Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:30:54 Player: NextToZero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1225) 1225 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 6783 Bonus ------- Follower Combat Kills 310 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (109) Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flight Unit VTOL Module > --- UTILITY ---------- Structural Scanner Sensor Array 0b10 Decoder Chip [Generic] Improved Targeting Computer Phase Shifter Backup Plating I > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Matter Compressor Reaction Control System Phase Cannon Flamer Heavy Hammer [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Backup Plating I Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . Utility 4 | . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 87 | 7 5 2 44 . 3 7 6 7 1 5 Power 11 | 1 . . 8 . . 1 . 1 . . Engine 8 | 1 . . 7 . . . . . . . Core 3 | . . . 1 . . 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 7 . . 3 2 1 . 1 Treads 3 | 2 . . 1 . . . . . . . Leg 3 | . . . 2 . . . . 1 . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 9 | . . . 4 . . 3 2 . . . Utility 24 | 1 2 1 13 . 1 . 3 2 . 1 Device 12 | . . 1 6 . . . 2 2 . 1 Storage 1 | 1 . . . . . . . . . . Processor 5 | . . . 3 . 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 6 | . 2 . 4 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 3 3 1 16 . 2 3 1 3 1 3 Energy Gun 8 | 1 . . 7 . . . . . . . Energy Cannon 3 | . 1 . 1 . . . . . 1 . Ballistic Gun 7 | 2 . 1 3 . . . 1 . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . Launcher 8 | . . . 2 . 1 2 . 2 . 1 Special Weapon 2 | . . . 1 . . . . . . 1 Impact Weapon 5 | . . . 1 . 1 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 27 | . . . 6 . . 2 . 14 . 5 Power 4 | . . . 1 . . 1 . 2 . . Propulsion 9 | . . . 4 . . . . 4 . 1 Utility 11 | . . . 1 . . 1 . 7 . 2 Weapon 3 | . . . . . . . . 1 . 2 Highest Loss Streak 6 | . . . 2 . . 2 . 6 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 80 85 88 100 100 94 83 63 30 18 Engine 5 | . . . 9 11 11 6 . . . . Core 1 | . . . 1 . . 3 6 4 . . Treads 8 | . 28 28 11 . . . . . . . Flight 10 | . . . 4 22 22 22 26 10 . . Device 14 | . . 11 17 22 22 17 16 12 . 1 Storage 4 | . 14 14 8 . . . . . . . Processor 7 | . . . 8 11 11 11 11 12 6 5 Protection 6 | . 8 2 5 11 11 11 6 3 . . Energy Gun 2 | . . . 14 . . . . . . . Energy Cannon 2 | . 5 14 1 . . . . . 4 2 Ballistic Gun 2 | . 8 7 2 . . . 6 . . . Ballistic Cannon 2 | . 13 6 . . . . . . . . Launcher 8 | . . . 1 22 15 21 8 12 6 2 Impact Weapon 1 | . . . . . 6 . . . 6 3 Peak Build Rating 33 | 6 6 11 20 12 15 18 31 33 16 16 Average Rating 14 | 5 5 9 14 12 14 16 28 25 14 8 On Entrance 12 | . 6 6 11 12 12 15 18 29 12 16 Naked Turns 13 | . . . . . . . . . . 13 Heaviest Build 23 | 10 14 14 23 8 10 11 16 17 12 12 Greatest Support 40 | 40 40 40 40 8 8 8 16 20 20 20 Greatest Overweight (x) 6 | . . . 6 . 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 5 5 5 5 5 3 5 Average Carried 5 | . 5 7 6 5 4 4 4 4 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 5 5 5 5 5 3 2 3 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Matter Collected 1537 | 277 83 92 371 . 165 200 30 249 . 70 Remotely 186 | . . . . . . . 30 156 . . Salvage Created 1129 | . 113 93 651 . . 140 30 81 . 21 Parts 77 | . 7 6 42 . . 8 6 7 . 1 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 14 . 10 . 10 Prevented 4 | . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 31 | . 2 3 11 . . 6 . 8 . 1 Guns 9 | . . . 9 . . . . . . . Cannons 6 | . 2 3 1 . . . . . . . AOE 16 | . . . 1 . . 6 . 8 . 1 Classes Destroyed 11 | . 3 2 4 . . 1 . 1 . . Builder 5 | . . . 4 . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . Swarmer 14 | . . . 3 . . 4 . 6 . 1 Grunt 9 | . 2 2 3 . . 2 . . . . Sentry 5 | . . . 5 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . Fireman 1 | . . . . . . 1 . . . . Best Kill Streak 4 | . 2 2 3 . . 4 1 4 . 1 Combat Bots Only 4 | . 2 2 3 . . 4 . 4 . 1 Max Kills in Single Turn 3 | . 1 1 2 . . 3 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 338 | . 21 17 85 . . 12 . 124 . 79 Missed 130 | . 9 5 21 . . 6 . 55 . 34 Damage Taken 3286 | . 211 273 899 . . 152 . 969 . 782 Core 1366 | . 89 31 326 . . 63 . 298 . 559 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1 | . . . . . 1 . . . . . Core Remaining (%) 51 | 100 . 52 . . . 2 . . . . Volleys Fired 102 | 7 14 9 41 . . 8 3 16 . 4 Largest 2 | 2 2 2 2 . . 2 1 2 . 1 Hottest 126 | 40 95 95 126 . . 60 33 60 . 85 Shots Fired 194 | 14 28 18 82 . . 16 3 29 . 4 Gun 104 | 14 10 4 70 . . . 3 3 . . Cannon 41 | . 18 14 6 . . . . . . 3 Launcher 49 | . . . 6 . . 16 . 26 . 1 Special . | . . . . . . . . . . . Kinetic 54 | 14 22 9 3 . . . 3 3 . . Thermal 91 | . 6 9 73 . . . . . . 3 Explosive 49 | . . . 6 . . 16 . 26 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 3 7 5 5 . . 4 5 5 . 3 Robot Miss Streak 4 | 3 4 3 4 . . 1 1 2 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 100 | 7 14 14 44 . . 5 2 11 . 3 Core Hits 68 | 1 8 6 19 . . 12 1 20 . 1 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . Critical Strikes 8 | . . 2 4 . . . 2 . . . Burn 3 | . . . 3 . . . . . . . Destroy 2 | . . . . . . . 2 . . . Blast 2 | . . 2 . . . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 21 | . . . 2 . 19 . . . . . Impact 21 | . . . 2 . 19 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3303 | 51 202 235 1128 . . 788 13 789 . 97 Guns 956 | 51 51 42 786 . . . 13 13 . . Cannons 494 | . 151 193 89 . . . . . . 61 Explosions 1708 | . . . 108 . . 788 . 776 . 36 Melee 145 | . . . 145 . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 409 | 51 167 130 35 . . . 13 13 . . Thermal 1041 | . 35 105 840 . . . . . . 61 Explosive 1708 | . . . 108 . . 788 . 776 . 36 Electromagnetic . | . . . . . . . . . . . Impact 145 | . . . 145 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . . 8 99 . . 18 . 132 . 14 Projectiles 8 | . . 8 . . . . . . . . Explosions 164 | . . . . . . 18 . 132 . 14 Melee 99 | . . . 99 . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 308 | . . . 80 . . 35 . 179 . 14 Shots 13 | . . . 2 . . 1 . 9 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 567 | . 54 79 567 . . 4 3 13 . 29 Average Temperature 139 | . 22 24 182 . . 4 3 7 . 13 Received Heat Transfer 699 | . 30 69 276 . . 54 . 153 . 117 Effects 17 | . . . 17 . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . Interference 7 | . . . 7 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 2183 | . 74 222 1813 . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Peak Influence 344 | . 104 57 344 75 . . 141 . . . Initial 136 | . . 2 7 75 . . 136 . . . Average 76 | . 55 41 113 75 . . 139 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 83 100 . . 100 . . . Level 1 6 | . . . 16 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Distress Signals 4 | . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 9 3 26 . . 14 . 22 . 20 Peak Tracking Total 16 | . 4 2 5 . . 4 . 13 . 16 Tactical Retreats 9 | . . . 3 . . 1 . 4 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 2 2 . . . . . . . Triggered 3 | . . . 1 . . . . 2 . . Most Traps Carried 3 | . . 3 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 3 | . 1 . 2 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 10 | . 3 . 3 . . . . . 4 . Terminals 4 | . 3 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 8 . 10 . . . . . 29 . Successful 34 | . 2 . 3 . . . . . 29 . Failed 13 | . 6 . 7 . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . 3 . . . Terminals 9 | . 8 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . 2 . 1 . . . . . 29 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Alert Level 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 3 . 2 . . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 3 . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 14 . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total Allies 15 | . . 1 . . 9 1 3 . . 1 Largest Group 10 | . . 1 . . 9 10 5 4 . 1 Highest-Rated Group 340 | . . 31 . . 314 340 170 139 . 96 Highest-Rated Ally 96 | . . 31 . . 51 48 40 40 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . 1 . . . 47 . 6 . 12 Total Damage 1275 | . . 20 . . . 890 . 83 . 282 Kills 14 | . . . . . . 9 . 1 . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 3 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . 4 . . . Traps 1 | . . . . . . . 1 . . . Items 2 | . . . . . . . 2 . . . Machines 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Turns Passed 4112 | 128 425 494 800 8 889 481 115 474 118 180 Spaces Moved 3730 | 64 224 283 449 21 945 830 158 422 98 236 Core 198 | 5 . . 15 . . . . . . 178 Treads 827 | 59 224 283 261 . . . . . . . Legs 444 | . . . 24 . . . . 291 98 31 Wheels 27 | . . . . . . . . . . 27 Hover . | . . . . . . . . . . . Flight 2234 | . . . 149 21 945 830 158 131 . . Fastest Speed 29 | 50 160 160 37 37 37 37 29 29 120 50 Average Speed 86 | 151 160 160 127 37 69 44 29 93 120 68 Slowest Speed 360 | 160 160 160 360 37 117 120 29 120 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 35 65 38 17 88 84 4 63 73 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 2 . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 1 . 1 . 1 Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 277 | . . . 44 . 2 75 . 148 . 8 Melee 2 | . . . . . 2 . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 274 | . . . 44 . . 75 . 148 . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total 4381 | 83 269 309 595 20 1140 922 223 471 98 251 Wait 319 | . . 3 2 . 171 69 51 23 . . Move 3718 | 63 223 282 446 20 944 829 157 421 97 236 Hop 1 | . . . 1 . . . . . . . Pick Up 56 | 5 15 4 20 . 1 3 5 2 . 1 Fast Attach 34 | 3 2 2 18 . 1 4 . 2 . 2 Attach 39 | 4 1 . 16 . 1 2 6 5 1 3 Detach 12 | . 1 1 5 . . . 1 1 . 3 Swap 14 | . 2 . 10 . 1 1 . . . . Drop 61 | 1 11 6 32 . 2 6 . 1 . 2 Fire 102 | 7 14 9 41 . . 8 3 16 . 4 Melee 21 | . . . 2 . 19 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . 2 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Entered Mines 692 | -10/Mines | Found a hidden stash of uninstalled traps 788 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 882 | -10/Mines | Received a Mining Laser from a helpful Derelict 894 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Assembled infested the area 985 | -10/Mines | Discovered new exit (range 16) 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Identified exit to Storage 1738 | -9/Materials | Core integrity fell below 50% 1808 | -9/Materials | Discovered new exit (range 7) 1836 | -9/Materials | Core integrity fell below 20% 1848 | -9/Materials | Entered Mines 1852 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1856 | -9/Mines | Entered Zion 1867 | -7/Zion | Received a hallucinogenic algorithm 1988 | -7/Zion | Met Imprinter 1994 | -7/Zion | Imprinted 1996 | -7/Zion | Declared Zion's savior 2279 | -7/Zion | Gained Derelict followers 2386 | -7/Zion | Given A8's code to call for help 2568 | -7/Zion | Discovered new exit (range 14) 2569 | -7/Zion | Learned location of 1 exit from Lower Caves 2745 | -7/Zion | Entered Proximity Caves 2745 | -6/Proximity Caves | Accompanied by 9 allies 2961 | -6/Proximity Caves | Learned Factory garrison access intel 3130 | -6/Proximity Caves | Discovered new exit (range 9) 3198 | -6/Proximity Caves | Lost 3 allies 3226 | -6/Proximity Caves | Entered Factory 3226 | -6/Factory | Accompanied by 2 allies 3226 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3227 | -6/Factory | Loaded intel: 4 garrison access locations 3288 | -6/Factory | Discovered new exit (range 8) 3341 | -6/Factory | Entered Lower Caves 3341 | -6/Lower Caves | Accompanied by 5 allies 3342 | -6/Lower Caves | Identified exit to Lower Caves 3347 | -6/Lower Caves | Attracted the attention of an 0b10 base 3364 | -6/Lower Caves | Learned Factory emergency access door positions 3398 | -6/Lower Caves | Lost 5 allies 3463 | -6/Lower Caves | Encountered a Warlord checkpoint 3643 | -6/Lower Caves | Lost 4 parts (1n3u) 3718 | -6/Lower Caves | Build established: Scavenger-Mutant 3757 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3803 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3815 | -6/Lower Caves | Entered Data Miner 3815 | -6/Data Miner | Discovered new exit (range 6) 3822 | -6/Data Miner | Lost 6 parts (1p1n3u1w) 3838 | -6/Data Miner | Met Data Miner 3869 | -6/Data Miner | Learned location of Section 7 (-2) 3869 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3896 | -6/Data Miner | Received God Mode back door access code from Data Miner 3933 | -6/Data Miner | Entered Proximity Caves 4024 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4030 | -5/Proximity Caves | Build established: Mutant 4041 | -5/Proximity Caves | Core integrity fell below 50% 4089 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4102 | -5/Proximity Caves | Core integrity fell below 20% 4108 | -5/Proximity Caves | Learned Factory garrison access intel 4113 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04069_ Acquired Imp. Remote Datajack. 04071_ The unstable cave ceiling collapses. 04071_ Penetrated by Slug. 04071_ Flamer destroyed. 04074_ Slug penetrates Wall. 04075_ G-50 Soldier destroyed. 04088_ Imp. Targeting Computer destroyed. 04089_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04091_ Dropped Hvy. Hammer. 04092_ Dropped Com. Wheel. 04093_ Y-72 Warden: "REQUESTING BACKUP." 04093_ Mni. Grenade Launcher destroyed. 04098_ Penetrated by Slug. 04098_ Slug penetrates Wall. 04100_ Adv. Weight Redist. System destroyed. 04101_ Penetrated by Slug. 04105_ Slug penetrates Wall. 04108_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####?##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# " " #????????????????????? | | ??????????????????????# " " #????????????????????? | | ??????????????????????# " #??###???????????????? | | ?????????????????????? "" #?# ????????????????? | | ??????????????????????# ## ?????????????????? | | ???????????????????##?# ??????????????????? | | ???????????????????# ?? #???????????????????? | | ???????????? ??????# #?# #????????????????????? | | ???????????? ?????# ?# #?????????????????????? | | ????????????? ??## ###@ #?????????????????????? | | ?????????????? ## ######????????????????? | | ??????????????# ## # #????????????????? | | ??????????????## ??# #????????????????? | | ????????????????? ?## #### #????????? | | ????????????????###?# ## ????????? | | ????????????????????# ????????? | | ???????????????????## ### ????????? | | ??????????????????## ## #???? ?????????? | | ??????????????????# #?##ss##?????? ??????????? | | ??????????????????## #??? #??????????????????? | | ???????????????????## #??? s#??????????????????? | | ????????????????????# #??? ??????????????????? | | ???????????????????## ##???? ?????????????????? | | ???????????????????# #?????s ????????????????? | | ???????????????????## #????? ???????????????? | | ????????????????##### #??????? ??????????????? | | ????????????????# #??????? #?????????????? | | ???????###??????# ### #?????? #?????????????? | | ??????## ##????????# ###??? ?????????????? | | ?????## #???????## ### ????????????? | | ?????# ##??????# ????????????? | | ?????# ###???## ???????????? | | ?????# ##?## #????????????? | | ????## ### ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Close Call I'm Back, Baby! Just Browsing Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed BackupPlasmaThruster Manual? 0 Play Time 01:04:17 Cumulative 13.8 hours Start 2024.10.20 @ 21:20:51 End 2024.10.20 @ 22:30:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60063297-7d23-4b3a-8c68-6b22caaa2a45