Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.25 @ 16:56:15 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (175) 875 Value Destroyed (10752) 10752 Prototype IDs (37) 740 Alien Tech Used (8) 1600 Bonus (18520) 18520 TOTAL SCORE: 41487 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3272 Follower Combat Kills 148 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 484/1450 Matter 300/300 Energy 450/450 System Corruption 20% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Heat Sink Medium Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Improved Quantum Reactor Experimental Cooling System High-capacity Matter Pod (200) Dimensional Node Initializer Gamma Rifle Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Experimental Heat Sink Experimental Cooling System High-capacity Matter Pod Dimensional Node Initializer Gamma Rifle Sigix Sheargun Sigix Sheargun [Rating: 219] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Experimental Utility Shielding Artifact LC Capacitor Weapon Heavy Pick Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Thermoblaster Special Weapon Junk Cannon Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Attached 151 | 6 7 1 5 4 4 1 1 . . 12 2 4 5 7 12 2 1 5 2 7 19 9 8 2 25 Power 21 | 1 1 . 1 1 . . . . . 2 . . . 2 2 . . 1 . 2 3 1 . 1 3 Engine 5 | 1 . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . Core 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . 1 . . . . 1 . . 1 . 2 3 1 . 1 3 Propulsion 44 | 2 2 . 1 . 2 . . . . 2 . 2 1 2 5 1 . 3 1 1 11 1 3 . 4 Treads 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 32 | . . . . . . . . . . . . . . 2 5 1 . 3 1 1 11 1 3 . 4 Wheel 11 | 2 2 . 1 . 2 . . . . 1 . 2 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 51 | 1 2 . 2 2 2 1 1 . . 6 . 1 1 1 4 1 . 1 . 1 3 4 2 1 14 Device 17 | . 1 . 1 . 1 . . . . 2 . . . . 2 . . . . . 2 2 1 . 5 Storage 4 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Processor 10 | . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . 5 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 18 | . 1 . 1 1 . 1 . . . 1 . 1 1 1 1 1 . 1 . 1 1 . 1 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 35 | 2 2 1 1 1 . . . . . 2 2 1 3 2 1 . 1 . 1 3 2 3 3 . 4 Energy Gun 8 | 1 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . 2 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Ballistic Gun 5 | 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Launcher 4 | . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . Special Weapon 4 | . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 . 8 1 1 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 58 | . 1 . 7 . . . . . 2 11 1 2 1 1 . . 1 . . 1 2 6 1 3 18 Power 11 | . 1 . 2 . . . . . 1 1 1 . . . . . . . . . 1 2 . 1 1 Propulsion 13 | . . . 1 . . . . . . 5 . 1 1 1 . . . . . 1 . 1 . . 2 Utility 17 | . . . 2 . . . . . 1 2 . 1 . . . . . . . . . . . 1 10 Weapon 17 | . . . 2 . . . . . . 3 . . . . . . 1 . . . 1 3 1 1 5 Highest Loss Streak 10 | . 1 . 3 . . . . . 2 2 1 2 1 1 . . 1 . . 1 2 4 1 1 10 To Critical Strikes 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Average Backups 6 | . 3 8 6 5 4 4 5 7 6 5 4 6 6 6 7 7 6 6 7 7 7 8 9 9 7 Power . | . . . . . . . . . . . . . . . . 1 1 1 1 1 2 1 1 . 1 Propulsion . | . . 2 1 1 . . . . . . . 1 . . . . . . . . . . 1 2 1 Utility 3 | . 1 3 3 2 1 1 2 3 3 2 3 4 3 3 3 3 3 3 3 3 2 5 4 3 2 Weapon 1 | . 1 3 . 1 3 3 3 3 3 2 1 1 1 2 2 2 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 1 . . . . . . . . . 1 . . . . . . . 3 . 2 . 8 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 88 98 85 66 58 66 66 66 65 59 60 66 78 77 95 99 100 100 98 87 86 88 83 80 78 Engine 2 | . 9 . 2 4 6 6 6 6 . . . . 9 11 8 . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 . . . . . 5 5 6 10 9 7 8 8 7 8 Leg 9 | . . . . . . . . . . . . . . 4 23 26 26 26 26 23 23 24 19 17 16 Wheel 9 | . 27 28 28 28 20 26 26 26 26 12 . 3 7 7 . . . . . . . . . . . Device 7 | . 1 . . . 5 6 6 6 6 5 5 3 3 5 12 15 15 15 15 14 14 12 12 12 9 Storage 6 | . 14 14 13 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Processor 8 | . . . . . 4 6 6 6 6 9 17 17 13 11 10 10 10 10 10 9 9 9 8 8 11 Protection 7 | . 4 14 12 4 6 6 6 6 5 2 5 5 9 11 9 9 10 10 10 8 9 5 3 4 3 Energy Gun 3 | . 13 14 8 . . . . . . 1 5 6 6 . . . . . . . . . 3 . 8 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 8 11 5 Ballistic Gun 1 | . 14 1 . . . . . . . . . . . . 4 5 5 5 5 . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 8 9 2 . . . Launcher 3 | . . . 15 6 . . . . 5 4 . . 3 5 4 5 5 5 3 2 1 . . . . Special Weapon 1 | . . . . 7 6 6 6 6 6 2 . . 2 3 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 4 7 11 6 5 5 5 5 5 5 . . . . . . Peak Build Rating 219 | 6 13 13 14 20 29 40 42 44 45 51 49 47 63 67 106 103 102 116 118 139 149 185 197 197 219 Average Rating 83 | 4 7 12 11 13 27 39 41 43 33 42 43 45 55 55 89 102 101 106 113 126 132 155 193 194 192 On Entrance 72 | . 6 13 13 10 20 29 40 42 44 33 42 45 43 60 67 103 102 101 116 115 132 144 185 194 189 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 8 6 . 14 3 1 1 . . . . . . 12 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 10 18 19 19 32 33 44 44 44 45 47 40 33 50 57 70 64 60 67 66 92 94 88 98 101 114 Greatest Support 180 | 26 26 24 24 24 46 46 46 46 46 36 23 23 26 38 103 103 103 133 133 158 180 180 178 178 180 Greatest Overweight (x) 15 | . 1 . . 1 . . . . 1 15 1 2 4 2 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 8 8 8 8 6 6 6 9 9 7 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 3 8 7 6 5 5 6 8 7 6 5 7 8 9 9 10 9 9 9 9 9 9 9 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 8 8 7 7 5 6 6 9 7 6 7 8 9 10 10 10 9 10 9 10 10 10 10 9 7 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Mutant 15% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 7% | Skirmisher 4% | Hacker-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Testing Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Matter Collected 4118 | 220 70 . 736 114 19 116 10 . 70 279 83 76 . 135 225 47 67 . 191 165 894 216 145 15 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8885 | . 70 . 311 . 32 182 10 . 198 550 419 77 . 116 499 118 51 . 81 544 316 206 500 548 4057 Parts 397 | . 4 . 27 . 5 1 . . 4 26 3 3 . 6 25 3 3 . . 20 17 7 15 27 201 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . 10 . . 1 . . . . 1 3 . 12 . 3 3 . 13 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Combat Hostiles Destroyed 151 | . 2 . 21 . . 3 . . 6 15 4 2 . 2 7 2 2 . 2 7 11 3 3 7 52 Melee 8 | . . . . . . . . . . 2 1 . . 1 2 . . . . . 1 . . . 1 Guns 42 | . 1 . 1 . . . . . . . . 2 . . 1 . . . 1 . . . . . 36 Cannons 38 | . . . . . . 1 . . 2 3 . . . . . . 1 . 1 3 6 1 1 6 13 AOE 50 | . 1 . 20 . . . . . 3 10 . . . 1 4 2 1 . . 4 4 . . . . Classes Destroyed 27 | . 1 . 4 . 2 1 . . 1 4 1 . . 2 . . . . . 1 2 . . 1 7 Worker 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 6 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 3 Swarmer 33 | . . . 7 . . . . . 5 4 . 1 . . 4 . . . . 5 . . . . 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 37 | . 2 . . . . 2 . . . 6 4 1 . 1 2 . . . 2 . . . 1 3 13 Brawler 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . 1 . . . . . 1 1 . . . . . . . . . 2 1 . . 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . 2 Programmer 20 | . . . . . . . . . . 2 . . . . 1 . 2 . . . 5 . 1 3 6 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 . 6 . 1 2 . . 5 6 2 1 . 1 7 2 1 . 2 7 3 3 2 4 14 Combat Bots Only 14 | . 2 . 4 . . 2 . . 5 4 2 1 . 1 6 2 1 . 2 5 3 3 1 4 14 Max Kills in Single Turn 6 | . 1 . 2 . 1 1 1 . 1 6 1 1 . 1 2 1 1 . 2 3 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . . . . . 1 4 . . . 1 2 1 1 . . 3 1 . . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Hostile Shots Fired 1768 | . 20 . 111 . . 7 . . 48 92 32 14 . 50 49 . 14 . 28 34 146 113 33 117 860 Missed 565 | . 7 . 43 . . 3 . . 12 32 6 4 . 8 16 . 4 . 11 8 53 47 13 52 246 Hits 1203 | . 13 . 68 . . 4 . . 36 60 26 10 . 42 33 . 10 . 17 26 93 66 20 65 614 Melee 43 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 41 Projectile 1160 | . 13 . 68 . . 4 . . 36 59 26 10 . 42 32 . 10 . 17 26 93 66 20 65 573 AOE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 75 | . 1 . 3 . . . . . 1 5 2 . . 3 1 . . . . . 2 1 . 6 50 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 3 . . 2 Damage Taken 16918 | . 134 . 909 . 9 61 . . 547 987 396 152 64 409 472 32 156 . 266 489 1380 1747 280 1277 7151 Core 2019 | . 8 . 182 . . . . . 67 126 64 39 . 74 . . . . 30 33 111 67 29 107 1082 Absorbed by Shields 981 | . . . . . . . . . . . . . . 392 43 . . . . . . . . 131 415 Redirected to Shielding 185 | . . . . . . . . . . . . . . 1 . . 9 . 25 . 54 96 . . . Ignored by Resistances 10226 | . 40 . 240 . 3 16 . . 157 271 114 43 . 226 149 9 42 . 76 135 387 467 75 378 7398 Regen/Repaired (Parts) 279 | . . . . . . . . . . . . . 65 . . . . . . . . . . 102 112 Core Remaining (%) 76 | 100 . . . 24 . . . . 92 . . . . 69 . . . . 97 . . 74 . . . Volleys Fired 512 | . 7 . 58 . 5 8 1 . 15 34 . 3 . 12 6 5 6 . 12 17 34 19 36 22 212 Largest 3 | . 2 . 2 . 1 1 1 . 1 2 . 2 . 1 3 2 2 . 2 3 3 3 2 2 3 Hottest 369 | . 60 . 70 . . . . . 30 30 . 162 . 260 343 315 315 . 315 369 369 139 170 203 323 Shots Fired 804 | . 12 . 72 . 5 8 1 . 15 36 . 6 . 12 10 9 10 . 19 30 73 28 37 36 385 Gun 310 | . 10 . 15 . . . . . . . . 6 . . 3 . . . 4 . 4 5 11 . 252 Cannon 315 | . . . . . . . . . . . . . . . 3 4 6 . 7 22 55 23 26 36 133 Launcher 134 | . 2 . 57 . . . . . 6 22 . . . 8 4 5 4 . 7 8 11 . . . . Special 45 | . . . . . 5 8 1 . 9 14 . . . 4 . . . . 1 . 3 . . . . Kinetic 127 | . 5 . . . . . . . . . . . . . 6 4 6 . 11 22 59 14 . . . Thermal 275 | . 2 . 10 . . . . . . . . 6 . 8 4 5 4 . 7 8 11 14 27 36 133 Explosive 95 | . 2 . 57 . . . . . 6 22 . . . 4 . . . . 1 . 3 . . . . Electromagnetic 36 | . 3 . 5 . . . . . . . . . . . . . . . . . . . 10 . 18 Impact 37 | . . . . . 5 8 1 . 9 14 . . . . . . . . . . . . . . . Slashing 234 | . . . . . . . . . . . . . . . . . . . . . . . . . 234 Robot Hit Streak 39 | . 4 . 18 . 19 5 6 . 7 21 . 22 . 6 12 17 21 . 11 22 11 13 19 25 39 Robot Miss Streak 4 | . 2 . 1 . . 1 . . 2 1 . 1 . 1 . . 1 . . 1 1 2 1 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 584 | . 9 . 46 . 1 6 1 . 10 36 21 4 . 8 19 5 8 . 7 24 52 19 21 25 262 Core Hits 309 | . 2 . 41 . 4 1 1 . 5 39 6 2 . 7 13 3 2 . 2 13 19 5 7 13 124 Critical Kills 10 | . . . . . . . . . . 1 1 . . . . . . . . . . 2 3 1 2 Critical Parts Destroyed 5 | . . . . . . 1 . . 1 1 2 . . . . . . . . . . . . . . Critical Strikes 37 | . . . . . . 1 . . 1 4 5 . . 1 2 . 1 . 1 1 3 3 3 1 10 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 2 Blast 6 | . . . . . . . . . . . . . . . . . 1 . . 1 3 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 7 | . . . . . . 1 . . 1 2 3 . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Impale 7 | . . . . . . . . . . 2 2 . . 1 2 . . . . . . . . . . Melee Attacks 88 | . . . . . . . . . . 14 23 2 . 1 16 . . . 2 13 16 . . . 1 Impact 13 | . . . . . . . . . . . 12 1 . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . 13 16 . . . 1 Piercing 45 | . . . . . . . . . . 14 11 1 . 1 16 . . . 2 . . . . . . Sneak Attacks 13 | . . . . . . . . . . 3 3 . . . 5 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Damage Inflicted 36365 | . 261 . 2678 . 149 447 36 . 826 3648 995 95 . 997 1080 253 440 . 464 1418 3059 618 1264 1504 16133 Guns 13397 | . 71 . 151 . . . . . . . . 95 . . 59 . . . 61 . 52 31 113 . 12764 Cannons 8653 | . . . . . . . . . . . . . . . 78 55 208 . 127 680 1708 587 905 1187 3118 Explosions 9523 | . 190 . 2527 . 101 . . . 312 2388 . . . 770 344 198 232 . 235 546 939 . 246 317 178 Melee 2581 | . . . . . . . . . . 500 995 . . 34 599 . . . . 192 261 . . . . Ramming 73 | . . . . . . . . . . . . . . . . . . . . . . . . . 73 Kinetic 3322 | . 31 . . . . . . . . . . . . . 137 55 208 . 188 680 1760 263 . . . Thermal 9394 | . 12 . 93 . . . . . . 805 . 95 . 322 344 198 232 . . 546 547 355 1045 1504 3296 Explosive 5903 | . 190 . 2527 . 81 . . . 312 1583 . . . 448 . . . . 235 . 392 . 135 . . Electromagnetic 337 | . 28 . 58 . 20 . . . . . . . . . . . . . . . . . 84 . 147 Impact 2309 | . . . . . 48 447 36 . 514 760 504 . . . . . . . . . . . . . . Slashing 13403 | . . . . . . . . . . . . . . 193 . . . . 41 192 360 . . . 12617 Piercing 1624 | . . . . . . . . . . 500 491 . . 34 599 . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 2 2 2 2 . 3 3 6 6 6 . 4 11 1 6 20 Average Corruption 5 | . . . . . . . . . . 1 2 2 2 . 2 3 4 6 6 . 2 8 1 2 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . . 4 14 8 . . 2 10 11 3 11 . 9 11 1 7 67 Message Errors 33 | . . . . . . . . . . 3 3 . . . . 3 3 2 4 . 3 5 . . 7 Matter Fused 35 | . . . . . . . . . . 1 3 6 . . 2 2 3 . 1 . 4 1 1 2 9 Heat Flow Errors 26 | . . . . . . . . . . . 4 . . . . 2 2 . 2 . 1 3 . . 12 Energy Discharges 15 | . . . . . . . . . . . 3 1 . . . 1 1 . . . . . . 2 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . . . . . . . 1 1 . . . . 2 . 3 . 1 1 . 1 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1588 | . . . 43 . . 77 . . 253 391 284 . . . 104 17 30 . 16 39 174 . 31 66 63 Projectiles 811 | . . . . . . 77 . . 227 230 . . . . . . 9 . 16 . 148 . 31 27 46 Explosions 301 | . . . 43 . . . . . 26 73 . . . . . 17 21 . . 39 26 . . 39 17 Melee 476 | . . . . . . . . . . 88 284 . . . 104 . . . . . . . . . . Knockbacks 42 | . . . . . . 3 . . 1 5 2 . . . . 2 1 . 1 . 22 5 . . . Impact 11 | . . . . . . 3 . . 1 5 2 . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . . 2 1 . 1 . 20 5 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 446 | . . . 160 . 9 . . . 101 107 . . . . . . . . . . . . . 69 . Shots 19 | . . . 9 . 1 . . . 5 3 . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 52 . 229 . . . . . . . 213 82 189 200 200 65 58 . 250 440 511 . . 17 278 Average Temperature 99 | . 20 . 105 . . . . . . . 86 41 109 104 115 28 26 . 96 242 175 . . 15 71 Received Heat Transfer 2581 | . 117 . 537 . . 36 . . 9 180 183 36 . 92 37 . . . 75 54 234 . 54 170 767 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 7 | . . . . . . 2 . . 2 . 3 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 2 . . 1 . 3 . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . 1 Impact Corruptions 25 | . . . . . . 5 . . 6 8 6 . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 Parts Melted 14 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 2 6 Heat Transferred 8151 | . 25 . 200 . . . . . . 500 . 148 . 741 640 240 240 . . 720 640 316 753 866 2122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Maximum Alert Level 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 Low Security (%) 83 | 100 100 100 . . 100 . . . . 40 . . . . 100 . . . . 100 100 . 100 100 64 Level 1 3 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . 25 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 Peak Influence 2649 | . 57 8 . . 76 . . . . 466 . . . . 170 . . . . 132 185 . 75 141 2649 Initial 150 | . . 8 . . . . . . . . . . . . 150 . . . . . 36 . . 21 38 Average 266 | . 14 1 . . 34 . . . . 235 . . . . 69 . . . . 35 76 . 23 65 756 Influence Increases 5446 | . 57 . 270 . 110 85 . . 160 756 115 145 . 140 414 51 60 . 40 277 482 . 173 327 1784 Destroy 0b10 Robot/C 2800 | . 40 . 200 . . 60 . . 120 300 80 40 . 100 140 40 40 . 40 140 220 . 60 160 1020 Destroy 0b10 Robot/NC 130 | . . . . . 10 . . . . 20 10 . . 10 15 . . . . 20 . . 10 . 35 Destroy Leader 472 | . 10 . 10 . 2 10 . . 10 50 10 . . 20 20 10 20 . . 34 50 . 22 10 184 Allied During Kill 16 | . . . . . . . . . . . . . . 10 . 1 . . . . . . . . 5 Successful Hack 103 | . . . . . . . . . . 6 . . . . 16 . . . . 29 . . 24 28 . Disable Machine 423 | . . . . . 90 . . . . 180 . . . . 27 . . . . . 27 . 9 27 63 Destroy Structure 647 | . 7 . . . 8 . . . . 200 . . . . 16 . . . . 54 140 . 33 87 102 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 660 | . . . 60 . . 15 . . 30 . 15 105 . . 30 . . . . . 45 . 15 15 330 Influence Decreases 4237 | . 30 27 160 110 59 136 . . 160 380 491 90 55 140 274 191 60 . 40 196 505 58 129 292 654 Entered New Map 606 | . . 19 . 110 . 23 . . . . 169 . 55 . . 63 . . . . 45 58 . 23 41 Time Decay 3132 | . 30 8 120 . 59 113 . . 140 280 322 90 . 117 269 108 60 . 40 186 440 . 119 239 392 Lost Part 380 | . . . 40 . . . . . 20 100 . . . 10 . . . . . 10 20 . 10 30 140 Lost Ally 38 | . . . . . . . . . . . . . . 13 5 20 . . . . . . . . . Purge Threat 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 Squads Dispatched 46 | . . . . . . . . . . 2 . 1 . . 1 . . . . 2 2 . 1 3 34 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 2 Reinforcement 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . Assault 32 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 30 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Distress Signals 9 | . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 2 . 26 . 1 4 . . 8 23 5 7 . 7 12 2 2 . 4 11 20 5 9 11 180 Peak Tracking Total 71 | . 2 . 6 . 1 3 . . 5 7 4 9 . 3 4 2 1 . 4 6 4 3 4 4 71 Tactical Retreats 22 | . . . 1 . . 2 . . 2 . 1 3 . . 1 . . . . . 1 . 1 1 9 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Traps Triggered 8 | . . . 2 . . . . . . 1 . . 1 . 3 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Machines Disabled 62 | . . . 4 . 10 . . . . 20 . 1 . . 3 . . . . . 3 1 1 3 16 Max in Single Turn 14 | . . . 3 . 6 . . . . 14 . 1 . . 1 . . . . . 1 1 1 1 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Machines Accessed 39 | . 1 . 1 1 . . . 1 . 3 3 1 1 . 3 1 . 3 . 4 2 1 2 4 7 Terminals 19 | . 1 . . . . . . . . 1 1 . . . 2 . . . . 3 . . 2 3 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 101 | . 1 . 4 1 . . . 7 . 6 6 1 1 . 4 7 . 13 . 11 3 1 7 5 23 Successful 67 | . . . 4 1 . . . 7 . 2 6 1 1 . 2 7 . 13 . 4 . 1 3 4 11 Failed 34 | . 1 . . . . . . . . 4 . . . . 2 . . . . 7 3 . 4 1 12 Catastrophic 10 | . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 1 . . . . . . . . . . . . . 1 . . . . 5 . 2 3 1 17 Terminals 48 | . 1 . . . . . . . . 3 1 . . . 3 . . . . 9 . . 7 3 21 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 6 | . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 4 1 . . . 7 . 1 6 1 1 . 1 7 . 13 . 2 . 1 3 2 9 Record 24 | . . . 4 . . . . . . . 5 1 . . . 7 . 5 . . . . 1 . 1 Part Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Terminals 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 21 | . 1 . . . . . . . . 2 . . . . 2 . . . . 4 2 . 2 2 6 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 19 . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Total Allies 9 | . . . . . . . . . . . . . 5 . . 2 . . . 1 . . . . 1 Largest Group 5 | . . . . . . . . . . . . . 5 5 1 2 . . . 1 . . . . 1 Highest-Rated Group 286 | . . . . . . . . . . . . . 286 286 64 76 . . . 45 . . . . 64 Highest-Rated Ally 68 | . . . . . . . . . . . . . 68 68 64 38 . . . 45 . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . . 29 . 2 . . . . . . . . 3 Total Damage 1426 | . . . . . . . . . . . . . . 1241 . 73 . . . . . . . . 112 Kills 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Active Infowar (turns) 7696 | . 20 . . . 122 446 286 669 501 370 . . . . 533 373 367 170 595 615 883 163 383 498 702 Optics 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 Sensors 7664 | . 20 . . . 122 446 286 669 501 370 . . . . 533 373 367 170 595 615 883 163 383 498 670 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 . 1 1 . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Turns Passed 14733 | 43 164 94 1404 753 123 446 286 669 501 683 1031 693 712 628 691 373 367 170 595 615 883 330 385 523 1571 Spaces Moved 10632 | 38 141 103 1281 752 104 470 325 760 415 415 397 455 525 370 387 309 299 139 407 309 518 209 210 316 978 Core 3 | 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Treads 571 | . . . . . . . . . . 24 397 150 . . . . . . . . . . . . . Legs 4228 | . . . . . . . . . . . . . . 147 387 309 299 139 407 309 518 209 210 316 978 Wheels 5826 | 37 141 103 1281 752 104 470 325 760 415 389 . 305 521 223 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 90 90 90 87 87 87 87 87 100 240 95 105 105 110 114 114 114 114 114 120 120 120 130 30 Average Speed 110 | 88 90 90 90 94 89 87 87 87 98 120 240 148 116 154 122 114 114 114 114 114 121 120 126 130 78 Slowest Speed 800 | 90 105 90 90 105 90 87 87 87 100 800 240 240 325 270 185 114 114 114 114 120 124 124 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 2 . . 4 2 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 46 | 3 24 33 90 47 3 58 55 79 69 13 65 65 76 53 7 55 48 60 55 14 37 97 6 33 57 Regions Visited 25 Branch Regions 19 Pre-discovered Areas 6 | . . . 1 . . . . 1 . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . 10 3 . 3 4 1 2 . 2 2 . 2 . 1 1 . . . . . . . . Spaces Dug 92 | . . . 18 . . . . . . 1 . . . . . 7 . . 23 11 9 . 3 . 20 Terrain Destroyed 878 | . 7 . 292 . 12 1 . . 52 122 . . . 55 7 19 10 . 64 33 100 . 14 28 62 Melee 19 | . . . . . . . . . . . . . . . . . . . 1 10 8 . . . . Projectile 102 | . . . . . 1 1 . . 2 2 . . . . 1 2 1 . 4 4 18 . 7 4 55 AOE 757 | . 7 . 292 . 11 . . . 50 120 . . . 55 6 17 9 . 59 19 74 . 7 24 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Total 12695 | 44 166 104 1454 791 127 498 326 767 493 527 437 464 628 408 558 321 315 152 517 523 696 260 298 391 1430 Wait 1067 | . 1 . 98 29 13 19 . 5 62 49 19 . 50 14 121 4 10 . 89 171 80 1 25 46 161 Move 10607 | 37 140 102 1280 751 103 469 324 759 414 414 396 454 524 369 386 308 298 138 406 308 517 208 209 315 978 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 52 | 1 6 . 4 2 . . . 3 . . 3 1 4 . 2 . . 1 . . 6 4 4 2 9 Fast Attach 131 | 6 6 1 4 3 3 1 . . . 11 . 3 5 8 14 1 . 4 . 5 7 12 9 2 26 Attach 36 | . . . 4 . 2 . . . 2 2 2 . 1 . 1 . 1 . 2 1 2 4 1 2 9 Detach 15 | . 2 . . 2 . 1 . . . . . . . 1 . . . . 2 1 . 4 . . 2 Swap 33 | . 1 . 1 1 . . 1 . . 1 . 1 . . 3 1 . 3 1 2 12 . 1 . 4 Drop 105 | . 3 1 3 2 1 . . . . 2 . 1 7 3 9 2 . 6 2 5 22 6 13 2 15 Fire 512 | . 7 . 58 . 5 8 1 . 15 34 . 3 . 12 6 5 6 . 12 17 34 19 36 22 212 Melee 81 | . . . . . . . . . . 14 17 1 . 1 16 . . . 2 13 16 . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 46 | . . . . . . . . . . . . . 37 . . . . . . . . . . . 9 Trap 5 | . . . 2 1 . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 44 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 13) 292 | -10/Mines | Discovered new exit (range 14) 302 | -10/Mines | Entered Subcaves 303 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 502 | -10/Subcaves | A Subdweller sparked back to life 502 | -10/Subcaves | A Subdweller sparked back to life 502 | -10/Subcaves | A Subdweller sparked back to life 630 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 631 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 803 | -10/Subcaves | Discovered new exit (range 15) 882 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 894 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 984 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1090 | -10/Subcaves | Visited Clippyterm 1092 | -10/Subcaves | Learned 40 Factory zone layouts 1157 | -10/Subcaves | Learned location of Recycling (-8) 1451 | -10/Subcaves | Discovered new exit (range 8) 1470 | -10/Subcaves | Core integrity fell below 50% 1543 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1625 | -10/Subcaves | Discovered new exit (range 15) 1670 | -10/Subcaves | Lost 3 parts (1p1n1u) 1706 | -10/Subcaves | Entered Scraptown 1826 | -8/Scraptown | Visited UFD Registry 1827 | -8/Scraptown | Registered with UFD as "Pipeflow" 1896 | -8/Scraptown | Delivered Scrap Shield to a Scientist 1928 | -8/Scraptown | Visited Curators Association 1944 | -8/Scraptown | Visited Science Guys 1950 | -8/Scraptown | Warned about trapping Scraptown 2000 | -8/Scraptown | Visited LU-1G1's Boring Crew 2053 | -8/Scraptown | Visited Junk Cannon Lab 2060 | -8/Scraptown | Found Prototype Special Weapon 2060 | -8/Scraptown | Identified Junk Cannon 2101 | -8/Scraptown | Visited Abandonware Association 2135 | -8/Scraptown | Visited Scrapoid Pod Storage 2176 | -8/Scraptown | Visited Junk Repository 2299 | -8/Scraptown | Visited Junk Repository 2358 | -8/Scraptown | Visited Derelict Rescue Squad 2373 | -8/Scraptown | Found DRS Beacon 2393 | -8/Scraptown | Visited Supply Room 2453 | -8/Scraptown | Discovered new exit (range 5) 2459 | -8/Scraptown | Entered Factory 2459 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2460 | -6/Factory | Identified exit to Lower Caves 2460 | -6/Factory | Identified exit to Factory 2460 | -6/Factory | Identified exit to Extension 2582 | -6/Factory | Entered Lower Caves 2584 | -6/Lower Caves | UFD Scientist delivered a prototype 2589 | -6/Lower Caves | Found Prototype Protection 2589 | -6/Lower Caves | Identified Enh. Scrap Shield 2703 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2912 | -6/Lower Caves | Discovered new exit (range 13) 2923 | -6/Lower Caves | Identified exit to Lower Caves 3028 | -6/Lower Caves | Entered another Lower Caves area 3034 | -6/Lower Caves | Discovered exit to Factory (range 13) 3035 | -6/Lower Caves | Encountered a Warlord checkpoint 3242 | -6/Lower Caves | Discovered new exit (range 12) 3270 | -6/Lower Caves | Identified exit to Zion 3314 | -6/Lower Caves | Entered Zion 3339 | -6/Zion | Given the Hacking Drone Bay 3355 | -6/Zion | Found CR-A16's Pointy Stick 3356 | -6/Zion | Discovered new exit (range 12) 3422 | -6/Zion | Given A8's code to call for help 3599 | -6/Zion | Learned location of Warlord (-5) 3800 | -6/Zion | Turned away by Imprinter 3878 | -6/Zion | Learned Factory emergency access door positions 3981 | -6/Zion | Identified exit to Proximity Caves 3983 | -6/Zion | Entered Proximity Caves 4123 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4289 | -5/Proximity Caves | Build established: Skirmisher 4484 | -5/Proximity Caves | Entered Factory 4484 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4583 | -5/Factory | Identified exit to Upper Caves 5084 | -5/Factory | First assault squad dispatched 5167 | -5/Factory | Entered Upper Caves 5225 | -5/Upper Caves | Build established: Scavenger-Mutant 5966 | -5/Upper Caves | Entered an active Warlord outpost 6006 | -5/Upper Caves | Learned location of 1 exit from Factory 6006 | -5/Upper Caves | Learned Armory security intel 6006 | -5/Upper Caves | Learned Extension terminal intel 6086 | -5/Upper Caves | Discovered new exit (range 14) 6113 | -5/Upper Caves | Encountered a Warlord checkpoint 6115 | -5/Upper Caves | Identified exit to Upper Caves 6198 | -5/Upper Caves | Entered another Upper Caves area 6199 | -5/Upper Caves | Encountered a Warlord checkpoint 6199 | -5/Upper Caves | Identified exit to Factory 6255 | -5/Upper Caves | Found Alien Artifact 6287 | -5/Upper Caves | Learned Factory security intel 6707 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6869 | -5/Upper Caves | Discovered new exit (range 14) 6890 | -5/Upper Caves | Identified exit to Warlord 6891 | -5/Upper Caves | Entered Warlord 6930 | -5/Warlord | System corruption cleaned by Quarantine Array 7045 | -5/Warlord | Rebuked by Warlord 7070 | -5/Warlord | Warlord's base attacked by MAIN.C 7188 | -5/Warlord | Found Prototype Special Weapon 7188 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7193 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7196 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7420 | -5/Warlord | Warlord forces counterattacked 7540 | -5/Warlord | Opened side exit 7562 | -5/Warlord | Discovered new exit (range 9) 7569 | -5/Warlord | Identified exit to Proximity Caves 7593 | -5/Warlord | Lost 5 allies 7603 | -5/Warlord | Entered Proximity Caves 7603 | -4/Proximity Caves | Accompanied by 5 allies 7606 | -4/Proximity Caves | Spotter reported a threat 7645 | -4/Proximity Caves | Learned location of Quarantine (-3) 7832 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7995 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 8068 | -4/Proximity Caves | Spotted B-86 Titan 8101 | -4/Proximity Caves | Destroyed B-86 Titan 8126 | -4/Proximity Caves | Lost 3 allies 8231 | -4/Proximity Caves | Entered Factory 8231 | -4/Factory | Accompanied by 1 ally 8231 | -4/Factory | Evolved 2 slots: Utility x2 8232 | -4/Factory | Identified exit to Research 8277 | -4/Factory | Allied Derelicts emerged from ambush trap array 8470 | -4/Factory | Discovered new exit (range 10) 8483 | -4/Factory | Identified exit to Upper Caves 8674 | -4/Factory | Build established: Scavenger-Skirmisher 8821 | -4/Factory | P-70 Sage assimilated allied KZ-330(g) 8922 | -4/Factory | Entered Upper Caves 8959 | -4/Upper Caves | Encountered a Warlord checkpoint 8975 | -4/Upper Caves | A Commander dispatched an escort 8978 | -4/Upper Caves | Learned 8 Factory zone layouts 8978 | -4/Upper Caves | Learned 8 Research zone layouts 8978 | -4/Upper Caves | Learned Research trap positions 9288 | -4/Upper Caves | Discovered new exit (range 5) 9293 | -4/Upper Caves | Identified exit to Upper Caves 9295 | -4/Upper Caves | Entered another Upper Caves area 9655 | -4/Upper Caves | Discovered new exit (range 7) 9661 | -4/Upper Caves | Identified exit to Zhirov 9662 | -4/Upper Caves | Entered Zhirov 9662 | -4/Zhirov | Discovered new exit (range 3) 9704 | -4/Zhirov | Learned location of Testing (-2) 9704 | -4/Zhirov | Learned location of Command (-1) 9731 | -4/Zhirov | Found Alien Artifact 9731 | -4/Zhirov | Identified Integrated Reactor 9731 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9748 | -4/Zhirov | Found Alien Artifact 9831 | -4/Zhirov | Identified exit to Proximity Caves 9832 | -4/Zhirov | Entered Proximity Caves 9833 | -3/Proximity Caves | Activated DRS Beacon 10427 | -3/Proximity Caves | Entered Research 10427 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10428 | -3/Research | Identified exit to Armory 10429 | -3/Research | Identified exit to Research 10430 | -3/Research | Loaded intel: 67 trap records 10449 | -3/Research | Discovered exit to Research (range 13) 10806 | -3/Research | Build established: Scavenger-Mutant 11042 | -3/Research | Entered Armory 11043 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11201 | -3/Armory | Build established: Skirmisher 11295 | -3/Armory | Energy Cycler disabled 11580 | -3/Armory | Build established: Mutant 11919 | -3/Armory | Discovered new exit (range 4) 11923 | -3/Armory | Identified exit to Lab 11925 | -3/Armory | Entered Lab 11927 | -3/Lab | Discovered exit to Research (range 9) 11943 | -3/Lab | Unable to decrypt terminal 11943 | -3/Lab | Opened the door to a hidden lab 11943 | -3/Lab | Unable to decrypt terminal 11944 | -3/Lab | Gained access to the hidden lab's interior 11944 | -3/Lab | Detected by scanners 11946 | -3/Lab | Enhanced Grunt threateningly warped into view 11950 | -3/Lab | Confronted by A5 11952 | -3/Lab | Enhanced Grunt threateningly warped into view 11959 | -3/Lab | Found Alien Artifact 11959 | -3/Lab | Identified Core Reset Matrix 11959 | -3/Lab | Identified Dimensional Node Initializer 11959 | -3/Lab | Identified Transdimensional Reconstructor 11959 | -3/Lab | Used Core Reset Matrix 11960 | -3/Lab | Warped through subspace 11963 | -3/Lab | Sensed 3 artifacts in vicinity 11965 | -3/Lab | Found Prototype Device 11965 | -3/Lab | Identified AEGIS Remote Shield 11969 | -3/Lab | Found Prototype Hackware 11969 | -3/Lab | Identified Quantum Router 11993 | -3/Lab | Found Prototype Energy Cannon 11993 | -3/Lab | Identified Warp Cannon 12089 | -3/Lab | Destroyed A5 12107 | -3/Lab | System corruption reached 10% 12113 | -3/Lab | Lost 4 parts (2p1n1w) 12132 | -3/Lab | Unable to decrypt terminal 12133 | -3/Lab | Found LC Capacitor 12172 | -3/Lab | Found Prototype Energy Gun 12172 | -3/Lab | Identified Tachyon Dispersion Ray 12210 | -3/Lab | Found Transdimensional Reconstructor 12217 | -3/Lab | Found Integrated Mediator 12217 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 12229 | -3/Lab | Found Core Regenerator 12248 | -3/Lab | Discovered exit to Research (range 7) 12255 | -3/Lab | Entered Research 12255 | -2/Research | Evolved 2 slots: Utility x2 12320 | -2/Research | Identified exit to Testing 12495 | -2/Research | Spotted B-90 Cyclops 12560 | -2/Research | Destroyed B-90 Cyclops 12640 | -2/Research | Entered Testing 12684 | -2/Testing | Scanned by Researcher 12706 | -2/Testing | Found Prototype Protection 12706 | -2/Testing | Identified Lgt. Regenerative Plating 12834 | -2/Testing | Build established: Hacker-Skirmisher 12925 | -2/Testing | Repaired Adv. Sensor Array 13067 | -2/Testing | Spotted Fortress 13156 | -2/Testing | Discovered new exit (range 5) 13156 | -2/Testing | Discovered new exit (range 6) 13160 | -2/Testing | Identified exit to Section 7 13163 | -2/Testing | Entered Section 7 13164 | -2/Section 7 | Detected hypermatrix surge 13164 | -2/Section 7 | Sensed 19 artifacts in vicinity 13476 | -2/Section 7 | Discovered new exit (range 16) 13496 | -2/Section 7 | Identified exit to Access 13550 | -2/Section 7 | Found Core Reset Matrix 13553 | -2/Section 7 | Sensed 18 artifacts in vicinity 13623 | -2/Section 7 | Spotted S7 Guard 13775 | -2/Section 7 | Intercept squad dispatched 13778 | -2/Section 7 | Spotted Tracker 13779 | -2/Section 7 | Spotted Tracker 13783 | -2/Section 7 | Spotted Combat Programmer 13785 | -2/Section 7 | Spotted Combat Programmer 13791 | -2/Section 7 | Warped through subspace 13817 | -2/Section 7 | Spotted Alpha 7 13827 | -2/Section 7 | Spotted Alpha 7 13844 | -2/Section 7 | Destroyed Alpha 7 13873 | -2/Section 7 | Lost 4 parts (2n1u1w) 13891 | -2/Section 7 | Destroyed Alpha 7 13899 | -2/Section 7 | System corruption reached 10% 13909 | -2/Section 7 | Destroyed Combat Programmer 14038 | -2/Section 7 | Spotted S7 Guard 14048 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 14076 | -2/Section 7 | Spotted B-99 Colossus 14114 | -2/Section 7 | Lost 10 parts (1p6u3w) 14169 | -2/Section 7 | Integrated with Sigix Exoskeleton 14220 | -2/Section 7 | Destroyed S7 Guard 14241 | -2/Section 7 | Spotted Executioner 14241 | -2/Section 7 | Spotted Executioner 14248 | -2/Section 7 | Destroyed Executioner 14261 | -2/Section 7 | Destroyed Executioner 14272 | -2/Section 7 | Found Prototype Processor 14272 | -2/Section 7 | Identified Exp. Core Analyzer 14283 | -2/Section 7 | Spotted Striker 14283 | -2/Section 7 | Spotted Striker 14295 | -2/Section 7 | Destroyed Striker 14305 | -2/Section 7 | Destroyed Striker 14331 | -2/Section 7 | Found Sigix Sheargun 14333 | -2/Section 7 | Found Sigix Sheargun 14336 | -2/Section 7 | Spotted Striker 14336 | -2/Section 7 | Spotted Striker 14339 | -2/Section 7 | Destroyed 8 combat bots 14348 | -2/Section 7 | Destroyed Striker 14371 | -2/Section 7 | Destroyed Striker 14389 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14470 | -2/Section 7 | Build established: Alien-Sigix 14626 | -2/Section 7 | Intercept squad dispatched 14644 | -2/Section 7 | Spotted Tracker 14644 | -2/Section 7 | Spotted Tracker 14646 | -2/Section 7 | Spotted Tracker 14650 | -2/Section 7 | Destroyed Tracker 14653 | -2/Section 7 | Destroyed Tracker 14672 | -2/Section 7 | Destroyed Tracker 14673 | -2/Section 7 | Core integrity fell below 50% 14686 | -2/Section 7 | Spotted Combat Programmer 14697 | -2/Section 7 | Spotted Combat Programmer 14698 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 14704 | -2/Section 7 | Destroyed Combat Programmer 14704 | -2/Section 7 | Spotted Combat Programmer 14718 | -2/Section 7 | Destroyed Combat Programmer 14731 | -2/Section 7 | Spotted Investigator 14732 | -2/Section 7 | Spotted Striker 14732 | -2/Section 7 | Spotted Striker 14732 | -2/Section 7 | Spotted Striker 14732 | -2/Section 7 | Spotted Executioner 14732 | -2/Section 7 | Spotted Investigator 14732 | -2/Section 7 | Spotted Executioner 14732 | -2/Section 7 | Spotted Striker 14732 | -2/Section 7 | Scanned by Researcher 14734 | -2/Section 7 | Self-destructed Last Messages --------------- 14733_ E-15 Imp stasis bubble strength at 194. 14733_ P-80 Master stasis bubble strength at 193. 14733_ B-74 Champion stasis bubble strength at 170. 14733_ C-45 Heavy ARC bursts open, deploying its payload. 14733_ Executioner unfolds itself. 14733_ Striker unfolds itself. 14733_ P-80 Master unfolds itself. 14733_ E-15 Imp unfolds itself. 14733_ C-45 Heavy ARC bursts open, deploying its payload. 14733_ G-73 Enforcer unfolds itself. 14733_ E-15 Imp unfolds itself. 14733_ E-15 Imp stasis bubble strength at 188. 14733_ L-61 Swordsman stasis bubble strength at 158. 14734_ I-47 Archangel stasis bubble strength at 180. 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"###### ############%[######## | | ########"""" !!!/ "" ###################%=######## | | ########" !%[%""""###"" """""""""###*!######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Energy Generation 81 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 16% | -2/Testing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor LC Capacitor Integrated Mediator Core Regenerator Sigix Exoskeleton Sigix Sheargun Achievements -------------- Loot Taster Challenges ------------ None Game ------ Seed VortexWarpMediator Manual? 0 Play Time 02:04:03 Cumulative 249.8 hours Start 2025.12.24 @ 22:30:41 End 2025.12.25 @ 16:56:15 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 191 Rogue 10 Adventurer 181 Explorer 0 Win Type - Total 17 Types 7/0/7/3/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1acbf8c-053e-4b77-87c9-c2e931982706