Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 15:46:05 Player: Yurom Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (3978) 3978 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 7556 Bonus ------- High Alert Combat Kills 318 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (15) --- Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Transmission Jammer Hacking Suite > --- WEAPON ----------- Gauss Cannon Rocket Launcher Remote Datajack Heavy Flail > --- INVENTORY -------- Improved Treads Medium Treads Compact Wheel Armored Wheel Advanced Visual Processing Unit Advanced ECM Suite Weapon Shielding Hardened Light Armor Plating High-powered Tractor Beam Improved Light Cannon Flak Cannon Katana [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 88 | 6 10 22 . 22 28 Power 9 | 1 1 2 . 2 3 Engine 4 | 1 . 1 . 2 . Core 5 | . 1 1 . . 3 Reactor . | . . . . . . Propulsion 31 | 2 2 9 . 7 11 Treads . | . . . . . . Leg 17 | 2 2 9 . 3 1 Wheel 11 | . . . . 4 7 Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 22 | 1 5 3 . 5 8 Device 8 | . . . . 4 4 Storage 4 | 1 3 . . . . Processor 4 | . 1 2 . . 1 Hackware 1 | . . . . . 1 Protection 5 | . 1 1 . 1 2 Artifact . | . . . . . . Weapon 26 | 2 2 8 . 8 6 Energy Gun 2 | 1 . 1 . . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 7 | 1 1 4 . 1 . Ballistic Cannon 6 | . 1 2 . 2 1 Launcher 4 | . . . . 2 2 Special Weapon 2 | . . 1 . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . 2 5 . 7 21 Power 3 | . . 1 . 1 1 Propulsion 13 | . 1 2 . 2 8 Utility 8 | . 1 . . 2 5 Weapon 11 | . . 2 . 2 7 Highest Loss Streak 5 | . 1 2 . 4 5 To Critical Strikes . | . . . . . . Average Backups 7 | . 3 5 15 13 7 Power . | . . . 1 . . Propulsion . | . . . 1 . . Utility 3 | . 1 3 6 4 3 Weapon 4 | . 1 1 7 9 3 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . 2 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . 1 . 2 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 97 100 98 84 Engine 3 | . 6 6 . . 1 Core 6 | . 7 4 11 8 4 Leg 17 | . 24 20 22 23 . Wheel 4 | . . . . 2 14 Device 7 | . . . . 12 16 Storage 10 | . 16 11 11 9 7 Processor 9 | . 4 19 11 9 . Hackware 1 | . . . . . 6 Protection 3 | . 3 2 11 5 3 Energy Gun 4 | . 7 4 11 5 . Ballistic Gun 9 | . 14 17 11 7 . Ballistic Cannon 8 | . 6 8 11 8 10 Launcher 2 | . . . . 1 7 Peak Build Rating 46 | 6 9 18 18 32 46 Average Rating 19 | 4 7 13 18 26 28 On Entrance 13 | . 6 9 18 18 27 Naked Turns . | . . . . . . Heaviest Build 90 | 13 90 40 40 46 56 Greatest Support 52 | 20 20 23 23 52 49 Greatest Overweight (x) 13 | . 4 3 1 2 13 Average Overweight (x) . | . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | . 6 15 15 15 15 Average Carried 7 | . 3 5 15 13 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 6 15 15 15 1 Class Distribution -------------------- 39% | Scavenger-Skirmisher 26% | Mutant 9% | Scavenger-Tank 8% | Gunner 5% | Skirmisher 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3466 | 216 295 1008 . 1184 763 Remotely . | . . . . . . Salvage Created 4003 | . 587 1000 . 1545 871 Parts 232 | . 35 76 . 92 29 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 6 | . 2 1 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 90 | . 10 28 . 35 17 Melee 2 | . . . . . 2 Guns 31 | . 8 19 . 4 . Cannons 40 | . 2 9 . 23 6 AOE 16 | . . . . 8 8 Classes Destroyed 15 | . 6 3 . 5 1 Worker 23 | . 1 2 . 8 12 Builder 13 | . . 1 . 6 6 Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 8 | . 3 . . 3 2 Operator 1 | . 1 . . . . Watcher 11 | . 3 5 . 3 . Swarmer 18 | . 6 4 . 7 1 Grunt 47 | . 4 17 . 16 10 Brawler 1 | . . . . 1 . Duelist 3 | . . 2 . . 1 Sentry 13 | . . 5 . 8 . Specialist 2 | . . . . 2 . Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Best Kill Streak 8 | . 5 4 . 8 4 Combat Bots Only 7 | . 3 4 . 7 3 Max Kills in Single Turn 3 | . 1 2 . 3 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 475 | . 55 149 . 145 126 Missed 135 | . 19 39 . 50 27 Hits 340 | . 36 110 . 95 99 Melee 1 | . . 1 . . . Projectile 339 | . 36 109 . 95 99 Critical Strikes 9 | . 1 3 . 4 1 Damage Taken 5885 | . 491 1229 . 1666 2499 Core 1248 | . 85 128 . 335 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Core Remaining (%) 68 | 100 66 . 68 39 . Volleys Fired 300 | . 50 111 . 101 38 Largest 4 | . 2 3 . 3 4 Hottest 143 | . 60 121 . 133 143 Shots Fired 718 | . 99 282 . 254 83 Gun 349 | . 92 175 . 82 . Cannon 310 | . 7 87 . 150 66 Launcher 38 | . . . . 22 16 Special 21 | . . 20 . . 1 Kinetic 482 | . 57 217 . 142 66 Thermal 197 | . 42 65 . 90 . Explosive 38 | . . . . 22 16 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 6 11 . 10 12 Robot Miss Streak 10 | . 4 9 . 10 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 399 | . 48 121 . 144 86 Core Hits 309 | . 25 80 . 154 50 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 12 | . . 1 . 2 9 Destroy 1 | . . 1 . . . Blast 6 | . . . . 2 4 Smash 5 | . . . . . 5 Melee Attacks 55 | . . . . 12 43 Impact 38 | . . . . . 38 Slashing 17 | . . . . 12 5 Piercing . | . . . . . . Sneak Attacks 20 | . . . . . 20 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 11120 | . 666 1875 . 4129 4450 Guns 2463 | . 519 1309 . 635 . Cannons 3458 | . 128 527 . 1866 937 Explosions 2838 | . . . . 1616 1222 Melee 2282 | . . . . . 2282 Ramming 55 | . 19 15 . 12 9 Kinetic 4236 | . 410 1362 . 1527 937 Thermal 2079 | . 237 498 . 1132 212 Explosive 2403 | . . . . 1420 983 Electromagnetic 65 | . . . . 38 27 Impact 2048 | . . . . . 2048 Slashing 234 | . . . . . 234 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 16 . Message Errors 3 | . . . . 3 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 5 | . . . . 5 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1380 | . . 12 . 34 1334 Projectiles 33 | . . 12 . 3 18 Explosions 263 | . . . . 31 232 Melee 1084 | . . . . . 1084 Knockbacks 58 | . 2 4 . 32 20 Impact 6 | . . . . . 6 Kinetic 49 | . 2 4 . 30 13 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 1166 | . . . . 288 878 Shots 18 | . . . . 7 11 Rammed 1 | . . . . . 1 Targets Rammed 17 | . 4 3 . 9 1 Kicked 16 | . 4 3 . 9 . Crushed . | . . . . . . Highest Temperature 333 | . 99 308 . 333 326 Average Temperature 74 | . 29 67 . 94 76 Received Heat Transfer 1335 | . 111 396 . 567 261 Effects 6 | . . 1 . 3 2 Energy Bleed 2 | . . 1 . 1 . Interference 4 | . . . . 2 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 1 | . . . . . 1 Parts Fried 17 | . . . . . 17 Impact Corruptions 34 | . . . . . 34 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2876 | . 525 700 . 1551 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 75 | 100 100 75 100 78 50 Level 1 19 | . . 24 . 2 47 Level 2 2 | . . . . 7 1 Level 3 2 | . . . . 10 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1047 | . 72 374 141 1047 471 Initial 471 | . . . 141 7 471 Average 121 | . 13 99 101 174 170 Influence Increases 3309 | . 291 805 . 1337 876 Destroy 0b10 Robot/C 1800 | . 200 560 . 700 340 Destroy 0b10 Robot/NC 290 | . 40 40 . 110 100 Destroy Leader 434 | . 46 140 . 178 70 Successful Hack 5 | . 5 . . . . Disable Machine 315 | . . . . 120 195 Destroy Structure 300 | . . 20 . 154 126 Lose Combat Pursuer 165 | . . 45 . 75 45 Influence Decreases 3053 | . 291 443 341 320 1658 Entered New Map 802 | . . . 221 14 567 Time Decay 1600 | . 281 406 80 236 597 Lost Part 311 | . 10 37 . 70 194 Lost Ally 40 | . . . 40 . . Purge Threat 300 | . . . . . 300 Squads Dispatched 20 | . 1 5 . 6 8 Investigation 5 | . . 3 . . 2 Extermination 5 | . . . . . 5 Reinforcement 8 | . 1 2 . 4 1 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 12 | . 2 7 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 18 42 . 64 23 Peak Tracking Total 8 | . 4 4 . 8 3 Tactical Retreats 7 | . . 2 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 1 2 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 22 | . 1 . . 8 13 Max in Single Turn 4 | . 1 . . 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 17 | . 3 3 . 4 7 Terminals 11 | . 3 2 . 3 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 5 | . . 1 . 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 3 7 . 8 16 Successful 19 | . 3 4 . 1 11 Failed 15 | . . 3 . 7 5 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 22 | . 3 4 . 7 8 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 11 | . . 3 . 1 7 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 2 . . 3 Open DSF 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Transport Status 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 2 | . 2 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 10 | . . 2 . 1 7 Recycle Component 1 | . . . . . 1 Report Inventory 6 | . . 2 . . 4 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 2 . 2 3 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 47 | . . . 47 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 41 | . . . 41 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 9789 | . . 4045 162 3500 2082 Optics 7884 | . . 4045 162 3500 177 Sensors 4127 | . . . . 2728 1399 Jamming 551 | . . . . . 551 ECM 32 | . . . . . 32 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 13028 | 64 2176 4045 162 3500 3081 Spaces Moved 5629 | 55 896 1353 76 1536 1713 Core 81 | 15 . . . . 66 Treads . | . . . . . . Legs 3633 | 40 896 1353 76 1233 35 Wheels 1847 | . . . . 303 1544 Hover 65 | . . . . . 65 Flight 3 | . . . . . 3 Fastest Speed 50 | 50 120 190 190 90 93 Average Speed 156 | 100 203 204 190 125 124 Slowest Speed 700 | 120 400 330 190 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 10 | . . 2 . 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 87 55 22 75 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 27 | . . 15 . 12 . Terrain Destroyed 377 | . . 18 . 200 159 Melee 12 | . . . . 12 . Projectile 37 | . . 18 . 11 8 AOE 328 | . . . . 177 151 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 9082 | 60 1144 2368 94 2876 2540 Wait 2889 | . 178 845 19 1172 675 Move 5624 | 54 895 1352 75 1535 1713 Hop . | . . . . . . Pick Up 31 | . 4 11 . 8 8 Fast Attach 30 | 6 4 4 . 5 11 Attach 25 | . . 7 . 6 12 Detach 12 | . 1 4 . . 7 Swap 58 | . 6 21 . 17 14 Drop 43 | . 2 10 . 11 20 Fire 300 | . 50 111 . 101 38 Melee 53 | . . . . 12 41 Ram 1 | . . . . . 1 Kick 16 | . 4 3 . 9 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 4) 1276 | -10/Materials | Discovered new exit (range 3) 1595 | -10/Materials | Identified exit to Mines 2118 | -10/Materials | Discovered new exit (range 16) 2240 | -10/Materials | Identified exit to Materials 2241 | -10/Materials | Entered another Materials area 2241 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2548 | -9/Materials | Build established: Scavenger-Skirmisher 4952 | -9/Materials | Discovered new exit (range 12) 5009 | -9/Materials | Identified exit to Materials 5616 | -9/Materials | Build established: Scavenger-Tank 6246 | -9/Materials | Discovered new exit (range 8) 6286 | -9/Materials | Entered Mines 6353 | -9/Mines | Discovered exit to Materials (range 17) 6357 | -9/Mines | Learned location of Zion (-7) 6448 | -9/Mines | Entered Materials 6448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6918 | -8/Materials | Build established: Scavenger-Skirmisher 9399 | -8/Materials | Destroyed 7 combat bots 9648 | -8/Materials | First assault squad dispatched 9767 | -8/Materials | Core integrity fell below 50% 9791 | -8/Materials | Destroyed 7 combat bots 9799 | -8/Materials | Lost 4 parts (1p1n2w) 9866 | -8/Materials | Discovered new exit (range 10) 9948 | -8/Materials | Entered Factory 9948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10325 | -7/Factory | Build established: Gunner 11430 | -7/Factory | Build established: Tank 12022 | -7/Factory | Lost 4 parts (1n1u2w) 12087 | -7/Factory | Build established: Mutant 12444 | -7/Factory | Core integrity fell below 50% 12474 | -7/Factory | Lost 4 parts (3n1u) 12751 | -7/Factory | Core integrity fell below 20% 12775 | -7/Factory | Lost 5 parts (1p1n2u1w) 13029 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Programmers report to Factory Zone 3R. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf suffers critical hit (Smash). Destroyed Wheel. Destroyed Med. Matter Pod. K-01 Serf system corrupted by crushing effect. Wheel fried. K-01 Serf destroyed. K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Wheel. Destroyed Med. Matter Pod. K-01 Serf system corrupted by crushing effect. Lgt. Ion Engine fried. K-01 Serf destroyed. Katana destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # " " " " ## #????????????????????????????? | | # !## #????????????????????????????? | | # ## ###########??????????????????? | | ############# # """ #??????????????????? | | ############# # """ #??????????????????? | | # = # # """ #??????????????????? | | # == # # #??????????????????? | | # = """ # # ! #??????????????????? | | # """ # #!!! #??????????????????? | | # "Y" """ + + #??????????????????? | | # """ # # #??????????????????? | | #######+##### ## ########??????????????????? | | ???# # # #??????????????????? | | ???#"""" " # #??????????????????? | | ???#"""" # # #??????????????????? | | ???#"""" # # [ #??????????????????? | | ???#"""" + / #??????????????????? | | ???# # # ! #??????????????????? | | ???# # # = #??????????????????? | | ???# + # * ! #??????????????????? | | ???# ### ### # # ##??????????????????? | | #############?# ########## #???????????????????? | | # #?????# # #?##???????????????????? | | # = ####### # #??????????????????????? | | # "Y # %%# #??????????????????????? | | # "" + p @#??????????????????????? | | # # % # #??????????????????????? | | # """"" ## #########??????????????????????? | | # """"" ## # #??????????????????????? | | # """ ## # #??????????????????????? | | # ## # "#??????????????????????? | | # ## # "#??????????????????????? | | # + # ##??????????????????????? | | ############### # #???????????????????????? | | ???????######## # #???????????????????????? | | ???????# # # # #????#####??????????????? | | ?????### ## # #??? ??????????????? | | ???############"# #? ??????????????? | | ???# %# # ?????????????????? | | ???# """ # + ?????????????????? | | ???# """ # # ?????????????????? | | ???# """ # # #?????????????????? | | ???# ######## #?????????????????? | | ???# """ """ # #?????????????????? | | ???# """ """ %%# #?????????????????? | | ???# """ """ %#! #?????????????????? | | ???# +%! #?????????????????? | | ???# #! #?????????????????? | | ???# # ###+###??????????????????? | | ???# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Batter Up Everything Is Under Control Maybe Next Time I'll Detach My Launcher Significant Disruption Challenges ------------ None Game ------ Seed VoltaicSchematicShovel Manual? 0 Play Time 02:41:24 Cumulative 10.9 hours Start 2025.06.24 @ 10:52:28 End 2025.06.24 @ 15:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 131487cb-ba3a-469d-94e5-fc73aa0e8ea9