Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 09:07:49 Player: Gamma Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (3687) 3687 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11437 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 11/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced VSS Leg Advanced Signal Interpreter Long-range Proton Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well IFF Parser Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Light Treads Light Treads Light Treads Armored Treads Advanced Heat Sink Improved Cooling System Energy Well Light Armor Plating Improved Medium Armor Plating Medium Insulated Plating Proton Cannon Proton Cannon Proton Cannon Proton Cannon Advanced Plasma Cannon EMP Blaster Heavy Shock Bomb Launcher Improved Grenade Launcher [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . 1 . 1 . 1 Utility 9 | . . . 2 2 . 1 1 2 1 . . Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 105 | 6 9 8 11 6 7 18 16 9 2 10 3 Power 9 | 1 . 1 . 1 . 1 2 2 . 1 . Engine 6 | 1 . 1 . 1 . 1 . 2 . . . Core 2 | . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 26 | 2 4 1 1 2 2 4 3 1 . 5 1 Treads 14 | . 2 1 1 2 2 4 2 . . . . Leg 8 | 2 2 . . . . . . . . 4 . Wheel 2 | . . . . . . . 1 . . 1 . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . 1 . . . Utility 30 | 1 3 2 5 2 . 8 6 1 2 . . Device 14 | . 2 2 1 . . 3 3 1 2 . . Storage 4 | 1 1 . . . . 1 1 . . . . Processor 4 | . . . 2 1 . . 1 . . . . Hackware 1 | . . . . 1 . . . . . . . Protection 7 | . . . 2 . . 4 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 2 4 5 1 5 5 5 5 . 4 2 Energy Gun 14 | 1 2 3 4 1 . . 2 1 . . . Energy Cannon 14 | . . . . . 4 5 3 1 . . 1 Ballistic Gun 4 | 1 . . . . . . . 2 . 1 . Ballistic Cannon 6 | . . 1 1 . . . . . . 3 1 Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Corrupted Parts 8 | . . 1 . . . 4 3 . . . . System Corruption 37 | . . 5 . . . 13 19 . . . . Parts Lost 56 | . 1 . . . 2 6 4 27 . 11 5 Power 5 | . . . . . . 1 . 3 . 1 . Propulsion 19 | . . . . . 2 3 2 6 . 4 2 Utility 14 | . . . . . . 1 . 10 . 1 2 Weapon 18 | . 1 . . . . 1 2 8 . 5 1 Highest Loss Streak 24 | . 1 . . . 2 3 3 24 . 8 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 4 9 17 19 18 19 18 19 15 4 4 4 Power 1 | . 1 2 2 2 2 1 2 1 . . 1 Propulsion 3 | 2 3 3 5 5 4 3 2 3 2 2 1 Utility 4 | . 2 6 5 5 4 5 5 5 1 1 . Weapon 6 | . 3 4 6 6 7 7 8 5 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 6 4 4 . . 1 1 4 . . 6 Power 2 | . . 1 . . . . . . . . 1 Propulsion 6 | . 4 . . . . . . . . . 2 Utility 8 | . . 2 . . . 1 1 2 . . 2 Weapon 10 | . 2 1 4 . . . . 2 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 96 99 99 96 70 12 16 6 Engine 9 | . 14 11 9 7 7 12 8 . . . . Treads 19 | . 15 33 27 21 22 19 17 6 . . . Leg 1 | . 12 . . . . . . . . 2 . Device 10 | . 13 11 9 15 14 8 9 12 3 4 2 Storage 9 | . 14 11 9 7 7 9 11 7 . . . Processor 8 | . . . 8 14 15 13 14 13 4 3 . Hackware 1 | . . . . 6 7 4 . . . . . Protection 4 | . . . 8 . . 8 8 3 . . . Energy Gun 9 | . 20 17 24 21 7 . 1 4 . . . Energy Cannon 9 | . . . . . 15 19 14 6 . . . Ballistic Gun 2 | . 7 7 . . . . . . 4 . . Ballistic Cannon 1 | . . 7 2 . . . . . . 2 1 Peak Build Rating 75 | 6 8 22 31 34 40 55 70 75 13 44 21 Average Rating 35 | 4 7 13 26 33 38 48 61 58 12 22 11 On Entrance 24 | . 6 8 22 30 34 40 55 70 5 13 12 Avg Prop Armor Cover (%) 14 | . . . . . . . 12 10 . 39 20 Naked Turns 88 | . . . . . . . . . . . 88 Heaviest Build 104 | 14 50 58 68 62 71 97 98 104 4 29 14 Greatest Support 80 | 20 40 60 60 60 60 60 80 28 3 18 11 Greatest Overweight (x) 4 | . 2 . 1 2 1 1 3 4 1 4 4 Average Overweight (x) . | . . . . . . 1 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 6 15 20 20 20 20 20 20 16 5 5 5 Most Carried 20 | 6 13 20 20 20 20 20 20 20 5 5 5 Average Carried 16 | 4 10 17 19 18 19 18 19 15 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 12 19 20 18 20 20 20 4 4 5 5 Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Mutant 20% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Matter Collected 1896 | 206 259 225 206 . 155 413 333 73 . 26 . Remotely . | . . . . . . . . . . . . Salvage Created 4597 | . 353 502 592 . 540 883 1273 454 . . . Parts 207 | . 26 28 28 . 27 43 35 20 . . . Haulers Intercepted 5 | . . 3 1 . . 1 . . . . . Recyclers Shooed 6 | . 2 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 67 | . 9 7 7 . 12 11 14 7 . . . Guns 19 | . 9 3 4 . 1 . . 2 . . . Cannons 24 | . . 3 2 . 2 8 6 3 . . . AOE 12 | . . 1 . . 8 2 1 . . . . Classes Destroyed 15 | . 4 4 1 . 4 2 . . . . . Worker 2 | . . . . . . 1 . 1 . . . Builder 5 | . 1 . . . . 2 2 . . . . Hauler 5 | . . 3 1 . . 1 . . . . . Recycler 3 | . . . 1 . . . 2 . . . . Operator 5 | . . 1 . . . 1 2 1 . . . Watcher 7 | . 1 . 4 . . 2 . . . . . Swarmer 9 | . 3 . . . 4 . . 2 . . . Grunt 28 | . 6 2 5 . 3 4 8 . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 10 | . . 4 2 . . 3 1 . . . . Specialist 3 | . . . . . 1 . . 2 . . . Hunter 4 | . . . . . 2 . 1 1 . . . Programmer 10 | . . . . . . 4 4 2 . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 3 3 . 4 8 7 3 . . . Combat Bots Only 5 | . 3 3 3 . 4 5 5 2 . . . Max Kills in Single Turn 4 | . 2 2 1 . 3 4 2 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 1 . . 3 1 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Hostile Shots Fired 1004 | . 38 5 38 . 45 200 98 355 . 69 156 Missed 408 | . 8 1 11 . 16 94 38 156 . 22 62 Hits 596 | . 30 4 27 . 29 106 60 199 . 47 94 Melee 2 | . . . . . 2 . . . . . . Projectile 594 | . 30 4 27 . 27 106 60 199 . 47 94 Critical Strikes 16 | . 2 . . . 2 1 1 7 . 1 2 Part Disruptions 2 | . . . . . . . . 1 . . 1 Damage Taken 10922 | . 300 135 410 . 725 1062 1255 2845 . 2212 1978 Core 3006 | . 17 . 46 . 82 77 105 483 . 732 1464 Absorbed by Shields 50 | . . . . . . . . . . . 50 Ignored by Resistances 153 | . . . . . . 21 88 44 . . . Core Remaining (%) 83 | 100 93 100 91 . 88 90 89 58 . 43 . Volleys Fired 223 | 1 34 33 34 . 16 27 49 22 . 3 4 Largest 3 | 2 2 3 3 . 3 3 3 3 . 2 1 Hottest 225 | 60 80 150 165 . 225 225 225 225 . 116 58 Shots Fired 501 | 2 65 75 94 . 33 61 121 40 . 6 4 Gun 244 | 2 65 52 77 . 15 . 21 11 . 1 . Cannon 250 | . . 23 17 . 13 60 100 28 . 5 4 Launcher 7 | . . . . . 5 1 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 99 | 1 24 42 17 . . . . 5 . 6 4 Thermal 106 | . 20 . . . . 20 44 22 . . . Explosive 6 | . . . . . 5 1 . . . . . Electromagnetic 290 | 1 21 33 77 . 28 40 77 13 . . . Robot Hit Streak 30 | 1 5 11 9 . 17 28 30 17 . 6 . Robot Miss Streak 5 | 1 3 3 4 . 1 2 2 2 . 1 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 343 | 1 38 44 55 . 26 44 96 34 . 5 . Core Hits 148 | . 19 15 26 . 21 24 28 13 . 1 1 Critical Kills 2 | . . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . 1 . 1 2 . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 1 | . . . . . . . . 1 . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 2 | . . . . . 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10353 | 12 556 871 1130 . 1482 1810 3223 1061 . 196 12 Guns 2527 | 12 495 498 861 . 207 . 286 150 . 18 . Cannons 5895 | . . 178 222 . 300 1458 2732 827 . 178 . Explosions 1919 | . 61 195 47 . 975 352 205 84 . . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 927 | . 177 307 222 . . . . 25 . 196 . Thermal 3465 | . 185 195 47 . 122 798 1503 615 . . . Explosive 853 | . . . . . 853 . . . . . . Electromagnetic 5096 | 12 194 369 861 . 507 1012 1720 421 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . 5 . . . 17 25 4 . 5 11 Average Corruption 4 | . . 5 . . . 3 4 3 . 3 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . 2 . . . 34 21 5 . 2 8 Message Errors 18 | . . 1 . . . 6 8 1 . 1 1 Matter Fused 10 | . . . . . . 6 3 . . 1 . Heat Flow Errors 15 | . . 1 . . . 5 4 2 . . 3 Energy Discharges 10 | . . . . . . 5 2 1 . . 2 Data Loss (minor) 5 | . . . . . . 5 . . . . . Data Loss (major) 5 | . . . . . . 2 2 1 . . . Misfires 3 | . . . . . . 2 1 . . . . Alerts 2 | . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 403 | . . . 3 . 18 89 230 63 . . . Projectiles 253 | . . . 3 . . 41 146 63 . . . Explosions 150 | . . . . . 18 48 84 . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . 1 11 . . . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 12 | . . 1 9 . . . . . . 2 . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 220 | . . 92 . . 40 . 83 . . . 5 Shots 6 | . . 2 . . 2 . 2 . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | . 120 372 369 . 57 246 394 316 . . 214 Average Temperature 89 | . 41 102 92 . 25 85 126 79 . . 96 Received Heat Transfer 1493 | . 150 18 234 . 99 273 192 422 . . 105 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted 11 | . . . 1 . 1 1 7 1 . . . Combat Hostiles 10 | . . . 1 . 1 1 6 1 . . . Parts Fried 45 | . . . 3 . 5 9 26 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Melted 12 | . . . . . . 4 4 4 . . . Heat Transferred 4086 | . 375 150 50 . 100 868 1593 950 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 1 . 2 2 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 84 100 100 100 100 100 100 Level 1 . | . . . . . 15 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Peak Influence 299 | . 70 82 89 . 299 156 197 60 15 30 30 Initial 156 | . . . 23 . . 156 . 39 15 3 16 Average 34 | . 13 23 19 . 108 31 81 16 5 2 6 Influence Increases 2320 | . 252 287 251 . 319 355 489 258 5 32 72 Destroy 0b10 Robot/C 1340 | . 180 140 140 . 240 220 280 140 . . . Destroy 0b10 Robot/NC 140 | . 10 20 30 . 5 35 30 10 . . . Destroy Leader 344 | . 32 56 40 . 40 86 70 20 . . . Successful Hack 68 | . 14 4 7 . . . 16 22 5 . . Disable Machine 105 | . . 45 15 . 15 . 30 . . . . Destroy Structure 128 | . 1 22 4 . 19 14 48 6 . 2 12 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 180 | . 15 . 15 . . . 15 60 . 30 45 Influence Decreases 2305 | . 252 231 307 . 20 654 407 309 31 7 87 Entered New Map 251 | . . . 33 . . 143 . 43 16 2 14 Time Decay 1791 | . 252 231 274 . . 451 380 126 15 . 62 Lost Part 263 | . . . . . 20 60 27 140 . 5 11 Squads Dispatched 20 | . 2 . . . 1 6 3 3 . 1 4 Investigation 2 | . . . . . . 1 1 . . . . Extermination 8 | . . . . . . 4 2 1 . . 1 Reinforcement 10 | . 2 . . . 1 1 . 2 . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Distress Signals 9 | . 5 1 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 17 8 19 . 12 13 19 20 . 3 11 Peak Tracking Total 9 | . 4 4 4 . 4 4 5 6 . 3 9 Tactical Retreats 9 | . 1 . 1 . . . 1 3 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Traps Triggered 3 | . . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Machines Disabled 7 | . . 3 1 . 1 . 2 . . . . Max in Single Turn 2 | . . 2 1 . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Machines Accessed 27 | . 4 4 5 1 . 2 5 3 1 . 2 Terminals 26 | . 3 4 5 1 . 2 5 3 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 6 9 10 4 . 4 8 8 1 . 2 Successful 18 | . 3 3 2 1 . 1 2 5 1 . . Failed 34 | . 3 6 8 3 . 3 6 3 . . 2 Catastrophic 7 | . 1 . . . . . 2 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 4 5 3 . . 2 1 6 . . . Terminals 50 | . 4 9 10 4 . 4 8 8 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 1 3 2 1 . 1 2 3 1 . . Record 1 | . . 1 . . . . . . . . . Robot Analysis 3 | . . 1 1 . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . Terminals 2 | . . . . . . . . 2 . . . Track 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . 1 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 4 4 4 1 . 2 4 2 . . 2 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 7 6 6 5 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Active Infowar (turns) 4624 | . 1186 697 61 134 373 701 1028 444 . . . Sensors 655 | . . 655 . . . . . . . . . IFF 1268 | . . . . . . 375 461 432 . . . Terrain 750 | . 750 . . . . . . . . . . Structural 478 | . 436 42 . . . . . . . . . Seismic 1805 | . . . 61 134 373 326 567 344 . . . Robot Analysis Total 3 | . . 1 1 . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Turns Passed 7930 | 89 1233 752 917 134 379 2210 1286 463 71 123 273 Spaces Moved 3782 | 63 575 380 317 77 143 833 565 311 72 99 347 Core 551 | 11 . . . . . . . 77 72 45 346 Treads 2264 | . 265 380 317 77 143 833 249 . . . . Legs 363 | 52 310 . . . . . . . . 1 . Wheels 563 | . . . . . . . 316 194 . 53 . Hover 1 | . . . . . . . . . . . 1 Flight 40 | . . . . . . . . 40 . . . Fastest Speed 35 | 50 120 160 160 160 160 240 145 35 50 50 50 Average Speed 178 | 107 183 160 236 163 215 242 185 109 93 98 70 Slowest Speed 320 | 120 260 160 240 320 243 243 243 250 100 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 83 34 36 3 91 26 15 10 3 66 15 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 101 | . 1 22 5 . 19 16 30 3 . 1 4 Melee . | . . . . . . . . . . . . Projectile 11 | . . 1 . . . 1 1 3 . 1 4 AOE 90 | . 1 21 5 . 19 15 29 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Total 4546 | 82 693 469 418 85 186 958 697 398 76 114 370 Wait 184 | 1 45 16 35 . 2 41 21 23 . . . Move 3771 | 62 574 379 316 76 142 832 564 310 71 98 347 Hop . | . . . . . . . . . . . . Pick Up 110 | 12 16 21 10 3 8 12 12 9 2 3 2 Fast Attach 19 | . . . . . 3 . 2 3 . 8 3 Attach 60 | 6 3 5 2 5 2 9 7 16 2 2 1 Detach 2 | . . . . . . . . 1 . . 1 Swap 90 | . 10 3 9 1 6 30 28 3 . . . Drop 77 | . 11 12 12 . 7 7 14 11 1 . 2 Fire 223 | 1 34 33 34 . 16 27 49 22 . 3 4 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 19) 190 | -10/Materials | Discovered new exit (range 22) 302 | -10/Materials | Build established: Mutant 590 | -10/Materials | Derelicts attacked the area 741 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 8) 1090 | -10/Materials | Discovered new exit (range 7) 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1652 | -9/Materials | Build established: Skirmisher 1693 | -9/Materials | Discovered new exit (range 12) 2075 | -9/Materials | Entered another Materials area 2075 | -8/Materials | Evolved 2 slots: Utility x2 2327 | -8/Materials | Build established: Gunner 2939 | -8/Materials | Discovered new exit (range 16) 2992 | -8/Materials | Entered Factory 2992 | -7/Factory | Evolved 2 slots: Utility x2 3126 | -7/Factory | Identified exit to DSF 3126 | -7/Factory | Entered DSF 3167 | -7/DSF | Additional patrols routed to DSF 3407 | -7/DSF | Build established: Scavenger-Gunner 3463 | -7/DSF | Discovered new exit (range 13) 3487 | -7/DSF | Sterilization system engaged 3505 | -7/DSF | Entered Factory 3505 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4721 | -6/Factory | Lost 3 parts (1p1n1u) 5680 | -6/Factory | Discovered new exit (range 10) 5705 | -6/Factory | System corruption reached 10% 5715 | -6/Factory | Entered another Factory area 5715 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6275 | -5/Factory | Lost 3 parts (2n1w) 6753 | -5/Factory | Discovered new exit (range 11) 6927 | -5/Factory | Identified exit to Upper Caves 6927 | -5/Factory | Identified exit to Extension 6998 | -5/Factory | System corruption reached 10% 7001 | -5/Factory | Entered another Factory area 7001 | -4/Factory | Evolved 2 slots: Utility x2 7292 | -4/Factory | Spotted B-86 Titan 7441 | -4/Factory | Lost 24 parts (3p5n9u7w) 7445 | -4/Factory | Discovered new exit (range 3) 7464 | -4/Factory | Entered Research 7464 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7535 | -3/Research | Identified exit to DSF 7535 | -3/Research | Entered DSF 7566 | -3/DSF | Additional patrols routed to DSF 7610 | -3/DSF | Build established: Mutant 7611 | -3/DSF | Core integrity fell below 50% 7617 | -3/DSF | Lost 8 parts (4n4w) 7646 | -3/DSF | Discovered new exit (range 16) 7658 | -3/DSF | Lost 3 parts (1p1u1w) 7658 | -3/DSF | Entered Research 7658 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7841 | -2/Research | Lost 4 parts (2n1u1w) 7852 | -2/Research | Spotted B-90 Cyclops 7853 | -2/Research | Found Prototype Device 7880 | -2/Research | Core integrity fell below 50% 7881 | -2/Research | System corruption reached 10% 7908 | -2/Research | Core integrity fell below 20% 7931 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07910_ System corrupted: Energy discharge (-28). 07916_ Slammed into K-01 Serf. 07917_ Slammed into U-05 Engineer. 07917_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07920_ Triggered Stasis Trap. 07920_ A bubble of rippling energy engulfs the area. 07920_ Field strength at 94. 07921_ Field strength at 88. 07922_ Field strength at 82. 07923_ Field strength at 70. 07924_ Field strength at 52. 07925_ Field strength at 39. 07926_ Field strength at 27. 07927_ Field strength at 15. 07927_ P-80 Master resets P-80 Master, system corruption cleaned. 07927_ Penetrated by Slug. 07928_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ! 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