Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 18:56:31 Player: Steed Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (406) 406 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1796 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 347/400 Energy 3/100 System Corruption 1% Temperature Cool (23) Movement Flying (29) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Gravity Neutralizing Apparatus Core Shielding Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Matter Pod Medium Matter Pod Light Armor Plating > --- WEAPON ----------- Assault Rifle Slug Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Core Shielding [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Matter Pod Storage Medium Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 18 | 6 2 4 3 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 2 3 Treads . | . . . . . Leg 2 | . . . 2 . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 2 1 2 . . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . 3 2 5 Power 2 | . . 1 1 . Propulsion 4 | . . 1 1 2 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 2 2 4 Average Slot Usage (%) 85 | . 85 98 81 61 Engine 9 | . 14 13 7 . Leg 5 | . . . 7 17 Wheel 20 | . 28 28 18 1 Storage 22 | . 14 28 22 17 Protection 2 | . . . 4 7 Ballistic Gun 16 | . 25 18 11 8 Ballistic Cannon 7 | . . 8 11 7 Naked Turns . | . . . . . Heaviest Build 18 | 8 10 18 18 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 672 | 364 . 179 44 85 Remotely . | . . . . . Salvage Created 489 | 62 73 164 71 119 Parts 26 | 3 5 9 3 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 11 | 1 2 3 2 3 Guns 9 | 1 2 3 2 1 Cannons 2 | . . . . 2 Classes Destroyed 6 | 2 2 1 1 . Worker 1 | 1 . . . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 2 | . 1 1 . . Grunt 5 | 1 1 2 1 . Sentry 4 | . . . 1 3 Best Kill Streak 3 | 1 3 3 1 2 Combat Bots Only 2 | 1 2 2 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1429 | 20 159 174 287 789 Core 479 | . 56 18 79 326 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 50 | 5 8 14 13 10 Largest 2 | 2 2 2 2 2 Hottest 68 | 60 40 60 68 68 Shots Fired 97 | 9 16 26 26 20 Gun 74 | 9 16 26 13 10 Cannon 23 | . . . 13 10 Launcher . | . . . . . Special . | . . . . . Kinetic 90 | 4 16 24 26 20 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 7 | 5 . 2 . . Robot Hit Streak 8 | 5 8 6 4 5 Robot Miss Streak 3 | 1 1 2 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 62 | 7 11 17 14 13 Core Hits 24 | 2 4 8 4 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 869 | 82 119 182 240 246 Guns 598 | 82 119 182 140 75 Cannons 271 | . . . 100 171 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 789 | 14 119 170 240 246 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 80 | 68 . 12 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 32 | 32 . 18 32 11 Average Temperature 12 | 19 . 10 14 4 Received Heat Transfer 540 | 12 . 87 105 336 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 189 | 25 86 123 102 189 Initial 47 | . 16 33 47 42 Average 81 | 4 30 104 60 129 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | 1 7 6 3 18 Peak Tracking Total 14 | 1 4 3 1 14 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 6 | . 1 1 3 1 Terminals 6 | . 1 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 2 2 8 5 Successful 4 | . 1 . . 3 Failed 13 | . 1 2 8 2 Catastrophic 6 | . 1 2 3 . Database Lockouts . | . . . . . Manual 15 | . 3 2 8 2 Terminals 17 | . 2 2 8 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . . 3 Record 2 | . . . . 2 Part Schematic 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 3 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1027 | 84 157 383 195 208 Spaces Moved 894 | 74 142 381 126 171 Core 73 | 15 . . . 58 Treads . | . . . . . Legs 133 | . . . 33 100 Wheels 675 | 59 142 381 93 . Hover . | . . . . . Flight 13 | . . . . 13 Fastest Speed 29 | 50 80 80 80 29 Average Speed 82 | 73 80 80 90 89 Slowest Speed 120 | 80 80 80 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 9 27 57 11 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 8 2 Melee . | . . . . . Projectile 10 | . . . 8 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1078 | 91 170 434 181 202 Wait 107 | 3 17 32 40 15 Move 885 | 73 141 380 125 166 Hop 2 | . . . . 2 Pick Up 12 | 4 1 3 . 4 Fast Attach 11 | 6 1 1 . 3 Attach 5 | . . 2 3 . Detach . | . . . . . Swap 2 | . 1 1 . . Drop 4 | . 1 1 . 2 Fire 50 | 5 8 14 13 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 404 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 462 | -10/Mines | Discovered new exit (range 6) 463 | -10/Mines | Learned location of Storage (-9) 572 | -10/Mines | Assembled infested the area 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Discovered new exit (range 15) 820 | -9/Materials | Entered Storage 977 | -9/Storage | Core integrity fell below 50% 1007 | -9/Storage | Lost 4 parts (1n1u2w) 1023 | -9/Storage | Core integrity fell below 20% 1028 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00964_ Slug Cannon destroyed. 00965_ K-01 Serf destroyed. 00965_ U-05 Engineer builds a Wall. 00969_ R-06 Scavenger collects Lgt. Ion Engine. 00969_ Lgt. Armor Plating destroyed. 00973_ Aluminum Leg destroyed. 00976_ Assault Rifle destroyed. 00983_ Triggered Blade Trap. 00983_ Massive razor-sharp blades shoot up from within the floor. 00983_ Aluminum Leg severed. 00986_ U-05 Engineer lays Concrete. 00997_ R-06 Scavenger collects Aluminum Leg. 01003_ U-05 Engineer lays Concrete. 01013_ System corrupted: Energy discharge (-36). 01014_ Acquired Prototype Flight Unit. 01014_ Identified Imp. Flight Unit. [Achievement: Risk Taker] Flying robots can pass through spaces occupied by others, even hostile robots. 01015_ Acquired Imp. Flight Unit. 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Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed SignalControlRedirector Manual? 0 Play Time 00:22:45 Cumulative 4.0 hours Start 2021.03.02 @ 18:34:57 End 2021.03.02 @ 18:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60002a07-d423-4417-9ca8-1a346d538404