Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.24 @ 22:02:09 Player: woegarden Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (616) 616 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1856 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Armored Wheel Improved Heat Sink Medium Storage Unit Huge Storage Unit Weight Redist. System Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding High-powered Tractor Beam Heavy EM Shotgun Beam Rifle Field Laser Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Compact Wheel Compact Wheel Armored Wheel Improved Heat Sink Medium Storage Unit Huge Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Utility Shielding High-powered Tractor Beam Field Laser Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 36 | . 11 25 Power 5 | . . 5 Engine 5 | . . 5 Core . | . . . Reactor . | . . . Propulsion 19 | . 6 13 Treads 13 | . 4 9 Leg . | . . . Wheel 6 | . 2 4 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device . | . . . Storage 4 | . 3 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 2 | . . 2 Propulsion 8 | . . 8 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 84 83 Engine 11 | . 14 10 Treads 25 | . 19 27 Leg 2 | . 8 . Wheel 4 | . . 5 Storage 11 | . 14 11 Processor 6 | . . 9 Energy Gun 12 | . 23 8 Ballistic Gun 8 | . 3 10 Naked Turns . | . . . Heaviest Build 53 | 10 11 53 Greatest Support 80 | 20 40 80 Greatest Overweight (x) 17 | . . 17 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 20 Average Capacity 16 | 8 8 19 Most Carried 20 | 6 8 20 Average Carried 13 | 6 7 15 Final Capacity 20 | 8 8 20 Final Carried 20 | 6 8 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 707 | 200 . 507 Remotely . | . . . Salvage Created 932 | . . 932 Parts 75 | . . 75 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . . 16 Guns 16 | . . 16 Classes Destroyed 9 | . . 9 Worker 3 | . . 3 Builder 3 | . . 3 Tunneler 1 | . . 1 Hauler 2 | . . 2 Recycler 1 | . . 1 Watcher 2 | . . 2 Swarmer 4 | . . 4 Grunt 7 | . . 7 Sentry 5 | . . 5 Best Kill Streak 8 | . . 8 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 6 | . . 6 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1969 | . 159 1810 Core 411 | . 11 400 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 65 | . . 65 Largest 2 | . . 2 Hottest 86 | . . 86 Shots Fired 106 | . . 106 Gun 106 | . . 106 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . . 65 Thermal 41 | . . 41 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . . 21 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . . 83 Core Hits 36 | . . 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1940 | . . 1940 Guns 1246 | . . 1246 Cannons . | . . . Explosions 682 | . . 682 Melee . | . . . Ramming 12 | . . 12 Kinetic 762 | . . 762 Thermal 484 | . . 484 Explosive 682 | . . 682 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 184 | . . 184 Projectiles . | . . . Explosions 184 | . . 184 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 197 | . . 197 Shots 2 | . . 2 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . . 147 Average Temperature 43 | . . 43 Received Heat Transfer 774 | . 69 705 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1065 | . . 1065 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 384 | . 15 384 Initial 1 | . . 1 Average 165 | . . 225 Maximum Alert Level 1 | . . 1 Low Security (%) 51 | 100 100 34 Level 1 48 | . . 65 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 3 31 Peak Tracking Total 7 | . 2 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 1 | . . 1 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1023 | 2 268 753 Spaces Moved 437 | 2 154 281 Core 2 | . . 2 Treads 306 | . 95 211 Legs 61 | 2 59 . Wheels 68 | . . 68 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 163 | 120 144 173 Slowest Speed 900 | 120 160 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 32 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 637 | 1 200 436 Wait 33 | . 17 16 Move 435 | 1 153 281 Hop . | . . . Pick Up 39 | . 9 30 Fast Attach 3 | . 2 1 Attach 11 | . 3 8 Detach 1 | . 1 . Swap 22 | . 6 16 Drop 25 | . 9 16 Fire 65 | . . 65 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 14) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 679 | -9/Materials | Lost 3 parts (1p2n) 728 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Core integrity fell below 50% 1021 | -9/Materials | Core integrity fell below 20% 1024 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00826_ Dropped Ion Engine. 00827_ Dropped Lgt. Ion Engine. 00828_ Acquired 10 matter. 00832_ Acquired 3 matter. 00841_ Dropped Prototype Energy Gun. 00844_ Acquired Hvy. Assault Rifle. 00866_ Acquired Beam Rifle. 00877_ R-06 Scavenger collects Prototype Energy Gun. 00881_ R-06 Scavenger collects Authchip [R/Combat]. 00888_ R-06 Scavenger collects Authchip [Device]. 00935_ Dropped Terrain Scan Processor. 00935_ Acquired Imp. Terrain Scan Processor. 00936_ Dropped Visual Processing Unit. 00941_ Acquired Adv. Visual Processing Unit. 00950_ Acquired Prototype Energy Gun. 01000_ Lgt. Treads destroyed. 01014_ Hvy. Assault Rifle destroyed. 01014_ Field Laser destroyed. 01015_ Targeting Computer destroyed. 01018_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????########?# +???????????????????????? | | ??????????????#!!!![[#?# #???????????????????????? | | ??????????????#! !! 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" | | ???????????????????????????????#[ = % " | | ???????????????????????????????#[ * % | | ???????????????????????????????#! ! = | | ???????????????????????????????#!! %!= | | ???????????????????????????????#!! =########### | | ???????????????????????????????#!! / ### | | ???????????????????????????????##### # "T" = #?# | | ???????????????????????????????????# # #?# | | ???????????????????????????????????# #########?# | | ???????????????????????????????????# ########### | | ??????????????????????????????????? # # | | ?????????????????????????????????? # # | | ????????????????????????????????? # !# | | ????????????????????????????????#+### ## + | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## # | | ????????????????????????????????????# ## # | | ????????????????????????????????????? ?# # | | ????????????????????????????????????? ?########### | | ????????????????????????????????????? ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallMetafieldBarrier Manual? 0 Play Time 00:16:08 Cumulative 97.7 hours Start 2022.11.24 @ 18:05:40 End 2022.11.24 @ 22:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 116 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 5a1750b0-5467-4362-9951-8c37bf172755