Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.17 @ 20:12:51 Player: szymekc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (74) 370 Value Destroyed (2913) 2913 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 11300 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 157 Met Data Miner 300 Met Imprinter 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 121/315 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Fusion Bomb Launcher Makeshift Hammer > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Weight Redist. System Advanced Melee Analysis Suite Transmission Jammer Improved Medium Armor Plating Advanced Component Analysis Suite Improved Datajack [Rating: 91] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Medium Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Chainsword Energy Gun Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Utility 10 | . . . . . 3 2 . . . . 1 . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | . 2 3 1 1 48 19 8 3 3 3 15 2 49 4 . . 2 18 7 5 Power 16 | . . 1 . . 4 2 . . . 1 1 . 2 . . . . 2 1 2 Engine 4 | . . . . . 1 . . . . 1 1 . 1 . . . . . . . Core 11 | . . 1 . . 3 2 . . . . . . 1 . . . . 2 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 38 | . . . . . 13 2 . . 3 . 5 . 7 . . . 1 4 2 1 Treads 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Leg 22 | . . . . . 13 2 . . 2 . 5 . . . . . . . . . Wheel 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Hover 9 | . . . . . . . . . . . . . 7 . . . . 1 1 . Flight 3 | . . . . . . . . . . . . . . . . . 1 2 . . Utility 89 | . 2 . . . 16 10 . 1 . . 7 1 36 1 . . 1 11 3 . Device 47 | . . . . . 6 4 . . . . 4 1 25 . . . . 6 1 . Storage 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Processor 15 | . 1 . . . 1 2 . . . . 1 . 4 1 . . 1 2 2 . Hackware 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . Protection 20 | . . . . . 8 3 . 1 . . 2 . 5 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | . . 2 1 1 15 5 8 2 . 2 2 1 4 3 . . . 1 1 2 Energy Gun 10 | . . 1 . . 7 1 . . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 5 | . . 1 . 1 1 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 1 1 5 1 . 1 1 1 1 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 . . . . . . . . 1 . . . 1 1 . Slashing Weapon 10 | . . . 1 . 2 2 1 1 . 1 . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 . . . . . 1 1 . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . . Parts Lost 33 | . . 1 . . 6 . . . . 2 . 2 2 . . . 2 8 6 4 Power 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 9 | . . . . . 1 . . . . . . . . . . . . 4 2 2 Utility 15 | . . . . . 3 . . . . 1 . 2 1 . . . 1 3 3 1 Weapon 7 | . . 1 . . 2 . . . . . . . 1 . . . . 1 1 1 Highest Loss Streak 6 | . . 1 . . 4 . . . . 2 . 2 1 . . . 2 4 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 100 100 100 97 99 100 100 99 97 99 85 96 97 100 100 85 84 53 52 Engine 2 | . 14 6 . . 1 1 . . . 1 6 6 5 . . . . . . . Core 4 | . . 7 14 14 7 5 7 7 7 5 . . . 6 6 6 . 4 1 . Leg 17 | . 28 28 28 28 26 23 23 23 22 23 26 23 3 . . . . . . . Hover 6 | . . . . . . . . . . . . . 21 26 26 26 20 10 4 4 Device 11 | . . . . . 9 14 15 15 15 15 17 13 12 13 13 13 6 13 9 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 3 . . Processor 16 | . 1 14 14 14 2 14 15 15 15 15 13 20 23 26 26 26 31 30 33 36 Hackware 5 | . . . . . 7 7 7 7 7 5 . . 7 6 6 6 6 5 . . Protection 5 | . . . . . 14 7 7 7 7 7 14 8 . . . . . . . . Energy Gun 2 | . 14 10 3 . 7 4 . . . . 2 . . . . . . . . . Ballistic Gun 3 | . 14 17 14 14 6 2 . 5 . . . . . . . . . . . . Launcher 2 | . . . . . . . 11 7 7 7 3 3 . 6 6 6 6 2 . . Slashing Weapon 4 | . . . 10 14 1 5 . 1 7 6 6 2 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 19 19 18 20 42 49 52 50 49 55 70 69 43 34 34 34 34 50 20 30 Greatest Support 78 | 20 20 20 20 20 60 60 58 58 58 58 78 68 52 48 48 48 48 47 21 9 Greatest Overweight (x) 9 | . . . . . . . . . 2 . . 1 1 . . . . 2 . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 9 | . 8 9 9 9 9 9 10 9 9 9 9 9 9 9 9 10 9 6 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 5 4 2 Class Distribution -------------------- 34% | Assassin 24% | Mutant 18% | Scout 6% | Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Matter Collected 2557 | 199 31 78 20 10 668 27 417 30 30 76 111 . 663 31 29 . 70 67 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2853 | . 49 202 . . 1100 27 157 55 . 391 172 . 379 . 13 . 62 246 . . Parts 136 | . 7 10 . . 45 2 5 . . 14 12 . 32 . . . 5 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 . . 10 . . . . . . 1 . . . Prevented 6 | . . . . . . . 2 . . 3 . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 64 | . 3 3 . . 23 1 3 . . 4 4 . 9 . 1 . 10 3 . . Melee 16 | . . . . . 6 . . . . . 3 . 6 . . . . 1 . . Guns 19 | . 3 3 . . 12 . . . . . 1 . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . AOE 24 | . . . . . 2 1 3 . . 4 . . 3 . 1 . 10 . . . Classes Destroyed 15 | . 1 2 . . 5 1 . 1 . 2 . . 1 . . . . 2 . . Worker 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Swarmer 16 | . 3 . . . . . . . . . . . 3 . 1 . 9 . . . Grunt 19 | . . 3 . . 11 . 1 . . 3 . . 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . . . . 8 . 1 . . . . . 1 . . . . . . . Hunter 5 | . . . . . 2 . . . . . . . . . . . 1 2 . . Programmer 11 | . . . . . . 1 1 . . . 4 . 4 . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 3 3 . . 6 1 2 . . 3 1 . 3 . 1 . 6 3 . . Combat Bots Only 6 | . 3 2 . . 5 1 2 . . 3 1 . 3 . 1 . 6 2 . . Max Kills in Single Turn 4 | . 2 1 . . 2 1 2 1 . 3 1 . 3 . 1 . 4 2 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 1 2 . . 2 . . 3 . 1 . 4 . . . Melee 1 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Damage Taken 7313 | . 66 182 . . 1764 78 262 . . 138 379 59 1089 . 137 . 164 1270 296 1429 Core 2288 | . 8 27 . . 320 30 61 . . 10 52 15 220 . . . 18 363 106 1058 Absorbed by Shields 363 | . . . . . 136 . . . . . 136 60 31 . . . . . . . Redirected to Shielding 28 | . . . . . 28 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . . . 10 . . . 21 . . . . . . . Core Remaining (%) 73 | 100 . . . 86 41 . . . . 85 . . . . . . 64 63 . . Volleys Fired 125 | . 4 13 . . 63 3 8 . . 3 12 7 1 . . . 8 2 . 1 Largest 2 | . 2 2 . . 2 2 2 . . 2 1 2 1 . . . 1 1 . 1 Hottest 130 | . 60 60 . . 130 64 75 . . 78 85 43 43 . . . 52 52 . 110 Shots Fired 191 | . 8 26 . . 103 6 12 . . 5 12 6 1 . 1 . 8 2 . 1 Gun 152 | . 8 26 . . 101 3 2 . . . 12 . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 37 | . . . . . 1 3 10 . . 5 . 6 1 . 1 . 8 2 . . Special 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 70 | . 4 24 . . 37 3 2 . . . . . . . . . . . . . Thermal 77 | . . . . . 65 . . . . . 12 . . . . . . . . . Explosive 31 | . . . . . 1 3 6 . . 3 . 6 1 . 1 . 8 2 . . Electromagnetic 13 | . 4 2 . . . . 4 . . 2 . . . . . . . . . 1 Robot Hit Streak 11 | . 2 10 . . 11 4 9 . . 3 4 5 6 . . . . . . . Robot Miss Streak 4 | . 2 2 . . 4 1 1 . . 1 3 1 . . . . 1 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 214 | . 4 19 . 1 98 5 13 1 . 6 17 5 27 4 . . . 14 . . Core Hits 121 | . 3 11 . . 48 3 7 1 . 14 6 . 10 . 3 . 10 5 . . Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Critical Strikes 12 | . . . . . 3 . . . . . 3 . 2 . . . . 4 . . Burn 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Smash 6 | . . . . . 2 . . . . . . . . . . . . 4 . . Sever 3 | . . . . . . . . . . . 1 . 2 . . . . . . . Melee Attacks 173 | . . . 2 1 38 4 9 2 1 5 16 . 62 6 . . 1 24 2 . Impact 49 | . . . . . 20 1 . . . . . . . 1 . . 1 24 2 . Slashing 107 | . . . 2 1 18 3 3 2 1 5 16 . 56 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 1 . . . 1 . . . . 8 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9251 | . 52 213 . 44 2154 138 272 58 . 777 497 764 1171 . 118 . 1534 1459 . . Guns 1914 | . 52 213 . . 1365 77 53 . . . 154 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4312 | . . . . . 107 61 219 . . 603 . 764 274 . 118 . 1534 632 . . Melee 2993 | . . . . 44 650 . . 58 . 174 343 . 897 . . . . 827 . . Ramming 8 | . . . . . 8 . . . . . . . . . . . . . . . Kinetic 974 | . 29 183 . . 632 77 53 . . . . . . . . . . . . . Thermal 1115 | . . . . . 757 . . . . 72 154 . . . . . . 132 . . Explosive 3772 | . . . . . 107 61 80 . . 334 . 764 274 . 118 . 1534 500 . . Electromagnetic 389 | . 23 30 . . . . 139 . . 197 . . . . . . . . . . Impact 1220 | . . . . . 393 . . . . . . . . . . . . 827 . . Slashing 1773 | . . . . 44 257 . . 58 . 174 343 . 897 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 10 . . . . . 1 13 13 1 1 1 1 3 . . Average Corruption 3 | . . . . . 8 . . . . . 1 8 1 1 1 1 1 2 . . Corruption Purged 15 | . . . . . . . . . . . 2 . 13 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . 48 . . . . . . 11 14 4 3 . 3 3 . . Message Errors 14 | . . . . . 5 . . . . . . 1 5 1 . . 1 1 . . Matter Fused 18 | . . . . . 11 . . . . . . 2 2 2 . . . 1 . . Heat Flow Errors 11 | . . . . . 5 . . . . . . 1 3 . 1 . 1 . . . Energy Discharges 13 | . . . . . 8 . . . . . . 2 1 1 1 . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . 7 . . . . . . . 1 . . . . . . . Data Loss (major) 4 | . . . . . 3 . . . . . . . 1 . . . . . . . Misfires 3 | . . . . . 2 . . . . . . . . . 1 . . . . . Alerts 6 | . . . . . 3 . . . . . . 1 . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 714 | . . . . . 52 7 . . . 32 . . 137 . . . 87 399 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 118 | . . . . . . 7 . . . 2 . . . . . . 87 22 . . Melee 596 | . . . . . 52 . . . . 30 . . 137 . . . . 377 . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . 5 . . Impact 5 | . . . . . . . . . . . . . . . . . . 5 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . . 11 34 93 . . 100 . 48 . . . . 41 114 . . Shots 15 | . . . . . 1 2 3 . . 4 . 2 . . . . 1 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . . 20 . . 324 . 56 . . 12 210 176 248 . 205 . 139 . . 60 Average Temperature 96 | . . 9 . . 108 . 34 . . 7 96 93 111 . 73 . 54 . . 36 Received Heat Transfer 1338 | . 9 108 . . 624 . 75 . . . 12 . 246 . 54 . . 27 66 117 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 . 1 . . . . . . . . . . 6 . . Impact Corruptions 17 | . . . . . 4 . . . . . . . . . . . . 13 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 2539 | . . . . . 1789 . . . . 100 550 . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Peak Influence 1197 | . 97 127 . . 300 162 . . . . 92 85 115 . . . . 1197 652 484 Initial 751 | . . 37 . . . 136 . . . . . 32 59 . . . . 751 490 319 Average 119 | . 31 99 . . 114 59 . . . . 30 56 31 . . . . 1010 535 366 Maximum Alert Level 4 | . . . . . 1 . . . . . . . . . . . . 4 2 2 Low Security (%) 87 | . 100 100 . 100 77 100 . . . . 100 100 100 . . . . . . . Level 1 5 | . . . . . 22 . . . . . . . . . . . . . . 75 Level 2 2 | . . . . . . . . . . . . . . . . . . . 100 24 Level 3 4 | . . . . . . . . . . . . . . . . . . 77 . . Level 4 1 | . . . . . . . . . . . . . . . . . . 22 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 4 4 . . . . 3 . 10 . . . . 3 1 1 Investigation 5 | . 1 . . . . . . . . . . . 1 . . . . 2 1 . Extermination 10 | . . . . . . 2 . . . . 3 . 4 . . . . 1 . . Reinforcement 10 | . 1 . . . 1 2 . . . . . . 5 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Distress Signals 10 | . . . . . 4 . . . . . 1 . 1 . . . 1 1 . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . 7 . . Times Spotted 198 | . 8 4 . . 46 2 4 . . 7 6 6 44 . 3 . 9 29 11 19 Peak Tracking Total 10 | . 4 2 . . 6 2 3 . . 6 2 6 7 . 3 . 5 7 8 10 Tactical Retreats 27 | . . 1 . . 4 . . . . . 1 . 9 . . . 2 5 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 14 | . 1 . . . 2 3 . . . . 1 . 3 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 2 1 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 6 | . . . . . . . . . . 2 . . . . . . . 3 . 1 Max in Single Turn 3 | . . . . . . . . . . 2 . . . . . . . 3 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 58 | . 3 . 4 . 10 12 . . . . 2 . 14 1 . 4 . 4 4 . Terminals 33 | . 2 . . . 7 10 . . . . 1 . 9 . . . . 3 1 . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Recycling Units 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . Total Hacks 149 | . 12 . 4 . 23 32 . . . . 3 . 25 1 . 32 . 7 10 . Successful 97 | . 6 . 4 . 16 18 . . . . 1 . 12 1 . 32 . 3 4 . Failed 52 | . 6 . . . 7 14 . . . . 2 . 13 . . . . 4 6 . Catastrophic 7 | . 2 . . . . 1 . . . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 10 . . . 13 20 . . . . 2 . 18 . . . . 5 7 . Terminals 78 | . 7 . . . 17 28 . . . . 1 . 18 . . . . 5 2 . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . . 3 . . . . . . . Recycling Units 14 | . 5 . . . 2 2 . . . . 2 . . . . . . . 3 . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . . 2 3 . Terminal Hacks 54 | . . . 4 . 4 7 . . . . 1 . 4 1 . 32 . 1 . . Record 15 | . . . 4 . . . . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . Robot Schematic 9 | . . . . . . 1 . . . . . . . . . 8 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 2 . . . . . . . . . . . . . 1 . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 4 . . . 7 11 . . . . . . 4 . . . . 2 1 . Terminals 22 | . 1 . . . 7 9 . . . . . . 3 . . . . 1 1 . Track 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . Botnet 17 | . 1 . . . 6 6 . . . . . . 3 . . . . 1 . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . 2 . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 8 11 . . . . 2 . 13 . . . . 3 4 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . 1 . . 2 . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 15 . . . . . . 10 . . 1 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . 192 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 108 | . . . . . . . . . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 5 . . . . . . . Non-combat 5 | . . . . . . . . . . . . . 5 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 6 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . find_recycling 3 | . . . . . . . . . . . . . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Total Allies 9 | . . 2 . 3 . . . . 3 . . . . . . . 1 . . . Largest Group 3 | . . 2 2 3 3 . . . 3 3 2 . . . . . 1 . . . Highest-Rated Group 96 | . . 50 50 40 40 . . . 87 87 59 . . . . . 96 . . . Highest-Rated Ally 96 | . . 31 31 16 16 . . . 31 31 31 . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . 14 . . . . 10 9 . . . . . 11 . . . Total Damage 717 | . . . . . 153 . . . . 122 145 . . . . . 297 . . . Kills 6 | . . . . . 1 . . . . 4 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 . . . . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Turns Passed 13064 | . 253 366 601 569 1480 1354 829 337 1075 521 1135 211 2503 403 266 108 281 471 152 149 Spaces Moved 10835 | 1 189 224 494 464 790 978 591 258 840 387 784 135 2370 484 271 108 290 661 311 205 Core 135 | . . . . . . . . . . . . . . . . . . 4 90 41 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 6444 | 1 189 224 494 464 790 978 591 258 839 387 784 135 310 . . . . . . . Wheels 6 | . . . . . . . . . 1 . . . . . . . . . 5 . Hover 3742 | . . . . . . . . . . . . . 2060 484 271 108 290 243 122 164 Flight 508 | . . . . . . . . . . . . . . . . . . 414 94 . Fastest Speed 37 | 120 120 120 120 120 120 126 126 126 115 126 122 122 65 71 71 71 71 37 37 40 Average Speed 101 | 120 120 120 120 120 124 128 126 126 126 126 125 141 77 71 71 71 76 54 42 55 Slowest Speed 500 | 120 120 120 120 120 130 130 126 126 270 126 127 192 141 71 71 71 77 217 90 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 44 50 91 95 64 22 79 40 86 65 18 91 69 64 47 75 52 28 15 37 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . 3 . . . . . . 1 1 . . . Known Exits Taken 15 | . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 2 . 1 . . 2 2 3 2 . . . 4 2 . 1 . . . Spaces Dug 95 | . . . . . 1 4 24 1 . 2 3 . 25 1 . . 26 6 2 . Terrain Destroyed 449 | . . . . . 20 29 62 1 . 32 3 69 29 1 16 . 110 75 2 . Melee 48 | . . . . . 1 4 3 1 . 2 3 . 25 1 . . . 6 2 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 401 | . . . . . 19 25 59 . . 30 . 69 4 . 16 . 110 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Ext Total 12500 | . 207 299 498 475 1122 1058 654 267 854 406 902 147 2934 541 344 139 340 743 328 242 Wait 952 | . 5 51 . 7 127 40 39 . 6 7 56 . 406 44 72 32 37 21 1 1 Move 10806 | . 188 223 493 463 789 977 590 257 839 386 784 134 2369 483 270 107 289 650 310 205 Hop 5 | . . . . . . . . . . . . . . . . . . 5 . . Pick Up 86 | . 6 5 1 1 20 7 . 2 1 1 8 2 21 2 1 . 1 4 2 1 Fast Attach 40 | . . . . . 10 6 . . 3 1 1 . 9 . . . . 6 3 1 Attach 44 | . 1 1 . . 11 2 . . . . 3 . 6 2 . . 2 8 4 4 Detach 13 | . . . . . 4 . . . . . . . 4 . . . . 2 2 1 Swap 109 | . 1 2 1 1 27 11 8 3 . 2 11 2 34 2 . . . 4 . . Drop 107 | . 2 4 1 2 31 8 . 3 4 1 11 2 22 . 1 . 2 8 3 2 Fire 125 | . 4 13 . . 63 3 8 . . 3 12 7 1 . . . 8 2 . 1 Melee 173 | . . . 2 1 38 4 9 2 1 5 16 . 62 6 . . 1 24 2 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . . . . . 9 . 26 Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 6) 221 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 484 | -10/Mines | Learned Materials terminal intel 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 609 | -10/Mines | Discovered new exit (range 5) 612 | -10/Mines | Identified exit to Exiles 620 | -10/Mines | Entered Exiles 620 | -10/Exiles | Found Exiles lab abandoned 620 | -10/Exiles | Accompanied by 2 allies 650 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1211 | -10/Exiles | Discovered new exit (range 10) 1220 | -10/Exiles | Identified exit to Mines 1221 | -10/Exiles | Entered Mines 1273 | -9/Mines | Discovered new exit (range 9) 1279 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1282 | -9/Mines | Found Prototype Device 1294 | -9/Mines | Identified exit to Materials 1388 | -9/Mines | Discovered exit to Materials (range 15) 1501 | -9/Mines | Learned 4 Materials zone layouts 1576 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1790 | -9/Mines | Entered Materials 1790 | -8/Materials | Accompanied by 3 allies 1790 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1791 | -8/Materials | Identified Exp. Sensor Array 1792 | -8/Materials | Loaded intel: 10 terminal locations 1894 | -8/Materials | Garrison activated, responded to threat 2011 | -8/Materials | Lost 4 parts (1n2u1w) 2294 | -8/Materials | Build established: Scavenger-Mutant 2347 | -8/Materials | Discovered new exit (range 16) 2875 | -8/Materials | Build established: Mutant 3043 | -8/Materials | Core integrity fell below 50% 3074 | -8/Materials | System corruption reached 10% 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Utility x2 3524 | -7/Factory | Identified exit to Storage 3524 | -7/Factory | Identified exit to Lower Caves 3972 | -7/Factory | Build established: Assassin 4624 | -7/Factory | Entered Lower Caves 4626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4863 | -7/Lower Caves | Learned 4 Factory zone layouts 4913 | -7/Lower Caves | Build established: Skirmisher 5428 | -7/Lower Caves | Discovered new exit (range 15) 5452 | -7/Lower Caves | Identified exit to Lower Caves 5453 | -7/Lower Caves | Entered another Lower Caves area 5770 | -7/Lower Caves | Discovered new exit (range 12) 5789 | -7/Lower Caves | Identified exit to Zion 5790 | -7/Lower Caves | Entered Zion 5900 | -7/Zion | Discovered new exit (range 16) 5918 | -7/Zion | Identified exit to Proximity Caves 6049 | -7/Zion | Build established: Assassin 6061 | -7/Zion | Learned location of Recycling (-7) 6251 | -7/Zion | Gained Derelict followers 6361 | -7/Zion | Given A8's code to call for help 6371 | -7/Zion | Learned location of Armory (-4) 6408 | -7/Zion | Discovered new exit (range 16) 6458 | -7/Zion | Learned location of Quarantine (-3) 6865 | -7/Zion | Entered Proximity Caves 6865 | -6/Proximity Caves | Accompanied by 3 allies 7235 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7364 | -6/Proximity Caves | Discovered new exit (range 4) 7370 | -6/Proximity Caves | Identified exit to Factory 7386 | -6/Proximity Caves | Entered Factory 7386 | -6/Factory | Accompanied by 2 allies 7386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7387 | -6/Factory | Identified exit to Factory 7392 | -6/Factory | Identified exit to DSF 7456 | -6/Factory | Discovered exit to Factory (range 11) 8521 | -6/Factory | Sucked down chute 8521 | -6/Factory | Entered Waste 8529 | -6/Waste | Found Prototype Hackware 8536 | -6/Waste | EMP discharged 8583 | -6/Waste | Spotted C-40 Crusher 8619 | -6/Waste | Spotted C-40 Crusher 8636 | -6/Waste | EMP discharged 8636 | -6/Waste | System corruption reached 10% 8643 | -6/Waste | Spotted C-40 Crusher 8644 | -6/Waste | Spotted C-40 Crusher 8654 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8659 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8676 | -6/Waste | Spotted C-40 Crusher 8695 | -6/Waste | Spotted C-40 Crusher 8721 | -6/Waste | Discovered new exit (range 10) 8731 | -6/Waste | Identified exit to Factory 8732 | -6/Waste | Entered Factory 8886 | -6/Factory | Identified Exp. Hacking Suite 9164 | -6/Factory | Build established: Hacker-Assassin 9510 | -6/Factory | Build established: Hacker-Scout 9750 | -6/Factory | Cargo convoy interrupted 9854 | -6/Factory | Fabricated Adv. Component Analysis Suite (x1) 10566 | -6/Factory | Fabricated Fusion Bomb Launcher? 10568 | -6/Factory | Build established: Scout 10580 | -6/Factory | Repaired Exp. Sensor Array 11143 | -6/Factory | Identified exit to Lower Caves 11235 | -6/Factory | Entered Lower Caves 11256 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11335 | -6/Lower Caves | Encountered a Warlord checkpoint 11600 | -6/Lower Caves | Discovered new exit (range 8) 11604 | -6/Lower Caves | Identified exit to Lower Caves 11611 | -6/Lower Caves | Learned 4 Factory zone layouts 11638 | -6/Lower Caves | Entered another Lower Caves area 11644 | -6/Lower Caves | Discovered exit to Factory (range 7) 11801 | -6/Lower Caves | Discovered new exit (range 18) 11898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11903 | -6/Lower Caves | Identified exit to Data Miner 11904 | -6/Lower Caves | Entered Data Miner 11904 | -6/Data Miner | Discovered new exit (range 6) 11908 | -6/Data Miner | Identified exit to Proximity Caves 11918 | -6/Data Miner | Met Data Miner 11938 | -6/Data Miner | Learned location of Section 7 (-3) 11938 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11995 | -6/Data Miner | Received God Mode back door access code from Data Miner 12012 | -6/Data Miner | Entered Proximity Caves 12129 | -5/Proximity Caves | Escorted by Enhanced Grunt 12130 | -5/Proximity Caves | Spotter reported a threat 12227 | -5/Proximity Caves | Spotter reported a threat 12245 | -5/Proximity Caves | Spotter reported a threat 12280 | -5/Proximity Caves | Spotter reported a threat 12293 | -5/Proximity Caves | Entered Factory 12293 | -5/Factory | Evolved 2 slots: Utility x2 12365 | -5/Factory | Incoming investigation squad redirected 12513 | -5/Factory | Lost 4 parts (2n1u1w) 12593 | -5/Factory | Search patrols dispatched 12754 | -5/Factory | Discovered new exit (range 11) 12757 | -5/Factory | Identified exit to Factory 12764 | -5/Factory | Entered another Factory area 12764 | -4/Factory | Evolved 2 slots: Utility x2 12839 | -4/Factory | Lost 6 parts (2n3u1w) 12844 | -4/Factory | Incoming investigation squad redirected 12911 | -4/Factory | Discovered new exit (range 10) 12916 | -4/Factory | Entered Extension 13035 | -4/Extension | Spotted B-86 Titan 13041 | -4/Extension | Spotted B-86 Titan 13050 | -4/Extension | Core integrity fell below 50% 13058 | -4/Extension | Core integrity fell below 20% 13065 | -4/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13046_ Machine disabled. 13046_ Knocked back. 13046_ Penetrated by Slug. 13048_ Slug penetrates B-86 Titan. 13049_ Slug penetrates Y-64 Sentinel. 13050_ Penetrated by Slug. 13052_ Machine disabled. 13053_ Penetrated by Slug. 13054_ U-05 Engineer destroyed. 13054_ Adv. ECM Suite destroyed. 13057_ B-86 Titan activates siege mode. 13057_ Penetrated by Slug. 13057_ Slug penetrates Wall. 13057_ Penetrated by Slug. 13059_ W-44 Eye sends out distress signal. 13060_ Penetrated by Slug. 13063_ T-07 Excavator knocked back. 13064_ Penetrated by Slug. 13064_ Slug penetrates Wall. 13064_ Hvy. Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | #####?# #????????????????????????????????????????? | | #" ### ###??????????????????????????????????????? | | "" "#??????????????????????????????????????? | | % " " #??????????????????????????????????????? | | ##????##???????????????????????????????? | | "#????# ##?????????????????????????????? | | "#######;#############+####????????????? | | Y % @ s w ??? | | % s s ??? | | % ??? | | t t t h ???? | | A u uk%h k A kk???? | | ###################################????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #"""#######??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 48 Recoil Reduction 1 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Adv. Component Analysis Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Adv. Component Analysis Suite | x1 | -6/Factory | Preloaded Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastPowerStorage Manual? 0 Play Time 03:07:57 Cumulative 88.4 hours Start 2023.06.17 @ 15:55:43 End 2023.06.17 @ 20:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 45 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13111b68-7ef1-4ab3-bfd8-6f5070517f7c