Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 15:14:15 Player: sasha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4633) 4633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1702) 1702 TOTAL SCORE: 11040 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 44/100 System Corruption 15% Temperature Cool (19) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Terrain Scan Processor Gatling Laser Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Heavy Treads > --- UTILITY ---------- Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Matter Pod Compact Matter Pod Improved Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Gauss Rifle [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Missile Launcher Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . . . 2 . . . 2 Weapon 1 | . . . . . . . . . . 1 Parts Attached 106 | 9 4 3 . . 2 28 . 17 1 42 Power 13 | 1 1 . . . . 2 . 2 . 7 Engine 5 | 1 1 . . . . . . . . 3 Core 8 | . . . . . . 2 . 2 . 4 Reactor . | . . . . . . . . . . . Propulsion 33 | 4 3 2 . . 1 8 . 7 . 8 Treads 19 | . . . . . . 7 . 6 . 6 Leg 3 | 2 1 . . . . . . . . . Wheel 5 | 2 . . . . . 1 . 1 . 1 Hover 1 | . . . . . . . . . . 1 Flight 5 | . 2 2 . . 1 . . . . . Utility 27 | 2 . . . . . 7 . 4 1 13 Device 10 | 2 . . . . . 3 . . . 5 Storage 1 | . . . . . . 1 . . . . Processor 5 | . . . . . . 3 . . . 2 Hackware . | . . . . . . . . . . . Protection 11 | . . . . . . . . 4 1 6 Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 1 . . 1 11 . 4 . 14 Energy Gun 6 | 2 . . . . . . . . . 4 Energy Cannon 4 | . . . . . . 2 . . . 2 Ballistic Gun 13 | . . . . . . 4 . 2 . 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . . . . 5 . 2 . 1 Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . 3 Parts Lost 45 | . . . . . 4 6 . 7 . 28 Power 5 | . . . . . . 1 . . . 4 Propulsion 16 | . . . . . 4 1 . 4 . 7 Utility 11 | . . . . . . 3 . 2 . 6 Weapon 13 | . . . . . . 1 . 1 . 11 Highest Loss Streak 21 | . . . . . 4 4 . 3 . 21 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 88 100 100 69 85 90 94 100 76 Engine 1 | . 14 11 11 11 11 . . . . 2 Core 7 | . . . . . . 7 9 9 9 7 Treads 23 | . . . . . . 28 36 27 36 17 Wheel 1 | . . . . . . 1 . 4 . . Flight 2 | . 6 44 44 44 23 . . . . . Device 6 | . 28 22 22 22 22 15 9 . . 7 Storage 6 | . . . . . . 7 9 9 9 4 Processor 7 | . . . . . . 7 9 9 9 7 Protection 10 | . . . . . . . . 17 18 9 Energy Gun 1 | . 25 11 11 11 5 . . . . . Energy Cannon 1 | . . . . . . 4 9 . . 4 Ballistic Gun 7 | . . . . . . 8 9 8 9 7 Launcher 5 | . . . . . . 2 . 8 9 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 10 10 8 8 8 8 57 56 63 63 88 Greatest Support 110 | 20 20 16 16 16 12 80 80 80 80 110 Greatest Overweight (x) 5 | . 2 . . . 1 2 . 5 . 4 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 5 5 17 20 20 20 17 Most Carried 20 | 5 5 5 4 5 5 19 19 20 20 20 Average Carried 15 | 4 4 3 4 4 4 12 19 18 19 16 Final Capacity 20 | 5 5 5 5 5 5 20 20 20 20 5 Final Carried 20 | 5 5 4 4 5 5 19 19 20 20 5 Scrap Engine Consumption 16 | . . . . . . . . . . 16 Constructs Created 4 | . . . . . . . . . . 4 Class Distribution -------------------- 50% | Scavenger-Mutant 40% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 3099 | 191 123 . . 46 10 694 . 751 129 1155 Remotely . | . . . . . . . . . . . Salvage Created 4091 | 69 190 28 . . 16 1165 . 735 235 1653 Parts 217 | 4 10 3 . . . 61 . 43 8 88 Haulers Intercepted 4 | . . . . . . 4 . . . . Recyclers Shooed 6 | 1 . . . . . 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 95 | . 6 . . . 1 22 . 32 3 31 Guns 34 | . 6 . . . . 6 . 11 1 10 Cannons 18 | . . . . . . 8 . . . 10 AOE 38 | . . . . . . 6 . 21 2 9 Classes Destroyed 16 | 2 2 1 . . 1 6 . 2 . 2 Worker 6 | . . . . . . 2 . . . 4 Builder 10 | . . 1 . . . 3 . . . 6 Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . . . . 4 . . . . Recycler 5 | 1 . . . . . . . . 3 1 Operator 1 | . . . . . . 1 . . . . Watcher 7 | . . . . . . 2 . 1 . 4 Swarmer 14 | . 3 . . . . . . 8 . 3 Saboteur 1 | . . . . . . . . . . 1 Grunt 42 | . 3 . . . . 16 . 14 . 9 Brawler 3 | . . . . . . . . 1 . 2 Duelist 3 | . . . . . . 1 . 2 . . Protector 1 | . . . . . . . . . . 1 Sentry 11 | . . . . . . 3 . 3 3 2 Hunter 9 | . . . . . 1 2 . . . 6 Programmer 11 | . . . . . . . . 4 . 7 Best Kill Streak 9 | 2 4 1 . . 1 9 . 8 5 9 Combat Bots Only 8 | . 4 . . . 1 7 . 8 2 6 Max Kills in Single Turn 4 | 1 2 1 . . 1 2 . 4 2 4 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . . . 2 . 4 1 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 9113 | . 183 14 . . 246 1817 . 1545 124 5184 Core 1331 | . 38 14 . . 75 272 . 80 . 852 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 296 | . . . . . . 296 . . . . Core Remaining (%) 74 | 100 84 . . . 77 . . . 36 . Volleys Fired 313 | 6 15 11 . . 16 93 . 68 7 97 Largest 3 | 2 2 1 . . 1 2 . 2 1 3 Hottest 159 | 90 90 50 . . 100 103 . 62 39 159 Shots Fired 455 | 12 27 11 . . 16 142 . 71 7 169 Gun 287 | 12 27 11 . . 9 68 . 42 2 116 Cannon 92 | . . . . . . 59 . . . 33 Launcher 69 | . . . . . . 15 . 29 5 20 Special 7 | . . . . . 7 . . . . . Kinetic 220 | . . . . . . 68 . 42 2 108 Thermal 158 | 12 27 11 . . 16 59 . . . 33 Explosive 69 | . . . . . . 15 . 29 5 20 Electromagnetic 8 | . . . . . . . . . . 8 Robot Hit Streak 21 | 3 21 2 . . 8 17 . 9 2 9 Robot Miss Streak 7 | 3 2 4 . . 2 4 . 4 . 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 298 | 6 21 3 . . 8 100 . 48 2 110 Core Hits 257 | 3 10 1 . . 2 65 . 68 11 97 Critical Kills 5 | . . . . . . 2 . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 9 | . 2 . . . 1 2 . . . 4 Burn 3 | . 2 . . . 1 . . . . . Meltdown 4 | . . . . . . 2 . . . 2 Destroy 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12533 | 69 260 51 . . 102 3057 . 3642 467 4885 Guns 3986 | 69 260 51 . . 99 864 . 564 39 2040 Cannons 1965 | . . . . . . 1047 . . . 918 Explosions 6547 | . . . . . . 1146 . 3078 428 1895 Melee . | . . . . . . . . . . . Ramming 35 | . . . . . 3 . . . . 32 Kinetic 3415 | . . . . . . 864 . 564 39 1948 Thermal 2534 | 69 260 51 . . 99 1137 . . . 918 Explosive 6457 | . . . . . . 1056 . 3078 428 1895 Electromagnetic 92 | . . . . . . . . . . 92 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 3 . . . . 15 Average Corruption 6 | . . . . . 3 . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . 1 . . . . 19 Message Errors 5 | . . . . . . . . . . 5 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 3 | . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 295 | . . . . . . 16 . 176 . 103 Projectiles 51 | . . . . . . 13 . . . 38 Explosions 244 | . . . . . . 3 . 176 . 65 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 593 | . . . . . 1 134 . 354 . 104 Shots 23 | . . . . . . 7 . 13 . 3 Rammed 9 | . . . . . 1 . . . . 8 Targets Rammed 10 | . . . . . 1 . . . . 9 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 638 | 90 294 59 . . 155 409 . 49 40 638 Average Temperature 121 | 48 101 29 . . 77 175 . 17 21 155 Received Heat Transfer 1674 | . 81 9 . . . 891 . 261 54 378 Effects 15 | . . . . . . 1 . . . 14 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 1 2 . . . 2 Combat Hostiles 5 | . . . . . 1 2 . . . 2 Parts Melted 9 | 1 2 . . . 1 4 . . . 1 Heat Transferred 4989 | 186 830 148 . . 370 2105 . . . 1350 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1368 | 10 177 124 54 . 51 578 215 1368 617 980 Initial 615 | . 6 74 54 . . 19 215 139 615 307 Average 584 | 3 57 96 54 . 11 411 215 789 549 620 Maximum Alert Level 4 | . . . . . . 2 1 4 2 3 Low Security (%) 13 | 100 100 100 100 . 100 9 . 4 . . Level 1 15 | . . . . . . 25 100 14 . 23 Level 2 36 | . . . . . . 64 . 17 100 31 Level 3 27 | . . . . . . . . 45 . 44 Level 4 6 | . . . . . . . . 17 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 4 . . . 9 Investigation 2 | . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 9 | . 1 . . . . 3 . . . 5 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 7 | . 1 . . . . 5 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 9 5 . . 4 32 . 32 3 55 Peak Tracking Total 11 | . 3 6 . . 3 4 . 8 2 11 Tactical Retreats 10 | . 1 . . . 1 . . . . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 4 | . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 10 | . . . . . . 2 . 1 . 7 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 17 | . 1 . . 1 . 1 2 3 6 3 Terminals 11 | . 1 . . . . . . 3 6 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 61 | . 1 . . 23 . 5 4 6 13 9 Successful 39 | . . . . 23 . 4 1 2 5 4 Failed 22 | . 1 . . . . 1 3 4 8 5 Catastrophic 3 | . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 22 | . 1 . . . . . . 6 13 2 Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . . . 5 2 . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . 3 Terminal Hacks 31 | . . . . 23 . . . 2 5 1 Record 26 | . . . . 23 . . . . 3 . Robot Schematic 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 1 1 Garrison Registry 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 2 | . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 3 Unlock Access 2 | . . . . . . . 1 . . 1 Seal Access 1 | . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . . . . 1 2 3 6 2 Full Trace Events 4 | . . . . . . 1 . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 76 | . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 1 . Highest-Rated Group 62 | . . . . . . . . 62 31 . Highest-Rated Ally 31 | . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 5 1 . Total Damage 136 | . . . . . . . . 114 22 . Kills 1 | . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 5823 | 74 231 52 31 122 173 887 37 2189 659 1368 Spaces Moved 3204 | 39 165 81 54 370 178 292 23 1054 229 719 Core 172 | 8 . . . . 25 . . . . 139 Treads 1808 | . . . . . . 233 23 834 229 489 Legs 116 | 21 95 . . . . . . . . . Wheels 251 | 10 . . . . . 6 . 220 . 15 Hover 71 | . . . . . . . . . . 71 Flight 786 | . 70 81 54 370 153 53 . . . 5 Fastest Speed 31 | 50 37 31 31 31 34 35 165 150 162 50 Average Speed 129 | 95 88 31 31 32 43 142 165 182 162 133 Slowest Speed 250 | 120 200 31 31 34 100 195 165 245 162 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 36 | 5 28 17 15 78 43 23 6 86 80 17 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 62 | . . . . . 6 . . . . 56 Terrain Destroyed 628 | . . . . . 7 200 . 208 38 175 Melee . | . . . . . . . . . . . Projectile 27 | . . . . . 7 12 . . . 8 AOE 601 | . . . . . . 188 . 208 38 167 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Total 4431 | 60 226 96 66 370 244 618 22 1245 510 974 Wait 590 | . 27 . 14 . 40 164 . 13 271 61 Move 3192 | 38 164 80 51 369 177 291 22 1053 228 719 Hop 1 | . . . 1 . . . . . . . Pick Up 90 | 6 6 2 . 1 2 29 . 24 1 19 Fast Attach 32 | 7 2 . . . 2 9 . 2 . 10 Attach 48 | 1 1 3 . . . 12 . 9 . 22 Detach 14 | . . . . . 1 4 . 1 . 8 Swap 26 | 1 1 . . . . 7 . 6 1 10 Drop 64 | 1 10 . . . 5 9 . 18 2 19 Fire 313 | 6 15 11 . . 16 93 . 68 7 97 Melee . | . . . . . . . . . . . Ram 5 | . . . . . 1 . . . . 4 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . 8 . . Rewire 43 | . . . . . . . . 43 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 346 | -9/Materials | Discovered new exit (range 9) 358 | -9/Materials | Entered Mines 363 | -9/Mines | Discovered new exit (range 7) 387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 388 | -9/Mines | Discovered new exit (range 5) 389 | -9/Mines | Entered Exiles 394 | -9/Exiles | Discovered new exit (range 15) 399 | -9/Exiles | Met 8R-AWN 404 | -9/Exiles | Met EX-HEX 421 | -9/Exiles | Met EX-DEC 432 | -9/Exiles | Visited The Gauntlet 476 | -9/Exiles | Learned location of Zion (-7) 507 | -9/Exiles | Discovered new exit (range 12) 511 | -9/Exiles | Entered Mines 607 | -8/Mines | Crushed by falling debris 638 | -8/Mines | Lost 4 parts (4n) 668 | -8/Mines | Discovered new exit (range 8) 684 | -8/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Utility x2 756 | -8/Materials | Lost 4 parts (1p1n2u) 798 | -8/Materials | Destroyed 7 combat bots 1320 | -8/Materials | Build established: Scavenger-Mutant 1436 | -8/Materials | Repaired Arm. Treads 1529 | -8/Materials | Discovered new exit (range 5) 1571 | -8/Materials | Entered Storage 1590 | -8/Storage | Identified exit to Garrison 1608 | -8/Storage | Entered Garrison 1624 | -8/Garrison | Triggered checkpoint 1634 | -8/Garrison | Core integrity fell below 50% 1828 | -8/Garrison | Triggered checkpoint 1880 | -8/Garrison | Triggered checkpoint 1953 | -8/Garrison | Build established: Mutant 2054 | -8/Garrison | Destroyed 8 combat bots 2169 | -8/Garrison | Discovered new exit (range 10) 2292 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Triggered checkpoint 2380 | -8/Garrison | Discovered new exit (range 12) 2418 | -8/Garrison | Triggered checkpoint 2621 | -8/Garrison | Discovered new exit (range 10) 2662 | -8/Garrison | Triggered checkpoint 2718 | -8/Garrison | Discovered new exit (range 69) 2718 | -8/Garrison | Discovered new exit (range 21) 2718 | -8/Garrison | Discovered new exit (range 60) 2770 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Lost 3 parts (1n2u) 3248 | -8/Garrison | Installed Relay Interface Framework 3481 | -8/Garrison | Spotted B-75 Beast 3497 | -8/Garrison | Allies destroyed B-75 Beast 3572 | -8/Garrison | Build established: Scavenger-Mutant 3797 | -8/Garrison | Entered Recycling 3797 | -8/Recycling | Accompanied by 1 ally 3806 | -8/Recycling | Found Scrap Engine 4403 | -8/Recycling | Discovered new exit (range 20) 4456 | -8/Recycling | Entered Factory 4456 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4538 | -6/Factory | Identified exit to Garrison 4584 | -6/Factory | Spotted B-75 Beast 4806 | -6/Factory | First assault squad dispatched 5506 | -6/Factory | Cargo convoy interrupted 5545 | -6/Factory | Lost 3 parts (1u2w) 5613 | -6/Factory | System corruption reached 10% 5619 | -6/Factory | Core integrity fell below 50% 5656 | -6/Factory | Core integrity fell below 20% 5687 | -6/Factory | Lost 21 parts (4p6n4u7w) 5824 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05742_ Slug penetrates P-60 Hacker. 05742_ P-60 Hacker destroyed. 05745_ LQ0N9XAUERCR0HRX ZLRVC 05748_ Acquired Target Analyzer. 05750_ Dropped Relay Coupler [Grunt]. 05754_ Acquired 50 matter. 05756_ ALERT: Rogue bot located, Programmers report to Factory Zone 5J. 05759_ Acquired Mic. Nuclear Core. 05763_ System corrupted: Energy discharge (-8). 05765_ Dropped Lyr. Heavy Armor Plating. 05771_ Acquired Gravmag System. 05795_ System corrupted: Matter fused (-9). 05802_ K-01 Serf cleans the Fabricator. 05807_ Matter Pump disabled. 05810_ K-01 Serf collects debris. 05811_ System corrupted: Heat flow error (+228). 05816_ Acquired Adv. Terrain Scan Processor. 05821_ C-30 ARC bursts open, deploying its payload. 05821_ L-41 Fighter unfolds itself. 05821_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | """" ### """ """" # """ """ | | """" #?# """ """" # """ """ | | """" #?# # =##########+ | | """" ######## # ###+##### #?????????? | | # #?????????? | | # #?????????? | | # ????" """ | | + ##? | | """ # " " "" #?# ? | | G" # "" "" "" """ ########?# ??? | | """ # """ """ """ """ #?????????? ?????? | | # """ """ """ "" ##???????????????? | | ###### """ """ """ F"" ???????????????? | | ???# !!] """ #??????????????? | | ???# !] "????????????????? | | ??# !]?? "????????????????? | | ??# ######### ^^ ?? #????????????????? | | ?# #?????????? ^ ?? ################## | | ?# #???????? """ """ | | # #???????+ """ ""% ? | | # #???????# """ """ | | + #???????# [ ? | | # #???????#! | | # #???????########+#+##############+##### | | ?# #???????????# #????? ??? | | ?# #???????????#[@" " " " " #??? ? | | ??# #???????????# " " " " " #?# | | ??# #???????????# " " " " " #?# | | ???# #???????????# " "R" " " #?# | | ???# #???????????# " " " " " #?# | | #????# #???????????# " " " " " #?# | | ?????# #???????????# " " " " " #?# | | ?????#######???????????# g" " " " " #?# | | ???????????????????????#g " " " " " #?# | | ???????????????????????# l #?# | | ???????????????????????# g #?# | | ???????????????????????####/#########?############ | | ??????????????????????????#%#????????????????????? | | ??????????????????????????#"#????????????????????? | | ??????????????????????????# #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipPointCleaver Manual? 0 Play Time 01:14:33 Cumulative 64.0 hours Start 2024.01.09 @ 13:00:27 End 2024.01.09 @ 15:14:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30728a4f-3fbe-44c5-a882-d15bc7345b89