Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 21:13:36 Player: LameThyst Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3202) 3202 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7459 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 168 Cogmind --------- Core Integrity 0/850 Matter 3/300 Energy 51/100 System Corruption 7% Temperature Cool (18) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (6) --- Improved Medium Treads > --- UTILITY (5) ------ Power Amplifier > --- WEAPON (3) ------- Proton Cannon > --- INVENTORY (5) ---- Angular Momentum Engine ECM Suite Improved Assault Rifle Gauss Rifle Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Enhanced Optical Array ECM Suite Hardened Medium Armor Plating Heavy Particle Gun Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Heavy Assault Cannon Advanced Assault Cannon Power Maul [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 Utility 3 | . . . 1 . . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 110 | 7 7 1 4 22 30 20 19 Power 16 | 2 . . . 4 4 2 4 Engine 10 | 2 . . . 4 3 . 1 Core 6 | . . . . . 1 2 3 Reactor . | . . . . . . . . Propulsion 29 | 2 2 . 1 7 11 3 3 Treads 14 | . 2 . 1 7 3 . 1 Leg 10 | . . . . . 5 3 2 Wheel 5 | 2 . . . . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 2 1 3 4 7 7 5 Device 12 | . 2 1 . 3 4 1 1 Storage 5 | 1 . . 2 1 1 . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 11 | . . . 1 . 2 5 3 Artifact . | . . . . . . . . Weapon 35 | 2 3 . . 7 8 8 7 Energy Gun 10 | 1 1 . . 3 2 1 2 Energy Cannon 4 | . . . . 1 . 1 2 Ballistic Gun 11 | 1 1 . . 3 4 . 2 Ballistic Cannon 4 | . . . . . 1 2 1 Launcher 3 | . . . . . . 3 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . 1 1 . 3 2 . 1 Parts Lost 37 | . . . . 3 6 6 22 Power 2 | . . . . . . . 2 Propulsion 15 | . . . . . 5 3 7 Utility 7 | . . . . 1 . 2 4 Weapon 13 | . . . . 2 1 1 9 Highest Loss Streak 7 | . . . . 2 4 6 7 To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 7 8 7 14 14 14 10 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | 2 2 2 1 2 1 1 . Utility 2 | . . 1 1 3 3 2 3 Weapon 6 | . 3 3 3 5 8 9 6 Tool/Special . | . . . . . . . . Unused Backups 31 | . 6 1 . 7 6 6 5 Power 4 | . . . . 1 1 . 2 Propulsion 7 | . 4 . . . . 3 . Utility 7 | . 1 1 . 2 2 . 1 Weapon 13 | . 1 . . 4 3 3 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 97 96 95 50 Engine 6 | . 14 14 11 11 7 . . Core 2 | . . . . . 1 7 4 Treads 16 | . 5 28 33 33 26 . . Leg 8 | . . . . . 1 35 6 Wheel 2 | . 22 . . . 4 . . Device 10 | . 13 14 13 13 11 8 7 Storage 10 | . 14 14 11 15 10 7 5 Processor 1 | . . . . . . . 6 Protection 5 | . . . 8 2 4 11 4 Energy Gun 4 | . 1 . . 9 4 2 4 Energy Cannon 3 | . . . . 3 4 5 3 Ballistic Gun 8 | . 22 28 22 7 7 7 1 Ballistic Cannon 2 | . . . . . 4 3 3 Impact Weapon 1 | . . . . . 6 . . Peak Build Rating 57 | 6 10 16 18 24 34 52 57 Average Rating 27 | 5 8 12 13 16 26 44 34 On Entrance 18 | . 6 8 16 12 18 34 52 Naked Turns 40 | . . . . . . . 40 Heaviest Build 70 | 13 16 16 38 41 46 70 66 Greatest Support 85 | 26 40 40 60 60 80 85 78 Greatest Overweight (x) 16 | . . . . . 4 1 16 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 15 15 13 Most Carried 15 | 6 8 8 11 15 15 15 15 Average Carried 12 | 3 7 7 7 14 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 6 8 8 11 15 15 15 5 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 21% | Tank 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 2754 | 224 299 10 50 573 729 523 346 Remotely . | . . . . . . . . Salvage Created 3571 | . 78 . . 1415 1176 507 395 Parts 179 | . 9 . . 77 59 25 9 Haulers Intercepted 5 | . . . . 3 2 . . Recyclers Shooed 6 | . 1 . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 78 | . 3 . . 24 29 13 9 Guns 40 | . 3 . . 16 16 4 1 Cannons 31 | . . . . 8 12 6 5 AOE 5 | . . . . . . 3 2 Classes Destroyed 15 | . 2 . . 5 3 5 . Worker 5 | . . . . 2 1 . 2 Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 5 | . . . . 3 2 . . Recycler 3 | . . . . 2 1 . . Watcher 1 | . 1 . . . . . . Swarmer 14 | . 3 . . . 10 . 1 Cutter 1 | . . . . . . 1 . Grunt 42 | . . . . 19 14 5 4 Brawler 1 | . . . . . 1 . . Sentry 11 | . . . . 5 4 . 2 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . . 1 1 Programmer 4 | . . . . . . 3 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | . 4 . . 4 7 3 2 Combat Bots Only 6 | . 3 . . 4 6 3 2 Max Kills in Single Turn 2 | . 1 . . 2 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 771 | . 27 . 4 157 173 92 318 Missed 213 | . 7 . 2 39 42 26 97 Hits 558 | . 20 . 2 118 131 66 221 Melee 12 | . . . . . 1 11 . Projectile 546 | . 20 . 2 118 130 55 221 AOE 7 | . . . . . . 2 5 Critical Strikes 17 | . . . . 1 2 7 7 Part Disruptions 4 | . . . . . . . 4 Damage Taken 8357 | . 161 . 27 1444 1539 1698 3488 Core 1426 | . 56 . 14 191 129 182 854 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 127 | . . . . . . . 127 Ignored by Resistances 129 | . . . . . . 33 96 Regen/Repaired (Parts) 242 | . . . . 242 . . . Core Remaining (%) 75 | 100 . 77 . 48 76 74 . Volleys Fired 244 | . 9 . . 75 81 37 42 Largest 3 | . 2 . . 2 3 3 3 Hottest 163 | . 40 . . 133 116 160 163 Shots Fired 538 | . 18 . . 143 167 108 102 Gun 308 | . 18 . . 119 83 45 43 Cannon 222 | . . . . 24 84 55 59 Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 258 | . 18 . . 53 86 55 46 Thermal 260 | . . . . 79 81 45 55 Explosive 8 | . . . . . . 8 . Electromagnetic 12 | . . . . 11 . . 1 Robot Hit Streak 16 | . 2 . . 12 16 10 7 Robot Miss Streak 6 | . 3 . . 6 3 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 3 . . 2 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 352 | . 7 . . 103 112 67 63 Core Hits 156 | . 5 . . 52 48 26 25 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 12 | . . . . . 8 . 4 Burn 6 | . . . . . 5 . 1 Meltdown 2 | . . . . . 2 . . Destroy 2 | . . . . . 1 . 1 Blast 2 | . . . . . . . 2 Melee Attacks 10 | . . . . . 6 4 . Impact 10 | . . . . . 6 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8218 | . 93 . . 1586 2680 1824 2035 Guns 3481 | . 93 . . 1230 1070 517 571 Cannons 3750 | . . . . 352 1342 900 1156 Explosions 667 | . . . . . . 369 298 Melee 306 | . . . . . 268 38 . Ramming 14 | . . . . 4 . . 10 Kinetic 3465 | . 93 . . 508 1204 804 856 Thermal 3555 | . . . . 889 1208 613 845 Explosive 369 | . . . . . . 369 . Electromagnetic 509 | . . . . 185 . . 324 Impact 306 | . . . . . 268 38 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 18 21 Message Errors 10 | . . . . . . 4 6 Matter Fused 11 | . . . . . . 5 6 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 4 2 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 213 | . . . . . 124 43 46 Projectiles 106 | . . . . . 17 43 46 Explosions . | . . . . . . . . Melee 107 | . . . . . 107 . . Knockbacks 18 | . . . . . 7 5 6 Impact 2 | . . . . . 1 . 1 Kinetic 15 | . . . . . 6 4 5 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 140 | . . . . . . 88 52 Shots 4 | . . . . . . 2 2 Rammed 5 | . . . . 1 . . 4 Targets Rammed 5 | . . . . 1 . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 871 | . 6 . . 366 72 256 871 Average Temperature 91 | . 6 . . 58 21 61 256 Received Heat Transfer 2256 | . . . . 756 540 201 759 Effects 18 | . . . . . . . 18 Shutdowns 3 | . . . . . . . 3 Energy Bleed 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . 2 . 1 Impact Corruptions 2 | . . . . . 2 . . Robots Melted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 12 | . . . . 4 3 3 2 Heat Transferred 6854 | . . . . 1868 2590 962 1434 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . . 1 2 1 . Low Security (%) 76 | 100 100 100 100 68 49 76 100 Level 1 17 | . . . . 31 26 23 . Level 2 5 | . . . . . 23 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 539 | . 67 14 78 345 539 233 125 Initial 233 | . . 14 . 24 127 233 98 Average 133 | . 15 3 35 146 264 166 29 Influence Increases 2678 | . 92 . 133 781 894 431 347 Destroy 0b10 Robot/C 1680 | . 60 . 80 520 580 260 180 Destroy 0b10 Robot/NC 85 | . 5 . . 40 30 . 10 Destroy Leader 432 | . 12 . 30 146 114 70 60 Allied During Kill 26 | . . . 18 8 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 39 | . . . 5 18 . . 16 Disable Machine 165 | . 15 . . . 45 60 45 Destroy Structure 61 | . . . . 4 10 41 6 Partial Spotted 30 | . . . . 15 15 . . Lose Combat Pursuer 150 | . . . . 30 90 . 30 Influence Decreases 2677 | . 55 37 75 536 682 746 546 Entered New Map 617 | . . 23 . 34 176 282 102 Time Decay 1729 | . 55 14 75 432 446 404 303 Lost Part 291 | . . . . 30 60 60 141 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 22 | . . . 1 8 4 5 4 Investigation 6 | . . . . 3 2 . 1 Extermination 3 | . . . . . . 2 1 Reinforcement 9 | . . . 1 1 2 3 2 Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 13 | . . . . 5 6 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 4 . 2 36 51 14 22 Peak Tracking Total 8 | . 4 . 2 8 6 3 5 Tactical Retreats 12 | . . . 1 5 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 4 | . . . . 2 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 11 | . 1 . . . 3 4 3 Max in Single Turn 3 | . 1 . . . 1 3 3 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 18 | . 2 . 1 8 4 2 1 Terminals 12 | . 1 . 1 5 3 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 4 | . 1 . . 1 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 4 . 4 21 12 3 3 Successful 24 | . 2 . 1 12 5 3 1 Failed 23 | . 2 . 3 9 7 . 2 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 30 | . 2 . 4 13 7 1 3 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units 12 | . 2 . . 3 5 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . . . 1 5 3 1 1 Open Door 2 | . . . . 2 . . . Emergency Access Points 2 | . . . . 1 . 1 . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 Zone Layout 3 | . . . 1 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . Scan Component 3 | . . . . 3 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 8 | . 2 . . 2 2 2 . Retrieve Matter 4 | . 1 . . 1 1 1 . Retrieve Components 4 | . 1 . . 1 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 1 6 4 2 1 Full Trace Events 5 | . . . . 2 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 77 | . . . . 77 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 249 | . . . . . 249 . . Retrieved Components 15 | . 1 . . 3 10 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 47 | . . . 34 13 . . . Total Damage 474 | . . . 342 132 . . . Kills 7 | . . . 4 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Active Infowar (turns) 2493 | . 291 99 197 571 286 210 839 Optics 122 | . . . . . . . 122 Sensors 1421 | . . 57 42 160 286 159 717 Structural 105 | . 105 . . . . . . ECM 1045 | . 186 42 196 570 . 51 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 4980 | 88 297 99 197 1145 1112 966 1076 Spaces Moved 2311 | 82 193 61 108 436 488 586 357 Core 140 | 3 . . . . . . 137 Treads 1034 | . 37 61 108 436 334 . 58 Legs 784 | . . . . . 36 586 162 Wheels 353 | 79 156 . . . 118 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 95 122 50 Average Speed 154 | 88 103 160 160 160 144 126 249 Slowest Speed 850 | 100 160 160 160 160 320 195 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 30 16 12 66 46 14 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . . . 10 55 7 Melee . | . . . . . . . . Projectile 21 | . . . . . 10 4 7 AOE 51 | . . . . . . 51 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 3195 | 93 247 63 132 742 731 733 454 Wait 268 | . 1 . 13 150 69 25 10 Move 2304 | 81 192 60 107 435 487 585 357 Hop . | . . . . . . . . Pick Up 92 | 5 10 1 5 24 17 24 6 Fast Attach 41 | 6 4 . . 3 10 8 10 Attach 29 | . . . 2 2 6 7 12 Detach 8 | . 2 . . . 3 . 3 Swap 80 | 1 3 1 3 29 23 17 3 Drop 99 | . 11 1 2 23 29 26 7 Fire 244 | . 9 . . 75 81 37 42 Melee 10 | . . . . . 6 4 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 15 | . 15 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Entered Mines 388 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 427 | -10/Mines | Found Prototype Device 428 | -10/Mines | Identified Exp. Sensor Array 439 | -10/Mines | Learned Materials security intel 476 | -10/Mines | Discovered new exit (range 3) 485 | -10/Mines | Entered Materials 485 | -9/Materials | Accompanied by 3 allies 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 610 | -9/Materials | Discovered new exit (range 15) 682 | -9/Materials | Entered Storage 682 | -9/Storage | Accompanied by 3 allies 1070 | -9/Storage | Repaired Lgt. Treads 1186 | -9/Storage | Garrison activated, responded to threat 1394 | -9/Storage | Garrison activated, responded to threat 1676 | -9/Storage | Core integrity fell below 50% 1704 | -9/Storage | Discovered new exit (range 15) 1769 | -9/Storage | Repaired Adv. Beam Cannon 1791 | -9/Storage | Build established: Scavenger-Mutant 1827 | -9/Storage | Entered Materials 1827 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2573 | -8/Materials | Lost 4 parts (3n1w) 2841 | -8/Materials | Discovered new exit (range 16) 2939 | -8/Materials | Entered Factory 2939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3153 | -7/Factory | Build established: Tank 3693 | -7/Factory | Discovered new exit (range 11) 3774 | -7/Factory | Lost 6 parts (3n2u1w) 3849 | -7/Factory | Identified exit to Factory 3905 | -7/Factory | Entered another Factory area 3905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4051 | -6/Factory | Lost 4 parts (4n) 4183 | -6/Factory | Lost 4 parts (2n2w) 4338 | -6/Factory | Lost 3 parts (1p1n1w) 4487 | -6/Factory | Build established: Skirmisher 4637 | -6/Factory | Core integrity fell below 50% 4667 | -6/Factory | Lost 7 parts (1p2u4w) 4744 | -6/Factory | Spotted B-75 Beast 4828 | -6/Factory | Core integrity fell below 20% 4839 | -6/Factory | Released all parts (5) 4867 | -6/Factory | Lost 3 parts (1u2w) 4981 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04846_ Slammed into R-10 Processor. 04853_ System corrupted: Matter fused (-7). 04856_ Overheating: Energy bleed (-25). 04869_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 04869_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 04871_ Q=EODEJ5Q/ VL,U<6M1 J9 04879_ Acquired Imp. Medium Treads. 04892_ Acquired Power Amplifier. 04902_ &F/6V%QCXHG2,FEVDSMM8 OKN7 04919_ Acquired Proton Cannon. 04922_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04924_ Acquired Fusion Compressor. 04950_ System corrupted: Component data lost. 04962_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #???####?????????????????? | | ???????????????????# #?? ?????????????????? | | ???????????????????# #??""" 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Y #??????????????? | | ????????????????????# #???? ! #??????????????? | | ?????????############ #???? #??????????????? | | ?????????# ## ########+#######???????????? | | ?????????# """ """ # ???????? | | ?????????# """ """ # ???????? | | ?????????# """ """ + ???????? | | ?????????# # ############### ????????? | | ?????????#!!! # #?????????????????????????? | | ?????????#!!! # #?????????????????????????? | | ?????????#!!! # #?????????????????????????? | | ?????????########### ########??????????????????? | | ??????????# # # ???????????????????? | | ??????????# # # """" ??????????????????? | | ??????????# # # """" ?????????????????? | | ??????????# # # """" ?????????????????? | | ??????????# + + """" ?????????????????? | | ??????????# # # """" ??????????????????? | | ??????????# # # """" ???????????????????? | | ??????????# # # """" ???????????????????? | | ??????????# # # ???????????????????? | | ??????????########## #########?????????????????? | | ???????????????????# #??? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 90 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Storage Adv. Beam Cannon | 13% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed VampiricStormConstruct Manual? 0 Play Time 01:07:43 Cumulative 26.7 hours Start 2025.06.25 @ 14:23:11 End 2025.06.25 @ 21:13:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f8bac13e-217c-4280-b5cb-91906d1d7c98