Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 00:07:48 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (2) 10 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 4611 Bonus ------- Pacifist 200 Entered DSFs 500 Friendly Fire -109 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Launcher Loader Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Power Maul [Rating: 23] Favorites ----------- Power None Propulsion None Utility Hacking Suite Device Launcher Loader Hackware Hacking Suite Weapon Power Maul Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Slots Evolved 8 | . . 2 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 2 . 2 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 13 | . . . . . . 4 6 1 1 1 Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | . . . . . . 3 4 . . . Device 1 | . . . . . . . 1 . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 6 | . . . . . . 3 3 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 6 | . . . . . . 1 2 1 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 2 1 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 4 | . . . . . . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . 2 . 1 . . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . 1 . 2 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 6 | . . . . . . 9 27 15 3 4 Hackware 4 | . . . . . . 6 20 12 . . Impact Weapon 2 | . . . . . . 2 7 3 3 4 Naked Turns 406 | . 67 101 48 66 14 51 . 14 41 4 Heaviest Build 6 | . . . . . . 3 6 3 3 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 4 4 4 5 4 3 2 1 Average Carried 1 | . . . 1 4 4 4 1 2 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 4 4 5 2 2 1 . Class Distribution -------------------- 77% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Matter Collected 55 | . . 13 . . . 12 22 . 8 . Remotely . | . . . . . . . . . . . Salvage Created 35 | . . 13 . . . . 22 . . . Parts 2 | . . 2 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Combat Hostiles Destroyed 1 | . . 1 . . . . . . . . Melee 1 | . . 1 . . . . . . . . Classes Destroyed 2 | . . 1 . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Swarmer 1 | . . 1 . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . Combat Bots Only 1 | . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Damage Taken 2444 | . 141 300 113 346 . 551 . 101 420 472 Core 2292 | . 141 300 113 346 . 541 . 101 365 385 Absorbed by Shields 35 | . . . . . . 35 . . . . Core Remaining (%) 41 | 100 43 25 . 16 . 22 . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . 1 . . . Core Hits 4 | . 1 2 . 1 . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 1 . 1 1 Impact 3 | . . . . . . . 1 . 1 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 140 | . 12 36 . 3 . . 89 . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 89 | . . . . . . . 89 . . . Ramming 51 | . 12 36 . 3 . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 89 | . . . . . . . 89 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . . 5 5 5 Average Corruption 4 | . . 1 . . . . . 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . 1 2 1 Matter Fused 2 | . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . . . . 69 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 69 | . . . . . . . 69 . . . Knockbacks 2 | . . . . 1 . . 1 . . . Impact 2 | . . . . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . 5 16 . 1 . . . . . . Shots . | . . . . . . . . . . . Rammed 12 | . 3 7 . 2 . . . . . . Targets Rammed 12 | . 3 7 . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 225 | . 8 . . . . . . . 225 . Average Temperature 100 | . 8 . . . . . . . 114 . Received Heat Transfer 384 | . 96 81 54 153 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 3 | . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Peak Influence 181 | . 53 181 91 68 30 26 63 22 30 . Initial 76 | . . 22 76 38 30 21 8 22 . . Average 43 | . 33 83 87 54 30 20 40 14 19 . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 1 3 . 1 1 . 2 . Investigation 7 | . 1 1 . 2 . . 1 . 2 . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 1 1 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Distress Signals 5 | . . 2 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 63 | . 5 14 10 8 3 5 4 6 4 4 Peak Tracking Total 12 | . 4 12 9 8 3 4 4 6 2 4 Tactical Retreats 6 | . . 4 . . . 1 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Traps Triggered 7 | . 1 . . 2 . 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Machines Accessed 10 | . 2 2 . 1 1 . 2 . 2 . Terminals 10 | . 2 2 . 1 1 . 2 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . 5 5 . 3 3 . 5 . 4 . Successful 5 | . 1 1 . . 1 . 2 . . . Failed 20 | . 4 4 . 3 2 . 3 . 4 . Catastrophic 7 | . 1 2 . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 5 4 . 3 . . 4 . 2 . Terminals 25 | . 5 5 . 3 3 . 5 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 . 1 . . . Open DSF 2 | . . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 2 . 1 1 . 2 . 2 . Full Trace Events 7 | . 1 2 . 1 . . 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Total Allies 2 | . . . . . . . 1 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks 6 | . . . . . . . . 6 . . Total Damage 81 | . . . . . . . . 81 . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Turns Passed 626 | 9 67 101 48 66 14 105 61 49 67 39 Spaces Moved 1040 | 18 127 187 88 127 27 113 96 94 125 38 Core 1040 | 18 127 187 88 127 27 113 96 94 125 38 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 50 50 90 Slowest Speed 100 | 50 50 50 50 50 50 50 100 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 41 32 13 34 1 91 6 79 5 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Was Fac Low Total 1111 | 17 129 193 91 128 26 159 107 95 126 40 Wait . | . . . . . . . . . . . Move 1031 | 17 126 186 87 126 26 112 96 93 124 38 Hop . | . . . . . . . . . . . Pick Up 10 | . . . 4 . . 3 2 1 . . Fast Attach 3 | . . . . . . 3 . . . . Attach 10 | . . . . . . 1 6 1 1 1 Detach 1 | . . . . . . . 1 . . . Swap . | . . . . . . . . . . . Drop 2 | . . . . . . 1 1 . . . Fire . | . . . . . . . . . . . Melee 3 | . . . . . . . 1 . 1 1 Ram 12 | . 3 7 . 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . 39 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 10 | -11/Junkyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 70 | -10/Materials | Discovered new exit (range 15) 73 | -10/Materials | Core integrity fell below 50% 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x2 170 | -9/Materials | Core integrity fell below 50% 170 | -9/Materials | Discovered new exit (range 15) 178 | -9/Materials | Entered another Materials area 178 | -8/Materials | Evolved 2 slots: Utility x2 219 | -8/Materials | Discovered new exit (range 16) 226 | -8/Materials | Entered Storage 278 | -8/Storage | Core integrity fell below 50% 284 | -8/Storage | Discovered new exit (range 15) 288 | -8/Storage | Core integrity fell below 20% 292 | -8/Storage | Entered Factory 292 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Discovered new exit (range 15) 305 | -7/Factory | Build established: Mutant 306 | -7/Factory | Identified exit to DSF 306 | -7/Factory | Entered DSF 352 | -7/DSF | Additional patrols routed to DSF 398 | -7/DSF | Core integrity fell below 50% 404 | -7/DSF | Discovered new exit (range 14) 411 | -7/DSF | Entered Factory 411 | -6/Factory | Evolved 2 slots: Utility x2 439 | -6/Factory | Found Launcher Loader 472 | -6/Factory | Sucked down chute 472 | -6/Factory | Entered Waste 473 | -6/Waste | Met a frightened Derelict 486 | -6/Waste | Spotted C-40 Crusher 487 | -6/Waste | EMP discharged 487 | -6/Waste | Spotted C-40 Crusher 489 | -6/Waste | Spotted C-40 Crusher 491 | -6/Waste | Spotted C-40 Crusher 493 | -6/Waste | Spotted C-40 Crusher 501 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 507 | -6/Waste | Crushed by Compactor (1 part destroyed) 515 | -6/Waste | Discovered new exit (range 13) 515 | -6/Waste | Spotted C-40 Crusher 521 | -6/Waste | Entered Factory 584 | -6/Factory | Discovered new exit (range 8) 588 | -6/Factory | Core integrity fell below 50% 588 | -6/Factory | Entered Lower Caves 607 | -6/Lower Caves | Core integrity fell below 20% 611 | -6/Lower Caves | Encountered a Warlord checkpoint 627 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- squad. 00560_ Nuclear Reactor explodes. 00560_ Terminal disabled. 00562_ Power Maul blasted off. 00562_ Acquired 8 matter. 00563_ U-05 Engineer lays Concrete. 00566_ Knocked back. 00566_ U-05 Engineer lays Concrete. 00568_ Knocked back. 00570_ System corrupted: Heat flow error (+262). 00574_ Knocked back. 00584_ EXIT=FOUND 00587_ System corrupted: Matter fused (-7). LOCATION=UNKNOWN GOAL=ESCAPE 00608_ System corrupted: Matter fused (-5). 00611_ PV-2S1(M): "This area isn't safe." 00621_ RM-J4B(g) destroyed. 00625_ S-27 Virus destroyed. 00625_ PV-2S1(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????""""?????????? | | ????????????????????????????????????""""?????????? | | ????????????????????????????????????# ?##??????? | | ?????????????????????????? ??????### # ????### | | ?????????????????????????? ?????? ???? # | | ????????????????????????? ?????? ????? # | | ??????????????????????????# #?????? ?????# # | | ???????????????????????????# ##????? #?###?# # | | ????????????????# ????????# ##???# ### ### # | | ???????????????## ????????# ##?# ## ## # | | ???????????????# ?????????# ### ## | | ????????????????# ???????????# ## | | ????????????????# ???????????# ## | | ????????????????# ???##?????### ##### ## | | ????????????????# #### ##?????# ##???##### | | ?????????????#???# #######s% ##???????# | | ?????????????# ## %s[[ ##??????# | | ?????????????## # sg%= ##?????# | | ?????????????# # #?????# | | ?????????????????# # #????# | | ?????????????????# @ ## #????# | | ?????????????# #### #???# | | ?????????? # ## #??? #??# | | ???????????? #### #??## ####??? #?# | | ??????????????????#?????## #??????### ## | | ?????????????????????????## #?????????# ## | | ??????????????????????????### #?????????# #? | | ????????????????????????????# ????????? ? | | ????????????????????????????# ????????? ???? | | ????????????????????????????# ##?????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????## ##??????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 149 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageTachyonShredder Manual? 0 Play Time 00:09:45 Cumulative 90.1 hours Start 2023.04.09 @ 23:58:30 End 2023.04.10 @ 00:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3dc8246-2c13-464f-b275-13a47ad5bc16