9/Mines | Assembled infested the area 4510 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4752 | -9/Mines | Crushed by falling debris 4901 | -9/Mines | Discovered exit to Materials (range 7) 4983 | -9/Mines | Discovered exit to Materials (range 13) 5066 | -9/Mines | Build established: Scavenger-Mutant 5111 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5114 | -9/Mines | Learned 8 Materials zone layouts 5119 | -9/Mines | Found Prototype Device 5301 | -9/Mines | Entered Materials 5301 | -8/Materials | Evolved 2 slots: Utility x2 5302 | -8/Materials | Identified exit to Factory 5302 | -8/Materials | Identified exit to Storage 5364 | -8/Materials | Garrison activated, responded to threat 5425 | -8/Materials | Lost 6 parts (1p2n1u2w) 5498 | -8/Materials | Identified exit to Garrison 5863 | -8/Materials | Garrison activated, responded to threat 5905 | -8/Materials | Identified Exp. Sensor Array 6374 | -8/Materials | Destroyed 8 combat bots 6843 | -8/Materials | Build established: Mutant 7361 | -8/Materials | Discovered exit to Factory (range 11) 7640 | -8/Materials | Discovered exit to Storage (range 16) 8140 | -8/Materials | Core integrity fell below 50% 9171 | -8/Materials | Discovered exit to Factory (range 11) 9301 | -8/Materials | First assault squad dispatched 9362 | -8/Materials | Entered Garrison 9476 | -8/Garrison | Triggered checkpoint 9556 | -8/Garrison | Garrison Relay disabled 9628 | -8/Garrison | Discovered new exit (range 32) 9628 | -8/Garrison | Discovered new exit (range 51) 9628 | -8/Garrison | Discovered new exit (range 57) 9817 | -8/Garrison | Learned Materials security intel 9850 | -8/Garrison | Triggered checkpoint 9914 | -8/Garrison | Garrison Relay disabled 10244 | -8/Garrison | Triggered checkpoint 10362 | -8/Garrison | Garrison Relay disabled 10468 | -8/Garrison | Triggered checkpoint 10534 | -8/Garrison | Garrison Relay disabled 10588 | -8/Garrison | Entered Materials 10594 | -8/Materials | Discovered exit to Storage (range 15) 10639 | -8/Materials | Repaired Arm. Wheel 11176 | -8/Materials | Discovered exit to Factory (range 4) 11788 | -8/Materials | First assault squad dispatched 11842 | -8/Materials | Entered Storage 12224 | -8/Storage | Discovered exit to Factory (range 16) 12523 | -8/Storage | Core integrity fell below 20% 13117 | -8/Storage | Repaired Gauss Cannon 13646 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13940 | -8/Storage | Build established: Commander-Mutant 14042 | -8/Storage | Entered Factory 14042 | -7/Factory | Accompanied by 10 allies 14042 | -7/Factory | Evolved 2 slots: Utility x2 14176 | -7/Factory | Sucked down chute 14176 | -7/Factory | Entered Waste 14176 | -7/Waste | The area was eerily silent 14510 | -7/Waste | 11 allies followed down the chute 14724 | -7/Waste | Discovered new exit (range 11) 14974 | -7/Waste | Entered Factory 14974 | -7/Factory | Accompanied by 11 allies 15140 | -7/Factory | Repaired Broken Adv. Thermal Shield 15249 | -7/Factory | Repaired Exp. Sensor Array 15271 | -7/Factory | Discovered new exit (range 31) 15763 | -7/Factory | Discovered new exit (range 14) 16090 | -7/Factory | Identified exit to Garrison 16881 | -7/Factory | Entered Garrison 16881 | -7/Garrison | Accompanied by 4 allies 17117 | -7/Garrison | Garrison Relay disabled 17156 | -7/Garrison | Triggered checkpoint 17291 | -7/Garrison | Build established: Mutant 17388 | -7/Garrison | Triggered checkpoint 17392 | -7/Garrison | Triggered checkpoint 17437 | -7/Garrison | Triggered checkpoint 17437 | -7/Garrison | Triggered checkpoint 17470 | -7/Garrison | Destroyed 7 combat bots 17685 | -7/Garrison | Garrison Relay disabled 17733 | -7/Garrison | Discovered new exit (range 11) 17741 | -7/Garrison | Discovered new exit (range 81) 17741 | -7/Garrison | Discovered new exit (range 58) 17741 | -7/Garrison | Discovered new exit (range 11) 18091 | -7/Garrison | Garrison Relay disabled 18178 | -7/Garrison | Garrison Relay disabled 18180 | -7/Garrison | Garrison Relay disabled 18503 | -7/Garrison | Garrison Relay disabled 18583 | -7/Garrison | Entered Factory 18661 | -7/Factory | Repaired Recoil Stabilizer 18687 | -7/Factory | Repaired Hcp. Storage Unit 19471 | -7/Factory | Identified exit to Lower Caves 19570 | -7/Factory | Repaired Imp. Phase Shifter? 19651 | -7/Factory | Repaired Hvy. Deuterium Engine 19701 | -7/Factory | Repaired Imp. Medium Armor Plating? 19793 | -7/Factory | Discovered new exit (range 11) 20625 | -7/Factory | Discovered new exit (range 6) 20677 | -7/Factory | Entered Lower Caves 20690 | -7/Lower Caves | Met a Warlord Commander 20691 | -7/Lower Caves | Learned location of Warlord (-5) 20693 | -7/Lower Caves | Found Encrypted Comm Array 21030 | -7/Lower Caves | Build established: Skirmisher 21075 | -7/Lower Caves | Spotted B-75 Beast 21368 | -7/Lower Caves | Build established: Mutant 21888 | -7/Lower Caves | Discovered new exit (range 8) 22246 | -7/Lower Caves | Entered another Lower Caves area 22347 | -7/Lower Caves | Encountered a Warlord checkpoint 22354 | -7/Lower Caves | Learned 4 Factory zone layouts 22812 | -7/Lower Caves | Attacked by a faux Warlord 22935 | -7/Lower Caves | Discovered new exit (range 19) 23832 | -7/Lower Caves | Discovered new exit (range 8) 23949 | -7/Lower Caves | Entered Data Miner 23950 | -7/Data Miner | Discovered new exit (range 6) 23988 | -7/Data Miner | Met Data Miner 24015 | -7/Data Miner | Learned location of Section 7 (-3) 24015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24036 | -7/Data Miner | Received God Mode back door access code from Data Miner 24070 | -7/Data Miner | Entered Proximity Caves 24073 | -6/Proximity Caves | Spotter reported a threat 24143 | -6/Proximity Caves | Escorted by Enhanced Grunt 24460 | -6/Proximity Caves | Found Imp. Powered Armor 25153 | -6/Proximity Caves | Spotted B-75 Beast 26432 | -6/Proximity Caves | Discovered new exit (range 5) 26726 | -6/Proximity Caves | Entered Factory 26726 | -6/Factory | Evolved 2 slots: Utility x2 26727 | -6/Factory | Identified exit to Lower Caves 26755 | -6/Factory | Joined by Warlord Infantry squad 26893 | -6/Factory | Joined by Warlord Ghost squad 27004 | -6/Factory | Garrison activated, responded to threat 27058 | -6/Factory | Spotted B-75 Beast 27059 | -6/Factory | Incoming assault squad redirected 27105 | -6/Factory | Joined by Warlord Geek squad 27540 | -6/Factory | Joined by Warlord Dakka squad 27642 | -6/Factory | Fabricated R-06 Scavenger (x1) 27775 | -6/Factory | Garrison activated, responded to threat 27822 | -6/Factory | Identified exit to Garrison 27828 | -6/Factory | Entered Garrison 27828 | -6/Garrison | Warlord forces raided the area 27828 | -6/Garrison | Accompanied by 1 ally 27871 | -6/Garrison | Triggered checkpoint 27872 | -6/Garrison | Triggered checkpoint 27891 | -6/Garrison | Learned Factory security intel 27896 | -6/Garrison | Triggered checkpoint 27916 | -6/Garrison | Triggered checkpoint 27963 | -6/Garrison | Warlord forces retreated 27964 | -6/Garrison | Triggered checkpoint 28123 | -6/Garrison | Garrison Relay disabled 28181 | -6/Garrison | Discovered new exit (range 12) 28507 | -6/Garrison | Discovered new exit (range 19) 28666 | -6/Garrison | Garrison Relay disabled 29050 | -6/Garrison | Triggered checkpoint 29132 | -6/Garrison | Garrison Relay disabled 29365 | -6/Garrison | Discovered new exit (range 19) 29515 | -6/Garrison | Spotted Executioner 29515 | -6/Garrison | Spotted Executioner 29538 | -6/Garrison | Destroyed Executioner 29557 | -6/Garrison | Destroyed Executioner 29571 | -6/Garrison | Found Prototype Device 29571 | -6/Garrison | Identified Adv. Kinecellerator 29602 | -6/Garrison | Rewired Executioner 29633 | -6/Garrison | Rewired Executioner 30263 | -6/Garrison | Triggered checkpoint 30376 | -6/Garrison | Build established: Commander-Mutant 30434 | -6/Garrison | Triggered checkpoint 30478 | -6/Garrison | Triggered checkpoint 30643 | -6/Garrison | Entered Factory 30643 | -6/Factory | Accompanied by 10 allies 30820 | -6/Factory | Joined by Warlord Muscle squad 30978 | -6/Factory | Incoming investigation squad redirected 31100 | -6/Factory | Joined by Warlord Geek squad 31111 | -6/Factory | Discovered new exit (range 7) 31127 | -6/Factory | Identified exit to Factory 31198 | -6/Factory | Joined by Warlord Ranger squad 31258 | -6/Factory | Discovered exit to Factory (range 11) 31262 | -6/Factory | Spotted B-75 Beast 31343 | -6/Factory | First assault squad dispatched 31522 | -6/Factory | Found Prototype Processor 31560 | -6/Factory | Allies destroyed Executioner 31855 | -6/Factory | Build established: Mutant 31944 | -6/Factory | Discovered exit to Factory (range 14) 32073 | -6/Factory | Incoming assault squad redirected 32289 | -6/Factory | Joined by Warlord Muscle squad 32371 | -6/Factory | High security lockdown imminent 32451 | -6/Factory | High security lockdown engaged 32634 | -6/Factory | Core integrity fell below 50% 32643 | -6/Factory | Core integrity fell below 20% 32643 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 32640_ Matter Pump disabled. 32641_ System corrupted: Heat flow error (+117). 32641_ C-30 ARC bursts open, deploying its payload. 32641_ G-67 Veteran unfolds itself. 32641_ B-48 Gladiator unfolds itself. 32641_ G-50 Soldier unfolds itself. 32641_ E-15 Imp unfolds itself. 32641_ C-30 ARC bursts open, deploying its payload. 32641_ H-66 Slayer unfolds itself. 32641_ M-28 Smith unfolds itself. 32641_ C-30 ARC bursts open, deploying its payload. 32641_ H-66 Slayer unfolds itself. 32641_ P-60 Hacker unfolds itself. 32641_ M-28 Smith unfolds itself. 32641_ Hvy. Shock Bomb Launcher destroyed. 32641_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 32642_ Imp. System Shield destroyed. 32643_ Exp. Optical Array blown off. 32643_ Encrypted Comm Array blown off. 32643_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??##############????????????????? !??????? | | #??# """T""" #???????????????? ??????? | | #### #??????##??????? ??????? | | + """ """ ! !####### ####### ??????? | | #### """ """ ## # #;;; ;; ;;;;###?????? | | #??# """ """ ; ????? | | #??# "" ; ????? | | #??# """ """ ; ???? | | ###??# """ """ = ; ???? | | #????# """ """ =% ; ???? | | #????# ! !%= = ; ??? | | #????# / *gg%[% ; ??? | | #????# !g/ ! g ; ??? | | ###############+#b blg ;;;; ?? | | % [ @ ?? | | o be ?? | | """ """ "" % ??? | | """ """ "" g ??? | | """ """ "" i g " ??? | | % b ???? | | ####### """ """ """ ghhh ???? | | # """ """ """hpp %m ######+#######???? | | """" # """ """ """% gm%% " #????????????????? | | """" # #????????????????? | | """" # """ """ "" " #????????????????? | | """" + """ """ """ "" """ #????????????????? | | """"^ # """ """ """ """ """ +????????????????? | | """" # #????????????????? | | # ""T"" #????????????????? | | # """"" #????????????????? | | ############+###### #????????????????? | | ## """ # #????????????????? | | ## """" """" ""R" #? ?? #????????????????? | | #######??"""" """" "" " #????? #????????????????? | | ?????????"""" """" #??? #????????????????? | | ?????????"""" """" #?? #????????????????? | | ?????????"""" """" #?? #????????????????? | | ??????????""" """" ! #? #????????????????? | | ???????# """" """" !#? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1075 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 50 Defensive Hacking 22 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Hvy. Shock Bomb Launcher | -7/Factory | Scanalyzed Centrium Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityQuantumSteel Manual? 0 Play Time 05:21:31 Cumulative 579.8 hours Start 2023.03.15 @ 14:46:13 End 2023.03.15 @ 21:22:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2148a2d7-db57-4a5c-b83f-bb28e4cef9cf