Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 01:02:01 Player: 7604 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (3705) 3705 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1428) 1428 TOTAL SCORE: 11663 Bonus ------- Follower Combat Kills 342 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 247/315 System Corruption 32% Temperature Cool (30) Movement Treading (160) Location -5/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (7) --- Light Treads Light Treads (fused) Light Treads Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] > --- WEAPON (2) ------- Lightning Gun Lightning Gun > --- INVENTORY (15) --- Neutrino Core Neutrino Core Improved Treads Faulty Cooled Field Propulsion Drive Advanced Weight Redist. System Structural Scanner Makeshift Transmission Jammer Advanced Drone Bay (2/2) Beamcaster Beamcaster Beamcaster Heavy Proton Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Flightbrick > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Improved Utility Shielding Enhanced Scrap Shield EM Shield Improved Hacking Suite Advanced System Shield Authchip [Propulsion] > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Cooled Field Propulsion Drive Structural Scanner IFF Parser Seismic Detector Makeshift Transmission Jammer Authchip [Armor] Heavy Proton Missile Launcher Rocket Array Improved Datajack Lance [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Flightbrick Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Flightbrick Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Datajack Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Array Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . . . 8 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . . . 2 . . . Utility 5 | . . . . 5 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 132 | 2 8 15 5 23 1 22 1 1 2 . 13 1 16 22 Power 11 | . . 2 1 2 . 3 . . . . 1 . . 2 Engine 4 | . . 2 1 1 . . . . . . . . . . Core 7 | . . . . 1 . 3 . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 36 | . 2 3 2 3 . 5 . . . . 3 . 8 10 Treads 12 | . 2 . 2 . . . . . . . . . . 8 Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . 3 . . . . . . . . . . 1 2 Hover 5 | . . . . . . . . . . . . . 5 . Flight 13 | . . . . 3 . 5 . . . . 3 . 2 . Utility 48 | 1 3 2 . 13 . 9 1 . . . 8 . 5 6 Device 17 | 1 1 1 . 3 . 5 . . . . 2 . 2 2 Storage 5 | . 2 . . 1 . . . . . . . . 1 1 Processor 4 | . . . . 2 . 1 . . . . . . . 1 Hackware 8 | . . . . 2 . 1 . . . . 3 . 2 . Protection 14 | . . 1 . 5 . 2 1 . . . 3 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 1 3 8 2 5 1 5 . 1 2 . 1 1 3 4 Energy Gun 8 | . 1 1 . . . 2 . . . . . . . 4 Energy Cannon 3 | . 2 1 . . . . . . . . . . . . Ballistic Gun 10 | 1 . 3 1 2 . . . 1 . . . . 2 . Ballistic Cannon 2 | . . 1 . . . . . . . . . 1 . . Launcher 8 | . . 2 . 1 1 1 . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . 1 . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 1 3 . . 2 . 3 1 2 . Corrupted Parts 5 | . . 1 . . . . . . . . . . . 4 System Corruption 15 | . . 1 . . . . . . . . . . . 14 Parts Lost 41 | . . 5 . 2 . 1 . . . 1 5 . 19 8 Power 4 | . . 1 . 1 . . . . . . 1 . 1 . Propulsion 15 | . . 2 . . . 1 . . . . . . 9 3 Utility 14 | . . . . 1 . . . . . 1 4 . 6 2 Weapon 8 | . . 2 . . . . . . . . . . 3 3 Highest Loss Streak 14 | . . 2 . 1 . 1 . . . 1 2 . 14 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 6 8 18 19 10 10 9 9 9 8 9 9 10 9 8 Power 1 | 1 1 2 1 . . . . . . . . . . 1 Propulsion . | 4 . . 1 . 1 . 1 1 1 1 . 1 . 1 Utility 6 | . 2 5 7 5 6 6 5 5 4 5 4 5 4 2 Weapon 6 | 1 4 9 9 3 3 2 2 2 2 3 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 6 5 6 3 . 1 1 . . . 1 . . 5 Power 7 | . 1 3 2 . . . . . . . . . . 1 Propulsion 4 | . 4 . . . . . . . . . . . . . Utility 10 | . 1 1 1 2 . 1 1 . . . 1 . . 2 Weapon 7 | . . 1 3 1 . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 92 82 72 77 76 76 76 75 73 70 65 70 66 Engine 4 | . 14 13 3 2 . . . . . . . . . . Core 1 | . . . . 2 5 5 5 5 5 5 4 5 4 2 Treads 10 | . 26 10 15 . . . . . . . . . . 16 Wheel 4 | . . 11 6 . . . . . . . . . . 3 Flight 4 | . . . . 9 11 11 11 11 11 11 17 20 17 . Device 12 | . 14 11 14 12 16 11 11 11 12 16 11 5 9 6 Storage 10 | . 14 14 14 5 5 5 5 5 5 5 5 5 4 4 Processor 3 | . . . . 7 11 14 11 11 8 5 5 5 4 1 Hackware 4 | . . . . 9 11 11 11 11 11 11 13 15 14 13 Protection 2 | . . 2 . 9 5 5 10 11 11 6 4 5 5 2 Energy Cannon 2 | . 4 17 . . . . . . . . . . . . Ballistic Gun 8 | . 19 7 14 2 . 1 1 . . . . . . . Piercing Weapon 1 | . . . . . . 2 4 4 4 4 5 5 4 1 Special Melee Weapon 6 | . . . 13 4 5 4 4 4 4 5 2 . 3 . Peak Build Rating 121 | 7 9 21 24 88 90 97 98 99 98 98 113 113 121 57 Average Rating 42 | 6 7 11 17 74 85 87 95 95 95 95 101 105 101 39 On Entrance 63 | 6 7 9 19 24 85 85 94 96 96 98 95 105 105 28 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 14 92 97 93 93 24 30 31 27 29 31 46 41 51 57 Greatest Support 152 | 20 40 40 48 48 30 30 28 28 28 28 42 42 44 152 Greatest Overweight (x) 30 | . 2 28 30 1 . . 1 . 1 1 8 . 4 11 Average Overweight (x) . | . 1 3 3 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 15 Average Capacity 19 | 8 22 25 25 10 10 10 10 10 10 10 10 10 9 13 Most Carried 25 | 6 15 25 25 21 10 10 10 10 10 10 10 10 10 14 Average Carried 16 | 6 8 19 23 10 10 9 9 9 9 10 9 10 9 8 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 5 15 Final Carried 25 | 6 15 25 20 10 10 10 10 10 10 10 10 10 5 14 Class Distribution -------------------- 58% | Mutant 21% | Hacker-Sprinter 10% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 4814 | 228 240 424 159 455 . 1204 261 154 125 240 214 . 661 449 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4653 | 13 445 236 . 430 . 1221 180 243 . 156 240 . 849 640 Parts 232 | 4 21 13 . 23 . 47 10 7 . 5 17 . 62 23 Haulers Intercepted 7 | . . . . . . 5 . . . . . . . 2 Recyclers Shooed 7 | 1 . . . 1 . 2 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 4 . . . . 3 8 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 88 | . 12 8 . 9 . 12 5 1 . 8 12 . 13 8 Melee 9 | . . . . 1 . 3 . . . . 3 . 2 . Guns 34 | . 7 4 . 5 . 7 1 1 . . . . 4 5 Cannons 7 | . 4 3 . . . . . . . . . . . . AOE 37 | . . 1 . 3 . 2 4 . . 8 9 . 7 3 Classes Destroyed 15 | 1 3 1 . 3 . 2 1 1 . . . . 2 1 Worker 3 | . . . . . . . . . . . . . 2 1 Builder 3 | . . . . 1 . . . . . . . . 1 1 Tunneler 3 | 1 . . . . . 1 . . . . . . 1 . Hauler 7 | . . . . . . 5 . . . . . . . 2 Recycler 4 | . . . . 1 . 1 . . . . . . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . . Watcher 3 | . 1 . . . . 1 . . . . 1 . . . Swarmer 45 | . 3 2 . 7 . 5 4 . . 4 11 . 6 3 Grunt 21 | . 9 . . . . 2 1 1 . 5 . . . 3 Brawler 1 | . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . 1 . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 13 | . . . . 2 . 4 . . . . 1 . 6 . Subdweller 6 | . . 6 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 5 2 . 4 . 2 4 1 . 4 5 . 8 3 Combat Bots Only 6 | . 5 2 . 3 . 2 4 1 . 4 5 . 6 3 Max Kills in Single Turn 5 | 1 1 1 . 4 . 2 3 1 . 5 5 . 5 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 3 . 2 3 . . 4 5 . 5 3 Melee 1 | . . . . 1 . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 863 | . 70 30 . 47 . 222 15 11 . 1 137 . 264 66 Missed 294 | . 15 5 . 15 . 83 6 4 . . 58 . 85 23 Hits 569 | . 55 25 . 32 . 139 9 7 . 1 79 . 179 43 Projectile 569 | . 55 25 . 32 . 139 9 7 . 1 79 . 179 43 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 12 | . . . . . . 2 . . . . 1 . 6 3 Actively Blocked 2 | . . . . . . 2 . . . . . . . . Part Disruptions 6 | . . . . 1 . 1 3 . . . . . 1 . Actively Blocked 1 | . . . . . . . 1 . . . . . . . Damage Taken 8466 | . 621 402 . 419 . 1651 101 133 . 55 1313 . 2813 958 Core 1448 | . 144 38 . 49 . 179 34 . . . 173 . 578 253 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 457 | . . . . 43 . 134 21 89 . 25 42 . 103 . Ignored by Resistances 463 | . . 12 . 83 . 92 . . . . 83 . 193 . Regen/Repaired (Parts) 314 | . . . . . . 191 . . . . . . 123 . Core Remaining (%) 65 | 100 . . 27 . . . . . . 69 . . . . Volleys Fired 268 | 2 52 49 . 26 . 34 17 12 10 12 2 . 21 31 Largest 2 | 2 2 2 . 2 . 2 2 1 1 1 1 . 2 2 Hottest 120 | 40 120 120 . 66 . 66 66 33 33 45 45 . 68 110 Shots Fired 404 | 4 101 67 . 37 . 58 22 12 10 12 2 . 29 50 Gun 288 | 4 48 21 . 35 . 56 20 12 10 6 . . 27 49 Cannon 92 | . 53 39 . . . . . . . . . . . . Launcher 24 | . . 7 . 2 . 2 2 . . 6 2 . 2 1 Special . | . . . . . . . . . . . . . . . Kinetic 262 | 4 46 46 . 35 . 56 20 12 10 6 . . 27 . Thermal 70 | . 55 15 . . . . . . . . . . . . Explosive 20 | . . 5 . . . 2 2 . . 6 2 . 2 1 Electromagnetic 52 | . . 1 . 2 . . . . . . . . . 49 Robot Hit Streak 18 | 1 18 7 . 11 . 14 15 10 . . 1 . 6 10 Robot Miss Streak 4 | 1 4 2 . 4 . 4 2 1 . . 4 . 4 2 Penetration Max 3 | . . . . . . 2 1 1 . . . . 3 . Secondary Targets 3 | . 1 . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 Shots Hit Robots 330 | 2 70 27 2 25 . 69 19 15 1 . 15 . 31 54 Core Hits 209 | 2 21 14 . 14 . 29 11 8 . 27 24 . 37 22 Critical Kills 21 | . 1 . . 4 . 9 2 . . . . . 5 . Critical Parts Destroyed 27 | . . . . 3 . 14 4 1 . . . . 5 . Critical Strikes 54 | . 1 . . 7 . 23 6 3 . . 2 . 11 1 Destroy 44 | . 1 . . 5 . 21 6 1 . . . . 10 . Smash 4 | . . . . 2 . 2 . . . . . . . . Impale 6 | . . . . . . . . 2 . . 2 . 1 1 Melee Attacks 316 | . . . 2 25 . 122 7 6 2 2 72 . 54 24 Impact 66 | . . . . 24 . 42 . . . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . Piercing 223 | . . . . . . 70 3 6 1 2 68 . 54 19 Sneak Attacks 38 | . . . 2 1 . 11 4 1 1 . 4 . 3 11 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10674 | 19 1030 725 . 634 . 2135 454 548 . 951 1085 . 1378 1715 Guns 2418 | 19 347 223 . 175 . 309 112 274 . . . . 300 659 Cannons 863 | . 683 180 . . . . . . . . . . . . Explosions 3632 | . . 322 . 172 . 319 342 . . 951 731 . 609 186 Melee 3760 | . . . . 287 . 1507 . 274 . . 354 . 469 869 Ramming 1 | . . . . . . . . . . . . . . 1 Kinetic 2032 | 19 347 496 . 175 . 309 112 274 . . . . 300 . Thermal 899 | . 683 180 . 36 . . . . . . . . . . Explosive 3176 | . . 38 . . . 319 342 . . 951 731 . 609 186 Electromagnetic 806 | . . 11 . 136 . . . . . . . . . 659 Impact 584 | . . . . 287 . 297 . . . . . . . . Slashing 123 | . . . . . . 123 . . . . . . . . Piercing 3053 | . . . . . . 1087 . 274 . . 354 . 469 869 Highest Corruption 32 | . . 1 . 1 1 4 1 1 1 . 2 12 17 32 Average Corruption 6 | . . 1 . 1 1 1 1 1 1 . 1 8 14 23 Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 132 | . . 7 . 1 1 19 3 . . . 7 5 49 40 Message Errors 31 | . . . . . 1 6 1 . . . 5 1 10 7 Matter Fused 28 | . . 1 . 1 . 3 2 . . . 1 1 10 9 Heat Flow Errors 15 | . . 2 . . . 1 . . . . . . 7 5 Energy Discharges 15 | . . 2 . . . 2 . . . . . . 6 5 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . 1 . . . 4 . . . . 1 . 3 5 Data Loss (major) 5 | . . . . . . 2 . . . . . . 2 1 Misfires 2 | . . . . . . 1 . . . . . . 1 . Alerts 4 | . . 1 . . . . . . . . . . 1 2 Misdirections 11 | . . . . . . . . . . . . 2 8 1 Weapon Failures 4 | . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 602 | . 19 61 . 97 . 174 . 114 . . 19 . 33 85 Projectiles 36 | . 19 17 . . . . . . . . . . . . Explosions 59 | . . 44 . 1 . . . . . . 9 . 5 . Melee 507 | . . . . 96 . 174 . 114 . . 10 . 28 85 Knockbacks 3 | . . . . 2 . 1 . . . . . . . . Impact 3 | . . . . 2 . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 17 . . . . . . . 38 . . 28 . Shots 5 | . . 1 . . . . . . . 2 . . 2 . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 324 102 . 66 . 95 48 11 . . 23 2 284 141 Average Temperature 72 | . 120 26 . 32 . 32 22 4 . . 3 2 116 49 Received Heat Transfer 1227 | . 285 42 . . . 303 120 63 . . 126 . 18 270 Effects 6 | . 5 . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 5 | . 5 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . . . . 2 Impact Corruptions 9 | . . . . 5 . 4 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 7 | . 3 1 . . . 2 . . . . . . . 1 Heat Transferred 1863 | . 1443 370 . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . . . 1 . 1 1 Low Security (%) 83 | 100 100 . . 100 100 46 . . . . 93 100 86 99 Level 1 16 | . . . . . . 53 . . . . 6 . 13 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 384 | 5 104 . . 145 27 384 . . . . 242 65 334 213 Initial 79 | . . . . . 27 . . . . . 42 65 31 79 Average 91 | 2 37 . . 82 15 184 . . . . 75 57 82 38 Influence Increases 4093 | 5 364 50 . 353 . 903 90 101 . 187 855 . 705 480 Destroy 0b10 Robot/C 1780 | . 240 40 . 180 . 240 80 60 . 160 240 . 260 280 Destroy 0b10 Robot/NC 125 | 5 5 . . 10 . 40 . 5 . . 5 . 30 25 Destroy Leader 336 | . 52 10 . 40 . 70 10 10 . 20 22 . 60 42 Allied During Kill 41 | . . . . . . . . 11 . 7 . . . 23 Successful Hack 344 | . 22 . . 15 . 91 . . . . 84 . 111 21 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 75 | . . . . 15 . 15 . . . . 30 . . 15 Destroy Structure 417 | . . . . 18 . 87 . . . . 144 . 124 44 Partial Spotted 210 | . . . . 30 . 75 . . . . 75 . 30 . Lose Combat Pursuer 735 | . 15 . . 45 . 285 . 15 . . 255 . 90 30 Influence Decreases 3900 | 5 335 79 . 274 79 521 312 190 71 120 735 142 586 451 Entered New Map 557 | . . 15 . . 52 . 142 31 71 . 25 122 14 85 Time Decay 2607 | 5 335 64 . 244 27 501 170 159 . 100 360 20 382 240 Lost Part 290 | . . . . 20 . 10 . . . . 50 . 190 20 Lost Ally 146 | . . . . 10 . 10 . . . 20 . . . 106 Purge Threat 300 | . . . . . . . . . . . 300 . . . Squads Dispatched 49 | . 2 . . 4 . 18 . . . . 9 . 13 3 Investigation 31 | . 2 . . 2 . 11 . . . . 7 . 6 3 Extermination 9 | . . . . 1 . 4 . . . . 2 . 2 . Reinforcement 9 | . . . . 1 . 3 . . . . . . 5 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 8 | . 1 . . . . 3 . . . . 2 . 2 . Communications Jammed 30 | . . . . 19 . 7 . . . . 4 . . . Distress Signals 30 | . . . . 19 . 7 . . . . 4 . . . Times Spotted 193 | . 17 7 . 14 3 43 2 3 . 7 43 4 33 17 Peak Tracking Total 10 | . 5 2 . 4 3 8 1 4 . 4 10 4 9 4 Tactical Retreats 32 | . 1 . . 2 . 11 . 1 . . 10 . 5 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 8 | . 1 . . 1 . . . . . . 3 . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 6 | . . . . 1 . 1 1 . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . 1 1 . . . 1 . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 81 | . 7 . 2 3 . 28 . 1 1 . 17 . 16 6 Terminals 42 | . 6 . . 2 . 13 . . . . 10 . 6 5 Fabricators 8 | . . . . . . 4 . . . . 3 . 1 . Repair Stations 6 | . . . . . . 3 . . . . . . 3 . Recycling Units 14 | . 1 . . 1 . 6 . . . . 3 . 2 1 Scanalyzers 4 | . . . . . . 1 . . . . 1 . 2 . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . Total Hacks 270 | . 16 . 18 17 . 102 . 1 3 . 50 . 48 15 Successful 147 | . 9 . 18 11 . 55 . 1 3 . 26 . 20 4 Failed 123 | . 7 . . 6 . 47 . . . . 24 . 28 11 Catastrophic 23 | . 1 . . 2 . 4 . . . . 6 . 5 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 124 | . 14 . . 15 . 49 . . . . 26 . 14 6 Terminals 135 | . 13 . . 14 . 47 . . . . 29 . 19 13 Fabricators 28 | . . . . . . 18 . . . . 9 . 1 . Repair Stations 26 | . . . . . . 14 . . . . . . 12 . Recycling Units 44 | . 3 . . 3 . 20 . . . . 10 . 6 2 Scanalyzers 11 | . . . . . . 2 . . . . 2 . 7 . Garrison Access 4 | . . . . . . 1 . . . . . . 3 . Terminal Hacks 59 | . 1 . 18 6 . 14 . 1 3 . 8 . 5 3 Record 9 | . . . 9 . . . . . . . . . . . Part Schematic 10 | . . . . 2 . 3 . . 3 . 2 . . . Robot Analysis 11 | . 1 . 9 . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 . . . . 1 . 1 . Open Door 5 | . . . . . . . . 1 . . . . 1 3 Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . 1 . Terminal Index 4 | . . . . 1 . 1 . . . . 1 . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . Locate Traps 3 | . . . . . . 2 . . . . 1 . . . Hauler Manifests 2 | . . . . . . 2 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . 1 . 2 . . . . . . . . Fabricator Hacks 15 | . . . . . . 8 . . . . 6 . 1 . Network Status 3 | . . . . . . 1 . . . . 1 . 1 . Load Schematic 7 | . . . . . . 4 . . . . 3 . . . Build 5 | . . . . . . 3 . . . . 2 . . . Repair Station Hacks 13 | . . . . . . 8 . . . . . . 5 . Scan Component 7 | . . . . . . 4 . . . . . . 3 . Repair 6 | . . . . . . 4 . . . . . . 2 . Recycling Unit Hacks 14 | . 1 . . 1 . 6 . . . . 4 . 2 . Retrieve Components 14 | . 1 . . 1 . 6 . . . . 4 . 2 . Scanalyzer 6 | . . . . . . 2 . . . . 2 . 2 . Insert Component 4 | . . . . . . 1 . . . . 1 . 2 . Analyze 2 | . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 38 | . 7 . . 4 . 16 . . . . 6 . 4 1 Terminals 22 | . 6 . . 3 . 7 . . . . 2 . 3 1 Track 5 | . . . . . . 4 . . . . 1 . . . Assimilate 2 | . . . . 1 . 1 . . . . . . . . Botnet 10 | . 1 . . 2 . 2 . . . . 1 . 3 1 Skim 5 | . 5 . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . Prioritize 2 | . . . . . . 2 . . . . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . Recycling Units 11 | . 1 . . 1 . 5 . . . . 3 . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . Fedlink 10 | . . . . 1 . 5 . . . . 3 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 . . 2 . 21 . . . . 14 . 12 6 Full Trace Events 16 | . . . . 1 . 5 . . . . 3 . 4 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . 2 . 4 . . 18 . 3 . . . Parts Built 7 | . . . . . . 4 . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . Time 267 | . . . . . . 161 . . . . 106 . . . Total Part Build Rating 37 | . . . . . . 19 . . . . 18 . . . Parts Repaired 5 | . . . . . . 3 . . . . . . 2 . Time 277 | . . . . . . 193 . . . . . . 84 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 37 | . 3 . . 1 . 27 . . . . 3 . 3 . Parts Scanalyzed 3 | . . . . . . 1 . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 2 1 . 1 1 . 1 . 3 . . . Non-combat 6 | . . . . 1 . 1 1 . . . 3 . . . Combat 3 | . . . 2 . . . . . 1 . . . . . Robot Hacks Applied 10 | . . . 2 1 . 2 1 . 1 . 3 . . . parse_system 6 | . . . 2 . . 1 1 . 1 . 1 . . . find_chute 2 | . . . . 1 . . . . . . 1 . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 3 . . . . . . 4 Allies Hacked 2 | . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 13 | . . . . 1 . 1 3 . . . . . . 8 Largest Group 3 | . . . . 1 . 1 3 3 2 2 . . . 3 Highest-Rated Group 87 | . . . . 10 . 10 87 87 58 58 . . . 82 Highest-Rated Ally 39 | . . . . 10 . 10 29 29 29 29 . . . 39 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 79 | . . . . . . . . 20 . 1 . . . 58 Total Damage 1213 | . . . . . . . . 247 . . . . . 966 Kills 9 | . . . . . . . . 2 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Active Infowar (turns) 16615 | 18 1428 1776 6876 558 64 1731 358 344 555 256 990 48 860 753 Optics 5998 | . . . . 535 64 1731 358 344 555 256 990 48 826 291 IFF 1499 | . . . . . . 24 319 344 555 256 1 . . . Structural 5648 | . . 72 . 533 64 1196 358 344 555 256 842 . 722 706 Seismic 14151 | 18 1428 1704 6876 524 64 1614 39 . . . 982 48 854 . T.N.C. 1380 | . . . . . . 1378 2 . . . . . . . Jamming 350 | . . . . 68 . 195 . . . . 84 . 3 . Robot Analysis Total 11 | . 1 . 9 . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 5 . . . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 17253 | 32 1577 2104 6876 558 64 1731 358 344 555 256 990 48 993 767 Spaces Moved 13236 | 20 387 696 2035 523 111 2420 707 727 1278 534 1673 102 1621 402 Core 135 | . . 4 70 . . . . . . . 2 . 36 23 Treads 2409 | . 333 258 1650 7 . . . . . . . . . 161 Legs 74 | 20 54 . . . . . . . . . . . . . Wheels 960 | . . 434 315 . . . . . . . . . 6 205 Hover 52 | . . . . . . . . . . . . . 39 13 Flight 9606 | . . . . 516 111 2420 707 727 1278 534 1671 102 1540 . Fastest Speed 27 | 120 120 130 130 34 37 32 32 32 32 32 27 31 29 50 Average Speed 100 | 120 268 249 334 38 37 34 32 32 33 32 30 31 37 119 Slowest Speed 1550 | 120 320 1450 1550 250 37 37 72 32 72 72 450 31 365 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . 2 . 30 . . . . 20 . 14 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 62 38 85 20 79 71 81 85 88 79 42 93 45 36 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 13 | . 3 1 4 . . 1 . 1 2 1 . . . . Known Exits Taken 4 | . . . . . . 1 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . . . . . Scrap Searched 21 | . . 3 8 . . . 2 3 2 3 . . . . Spaces Dug 285 | . . 25 . 17 . 87 10 2 . 6 45 . 57 36 Terrain Destroyed 411 | . . 38 . 19 . 90 18 2 . 70 75 . 63 36 Melee 155 | . . . . 14 . 59 2 2 . 2 45 . 31 . Projectile 7 | . . 3 . . . . . . . 4 . . . . AOE 240 | . . 35 . 3 . 28 13 . . 64 30 . 31 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total 16077 | 23 825 993 2108 804 133 2997 805 811 1393 591 2009 117 1874 594 Wait 1752 | . 354 198 33 171 18 315 61 61 82 38 228 13 131 49 Move 13099 | 19 386 695 2034 519 110 2361 706 726 1277 533 1636 101 1594 402 Hop 59 | . . . . 2 . 28 . . . . 17 . 12 . Pick Up 89 | . 13 13 14 6 . 19 1 1 4 . 4 . 5 9 Fast Attach 78 | 1 . 4 3 8 2 11 1 1 4 . 9 2 15 17 Attach 45 | . . 2 . 13 . 6 1 . 2 . 6 . 11 4 Detach 26 | . . . . 7 1 6 1 . 1 . 5 . 4 1 Swap 178 | 1 14 23 2 13 . 70 8 2 4 6 9 . 19 7 Drop 103 | . 6 9 20 14 2 25 2 2 7 . 7 1 8 . Fire 268 | 2 52 49 . 26 . 34 17 12 10 12 2 . 21 31 Melee 316 | . . . 2 25 . 122 7 6 2 2 72 . 54 24 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . . Rewire 49 | . . . . . . . . . . . . . . 49 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 10) 1063 | -10/Materials | Discovered new exit (range 7) 1137 | -10/Materials | Core integrity fell below 50% 1288 | -10/Materials | Learned 4 Subcaves zone layouts 1360 | -10/Materials | Discovered new exit (range 14) 1373 | -10/Materials | Learned location of 1 exit from Storage 1400 | -10/Materials | Identified exit to Mines 1416 | -10/Materials | Loaded intel: 24 trap records 1421 | -10/Materials | Learned location of Subcaves (-10) 1427 | -10/Materials | Learned location of 2 exits from Mines 1445 | -10/Materials | Identified exit to Materials 1471 | -10/Materials | Learned 4 Subcaves zone layouts 1508 | -10/Materials | Learned 2 Storage zone layouts 1610 | -10/Materials | Entered Subcaves 1611 | -10/Subcaves | Approached by a straggling Scientist 1611 | -10/Subcaves | Identified exit to Materials 1611 | -10/Subcaves | Identified exit to Recycling 1740 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1744 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3014 | -10/Subcaves | Learned location of Zion (-6) 3014 | -10/Subcaves | Met a Zionite searching for "candidates" 3075 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3194 | -10/Subcaves | A Subdweller sparked back to life 3194 | -10/Subcaves | A Subdweller sparked back to life 3233 | -10/Subcaves | Found Prototype Flight Unit 3714 | -10/Subcaves | Entered Scraptown 3714 | -9/Scraptown | System corruption cleaned by C-Scrubber 3843 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3846 | -9/Scraptown | Learned location of Warlord (-4) 3847 | -9/Scraptown | Learned 12 Factory zone layouts 3848 | -9/Scraptown | Learned location of Armory (-4) 3850 | -9/Scraptown | Learned location of Testing (-2) 3851 | -9/Scraptown | Learned Factory security intel 3951 | -9/Scraptown | Build established: Scavenger-Mutant 4856 | -9/Scraptown | Build established: Mutant 4956 | -9/Scraptown | Visited Bundlers 5380 | -9/Scraptown | Visited Awakened 5404 | -9/Scraptown | Visited Cave Peace 5444 | -9/Scraptown | Visited TADAMA 5562 | -9/Scraptown | Visited UFD Registry 5562 | -9/Scraptown | Registered with UFD as "Electroform" 5658 | -9/Scraptown | Visited LU-1G1's Boring Crew 5718 | -9/Scraptown | Visited Scrapoid Pod Storage 5774 | -9/Scraptown | Visited Science Testing Area 5990 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6094 | -9/Scraptown | Visited Research Penetration Think Tank 6182 | -9/Scraptown | Visited Analyses Database 6266 | -9/Scraptown | Visited Scrapoid Research Area 6342 | -9/Scraptown | Visited Cartography Club 6478 | -9/Scraptown | Visited Infowarlord's Domain 6510 | -9/Scraptown | Found Spectral Analyzer 7003 | -9/Scraptown | Discovered new exit (range 11) 10445 | -9/Scraptown | Met Optimus 10445 | -9/Scraptown | Accepted into 0bPrime 10580 | -9/Scraptown | Discovered new exit (range 5) 10590 | -9/Scraptown | Entered Factory 10590 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 10591 | -6/Factory | Identified exit to Factory 10609 | -6/Factory | Identified Flightbrick 10610 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 10684 | -6/Factory | Identified exit to Lower Caves 10983 | -6/Factory | Build established: Hacker-Mutant 11090 | -6/Factory | Loaded intel: 8 recycling unit locations 11148 | -6/Factory | Sucked down chute 11148 | -6/Factory | Entered Waste 11148 | -6/Waste | Spotted C-40 Crusher 11167 | -6/Waste | Spotted C-40 Crusher 11169 | -6/Waste | Spotted C-40 Crusher 11182 | -6/Waste | Spotted C-40 Crusher 11187 | -6/Waste | Spotted C-40 Crusher 11208 | -6/Waste | Discovered new exit (range 10) 11212 | -6/Waste | Entered Factory 11618 | -6/Factory | Spotted B-75 Beast 11665 | -6/Factory | Discovered exit to Factory (range 6) 11728 | -6/Factory | Loaded intel: 8 recycling unit locations 11728 | -6/Factory | Learned location of Protoforge (-3) 11846 | -6/Factory | Repaired Hyp. Gauss Rifle 11924 | -6/Factory | Repaired EM Shield 11945 | -6/Factory | Repaired Imp. Utility Shielding 12137 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12485 | -6/Factory | Discovered exit to Factory (range 11) 12626 | -6/Factory | Fabricated Imp. Surge Thruster? 12844 | -6/Factory | Build established: Hacker-Sprinter 12900 | -6/Factory | Fabricated Imp. Hacking Suite? 12943 | -6/Factory | Entered Lower Caves 12945 | -6/Lower Caves | UFD Scientist delivered a prototype 12947 | -6/Lower Caves | Found Prototype Protection 12996 | -6/Lower Caves | Identified exit to Lower Caves 13230 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13301 | -6/Lower Caves | Entered another Lower Caves area 13301 | -6/Lower Caves | Accompanied by 3 allies 13305 | -6/Lower Caves | Encountered a Warlord checkpoint 13308 | -6/Lower Caves | Discovered exit to Factory (range 9) 13491 | -6/Lower Caves | Learned Factory security intel 13517 | -6/Lower Caves | Discovered new exit (range 9) 13645 | -6/Lower Caves | Entered Zion 13645 | -6/Zion | Accompanied by 2 allies 13650 | -6/Zion | Received a visual enhancement algorithm 13668 | -6/Zion | Discovered new exit (range 19) 13674 | -6/Zion | System corruption cleaned by Quarantine Array 13723 | -6/Zion | Found Prototype Launcher 13723 | -6/Zion | Identified Rocket Array 13727 | -6/Zion | Found Prototype Launcher 13727 | -6/Zion | Identified Gui. Missile Launcher 13771 | -6/Zion | Turned away by Imprinter 14200 | -6/Zion | Entered Proximity Caves 14200 | -5/Proximity Caves | Accompanied by 2 allies 14420 | -5/Proximity Caves | Learned Factory emergency access door positions 14420 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14456 | -5/Proximity Caves | Entered Factory 14456 | -5/Factory | Evolved 2 slots: Propulsion x2 14457 | -5/Factory | Identified exit to Upper Caves 14584 | -5/Factory | Identified exit to Extension 14655 | -5/Factory | Fabricated Field Propulsion Drive? 14914 | -5/Factory | Identified Enh. Scrap Shield 15083 | -5/Factory | Fabricated Adv. Hacking Suite? 15188 | -5/Factory | Loaded intel: 8 recycling unit locations 15446 | -5/Factory | Sucked down chute 15446 | -5/Factory | Entered Waste 15449 | -5/Waste | Spotted C-40 Crusher 15449 | -5/Waste | Spotted C-40 Crusher 15457 | -5/Waste | Spotted C-40 Crusher 15461 | -5/Waste | EMP discharged 15461 | -5/Waste | System corruption reached 10% 15469 | -5/Waste | Spotted C-40 Crusher 15483 | -5/Waste | Spotted C-40 Crusher 15487 | -5/Waste | Discovered new exit (range 14) 15487 | -5/Waste | Spotted C-40 Crusher 15494 | -5/Waste | Entered Factory 15580 | -5/Factory | Discovered exit to Upper Caves (range 9) 15617 | -5/Factory | Repaired Field Propulsion Drive? 15707 | -5/Factory | Noticed UFD Elites at a Recycling Unit 15911 | -5/Factory | Loaded intel: 8 recycling unit locations 15917 | -5/Factory | Spotted B-75 Beast 15999 | -5/Factory | Repaired Broken Enh. Fission Core? 16201 | -5/Factory | Discovered new exit (range 4) 16378 | -5/Factory | Cargo convoy interrupted 16391 | -5/Factory | Lost 5 parts (4n1u) 16460 | -5/Factory | Core integrity fell below 50% 16487 | -5/Factory | Entered Extension 16493 | -5/Extension | Lost 14 parts (1p5n5u3w) 16637 | -5/Extension | Disrupted transfer network 16792 | -5/Extension | Core integrity fell below 20% 16833 | -5/Extension | Lost 7 parts (3n1u3w) 16888 | -5/Extension | System corruption reached 30% 17071 | -5/Extension | Rescued a captive Derelict 17072 | -5/Extension | Rescued a captive Derelict 17079 | -5/Extension | Build established: Scavenger-Mutant 17119 | -5/Extension | Rescued a captive Derelict 17159 | -5/Extension | Rescued a captive Derelict 17188 | -5/Extension | Lost 3 allies 17254 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17221_ Attempting to rewire M9-ILM(b). 17223_ LB-H5K(h) heat short circuits Flexi-carbon Leg. 17223_ Attempting to rewire M9-ILM(b). 17225_ LB-H5K(h) heat damages Broken Flexi-carbon Leg, Flexi-carbon Leg, Armor Integrity Analyzer. 17225_ Attempting to rewire M9-ILM(b). 17226_ LB-H5K(h) heat damages Armor Integrity Analyzer. 17226_ Attempting to rewire PC-GU1(g). 17227_ LB-H5K(h) destroyed. 17228_ Attempting to rewire PC-GU1(g). 17231_ PC-GU1(g) rewired. 17234_ Acquired 5 matter. 17235_ System corrupted: Heat flow error (+117). 17240_ G-50 Soldier suffers critical hit (Burn). 17241_ Critical hit (Burn: +37). 17245_ Lgt. Angular Momentum Engine fried. 17245_ Adv. Heat Sink fried. 17245_ G-50 Soldier destroyed. 17247_ PC-GU1(g) destroyed. 17248_ Door Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???################??????????????????????????????? | | ???################??????????????????????????????? | | ##### ##??????????????????????????????? | | #####^ ##??????????????????????????????? | | # ^ ####????????????????????????????? | | ###T# ""####?##########?????????????????? | | ##### ^ "" ##?##########?????????????????? | | ?#### Y" ##?## ##?????????????????? | | ???##= ""####?## =[= ##?????????????????? | | ???## "" ###?## =hh=!##?????????????????? | | ##?## ######/@!b=/##?????????????????? | | ##?## # #####%!!!%%##?????????????????? | | ##### ##### ##**=g%*### ????? ##???????? | | ##### ##### # ###+#!/=#### ##???????? | | ##### %!%%=!%=%= ##???????? | | ###### ##### # #####*=%#### ##???????? | | #####T ###### # ######! ##### ????? ##???????? | | ???### ####### # ##?##=###???????????????????? | | ???### ###??##########?##!###???????????????????? | | ????######???##########?#####????????????????????? | | ????######??????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 72 Target Analysis 5 Recoil Reduction 7 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Matter Filter | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Imp. Surge Thruster | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Field Propulsion Drive | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Hyp. Gauss Rifle | 22% | -6/Factory EM Shield | 33% | -6/Factory Imp. Utility Shielding | 36% | -6/Factory Field Propulsion Drive | 50% | -5/Factory Enh. Fission Core | 28% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationBarrageClaw Manual? 0 Play Time 03:13:57 Cumulative 433.3 hours Start 2025.06.06 @ 16:45:17 End 2025.06.07 @ 01:02:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 154 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 87 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3943d61c-531c-442a-9731-c74beaca59cf