Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 16:26:41 Player: Noname Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (4869) 4869 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 13170 Bonus ------- Follower Combat Kills 51 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Propulsion (4) Utility (12) High-capacity Storage Unit Advanced Targeting Computer Weapon (3) Inventory (12) Advanced Heat Sink Advanced Heat Sink Small Battery (100) Improved Focal Shield Gamma Rifle Gamma Rifle Quantum Rifle Latent Energy Streamer Peak State ------------ Power Light Antimatter Reactor Light Particle Reactor Propulsion Armored Huge Wheel Armored Huge Wheel Utility Advanced Power Amplifier Advanced Cryofiber Web Advanced Cooling System Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Quantum Capacitor Hardened Medium Armor Plating Advanced Focal Shield Improved Remote Force Field Weapon Latent Energy Streamer Railgun Heavy Gauss Cannon Inventory Improved Deuterium Engine Light Particle Reactor Myomer Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Small Battery High-capacity Matter Pod Advanced Target Analyzer Improved Focal Shield Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Hypervelocity Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Force Lance [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . 2 . . . . Utility 10 | . . . . . 4 2 . . . . 2 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 179 | . 8 7 7 2 19 16 . 7 . 22 37 4 15 3 2 30 Power 16 | . . 1 . 1 2 1 . 1 . 2 . . 1 . . 7 Engine 6 | . . 1 . 1 1 1 . . . . . . . . . 2 Core 4 | . . . . . 1 . . 1 . 2 . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . . 5 Propulsion 25 | . 3 . . . 1 2 . 1 . 6 9 1 . . . 2 Treads 3 | . 2 . . . 1 . . . . . . . . . . . Leg 13 | . 1 . . . . 2 . 1 . 4 3 . . . . 2 Wheel 6 | . . . . . . . . . . . 5 1 . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 2 | . . . . . . . . . . 1 1 . . . . . Utility 74 | . 3 5 4 . 9 7 . 3 . 7 14 1 9 3 1 8 Device 38 | . . . . . 3 5 . . . 6 7 1 7 3 1 5 Storage 12 | . 1 2 4 . 1 . . 2 . . 1 . . . . 1 Processor 7 | . . 1 . . 2 1 . . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . 2 2 . . 3 1 . 1 . 1 5 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | . 2 1 3 1 7 6 . 2 . 7 14 2 5 . 1 13 Energy Gun 20 | . 1 . 1 . 1 3 . 1 . 2 6 . 1 . 1 3 Energy Cannon 10 | . . . 1 . 1 . . 1 . 2 4 . . . . 1 Ballistic Gun 24 | . 1 1 1 1 5 3 . . . 1 3 1 3 . . 4 Ballistic Cannon 4 | . . . . . . . . . . . 1 . 1 . . 2 Launcher 3 | . . . . . . . . . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 1 . . . 1 3 . . . . 2 Parts Lost 73 | . . 1 . . 8 6 . 4 . 14 10 . 1 1 . 28 Power 7 | . . . . . 2 . . . . 1 . . . . . 4 Propulsion 13 | . . . . . 1 1 . . . 5 2 . . . . 4 Utility 31 | . . . . . 3 3 . 2 . 5 3 . 1 1 . 13 Weapon 22 | . . 1 . . 2 2 . 2 . 3 5 . . . . 7 Highest Loss Streak 15 | . . 1 . . 5 3 . 2 . 6 4 . 1 1 . 15 Average Slot Usage (%) 89 | . 96 100 86 85 89 91 92 94 100 90 89 88 88 88 89 80 Engine 4 | . 14 14 14 14 8 7 7 3 . . . . . . . 2 Core 2 | . . . . . . . . 2 7 7 6 5 2 . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 Treads 6 | . 4 28 28 28 18 7 . . . . . . . . . . Leg 3 | . 23 . . . . 7 15 15 15 7 . . . . . . Wheel 3 | . . . . . . . . . . . 4 11 10 10 10 8 Device 16 | . . . . . 13 19 15 7 7 15 26 23 25 25 26 23 Storage 13 | . 18 26 15 14 16 7 7 9 15 15 12 11 10 10 10 9 Processor 12 | . . . . . 3 18 23 23 23 23 16 11 10 10 10 9 Protection 6 | . 7 1 . . 10 7 7 15 15 4 5 11 10 10 10 6 Energy Gun 3 | . 13 1 2 14 . 3 7 6 . 1 4 . . 5 5 2 Energy Cannon 1 | . . . . . . . . . 7 1 3 5 4 . . . Ballistic Gun 9 | . 14 26 25 14 17 10 7 7 7 6 3 5 9 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 140 | 9 14 14 87 87 105 100 99 114 85 85 91 88 108 109 123 140 Greatest Support 56 | 20 40 40 40 40 40 40 35 35 35 43 30 56 56 56 56 56 Greatest Overweight (x) 20 | . . . 2 2 2 2 2 3 2 20 7 1 1 1 2 19 Average Overweight (x) 1 | . . . 1 2 2 2 2 2 2 3 2 1 1 1 1 2 Largest Inventory Capacity 24 | . 8 8 24 24 24 24 24 24 18 18 18 18 18 18 18 18 Average Capacity 19 | . 6 7 22 24 24 24 24 21 18 18 17 18 18 18 18 17 Most Carried 24 | . 8 8 14 19 24 24 24 24 18 18 18 18 18 18 18 18 Average Carried 16 | . 6 7 10 17 19 23 23 20 18 16 16 17 17 17 18 16 Final Capacity 24 | 6 8 8 24 24 24 24 24 18 18 18 18 18 18 18 18 12 Final Carried 24 | 6 8 8 12 19 22 23 24 18 18 15 18 18 18 18 18 8 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Hauler-Mutant 12% | Tank 12% | Mutant 12% | Derelict-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Matter Collected 3756 | 200 56 145 40 105 308 402 . 130 . 447 489 194 218 274 98 650 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4607 | . 11 135 . 37 444 432 . 220 . 873 799 52 278 203 93 1030 Parts 255 | . 3 7 . 1 23 26 . 10 . 32 52 5 17 6 5 68 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 4 8 . 19 . . . 6 4 . Prevented 8 | . . . . . . . . 1 . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 90 | . . 5 . 2 8 5 . 6 . 24 12 . 4 4 2 18 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 46 | . . 5 . 2 8 5 . 4 . 7 6 . 1 3 . 5 Cannons 14 | . . . . . . . . 2 . . 3 . 3 1 2 3 AOE 27 | . . . . . . . . . . 16 3 . . . . 8 Classes Destroyed 13 | . 1 2 . 1 2 3 . . . 2 2 . . . . . Worker 5 | . . . . . . . . . . . 3 . . . . 2 Builder 2 | . . . . . 1 . . . . . 1 . . . . . Recycler 3 | . . . . . . 2 . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . 2 1 . . . . Watcher 7 | . 1 . . . 4 . . . . . 1 1 . . . . Swarmer 28 | . . 3 . 1 3 . . 3 . 12 1 . . . . 5 Grunt 18 | . . 2 . . 4 . . 2 . 4 2 . . . . 4 Brawler 4 | . . . . . . . . . . 3 . . . . . 1 Duelist 3 | . . . . . . . . . . 2 1 . . . . . Sentry 13 | . . . . . 1 3 . 1 . 1 3 . 2 1 . 1 Hunter 6 | . . . . . . 1 . . . 2 . . . 2 . 1 Programmer 17 | . . . . . . 1 . . . . 5 . 2 1 2 6 Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 1 3 . 1 3 3 . 3 . 8 4 1 3 2 2 6 Combat Bots Only 8 | . . 3 . 1 3 1 . 3 . 8 3 . 3 2 2 5 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 . 1 . 4 4 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 3 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Damage Taken 10970 | . . 256 . 37 1019 981 . 399 . 1734 948 . 432 320 86 4758 Core 1911 | . . 20 . 7 120 43 . 22 . 268 82 . 23 19 . 1307 Absorbed by Shields 413 | . . . . . . 12 . 21 . . . . . . 31 349 Core Remaining (%) 86 | 100 . . . 89 78 . . . . 52 90 100 . . 96 . Volleys Fired 258 | . 2 16 . 9 34 32 . 11 . 33 35 3 11 15 4 53 Largest 3 | . 2 2 . 2 2 2 . 2 . 2 2 2 3 3 3 3 Hottest 190 | . 60 60 . 60 100 96 . 108 . 91 170 118 160 184 190 190 Shots Fired 536 | . 4 32 . 18 67 64 . 22 . 55 68 6 31 45 10 114 Gun 401 | . 4 32 . 18 66 64 . 18 . 38 44 3 20 30 6 58 Cannon 118 | . . . . . 1 . . 4 . 2 24 3 11 15 4 54 Launcher 17 | . . . . . . . . . . 15 . . . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 346 | . 2 18 . 9 65 38 . 11 . 21 24 3 20 30 8 97 Thermal 145 | . 2 14 . . . 21 . 9 . 17 40 3 11 15 2 11 Explosive 17 | . . . . . . . . . . 15 . . . . . 2 Electromagnetic 28 | . . . . 9 2 5 . 2 . 2 4 . . . . 4 Robot Hit Streak 22 | . 2 9 . 2 13 16 . 10 . 18 18 6 12 8 5 22 Robot Miss Streak 7 | . 1 3 . 4 2 2 . 3 . 4 3 2 2 3 2 7 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 370 | . 3 23 . 6 51 52 . 19 . 45 40 2 21 24 7 77 Core Hits 251 | . 1 8 . 4 26 16 . 18 . 65 39 2 10 10 3 49 Critical Hits 23 | . . . . . . . . . . . 4 . 7 3 . 9 Critical Kills 6 | . . . . . . . . . . . 3 . 1 . . 2 Critical Parts Destroyed 13 | . . . . . . . . . . . . . 3 3 . 7 Melee Attacks 15 | . . . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . 15 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11026 | . 46 295 . 58 802 853 . 447 . 2407 1865 89 445 553 202 2964 Guns 4757 | . 46 295 . 58 588 853 . 344 . 809 627 . 105 332 65 635 Cannons 2244 | . . . . . . . . 103 . 15 589 89 340 221 137 750 Explosions 3740 | . . . . . 214 . . . . 1583 649 . . . . 1294 Melee 285 | . . . . . . . . . . . . . . . . 285 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4060 | . 24 159 . 7 588 575 . 215 . 536 269 . 105 263 169 1150 Thermal 2992 | . 22 136 . . . 251 . 201 . 334 1113 89 340 290 33 183 Explosive 1589 | . . . . . . . . . . 941 . . . . . 648 Electromagnetic 2100 | . . . . 51 214 27 . 31 . 596 483 . . . . 698 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 285 | . . . . . . . . . . . . . . . . 285 Highest Corruption 30 | . . . . . 3 1 1 1 1 5 10 . . 3 4 30 Average Corruption 4 | . . . . . 3 1 1 1 1 4 7 . . 2 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 201 | . . . . . 25 . 2 3 1 41 59 . . 6 9 55 Message Errors 35 | . . . . . 4 . 2 1 . 8 8 . . 2 4 6 Matter Fused 55 | . . . . . 10 . . . . 12 18 . . 2 4 9 Heat Flow Errors 20 | . . . . . 4 . . . . 2 11 . . 1 . 2 Energy Discharges 17 | . . . . . 1 . . 1 . 5 7 . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . 2 . . . 1 6 5 . . 1 1 4 Data Loss (major) 7 | . . . . . . . . . . 1 3 . . . . 3 Misfires 7 | . . . . . . . . . . 4 2 . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . 2 . . . . 3 Targeting Errors 28 | . . . . . 3 . . 1 . 2 3 . . . . 19 Weapon Failures 5 | . . . . . 1 . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . 8 . . . . 45 66 . . . . 46 Projectiles 19 | . . . . . . . . . . . 11 . . . . 8 Explosions 136 | . . . . . 8 . . . . 45 55 . . . . 28 Melee 10 | . . . . . . . . . . . . . . . . 10 Knockbacks 8 | . . . . . . . . . . . 2 . . . 1 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 2 . . . 1 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . . . . . . . . . . 127 284 . . . . 99 Shots 8 | . . . . . . . . . . 4 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 9 109 . 20 202 1 . 54 . 240 250 . . 203 6 448 Average Temperature 68 | . 6 42 . 13 43 1 . 20 . 105 62 . . 76 4 184 Received Heat Transfer 1556 | . . 90 . 6 405 252 . 81 . 114 138 . 81 27 . 362 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . 1 Parts Fried 5 | . . . . . 2 . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 3 . 1 . 2 2 . . . . . Heat Transferred 4064 | . 50 300 . . . 518 . 425 . 642 1250 50 200 370 37 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Latent Energy Used 890 | . . . . . 200 . . . . 169 200 . . . . 321 LE Corruption 15 | . . . . . 3 . . . . 4 3 . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Peak Influence 440 | . 22 110 . 75 136 120 . . . . 287 440 222 . . 302 Average Influence 95 | . 14 88 . 56 68 65 . . . . 113 195 167 . . 71 Maximum Alert Level 2 | . . . . . . . . . . . 1 2 1 . . 1 Low Security (%) 85 | . . . . . . . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 1 3 . . . 1 9 1 2 . . 4 Investigation 3 | . . . . . . . . . . . 1 1 1 . . . Extermination 9 | . . . . . . 1 . . . . 5 . 1 . . 2 Reinforcement 4 | . . . . . . 2 . . . . . . . . . 2 Assault 2 | . . . . . . . . . . 1 1 . . . . . Garrison 3 | . . . . . 1 . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Distress Signals 6 | . . . . . 2 1 . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 134 | . 1 5 . 7 24 8 . 6 . 29 15 3 4 4 2 26 Peak Tracking Total 9 | . 1 3 . 3 3 2 . 3 . 9 3 2 3 2 2 7 Tactical Retreats 5 | . . . . . 2 . . . . 2 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Traps Triggered 4 | . 1 . . . . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Disabled 13 | . . . . . 2 . . . . 1 7 1 . . . 2 Max in Single Turn 3 | . . . . . 1 . . . . 1 3 1 . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Accessed 30 | . 2 . . . 8 . . 1 4 . 6 4 3 . . 2 Terminals 18 | . 1 . . . 6 . . 1 . . 4 2 2 . . 2 Fabricators 2 | . . . . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Total Hacks 104 | . 3 . . . 25 . . 4 27 . 17 13 8 . . 7 Successful 65 | . 2 . . . 14 . . 3 27 . 6 6 4 . . 3 Failed 39 | . 1 . . . 11 . . 1 . . 11 7 4 . . 4 Catastrophic 6 | . . . . . 1 . . . . . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 40 | . . . 1 . 18 . . 3 . . 7 2 3 . . 6 Terminals 59 | . 2 . . . 20 . . 4 . . 13 7 6 . . 7 Fabricators 5 | . . . . . . . . . . . . 3 2 . . . Repair Stations 5 | . . . . . . . . . . . 2 3 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . . . . . Terminal Hacks 42 | . 1 . . . 5 . . 2 27 . 2 2 2 . . 1 Record 17 | . . . . . . . . 1 11 . 1 1 2 . . 1 Part Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . 2 . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 1 . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 1 . . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 40 | . . . . . 19 . . 2 . . 7 3 4 . . 5 Terminals 13 | . . . . . 6 . . 1 . . 2 1 1 . . 2 Track 4 | . . . . . 2 . . 1 . . 1 . . . . . Botnet 9 | . . . . . 4 . . . . . 1 1 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 23 | . 1 . . . 7 . . 1 . . 5 4 3 . . 2 Full Trace Events 3 | . . . . . . . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter 102 | . . . . . . . . . . . . 102 . . . . Time 25 | . . . . . . . . . . . . 25 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total Allies 4 | . . 3 . . . . . . . 1 . . . . . . Largest Group 3 | . . 3 3 3 . . . . . 1 . . . . . . Highest-Rated Group 94 | . . 40 40 40 . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 16 16 16 . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 14 . . . . . 4 . . . . . . Total Damage 275 | . . . . 129 . . . . . 146 . . . . . . Kills 3 | . . . . 2 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Turns Passed 13292 | . 448 466 1201 240 1336 677 651 559 195 1616 2661 371 616 617 400 1238 Spaces Moved 6564 | 1 327 242 608 100 526 250 352 266 106 564 1216 212 433 499 320 542 Core 46 | . . . . . . . . . . 43 . . . . . 3 Treads 1669 | . 46 242 608 100 526 147 . . . . . . . . . . Legs 1647 | 1 281 . . . . 103 352 266 106 494 28 . . . . 16 Wheels 3028 | . . . . . . . . . . . 1041 212 433 499 320 523 Hover 142 | . . . . . . . . . . 26 116 . . . . . Flight 32 | . . . . . . . . . . 1 31 . . . . . Fastest Speed 110 | 120 120 160 160 200 200 185 185 125 185 150 110 110 110 110 110 120 Average Speed 166 | 120 125 160 194 200 200 193 185 186 185 261 170 110 110 110 119 125 Slowest Speed 1050 | 120 160 160 200 200 200 200 185 215 185 1050 600 110 110 110 120 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 42 32 92 31 42 7 57 42 75 71 32 6 7 63 31 13 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . 3 . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . 3 . 1 . . 2 1 . 2 . . . 3 1 . Spaces Dug 25 | . . . . . . . . . . 7 11 . 1 . . 6 Terrain Destroyed 336 | . . . . . 45 . . . . 140 66 . 2 6 2 75 Melee 2 | . . . . . . . . . . . . . . . . 2 Projectile 48 | . . . . . . . . . . . 6 . 2 6 2 32 AOE 286 | . . . . . 45 . . . . 140 60 . . . . 41 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total 8447 | . 361 288 631 123 750 391 352 307 105 658 1742 344 552 533 331 979 Wait 1152 | . 12 15 . 8 156 57 . 4 . 10 382 115 71 15 2 305 Move 6548 | . 326 241 607 99 525 249 351 265 105 563 1215 211 432 498 319 542 Hop . | . . . . . . . . . . . . . . . . . Pick Up 143 | . 6 6 8 5 14 19 1 17 . 7 30 6 8 1 1 14 Fast Attach 51 | . 6 1 2 . . 1 . 3 . 5 20 1 6 . 1 5 Attach 69 | . 2 2 3 . 14 9 . 3 . 8 8 1 4 1 . 14 Detach 18 | . 1 1 5 . 2 2 . 1 . . 4 . 1 . . 1 Swap 60 | . . 4 2 2 5 6 . 1 . 9 10 2 5 2 1 11 Drop 107 | . 6 2 4 . . 14 . 2 . 7 30 5 14 1 3 19 Fire 258 | . 2 16 . 9 34 32 . 11 . 33 35 3 11 15 4 53 Melee 15 | . . . . . . . . . . . . . . . . 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 2 . . . . 8 . . . . . Rewire 16 | . . . . . . . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 915 | -10/Mines | Entered Exiles 915 | -10/Exiles | Accompanied by 3 allies 954 | -10/Exiles | Met 8R-AWN 986 | -10/Exiles | Met EX-HEX 1141 | -10/Exiles | Met EX-DEC 1186 | -10/Exiles | Visited The Gauntlet 1330 | -10/Exiles | Build established: Hauler-Mutant 1628 | -10/Exiles | Discovered new exit (range 12) 1762 | -10/Exiles | Met EX-BIN 1802 | -10/Exiles | Aligned with FarCom system 1804 | -10/Exiles | Given EX-Vault access code 1894 | -10/Exiles | Opened EX-Vault 1906 | -10/Exiles | Found Prototype Energy Cannon 1908 | -10/Exiles | Identified Latent Energy Streamer 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2116 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2116 | -10/Exiles | Entered Mines 2116 | -9/Mines | Accompanied by 3 allies 2178 | -9/Mines | Assembled infested the area 2183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2293 | -9/Mines | Found a hidden stash of uninstalled traps 2329 | -9/Mines | Discovered new exit (range 10) 2356 | -9/Mines | Entered Materials 2356 | -8/Materials | Evolved 4 slots: Utility x4 3423 | -8/Materials | Lost 5 parts (2p1u2w) 3467 | -8/Materials | Discovered new exit (range 4) 3556 | -8/Materials | Identified exit to Factory 3692 | -8/Materials | Entered Factory 3692 | -7/Factory | Evolved 2 slots: Utility x2 4268 | -7/Factory | Discovered new exit (range 12) 4326 | -7/Factory | Lost 3 parts (2u1w) 4343 | -7/Factory | Build established: Scavenger-Mutant 4348 | -7/Factory | Identified exit to Lower Caves 4369 | -7/Factory | Entered Lower Caves 4503 | -7/Lower Caves | Identified exit to Lower Caves 5020 | -7/Lower Caves | Entered another Lower Caves area 5022 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5037 | -7/Lower Caves | Learned Factory terminal intel 5570 | -7/Lower Caves | Discovered new exit (range 6) 5577 | -7/Lower Caves | Identified exit to Data Miner 5579 | -7/Lower Caves | Entered Data Miner 5579 | -7/Data Miner | Discovered new exit (range 6) 5615 | -7/Data Miner | Met Data Miner 5676 | -7/Data Miner | Learned location of Section 7 (-2) 5676 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5711 | -7/Data Miner | Received God Mode back door access code from Data Miner 5772 | -7/Data Miner | Identified exit to Proximity Caves 5774 | -7/Data Miner | Entered Proximity Caves 6003 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6004 | -6/Proximity Caves | Escorted by Enhanced Grunt 6053 | -6/Proximity Caves | Destroyed 8 combat bots 6061 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 6271 | -6/Proximity Caves | Spotted B-75 Beast 6389 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 6439 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6845 | -6/Proximity Caves | Build established: Derelict-Mutant 7365 | -6/Proximity Caves | Discovered new exit (range 6) 7386 | -6/Proximity Caves | Identified exit to Factory 7390 | -6/Proximity Caves | Entered Factory 7390 | -6/Factory | Evolved 2 slots: Utility x2 7391 | -6/Factory | Loaded intel: 20 terminal locations 8450 | -6/Factory | Build established: Scavenger-Mutant 8518 | -6/Factory | Repaired Hcp. Storage Unit 8671 | -6/Factory | Lost 4 parts (3u1w) 9730 | -6/Factory | System corruption reached 10% 10026 | -6/Factory | Discovered new exit (range 15) 10048 | -6/Factory | Identified exit to Factory 10051 | -6/Factory | Entered another Factory area 10051 | -5/Factory | Evolved 2 slots: Propulsion x2 10221 | -5/Factory | Incoming investigation squad redirected 10327 | -5/Factory | Discovered new exit (range 12) 10357 | -5/Factory | Identified exit to Factory 10422 | -5/Factory | Entered another Factory area 10422 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10705 | -4/Factory | Found Quantum Capacitor 10976 | -4/Factory | Discovered new exit (range 5) 11009 | -4/Factory | Identified exit to Upper Caves 11038 | -4/Factory | Entered Upper Caves 11173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11269 | -4/Upper Caves | Build established: Tank 11373 | -4/Upper Caves | Learned location of Armory (-3) 11542 | -4/Upper Caves | Discovered new exit (range 12) 11551 | -4/Upper Caves | Identified exit to Upper Caves 11655 | -4/Upper Caves | Entered another Upper Caves area 11702 | -4/Upper Caves | Discovered new exit (range 10) 11710 | -4/Upper Caves | Identified exit to Research 12055 | -4/Upper Caves | Entered Research 12055 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12716 | -3/Research | System corruption reached 10% 13202 | -3/Research | Lost 11 parts (2p1n5u3w) 13217 | -3/Research | Crushed by falling debris 13273 | -3/Research | Core integrity fell below 50% 13277 | -3/Research | System corruption reached 30% 13290 | -3/Research | Core integrity fell below 20% 13293 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13283_ B-74 Champion destroyed. 13283_ K-01 Serf collects debris. 13284_ U-05 Engineer builds a Wall. 13284_ U-05 Engineer lays Concrete. 13286_ System corrupted: Heat flow error (+246). 13286_ Lrg. Storage Unit destroyed. 13286_ U-05 Engineer builds a Wall. 13286_ U-05 Engineer lays Concrete. 13286_ Penetrated by Slug. 13288_ Force Lance destroyed. 13288_ Slug penetrates Wall. 13288_ U-05 Engineer lays Concrete. 13289_ U-05 Engineer builds a Door. 13289_ Penetrated by Slug. 13290_ U-05 Engineer lays Concrete. 13290_ Penetrated by Slug. 13291_ U-05 Engineer lays Concrete. 13293_ U-05 Engineer builds a Door. 13293_ Penetrated by Slug. 13293_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ###########??????????? | | ???????????????????????#R # """ #???#??????? | | ??????????????????###### # """ #?? ???????? | | ??????????????????? # """ #? ????????? | | ?????????????????? # ##???????? | | ?????????????????? % u # ##??????? | | ?????????????? ??? + % " #??????? | | ??????????????# ####+### u# "#?????????? | | ??????????????# # # ##?????????? | | ??????????????# k #g # ##" ""####????????? | | ??????????????# # # " ##???????? | | ??????????????# /g h # " #???????? | | ??????????????# # u# " #???????? | | ??????????????# #g =+ # ###???????? | | ??????????????# *%# # #?????????? | | ??????????????# # # #?#?????????? | | ??????????????# ???# @ # #???????????? | | ??????????????#+???????#gA # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????# ##########???????????? | | ???????????????????????# ###########??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ??????????????########## + [ ##?????????? | | ??????????????# # # ##?????????? | | ??????????????# [ # ###########??????????? | | ??????????????# #h # #???????????? | | ??????????????# # h # #???????????? | | ??????????????# """ ! # # #???????????? | | ??????????????# """ # # #???????????? | | ########??????# """ + + = #???????????? | | #??????# # # #???????????? | | #??????# # # #???????????? | | #?##########+#### # #???????????? | | #?# # #???????????? | | """ #?# #####+########???????? | | "" * #?# #? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileMediumSword Manual? 0 Play Time 01:51:03 Cumulative 33.5 hours Start 2019.11.10 @ 14:34:36 End 2019.11.10 @ 16:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2bae112-712f-4fcf-844b-4459f7969beb