Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 13:55:27 Player: Some Pennies Result: Destroyed by 6N-AL2(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1029) 1029 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2044 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Light Cannon Battle Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Seismic Detector Targeting Computer Hacking Suite Spread Laser Spread Laser Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Barrage Gun Light Cannon Rocket Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Makeshift Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Spread Laser Makeshift Hammer > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Seismic Detector Targeting Computer Hacking Suite Spread Laser Spread Laser Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Barrage Gun Light Cannon Light Cannon Battle Cannon Rocket Launcher Datajack Mining Laser Makeshift Axe [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 8 18 . 11 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 5 . 3 Treads 6 | 1 5 . . Leg 3 | . . . 3 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 . 1 Device 5 | 1 3 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 3 5 . 6 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 3 2 . . Ballistic Cannon 3 | . 1 . 2 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 5 . 5 Power 3 | . 2 . 1 Propulsion 5 | . 2 . 3 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 13 14 14 Treads 22 | . 27 28 10 Leg 5 | . . . 17 Device 12 | . 8 14 13 Storage 15 | . 19 14 14 Energy Gun 17 | . 5 28 17 Ballistic Gun 5 | . 18 . . Ballistic Cannon 4 | . 3 . 9 Naked Turns . | . . . . Heaviest Build 96 | 15 96 92 92 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | 1 2 2 4 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 18 25 25 Most Carried 25 | 5 20 24 25 Average Carried 19 | 3 12 23 22 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 5 20 24 22 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 885 | 292 497 15 81 Remotely . | . . . . Salvage Created 1710 | 97 994 538 81 Parts 99 | 5 62 22 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 24 | . . . 24 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 16 6 4 Guns 21 | . 13 6 2 Cannons 5 | . 3 . 2 Classes Destroyed 11 | 2 6 1 2 Worker 4 | . 2 2 . Builder 2 | . 2 . . Tunneler 4 | 1 . 3 . Hauler 2 | . 2 . . Recycler 9 | 1 2 6 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 4 | . . 2 2 Grunt 20 | . 16 4 . Artisan 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 4 | 1 3 4 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 147 | . 84 28 35 Missed 34 | . 14 9 11 Damage Taken 1597 | . 841 234 522 Core 272 | . 96 43 133 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . 111 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 133 | 2 86 30 15 Largest 2 | 2 2 2 2 Hottest 130 | 40 130 130 130 Shots Fired 264 | 4 172 60 28 Gun 237 | 4 163 60 10 Cannon 25 | . 9 . 16 Launcher . | . . . . Special 2 | . . . 2 Kinetic 180 | 4 160 . 16 Thermal 84 | . 12 60 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 2 19 10 14 Robot Miss Streak 12 | 1 6 6 12 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 197 | 3 122 53 19 Core Hits 146 | 3 60 74 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 5 | . . . 5 Impact 2 | . . . 2 Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2461 | 39 1327 719 376 Guns 2005 | 39 1198 692 76 Cannons 333 | . 119 . 214 Explosions . | . . . . Melee 86 | . . . 86 Ramming 37 | . 10 27 . Kinetic 1461 | 39 1208 . 214 Thermal 877 | . 109 692 76 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 86 | . . . 86 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions . | . . . . Melee 46 | . . . 46 Knockbacks 3 | . 2 1 . Impact 1 | . . 1 . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . 7 4 . Targets Rammed 12 | . 7 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 192 | . 62 192 2 Average Temperature 36 | . 17 54 2 Received Heat Transfer 699 | . 486 123 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1095 | . 135 865 95 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 213 | 10 213 130 . Initial 15 | . 6 15 . Average 51 | 3 88 25 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 92 100 . Level 1 3 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 22 7 10 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 10 | . 10 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 132 | . . . 132 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6772 | 96 1930 2511 2235 Spaces Moved 2007 | 61 619 751 576 Core 3 | 3 . . . Treads 1637 | 27 602 751 257 Legs 319 | . . . 319 Wheels 48 | 31 17 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 320 320 Average Speed 304 | 118 239 320 372 Slowest Speed 480 | 160 320 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 5 79 100 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2396 | 77 902 790 627 Wait 156 | 3 137 1 15 Move 2004 | 60 618 750 576 Hop . | . . . . Pick Up 37 | 4 25 4 4 Fast Attach 13 | 7 6 . . Attach 12 | . 7 . 5 Detach 1 | . 1 . . Swap 12 | 1 5 . 6 Drop 11 | . 10 . 1 Fire 133 | 2 86 30 15 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 12 | . 7 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 16) 1154 | -10/Materials | Discovered new exit (range 16) 1541 | -10/Materials | Discovered new exit (range 13) 1592 | -10/Materials | Discovered new exit (range 6) 1718 | -10/Materials | Discovered new exit (range 11) 1891 | -10/Materials | Repaired Lgt. Treads 2027 | -10/Materials | Entered Mines 2111 | -10/Mines | Discovered new exit (range 7) 2197 | -10/Mines | Build established: Scavenger-Mutant 2576 | -10/Mines | Core integrity fell below 50% 2714 | -10/Mines | Learned Materials terminal intel 2762 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3239 | -10/Mines | Discovered new exit (range 10) 3357 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4522 | -10/Mines | Discovered new exit (range 6) 4538 | -10/Mines | Entered Subcaves 4538 | -10/Subcaves | Accompanied by 3 allies 4603 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4730 | -10/Subcaves | Discovered new exit (range 6) 4847 | -10/Subcaves | Lost 3 allies 5443 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5454 | -10/Subcaves | Core integrity fell below 20% 5593 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6047 | -10/Subcaves | Learned location of Zion (-7) 6047 | -10/Subcaves | Met a Zionite searching for "candidates" 6773 | -10/Subcaves | Destroyed by 6N-AL2(R) with Subdweller Beam Cannon Last Messages --------------- collapses. 06006_ CD-UAZ(z): "She is not going to be happy we haven't found any suitable candidates yet." 06047_ CD-UAZ(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 06642_ Critical hit (Destroy). 06642_ Aluminum Leg destroyed. 06644_ 5H-5SS(R) destroyed. 06660_ Subatomizers dissect the Sub. Optics. 06696_ Acquired 14 matter. 06699_ Subatomizers dissect the Sub. Optics. 06700_ Acquired 10 matter. 06713_ Subatomizers dissect the Sub. Optics. 06744_ Acquired Sub. Shrapnel Launcher. 06749_ Subatomizers dissect the Sub. Optics. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# ?? #??????????????? | | ????????????????????????????? ? ?????????????? | | ????????????????????????????? ? #?????????????? | | ????????????????????????????? ## ##????????????? | | ????????????????????????????? # #?? ?????????? | | ????????????????????????????# # ##?? ???????? | | ???????????????????????????## #?# ???????? | | ?????????????????????????### #? ??????? | | ?????????????????????????? #? ???????? | | ??????????????????????????? #? ????????? | | ??????????????????????????## #? #????????? | | ???????????????????????#### #? #????????? | | ??????????????????????## % ## ##???????? | | ??????????????????????# @R #???????? | | ??????????????????????##### #???????? | | ??????????????????????????# #????????? | | ?????????????????????????## ##????????? | | ?????????????????????????# ######????? | | ?????????????????????????# ## ## ##???? | | ?????????????????????????## #???? | | ??????????????????????????## ! #??## | | ???????????????????????????# # #### | | ???????????????????????????# "" ###### | | ???????????????????????????## """"###????### | | ????????????????????????????##""" "#????????## | | ?????????????????????????????#" """#?????????# | | ?????????????????????????????""""###?????????# ## | | ?????????????????????????????""""#???????????# ##? | | ??????????????????????????????"""#???????????###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterGammaAutobeam Manual? 0 Play Time 00:23:20 Cumulative 175.8 hours Start 2024.07.12 @ 13:10:48 End 2024.07.12 @ 13:55:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 147 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e88186c1-b873-4aaa-9282-f54d46769a1a