Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 14:05:29 Player: Comissar Jinxy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (114) 114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1044 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 176/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Sensor Array Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 8 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight 4 | . 1 3 Utility 5 | 1 1 3 Device 2 | . . 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 80 | . 91 68 Engine 12 | . 14 11 Leg 7 | . 14 . Wheel 7 | . 13 . Flight 9 | . . 22 Device 7 | . . 17 Storage 7 | . 14 . Processor 2 | . . 6 Protection 5 | . 10 . Energy Gun 3 | . 5 . Ballistic Gun 3 | . 6 . Impact Weapon 8 | . 11 4 Special Melee Weapon 3 | . . 7 Naked Turns . | . . . Heaviest Build 16 | 12 16 9 Greatest Support 32 | 32 32 8 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 4 Most Carried 6 | 6 6 6 Average Carried 4 | 4 5 3 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 3 Class Distribution -------------------- 76% | Mutant 14% | Scout 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 306 | 245 61 . Remotely . | . . . Salvage Created 143 | . 111 32 Parts 5 | . 4 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Melee 3 | . 2 1 Guns 2 | . 2 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 1 1 Best Kill Streak 1 | . 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 515 | . 473 42 Core 84 | . 70 14 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 20 | . 20 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 28 | . 28 . Gun 28 | . 28 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 20 . Thermal 8 | . 8 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 . Robot Miss Streak 6 | . 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 21 5 Core Hits 9 | . 8 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 41 | . 10 31 Impact 38 | . 10 28 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 322 | . 265 57 Guns 154 | . 154 . Cannons . | . . . Explosions . | . . . Melee 153 | . 96 57 Ramming 15 | . 15 . Kinetic 103 | . 103 . Thermal 51 | . 51 . Explosive . | . . . Electromagnetic . | . . . Impact 153 | . 96 57 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 20 | . 20 . Projectiles . | . . . Explosions . | . . . Melee 20 | . 20 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 . Average Temperature 16 | . 16 . Received Heat Transfer 135 | . 120 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 161 | . 157 161 Average Influence 86 | . 70 122 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 16 8 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 3 | . 1 2 Failed 5 | . 1 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 795 | 63 399 333 Spaces Moved 546 | 49 248 249 Core 5 | 5 . . Treads . | . . . Legs 129 | . 129 . Wheels 163 | 44 119 . Hover . | . . . Flight 249 | . . 249 Fastest Speed 37 | 50 100 37 Average Speed 76 | 94 110 38 Slowest Speed 200 | 100 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 36 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 840 | 64 334 442 Wait 177 | . 35 142 Move 544 | 48 247 249 Hop . | . . . Pick Up 17 | 10 5 2 Fast Attach 7 | 2 4 1 Attach 7 | 4 . 3 Detach 2 | . . 2 Swap 10 | . 4 6 Drop 11 | . 5 6 Fire 20 | . 20 . Melee 40 | . 9 31 Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 277 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Lost 3 parts (1n2w) 324 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 796 | -9/Materials | Self-destructed Last Messages --------------- 00551_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00556_ Connecting with Terminal... 00556_ Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security >>Access(Emergency) Found 1 emergency access door: (13,46) Map updated. 00562_ K-01 Serf cleans the Neutrino Reactor. 00562_ Connecting with Repair Station... 00567_ K-01 Serf collects debris. 00586_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00591_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00596_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00602_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00606_ Dropped Grenade Launcher. 00607_ Acquired Terrain Scan Processor. 00611_ R-06 Scavenger collects Grenade Launcher. 00617_ Acquired Imp. Terrain Scanner. 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""" ## ##????????????????????????????????? | | ?? ??# #??????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed UtilityMobileAnalyzer Manual? 0 Play Time 00:22:15 Cumulative 2.0 hours Start 2020.09.11 @ 13:36:20 End 2020.09.11 @ 14:05:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f001e1de-d3a7-4a38-b767-e2037c49687b