Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.04 @ 11:01:34 // Winter2019/RPGLIKE Player: st gulik Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1208) 1208 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 3149 Bonus ------- Follower Combat Kills 45 Registered with UFD 300 Friendly Fire -19 Cogmind --------- Core Integrity 289/600 Matter 299/300 Energy 249/250 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -7/Scraptown Parts ------- > --- POWER (1+1) ------ Micro Nuclear Core > --- PROPULSION (2+1) - Gravmag System Gravmag System > --- UTILITY (5+1) ---- Structural Scanner (+) Improved Terrain Scanner Targeting Computer Improved Targeting Computer Hacking Suite Rainbow Chip > --- WEAPON (2+1) ----- Advanced Assault Cannon Gauss Cannon > --- INVENTORY (2) ---- Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Targeting Computer Improved Targeting Computer Hacking Suite Rainbow Chip > --- WEAPON ----------- Lightning Gun Gauss Cannon > --- INVENTORY -------- Subdweller Machine Gun Subdweller Machine Gun [Rating: 43] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 6 | 4 . . 2 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | 2 . . 2 . Weapon 1 | 1 . . . . Parts Attached 32 | 6 8 10 8 . Power 2 | . 1 . 1 . Engine . | . . . . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . 2 . 2 . Flight . | . . . . . Utility 9 | 2 3 2 2 . Device 4 | 2 1 1 . . Storage . | . . . . . Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 15 | 2 2 8 3 . Energy Gun 5 | 2 . 2 1 . Energy Cannon 3 | . 2 1 . . Ballistic Gun 5 | . . 5 . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 88 85 72 78 Core 7 | . 4 9 7 7 Leg 4 | . 16 . . . Hover 15 | . 8 20 14 14 Device 19 | . 22 20 14 14 Processor 14 | . 10 14 19 21 Hackware 1 | . . . 2 7 Energy Gun 7 | . 19 4 3 . Energy Cannon 5 | . 5 8 . . Ballistic Gun 3 | . . 6 3 . Ballistic Cannon 2 | . . . 7 14 Peak Build Rating 43 | 8 12 27 43 43 Average Rating 22 | 4 10 20 37 43 On Entrance 17 | . 7 12 27 43 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 4 13 19 21 21 Greatest Support 25 | 25 25 17 23 23 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . . . 2 2 Average Capacity . | . . . 1 2 Most Carried 2 | . . . 2 2 Average Carried . | . . . 1 2 Final Capacity 2 | . . . 2 2 Final Carried 2 | . . . 2 2 Class Distribution -------------------- 49% | Hacker-Scout 26% | Wizard-Scout 16% | Hacker-Skirmisher 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Scout | -10/Subcaves Wizard-Scout | -7/Recycling Wizard-Scout | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 745 | 250 67 287 78 63 Remotely . | . . . . . Salvage Created 1429 | 62 417 730 220 . Parts 89 | 11 22 47 9 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 30 | . 8 19 3 . Guns 18 | . 8 10 . . Cannons 12 | . . 9 3 . Classes Destroyed 10 | 1 3 4 2 . Tunneler 3 | 3 . . . . Recycler 1 | . . . 1 . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 6 | . 2 4 . . Grunt 8 | . 6 1 1 . Sentry 2 | . . 1 1 . Programmer 1 | . . . 1 . Artisan 1 | . . 1 . . Subdweller 13 | . . 13 . . Best Kill Streak 6 | 2 4 6 1 . Combat Bots Only 4 | . 4 4 1 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 202 | . 28 152 22 . Missed 73 | . 9 53 11 . Hits 129 | . 19 99 11 . Projectile 129 | . 19 99 11 . Critical Strikes 2 | . 1 1 . . Damage Taken 1401 | . 218 1123 60 . Core 1160 | . 179 938 43 . Absorbed by Shields . | . . . . . Redirected to Core 754 | . 114 597 43 . Ignored by Resistances 829 | . 134 656 39 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 148 | 4 27 111 6 . Largest 2 | 2 2 2 2 . Hottest 140 | 80 120 140 95 . Shots Fired 259 | 8 54 185 12 . Gun 169 | 8 46 110 5 . Cannon 90 | . 8 75 7 . Launcher . | . . . . . Special . | . . . . . Kinetic 78 | . . 70 8 . Thermal 150 | 4 31 115 . . Explosive . | . . . . . Electromagnetic 31 | 4 23 . 4 . Robot Hit Streak 64 | 3 15 64 18 . Robot Miss Streak 2 | 1 1 2 . . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 167 | 5 37 115 10 . Core Hits 65 | 3 20 36 6 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 2 . Destroy 3 | . . 3 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2802 | 60 564 1943 235 . Guns 1768 | 60 526 1120 62 . Cannons 996 | . . 823 173 . Explosions 38 | . 38 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 781 | . . 608 173 . Thermal 1600 | 20 245 1335 . . Explosive . | . . . . . Electromagnetic 421 | 40 319 . 62 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 1 | . 1 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 5 16 5 . Message Errors 11 | . 1 8 2 . Matter Fused 8 | . 1 5 2 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . 1 . . . Data Loss (minor) 3 | . 2 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . 16 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 226 | . 144 226 139 . Average Temperature 58 | . 49 89 67 . Received Heat Transfer 390 | . 147 213 30 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 4 . . Heat Transferred 2915 | 50 575 2290 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 109 | 10 109 . 62 . Initial . | . . . . . Average 19 | 1 18 . 23 . Influence Increases 768 | 15 230 220 303 . Destroy 0b10 Robot/C 420 | . 160 160 100 . Destroy 0b10 Robot/NC 35 | 15 15 . 5 . Destroy Leader 46 | . 46 . . . Successful Hack 30 | . . . 30 . Select Force Hacks 150 | . . . 150 . Disable Machine 4 | . 4 . . . Destroy Structure 8 | . 5 . 3 . Lose Combat Pursuer 75 | . . 60 15 . Influence Decreases 768 | 15 230 220 303 . Time Decay 748 | 15 230 220 283 . Lost Ally 20 | . . . 20 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 12 24 5 . Peak Tracking Total 6 | . 4 6 3 . Tactical Retreats 5 | . . 4 1 . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 6 | . 5 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 20 | . 6 3 9 2 Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 64 | . 19 13 23 9 Successful 55 | . 14 13 19 9 Failed 9 | . 5 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 12 | . 6 . 6 . Terminals 28 | . 17 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 14 | . 2 . 12 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 41 | . 12 13 7 9 Record 11 | . . 11 . . Part Schematic 4 | . 1 . 3 . Robot Analysis 14 | . 6 . . 8 Prototype ID Bank 5 | . 3 . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Machine Index 1 | . 1 . . . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . . . 1 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 2 . 7 . Report Inventory 7 | . 2 . 5 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Tunnel 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . 2 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 33 | . . . 33 12 Highest-Rated Ally 21 | . . . 21 12 Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 238 | . . . 238 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2719 | 64 678 1252 455 270 Terrain 2660 | 5 678 1252 455 270 Structural 2525 | . 558 1242 455 270 Seismic 60 | 60 . . . . Robot Analysis Total 14 | . 6 . . 8 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 2723 | 68 678 1252 455 270 Spaces Moved 3080 | 40 490 1442 626 482 Core 2 | 2 . . . . Treads . | . . . . . Legs 347 | 38 309 . . . Wheels . | . . . . . Hover 2731 | . 181 1442 626 482 Flight . | . . . . . Fastest Speed 50 | 50 56 56 56 56 Average Speed 65 | 116 96 61 56 56 Slowest Speed 120 | 120 120 116 56 56 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 4 99 85 98 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . . 3 5 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 7 | . . 6 . 1 Spaces Dug . | . . . . . Terrain Destroyed 6 | . 5 . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3515 | 51 639 1626 717 482 Wait 174 | 1 99 22 52 . Move 3076 | 39 489 1441 625 482 Hop . | . . . . . Pick Up 1 | . . . 1 . Fast Attach 33 | 6 8 11 8 . Attach . | . . . . . Detach 2 | . . . 2 . Swap . | . . . . . Drop 21 | 1 5 10 5 . Fire 148 | 4 27 111 6 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 13 | . . . 13 . Trap . | . . . . . Miscellaneous 46 | . 10 31 5 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Materials 201 | -10/Materials | Discovered exit to Materials (range 12) 337 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Discovered exit to Mines (range 12) 403 | -10/Materials | Discovered exit to Materials (range 11) 470 | -10/Materials | Identified exit to Subcaves 470 | -10/Materials | Discovered exit to Subcaves (range 4) 497 | -10/Materials | Build established: Hacker-Skirmisher 576 | -10/Materials | Discovered exit to Materials (range 8) 747 | -10/Materials | Entered Subcaves 748 | -10/Subcaves | Approached by a straggling Scientist 749 | -10/Subcaves | Reached level 2 777 | -10/Subcaves | Identified exit to Materials 777 | -10/Subcaves | Discovered exit to Materials (range 14) 811 | -10/Subcaves | Build established: Hacker-Scout 818 | -10/Subcaves | Identified exit to Recycling 818 | -10/Subcaves | Discovered exit to Recycling (range 13) 840 | -10/Subcaves | Learned location of Zion (-7) 1091 | -10/Subcaves | Visited Clippyterm 1093 | -10/Subcaves | Learned location of Extension (-4) 1114 | -10/Subcaves | Disturbed a concealed Subdweller 1236 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1306 | -10/Subcaves | Visited 4L-MR0's lab 1315 | -10/Subcaves | Found Prototype Device 1315 | -10/Subcaves | Identified Sfc. Transmogrifier 1320 | -10/Subcaves | Found Rainbow Chip 1322 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1488 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1663 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1669 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1739 | -10/Subcaves | Core integrity fell below 50% 1754 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1764 | -10/Subcaves | Core integrity fell below 20% 1820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1999 | -10/Subcaves | Entered Recycling 2001 | -7/Recycling | Reached level 3 2001 | -7/Recycling | Reached level 4 2001 | -7/Recycling | Reached level 5 2001 | -7/Recycling | Reached level 6 2001 | -7/Recycling | Reached level 7 2001 | -7/Recycling | Reached level 8 2036 | -7/Recycling | Upgraded with Utility slot (x2) 2040 | -7/Recycling | Scanned before Scraplab entrance 2045 | -7/Recycling | Identified exit to Scraptown 2045 | -7/Recycling | Discovered exit to Scraptown (range 15) 2048 | -7/Recycling | Entered Scraplab 2192 | -7/Recycling | Reached level 9 2272 | -7/Recycling | Identified exit to Factory 2272 | -7/Recycling | Discovered exit to Factory (range 15) 2318 | -7/Recycling | Build established: Wizard-Scout 2454 | -7/Recycling | Entered Scraptown 2454 | -7/Scraptown | Accompanied by 1 ally 2454 | -7/Scraptown | System corruption cleaned by C-Scrubber 2456 | -7/Scraptown | Reached level 10 2495 | -7/Scraptown | Visited Junk Repository 2512 | -7/Scraptown | Visited UFD Registry 2512 | -7/Scraptown | Registered with UFD as "Hammertank" 2529 | -7/Scraptown | Visited Botcube Research 2544 | -7/Scraptown | Visited Chapter 10 2559 | -7/Scraptown | Visited Derelict Rescue Squad 2573 | -7/Scraptown | Visited Scrap Suit Storage 2592 | -7/Scraptown | Visited Analyses Database 2603 | -7/Scraptown | Visited Junk Cannon Lab 2624 | -7/Scraptown | Visited Curators Association 2636 | -7/Scraptown | Visited Scrapoid Research Area 2649 | -7/Scraptown | Visited Science Guys 2693 | -7/Scraptown | Visited LU-1G1's Boring Crew 2707 | -7/Scraptown | Discovered exit to Factory (range 12) 2724 | -7/Scraptown | Self-destructed Last Messages --------------- Personal Teleporter v0.10 System Spiker Voltaic Drivehammer Thermal Lance Mindflail Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap 02693_ LOCAL NARROWCAST: LU-1G1's Boring Crew. We dig so you don't have to. 02707_ EXIT=FOUND: FACTORY C0-N8T(h): There are Subdweller communities not far from here, but they keep to their own and we don't bother them. The only thing to worry about is the occasional incursion by wild Derelicts being displaced as a result of 0b10 expansion. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????#?#?????????????????????? | | ??????????????????#??##??????????????????????????? | | ??????????????????#?#?#????#?????????????????????? | | ??????????###??#????????????#???#????????????????? | | ??????????????#?#????????#??##???##??????????????? | | ?????????????????##?####??###????#??#????????????? | | ?????????#???#?????#?#########??###?##???????????? | | ???????????????#???########????"?????????????????? | | #??????????####?##?#########??#? 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E###???????#???? | | ????###?##?########## #############??#?#??????? | | #?#?##?############### ##############??#####????? | | ###################### ################?#??#?#??? | | ###########""""""""###s #############?####????#??? | | """""""""##" &&" "### ## # # ###?####??????? | | # " ##" "### ## # """ # ####??#?#?#???? | | ""##"" ""### ## # "#" # #####?#?#?????? | | ""##" "### ## # """ # #########?????# | | """"##"" ""### ## ###?###?#???#?? | | " ""##" "### ## ####### ####?#####?#?#? | | """"##"" ""### ## # # ####?##?#??##?? | | ""## ### ## # # #########?##?#? | | # "## ### ## # # #######?#?##?#? | | ## ### ## ##########???#? | | #### ########### ##### ## ###############?###??#? | | #### ########### ##### ## ################?##?#?# | | """" """"""""""" """"" "" "## #"""""#""###?##?#?# | | "## ! ! !##?#?#??#? | | "## ########?? | | "## ####??###? | | "## X" ###????### | | ##"######?#?? | | """""""""""""""""""""" "## !! !!# #####?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 20 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 60 Defensive Hacking 20 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Triangulator | -7/Recycling | Hacked Coil Gun | -7/Recycling | Hacked Adv. Terrain Scanner | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 9 | . . 1 7 1 XP Earned 19853 | 6000 1000 1800 10254 799 XP Spent 14145 | 5370 625 . 8150 . Upgrades 31 | 18 4 . 9 . Propulsion Slot 1 | 1 . . . . Utility Slot 4 | 2 . . 2 . Weapon Slot 1 | 1 . . . . Heat Dissipation 4 | 2 2 . . . Energy Generation 1 | 1 . . . . Energy Storage 2 | . 2 . . . Mass Support 1 | 1 . . . . Inventory Capacity 2 | . . . 2 . Terrain Scan Density 5 | 5 . . . . Hack Attack % 6 | 3 . . 3 . Hack Defense % 4 | 2 . . 2 . Protomatter Created 319 | . 63 219 37 . Integrity Restored 925 | . 178 636 111 . Core 849 | . 155 583 111 . Parts 76 | . 23 53 . . Protomatter Decayed 98 | . 2 30 66 . Game ------ Seed RingHeavyHammer Manual? 0 Play Time 00:48:07 Cumulative 402.5 hours Start 2026.07.03 @ 13:21:42 End 2026.07.04 @ 11:01:34 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 0 Adventurer 0 Explorer 132 Win Type - Total 19 Types 7/2/2/2/1/1/1/1/0/2 Lore% 88 Gallery% 62 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0d3ee44-2e37-4ee5-ba4a-d47b0a35027c