Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 20:05:59 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (578) 578 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 2596 Bonus ------- Follower Combat Kills 260 Friendly Fire -127 Cogmind --------- Core Integrity 1/400 Matter 265/300 Energy 38/100 System Corruption 0% Temperature Warning (322) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Sensor Array ECM Suite Hacking Drone Bay Medium Laser Makeshift Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Rocket Array > --- INVENTORY -------- Aluminum Leg Sensor Array ECM Suite Hacking Drone Bay Medium Laser Makeshift Laser Particle Cannon Enhanced Flamer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 40 | 6 5 . 7 11 7 4 Power 3 | 1 . . . 2 . . Engine 3 | 1 . . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 3 2 1 1 Treads . | . . . . . . . Leg 9 | 2 . . 3 2 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 3 5 1 . Device 7 | . 2 . 1 4 . . Storage 1 | 1 . . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 16 | 2 3 . 1 2 5 3 Energy Gun 9 | 2 2 . 1 1 3 . Energy Cannon 3 | . 1 . . 1 . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 14 | . . . . 4 . 10 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . 2 . 3 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 10 | . . . . 3 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 88 92 100 95 Engine 11 | . 14 14 11 10 11 10 Leg 23 | . 28 28 22 22 22 20 Device 16 | . 13 14 11 16 22 20 Storage 12 | . 14 14 11 11 11 11 Processor 4 | . . . . 3 11 11 Protection 2 | . . . 11 6 . . Energy Gun 18 | . 16 28 22 17 10 11 Energy Cannon 5 | . 11 . . 4 11 10 Peak Build Rating 24 | 6 9 10 19 14 22 24 Average Rating 12 | 4 7 9 11 11 17 21 On Entrance 10 | . 6 9 10 11 14 22 Naked Turns . | . . . . . . . Heaviest Build 24 | 13 17 17 20 22 24 24 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 Average Carried 7 | 1 7 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 555 | 260 20 30 70 95 80 . Remotely . | . . . . . . . Salvage Created 644 | . 143 52 84 315 . 50 Parts 37 | . 5 5 13 14 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 22 | . 3 3 3 10 . 3 Guns 16 | . 2 3 3 8 . . Cannons 5 | . 1 . . 1 . 3 Classes Destroyed 7 | . 1 1 2 3 . . Tunneler 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 5 | . . 3 2 . . . Grunt 12 | . 3 . . 8 . 1 Duelist 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Assembled 4 | . . . . 1 . 3 Best Kill Streak 3 | . 2 3 3 3 . 3 Combat Bots Only 3 | . 2 3 2 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 139 | . 16 7 18 45 . 53 Missed 38 | . 6 . 3 12 . 17 Damage Taken 2253 | . 136 236 228 470 . 1183 Core 515 | . 31 85 56 63 . 280 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 44 | . . . 44 . . . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 92 | . 14 6 17 41 2 12 Largest 2 | . 2 2 2 2 1 2 Hottest 149 | . 110 112 112 133 100 149 Shots Fired 177 | . 28 12 34 79 2 22 Gun 147 | . 14 12 34 75 . 12 Cannon 26 | . 14 . . 4 . 8 Launcher 2 | . . . . . . 2 Special 2 | . . . . . 2 . Kinetic . | . . . . . . . Thermal 175 | . 28 12 34 79 2 20 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 3 3 5 15 . 6 Robot Miss Streak 5 | . 5 2 3 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 106 | . 11 8 19 54 . 14 Core Hits 49 | . 5 4 6 20 . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 1 4 3 . 1 Burn 9 | . . 1 4 3 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2066 | . 170 115 320 821 . 640 Guns 1488 | . 65 115 320 780 . 208 Cannons 289 | . 105 . . 41 . 143 Explosions 289 | . . . . . . 289 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1777 | . 170 115 320 821 . 351 Explosive 289 | . . . . . . 289 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | . 263 63 84 198 . 322 Average Temperature 62 | . 97 32 31 55 . 75 Received Heat Transfer 708 | . 75 . 54 264 . 315 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 1 2 4 . . Heat Transferred 4726 | . 407 370 1110 2257 . 582 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 360 | . 100 93 358 360 . . Initial 139 | . . . . 139 . . Average 114 | . 19 35 143 223 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 70 | 100 100 100 79 25 . . Level 1 29 | . . . 20 74 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 6 5 18 13 . 6 Peak Tracking Total 4 | . 3 2 4 3 . 3 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 4 1 3 . . . Terminals 6 | . 3 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 9 2 8 . . . Successful 13 | . 7 . 6 . . . Failed 6 | . 2 2 2 . . . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 15 | . 7 2 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 4 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Locate Traps 2 | . 1 . 1 . . . Security Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . 4 . 1 . . Largest Group 3 | . . 3 3 2 2 1 Highest-Rated Group 55 | . . 55 55 47 47 16 Highest-Rated Ally 31 | . . 31 31 31 31 16 Total Orders . | . . . . . . . Ally Attacks 69 | . . 6 38 18 . 7 Total Damage 752 | . . 39 487 182 . 44 Kills 14 | . . 1 8 4 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3345 | 60 415 688 381 819 758 224 Spaces Moved 2232 | 44 275 538 222 441 570 142 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 2227 | 39 275 538 222 441 570 142 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 Average Speed 122 | 112 120 120 120 126 122 125 Slowest Speed 190 | 120 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 48 99 25 88 53 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2669 | 51 335 569 305 622 625 162 Wait 251 | . 21 24 46 120 36 4 Move 2226 | 43 274 537 221 440 569 142 Hop . | . . . . . . . Pick Up 26 | 2 12 1 5 3 3 . Fast Attach 17 | 6 2 . 1 5 3 . Attach 7 | . . . 2 3 . 2 Detach 4 | . 1 . 1 1 1 . Swap 16 | . 3 . 4 3 4 2 Drop 29 | . 8 1 7 6 7 . Fire 92 | . 14 6 17 41 2 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Entered Mines 511 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -10/Mines | Found Prototype Device 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 704 | -10/Mines | Assembled infested the area 709 | -10/Mines | Assisted by a Guerilla fighting off Assembled 831 | -10/Mines | Discovered new exit (range 9) 854 | -10/Mines | Learned Materials trap positions 947 | -10/Mines | Escorted by a lone wolf Derelict 961 | -10/Mines | Discovered new exit (range 14) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Accompanied by 3 allies 1164 | -9/Materials | Evolved 2 slots: Utility x2 1165 | -9/Materials | Loaded intel: 17 trap records 1165 | -9/Materials | Identified Exp. Sensor Array 1372 | -9/Materials | Repaired Aluminum Leg 1404 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Entered Mines 1545 | -9/Mines | Accompanied by 1 ally 1806 | -9/Mines | Discovered new exit (range 9) 1865 | -9/Mines | Excavation squad dispatched 1865 | -9/Mines | A large section of the Mines collapsed 1878 | -9/Mines | Build established: Scavenger-Mutant 2094 | -9/Mines | Lost 3 parts (1p1u1w) 2191 | -9/Mines | Learned location of Storage (-8) 2202 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2209 | -9/Mines | Received a Mining Laser from a helpful Derelict 2266 | -9/Mines | Discovered new exit (range 6) 2353 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2364 | -9/Mines | Entered Zion 2364 | -7/Zion | Accompanied by 2 allies 2479 | -7/Zion | Given A8's code to call for help 2551 | -7/Zion | Discovered new exit (range 14) 2567 | -7/Zion | Found Prototype Launcher 2567 | -7/Zion | Identified Rocket Array 2619 | -7/Zion | Learned Factory emergency access door positions 2894 | -7/Zion | Given the Hacking Drone Bay 2895 | -7/Zion | Found Prototype Device 3054 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3073 | -7/Zion | Build established: Mutant 3095 | -7/Zion | Opened final containment barrier to the Deep Caves 3114 | -7/Zion | Discovered new exit (range 5) 3116 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3122 | -7/Zion | Entered Deep Caves 3122 | -7/Deep Caves | Accompanied by 1 ally 3313 | -7/Deep Caves | Attacked by Z-Imprinter 3323 | -7/Deep Caves | Core integrity fell below 50% 3345 | -7/Deep Caves | Core integrity fell below 20% 3346 | -7/Deep Caves | Self-destructed Last Messages --------------- 03180_ as-65459 destroyed. 03303_ NEW_ZION: Z-Facility proximity alert. 03313_ Seismic Detector destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03315_ K1-O21(o) destroyed. 03318_ Destroyed Prototype Hover Unit. 03319_ Imp. Titanium Leg destroyed. 03322_ Trooper 1a destroyed. 03326_ Aluminum Leg destroyed. 03326_ Rocket Array destroyed. 03328_ M3-4PA(o) is busy at the terminal. 03336_ Aluminum Leg destroyed. 03336_ Ion Engine destroyed. 03338_ Destroyed Prototype Storage. 03339_ Cooling System destroyed. 03342_ Imp. Targeting Computer destroyed. 03342_ Particle Cannon destroyed. 03344_ Hvy. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ???????????????? #???????????????????????????## | | ?????????????? ?????###??????????????????## | | ????????????? ##?### ##?????######??????# | | ???????????? ## # #???### ##?????# | | ???????????? ##### #?????## | | ??????????? #??????# | | ???????????? #??????# | | ???????????? #??????## | | ?????????????? #?????## | | ??????????????""" ##????# | | ??????????????""" ###### | | ??????????????""" | | ???????????"""""" | | ???????????""" I | | ????????????""""" z ####### | | ?????????????"""" @ z ###?????? | | ?????????????"""" #???????? | | ??????????????""" #????????? | | ?????????????" " #????????? | | ????????????"o %! #???????? | | ???????????" = #???????? | | ???????????""o #???????? | | ????????????" ##???????? | | ????????????""" #????????# | | ????????????"""""o ?????#### | | ????????????? ????## | | ???????????????" #????# | | ???????????????"" #?????# | | ????????????????"" ????????????# | | ??????????????????? ???????????????# | | ????????????????????? ?????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Chainsword | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed TachyonHypercooledWheel Manual? 0 Play Time 00:43:09 Cumulative 29.6 hours Start 2024.08.10 @ 19:22:29 End 2024.08.10 @ 20:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Cog Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d53ff3e9-a1ef-4d23-a03d-4ac2ef6d6f7a