Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.14 @ 16:05:30 Player: Scribs Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (7848) 7848 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 14008 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 14 Friendly Fire -101 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 232/310 System Corruption 20% Temperature Cool (-191) Movement Core (450) Ox8 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Improved Targeting Computer Improved Core Analyzer Thermal Defense Suite Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Light Antimatter Reactor Improved Matter Compressor (300) Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Enhanced Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Matter Compressor Improved Core Analyzer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun HERF Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced System Shield Long-range Tractor Beam Plasma Rifle Wave Gun [Rating: 120] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Protection Improved Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 1 . . 1 . 1 1 . Utility 5 | . . 1 . 1 . 1 1 1 . Weapon 2 | . . . . . 1 1 . . . Parts Attached 259 | 7 3 14 2 22 15 58 24 100 14 Power 37 | 2 . 2 1 5 4 6 4 13 . Engine 21 | 2 . 2 1 3 2 4 4 3 . Core 10 | . . . . 2 2 1 . 5 . Reactor 6 | . . . . . . 1 . 5 . Propulsion 82 | 2 1 5 1 3 3 14 4 42 7 Treads 5 | . . . . . . . . 5 . Leg 68 | 2 1 5 1 3 3 14 4 31 4 Wheel . | . . . . . . . . . . Hover 9 | . . . . . . . . 6 3 Flight . | . . . . . . . . . . Utility 62 | 1 2 2 . 7 3 18 6 19 4 Device 36 | . 1 1 . 5 2 9 3 12 3 Storage 11 | 1 1 1 . . . 5 1 2 . Processor 4 | . . . . 1 . . . 2 1 Hackware . | . . . . . . . . . . Protection 11 | . . . . 1 1 4 2 3 . Artifact . | . . . . . . . . . . Weapon 78 | 2 . 5 . 7 5 20 10 26 3 Energy Gun 45 | 2 . 2 . 5 3 13 6 13 1 Energy Cannon 10 | . . 1 . 1 1 1 2 4 . Ballistic Gun 14 | . . 2 . . . 2 1 7 2 Ballistic Cannon 8 | . . . . 1 1 3 1 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 1 4 . Parts Lost 97 | . . 5 . 8 5 16 18 24 21 Power 11 | . . 1 . 2 1 1 2 3 1 Propulsion 25 | . . 1 . . 2 3 6 3 10 Utility 19 | . . 1 . 2 . 3 3 6 4 Weapon 42 | . . 2 . 4 2 9 7 12 6 Highest Loss Streak 12 | . . 4 . 4 3 4 10 6 12 Average Slot Usage (%) 91 | . 94 85 100 95 96 95 80 90 85 Engine 5 | . 14 10 11 9 4 . 8 3 . Core 4 | . . . . 7 8 6 . 2 9 Reactor 2 | . . . . . . 5 1 2 . Leg 24 | . 28 31 33 26 29 24 17 22 15 Device 13 | . 8 9 11 14 14 10 16 14 18 Storage 11 | . 14 12 22 11 7 13 11 10 4 Processor 2 | . . . . 1 7 1 . 2 7 Protection 4 | . . . . 6 . 6 3 4 1 Energy Gun 10 | . 28 11 11 12 10 15 7 7 4 Energy Cannon 2 | . . . . 2 2 1 6 4 . Ballistic Gun 3 | . . 9 11 1 . 1 . 5 8 Ballistic Cannon 2 | . . . . . 7 4 1 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 10 23 31 34 48 52 68 84 96 91 Greatest Support 210 | 20 20 36 36 43 56 61 66 210 100 Greatest Overweight (x) 8 | 1 1 1 . 1 1 1 3 5 8 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 9 Most Carried 10 | 2 6 10 10 10 10 10 10 10 10 Average Carried 9 | 1 5 7 10 9 9 9 9 9 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 6 10 10 10 10 10 10 8 4 Class Distribution -------------------- 43% | Scavenger-Tank 30% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Matter Collected 4716 | 265 31 158 84 245 281 815 466 2120 251 Remotely . | . . . . . . . . . . Salvage Created 8563 | . 305 402 103 1216 495 1546 929 3263 304 Parts 430 | . 19 29 13 72 26 75 39 147 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 149 | . 8 9 5 26 10 26 14 47 4 Melee 4 | . . . . . . 3 . . 1 Guns 96 | . 8 9 5 19 3 16 5 28 3 Cannons 39 | . . . . 5 7 4 6 17 . AOE 7 | . . . . 1 . 3 1 2 . Classes Destroyed 13 | . 3 2 . 3 4 . . 1 . Worker 6 | . . . . . 1 1 . 4 . Builder 9 | . . . . . 1 4 . 4 . Tunneler 1 | . . . . . 1 . . . . Recycler 6 | . 1 1 . 1 . 1 . 2 . Operator 3 | . . . . 3 . . . . . Watcher 5 | . . 1 . 1 1 1 . 1 . Swarmer 32 | . 6 4 3 8 . 6 . 5 . Grunt 64 | . 2 3 2 10 9 11 9 18 . Brawler 2 | . . . . . . . . 2 . Duelist 5 | . . 2 . 1 . 1 . 1 . Sentry 19 | . . . . 5 . 4 2 7 1 Hunter 11 | . . . . 2 . 1 1 5 2 Programmer 16 | . . . . . 1 3 2 9 1 Best Kill Streak 11 | . 4 4 3 6 3 9 3 11 2 Combat Bots Only 7 | . 3 4 3 6 3 4 3 7 2 Max Kills in Single Turn 6 | . 1 2 1 1 2 2 1 6 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . 1 . 1 1 2 . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Damage Taken 13876 | . 229 385 63 977 548 2316 1886 5146 2326 Core 1693 | . 29 32 . 94 45 167 174 902 250 Absorbed by Shields 101 | . . . . . . . . 101 . Core Remaining (%) 88 | 100 88 . 92 82 93 80 82 . . Volleys Fired 434 | . 14 31 11 75 31 80 40 125 27 Largest 4 | . 2 2 2 2 3 4 4 4 4 Hottest 318 | . 80 100 90 128 181 273 293 318 222 Shots Fired 1117 | . 23 59 22 134 71 212 125 418 53 Gun 772 | . 23 53 22 98 28 153 63 279 53 Cannon 345 | . . 6 . 36 43 59 62 139 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 327 | . . 21 11 11 31 55 16 140 42 Thermal 474 | . 9 35 11 41 40 89 44 194 11 Explosive . | . . . . . . . . . . Electromagnetic 316 | . 14 3 . 82 . 68 65 84 . Robot Hit Streak 36 | . 8 15 12 25 31 27 18 36 16 Robot Miss Streak 4 | . 1 3 2 3 1 3 3 4 2 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets 7 | . . 2 1 . . 2 . 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . Shots Hit Robots 828 | . 17 47 19 106 56 158 91 295 39 Core Hits 411 | . 11 19 18 70 25 72 37 142 17 Critical Hits 19 | . . . . 1 3 3 1 7 4 Critical Kills 8 | . . . . 1 1 1 . 4 1 Critical Parts Destroyed 11 | . . . . . 2 2 1 3 3 Melee Attacks 8 | . . . . . . 8 . . . Impact . | . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20354 | 4 199 591 204 1909 1228 4074 2448 8795 902 Guns 11327 | . 199 485 204 1201 408 2271 1092 4575 892 Cannons 6739 | . . 106 . 635 796 894 1190 3118 . Explosions 1971 | . . . . 73 . 651 166 1081 . Melee 215 | . . . . . . 215 . . . Ramming 102 | 4 . . . . 24 43 . 21 10 Kinetic 5458 | . . 193 56 95 633 926 439 2368 748 Thermal 8177 | . 66 370 148 522 571 1520 1105 3731 144 Explosive 1517 | . . . . . . 538 . 979 . Electromagnetic 4885 | . 133 28 . 1292 . 832 904 1696 . Impact . | . . . . . . . . . . Slashing 215 | . . . . . . 215 . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 2 7 . 17 20 Average Corruption 10 | . . . . . 1 6 . 11 19 Corruption Purged . | . . . . . . . . . . Effects 176 | . . . . . 11 9 . 114 42 Message Errors 28 | . . . . . 3 2 . 18 5 Matter Fused 23 | . . . . . . 1 . 18 4 Heat Flow Errors 13 | . . . . . 2 2 . 8 1 Energy Discharges 18 | . . . . . 2 1 . 9 6 Parts Rejected 4 | . . . . . . 1 . 2 1 Data Loss (minor) 12 | . . . . . 4 . . 7 1 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 8 | . . . . . . . . 6 2 Alerts 3 | . . . . . . . . 2 1 Misdirections 23 | . . . . . . . . 14 9 Targeting Errors 38 | . . . . . . 2 . 26 10 Weapon Failures 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 414 | . . . . 6 15 98 152 143 . Projectiles 147 | . . . . . 15 14 . 118 . Explosions 264 | . . . . 6 . 84 152 22 . Melee 3 | . . . . . . . . 3 . Knockbacks 33 | . . . . 1 15 9 2 6 . Impact . | . . . . . . . . . . Kinetic 30 | . . . . 1 14 8 2 5 . Secondary 3 | . . . . . 1 1 . 1 . Self-Inflicted Damage 610 | . . . . 35 . 115 322 134 4 Shots 11 | . . . . 1 . 3 5 2 . Rammed 2 | . . . . . . . . . 2 Targets Rammed 11 | 1 . . . . 1 3 . 3 3 Kicked 9 | 1 . . . . 1 3 . 3 1 Crushed . | . . . . . . . . . . Highest Temperature 993 | . 72 48 57 231 234 416 566 993 118 Average Temperature 132 | . 36 17 19 43 38 115 181 174 68 Received Heat Transfer 2705 | . 24 102 33 360 387 426 603 617 153 Effects 76 | . . . . . . 8 17 51 . Shutdowns 25 | . . . . . . 1 6 18 . Energy Bleed 7 | . . . . . . . 3 4 . Interference 24 | . . . . . . 6 5 13 . Matter Decay 6 | . . . . . . . 2 4 . Short Circuit 4 | . . . . . . 1 . 3 . Damage (minor) 4 | . . . . . . . 1 3 . Damage (major) 3 | . . . . . . . . 3 . Damage (core) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . 1 . . 1 . . Parts Fried 22 | . . . . 8 . 3 6 5 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 19 | . . . . 1 2 5 . 11 . Heat Transferred 12488 | . 150 940 175 984 1221 2322 1456 4981 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 2 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Peak Influence 712 | . 227 313 227 315 321 326 371 712 . Initial 122 | . . 81 102 74 122 50 57 51 . Average 205 | . 103 224 177 165 141 107 152 363 . Maximum Alert Level 3 | . 1 1 1 1 1 1 1 3 . Low Security (%) 62 | 100 92 43 86 68 80 85 83 24 . Level 1 23 | . 7 56 13 31 19 14 16 28 . Level 2 13 | . . . . . . . . 47 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 1 1 . 6 4 9 4 14 . Investigation 11 | . 1 . . 2 1 3 1 3 . Extermination 11 | . . . . . 1 2 2 6 . Reinforcement 14 | . . 1 . 1 2 4 1 5 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Distress Signals 8 | . 1 . . 1 1 1 . 4 . Communications Jammed 20 | . . . . . . . 20 . . Distress Signals 20 | . . . . . . . 20 . . Times Spotted 242 | . 10 20 6 44 15 43 27 72 5 Peak Tracking Total 8 | . 4 7 4 5 4 5 8 7 3 Tactical Retreats 22 | . . 3 1 5 . 5 4 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Traps Triggered 9 | . 2 . . 1 . 4 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Disabled 34 | . 1 . . 1 1 9 6 16 . Max in Single Turn 6 | . 1 . . 1 1 4 6 2 . Garrison Access 2 | . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Accessed 27 | . 2 1 . 6 4 3 4 7 . Terminals 15 | . 2 1 . 3 1 2 1 5 . Fabricators 5 | . . . . . . 1 3 1 . Repair Stations 3 | . . . . 2 1 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . Total Hacks 54 | . 3 2 . 15 8 6 4 16 . Successful 22 | . 1 . . 6 6 . 3 6 . Failed 32 | . 2 2 . 9 2 6 1 10 . Catastrophic 6 | . 2 1 . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 38 | . 3 2 . 8 5 6 3 11 . Terminals 31 | . 3 2 . 8 2 4 1 11 . Fabricators 7 | . . . . . . 2 3 2 . Repair Stations 7 | . . . . 4 3 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . 3 2 . . 3 . Terminal Hacks 10 | . 1 . . 2 2 . . 5 . Record 3 | . . . . . . . . 3 . Level Access Points 5 | . 1 . . 1 1 . . 2 . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . . . . 4 2 . . . . Scan Component 3 | . . . . 2 1 . . . . Repair 3 | . . . . 2 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Download 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 20 | . 2 1 . 5 3 2 2 5 . Full Trace Events 6 | . . . . 1 1 2 . 2 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . Matter 318 | . . . . . . . 318 . . Time 84 | . . . . . . . 84 . . Total Robot Build Rating 12 | . . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 114 | . . . . 76 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . 1 . . Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total Allies 4 | . . . . 1 . . 3 . . Largest Group 2 | . . . . 1 . . 2 . . Highest-Rated Group 92 | . . . . 15 . . 92 . . Highest-Rated Ally 46 | . . . . 15 . . 46 . . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . 2 . . 33 . . Total Damage 614 | . . . . 43 . . 571 . . Kills 2 | . . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Turns Passed 9662 | 51 266 383 292 1399 966 2055 1086 2652 512 Spaces Moved 5354 | 34 164 223 211 698 620 1031 512 1518 343 Core 8 | 7 . . . . . . . . 1 Treads 268 | . . . . . . . . 268 . Legs 4959 | 27 164 223 211 698 620 1031 512 1205 268 Wheels . | . . . . . . . . . . Hover 119 | . . . . . . . . 45 74 Flight . | . . . . . . . . . . Fastest Speed 20 | 50 120 120 120 120 120 120 120 20 100 Average Speed 134 | 111 129 121 120 141 120 147 152 131 120 Slowest Speed 450 | 120 150 150 120 150 150 150 210 450 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 29 | 3 37 18 51 50 17 31 14 34 40 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 193 | . . . . 4 3 29 48 103 6 Melee . | . . . . . . . . . . Projectile 71 | . . . . . 3 7 8 47 6 AOE 122 | . . . . 4 . 22 40 56 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Upp Total 6909 | 43 195 273 233 983 775 1391 719 1902 395 Wait 638 | . 11 1 2 158 97 178 122 65 4 Move 5346 | 34 163 222 210 697 619 1030 511 1517 343 Hop . | . . . . . . . . . . Pick Up 62 | 2 3 2 3 11 6 7 7 21 . Fast Attach 125 | 6 1 6 . 7 6 21 15 56 7 Attach 42 | . . 1 . 6 5 7 5 12 6 Detach 17 | . . . . 1 . 3 1 8 4 Swap 92 | 1 2 7 2 9 4 30 4 32 1 Drop 126 | . 1 3 5 16 6 24 8 63 . Fire 434 | . 14 31 11 75 31 80 40 125 27 Melee 8 | . . . . . . 8 . . . Ram 1 | . . . . . . . . . 1 Kick 9 | . . . . . 1 3 . 3 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . 3 . . 6 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 6 exits: Res x4 / [*Upp x2]) -4/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 52 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Lost 4 parts (1p1n2w) 605 | -9/Materials | Discovered new exit (range 12) 701 | -9/Materials | Entered Mines 708 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -9/Mines | Build established: Scavenger-Mutant 858 | -9/Mines | Learned Materials stockpile data 977 | -9/Mines | Discovered new exit (range 6) 993 | -9/Mines | Entered Materials 993 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1168 | -8/Materials | Identified exit to Factory 2177 | -8/Materials | Garrison activated, responded to threat 2284 | -8/Materials | Repaired Carbon-fiber Leg? 2366 | -8/Materials | Lost 4 parts (1p1u2w) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2653 | -7/Factory | Repaired Lgt. Deuterium Engine? 2731 | -7/Factory | Build established: Scavenger-Gunner 3037 | -7/Factory | Identified exit to Factory 3132 | -7/Factory | Lost 3 parts (1p1n1w) 3358 | -7/Factory | Entered another Factory area 3358 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3629 | -6/Factory | Build established: Scavenger-Tank 4593 | -6/Factory | Spotted B-75 Beast 5223 | -6/Factory | Crushed by falling debris 5254 | -6/Factory | Lost 4 parts (1p1n2u) 5318 | -6/Factory | Discovered new exit (range 16) 5413 | -6/Factory | Entered another Factory area 5413 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5816 | -5/Factory | Lost 10 parts (2p3n2u3w) 6015 | -5/Factory | Fabricated X-72 Disruptor? 6118 | -5/Factory | Build established: Scavenger-Mutant 6355 | -5/Factory | Discovered new exit (range 13) 6419 | -5/Factory | Lost 4 parts (1n1u2w) 6499 | -5/Factory | Entered another Factory area 6499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6881 | -4/Factory | Build established: Tank 7114 | -4/Factory | Core integrity fell below 50% 7385 | -4/Factory | Destroyed 7 combat bots 7437 | -4/Factory | Lost 3 parts (1p2w) 7611 | -4/Factory | Lost 6 parts (1p5w) 7709 | -4/Factory | Lost 6 parts (2n2u2w) 7825 | -4/Factory | Identified exit to Research 7826 | -4/Factory | Discovered new exit (range 4) 8097 | -4/Factory | Build established: Scavenger-Tank 8140 | -4/Factory | System corruption reached 10% 8357 | -4/Factory | Found Prototype Processor 8358 | -4/Factory | Identified Exp. Targeting Computer 9079 | -4/Factory | Discovered new exit (range 15) 9151 | -4/Factory | Entered Upper Caves 9219 | -4/Upper Caves | Core integrity fell below 20% 9293 | -4/Upper Caves | Lost 9 parts (4n2u3w) 9456 | -4/Upper Caves | Learned Research stockpile data 9566 | -4/Upper Caves | Spotted B-86 Titan 9571 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9663 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- Knocked back. Penetrated by Slug. Antigrav System destroyed. Imp. Linear Gravjet destroyed. Slug penetrates Wall. Adv. Heat Sink destroyed. Penetrated by Slug. Slammed into B-86 Titan. System corrupted: IFF burst signal emitted. Knocked back. Myomer Leg destroyed. Kicked B-86 Titan out of the way. System corrupted: Myomer Leg stumbles. Myomer Leg destroyed. Knocked back. Myomer Leg destroyed. Knocked back. Slug penetrates Wall. B-86 Titan activates siege mode. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????# #?# #??## # | | ????????????????????????# #?# #???# | | ????????????????????????## # ##?# #??## | | ?????????????????????###?### ###?## #??# # | | ???????????????????## ##??# ##???# #??# # # | | ???????????????????# # #?## ###???## #??# # | | ??????????????????## #?# ####?# ###### ## | | ??????????????????# #### # #?# #? | | ??????????????????# # # ### #? | | ??????????????????## # # ## "" ## | | ???????????????????### ## ###### """" | | ????????????????###### ### #????## """ | | ????????????????# ##?# ##?????### " | | ??????????????### ######??# #????????# " ## | | ??????????????# ##### #????????# """" #? | | ??????????????# #????????# " #? | | ??????????????# "" ### ########????# #? | | ??????????????# """" #?# #?## ##???# ###? | | ??????????????# """ #?# ### #???## #??? | | ?????????????## " #?# ## #????## #??? | | ???????????### " #?# ## #?????## ##??? | | ???????##### """" #?# ### #??????####???? | | " ### ### ###???????????? | | ## #; ;#???????????? | | "###;;;;; ##;;; ## #?????????? | | ??????????# BB @ =!! ;; ????????? | | ??????????????# BB ; #?????????? | | ??????????????## ###### ###?????????? | | ???????????????####????# ;#???????????? | | ???????????????????????# ;######???????????? | | ???????????????????????# ##????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 1030 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Overload Amplification 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-72 Disruptor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed HelicalTransportAnalyzer Manual? 0 Play Time 01:24:40 Cumulative 24.6 hours Start 2021.01.14 @ 14:36:34 End 2021.01.14 @ 16:05:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e063f9e-e772-4500-83ab-869acbd3d584