Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:31:40 Player: Anting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (74) 74 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3979 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 771/850 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Structural Scanner Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Enhanced Optical Array Reaction Control System Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Surge Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Hacking Suite > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Nuclear Core Reaction Control System Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Surge Thruster Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Structural Scanner Device Structural Scanner Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 4 | . . 1 1 1 1 . . Utility 3 | . . 1 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 14 | 3 . . 5 5 1 . . Power 1 | . . . . . 1 . . Engine 1 | . . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | 1 . . 1 3 . . . Treads 1 | 1 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 2 | . . . 1 1 . . . Utility 2 | . . . . 2 . . . Device 1 | . . . . 1 . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 2 . . 4 . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . . 2 1 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility . | . . . . . . . . Weapon 3 | . . 1 1 . . 1 . Highest Loss Streak 2 | . . 2 1 . . 2 . To Critical Strikes . | . . . . . . . . Average Backups 2 | . . . 1 3 4 4 . Power . | . . . . 1 1 1 . Propulsion . | . . . . . . . . Utility . | . . . . . 1 1 . Weapon . | . . . . 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . . . . 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 36 | . 42 28 19 34 60 48 . Engine 1 | . . . . . 6 3 . Treads 2 | . 14 7 . . . . . Hover 3 | . . . . 1 13 10 . Flight 7 | . . . 6 12 13 9 . Device 2 | . . . . 4 6 6 . Hackware 1 | . . . . 1 6 6 . Ballistic Gun 11 | . 28 20 10 7 6 3 . Slashing Weapon 3 | . . . 1 7 6 6 . Peak Build Rating 22 | 3 3 3 7 20 22 22 . Average Rating 9 | 2 3 2 3 11 22 16 . On Entrance 8 | . 3 3 1 7 20 22 8 Naked Turns . | . . . . . . . . Heaviest Build 9 | 2 2 2 3 4 9 9 . Greatest Support 14 | 3 3 3 3 14 9 9 . Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 5 . Most Carried 5 | . . 1 2 5 4 5 . Average Carried 2 | . . . 1 3 4 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 2 5 4 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 26 | . . . 5 21 . . . Remotely . | . . . . . . . . Salvage Created 59 | . . . 10 49 . . . Parts 14 | . . . 5 9 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 4 | . . . 4 . . . . Guns 1 | . . . 1 . . . . AOE 3 | . . . 3 . . . . Classes Destroyed 3 | . . . 1 2 . . . Builder 2 | . . . . 2 . . . Operator 1 | . . . . 1 . . . Swarmer 4 | . . . 4 . . . . Best Kill Streak 4 | . . . 4 2 . . . Combat Bots Only 4 | . . . 4 . . . . Max Kills in Single Turn 2 | . . . 2 1 . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 109 | . 20 51 26 10 . 2 . Missed 41 | . 8 20 9 4 . . . Hits 68 | . 12 31 17 6 . 2 . Melee 2 | . . . . . . 2 . Projectile 66 | . 12 31 17 6 . . . Critical Strikes 2 | . . . . . . 2 . Damage Taken 833 | . 89 329 229 107 . 79 . Core 342 | . 34 99 89 41 . 79 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 86 75 83 94 . . . Volleys Fired 9 | . . . 9 . . . . Largest 1 | . . . 1 . . . . Hottest 33 | . . . 33 . . . . Shots Fired 9 | . . . 9 . . . . Gun 7 | . . . 7 . . . . Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 7 | . . . 7 . . . . Thermal . | . . . . . . . . Explosive 2 | . . . 2 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | . . . 3 . . . . Robot Miss Streak 1 | . . . 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 9 | . . . 6 3 . . . Core Hits 7 | . . 2 4 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Slashing 5 | . . . . 5 . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 585 | . . 39 331 215 . . . Guns 32 | . . . 32 . . . . Cannons . | . . . . . . . . Explosions 299 | . . . 299 . . . . Melee 215 | . . . . 215 . . . Ramming 39 | . . 39 . . . . . Kinetic 32 | . . . 32 . . . . Thermal . | . . . . . . . . Explosive 299 | . . . 299 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 215 | . . . . 215 . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . . . . . Average Corruption 2 | . . 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Message Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 116 | . . . 11 105 . . . Projectiles . | . . . . . . . . Explosions 11 | . . . 11 . . . . Melee 105 | . . . . 105 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 70 | . . 17 53 . . . . Shots 2 | . . . 2 . . . . Rammed 10 | . . 10 . . . . . Targets Rammed 10 | . . 10 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 126 | . . 72 36 18 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 85 | . . 15 85 41 12 . . Initial 29 | . . . 1 29 12 . . Average 18 | . . . 57 25 4 . . Influence Increases 166 | . . 15 104 47 . . . Destroy 0b10 Robot/C 80 | . . . 80 . . . . Destroy 0b10 Robot/NC 15 | . . . . 15 . . . Destroy Leader 10 | . . . 10 . . . . Destroy Structure 16 | . . . 14 2 . . . Lose Combat Pursuer 45 | . . 15 . 30 . . . Influence Decreases 166 | . . 10 44 86 26 . . Entered New Map 54 | . . . 4 36 14 . . Time Decay 92 | . . . 30 50 12 . . Lost Part 20 | . . 10 10 . . . . Squads Dispatched 2 | . . 1 . 1 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 3 11 10 10 1 6 . Peak Tracking Total 9 | . 3 9 6 7 1 6 . Tactical Retreats 2 | . . 1 . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 167 | . . . . 64 62 41 . Structural 167 | . . . . 64 62 41 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 403 | 14 43 58 74 111 62 41 . Spaces Moved 863 | 18 86 93 130 253 178 105 . Core 239 | 18 86 93 25 . . 17 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 4 | . . . . 4 . . . Flight 620 | . . . 105 249 178 88 . Fastest Speed 34 | 50 50 50 35 34 34 34 . Average Speed 38 | 50 50 50 37 34 34 36 . Slowest Speed 60 | 50 50 50 50 60 34 50 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 2 3 . 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 23 17 23 14 9 93 . Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 15 | . . . 13 2 . . . Melee 2 | . . . . 2 . . . Projectile . | . . . . . . . . AOE 13 | . . . 13 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 896 | 20 85 103 142 262 179 105 . Wait . | . . . . . . . . Move 847 | 17 85 92 126 248 178 101 . Hop 3 | . . . 1 1 . 1 . Pick Up 5 | . . 1 . 3 . 1 . Fast Attach 12 | 3 . . 4 5 . . . Attach 1 | . . . . . 1 . . Detach 2 | . . . 1 . . 1 . Swap 1 | . . . 1 . . . . Drop 1 | . . . . . . 1 . Fire 9 | . . . 9 . . . . Melee 5 | . . . . 5 . . . Ram 9 | . . 9 . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 113 | -9/Materials | Discovered new exit (range 5) 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 183 | -8/Materials | Discovered new exit (range 14) 190 | -8/Materials | Entered Factory 190 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 298 | -7/Factory | Discovered new exit (range 10) 301 | -7/Factory | Entered another Factory area 301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 363 | -6/Factory | Sucked down chute 363 | -6/Factory | Entered Waste 372 | -6/Waste | Spotted C-40 Crusher 372 | -6/Waste | Spotted C-40 Crusher 376 | -6/Waste | Spotted C-40 Crusher 376 | -6/Waste | Spotted C-40 Crusher 381 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 391 | -6/Waste | Spotted C-40 Crusher 396 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 397 | -6/Waste | Spotted C-40 Crusher 399 | -6/Waste | Discovered new exit (range 11) 404 | -6/Waste | Entered Factory 404 | -6/Factory | Self-destructed Last Messages --------------- 00292_ Acquired Imp. Hover Unit. 00298_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00308_ ALERT: All DSF locations entering lockdown mode. 00361_ K-01 Serf cleans the Construction Platform. 00363_ Triggered Chute Trap. 00363_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00381_ Lgt. Assault Rifle crushed. 00381_ Xenon Bombardment Thruster crushed. 00389_ Dropped Datajack. 00390_ Acquired Enh. Optical Array. 00396_ Surge Thruster crushed. 00396_ Imp. Hover Unit crushed. 00399_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????#########????????????? | | ?????????????????????#########????????????? | | ????????????????####### ##????????????? | | ????????????????####### ##????????????? | | ?????????? @ ##????????????? | | ?????????? ##????????????? | | ?????????? ##????????????? | | ??????????? ##????????????? | | ??????????? ##????????????? | | ???????????#+#### [[* #####????????????? | | ??????????? # [!* #####????????????? | | ??????????????? + [* ?????????????????? | | ??????????????? # ?????????????????? | | ??????????????? # ?????????????????? | | ??????????????? # ?????????????????? | | ??????????????? # ?????????????????? | | ??????????????? # """ ??????????????????? | | ??????????????? # ?Y" ??????????????????? | | ??????????????????????" ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 140 Matter Stores 117 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGravityManipulator Manual? 0 Play Time 00:07:12 Cumulative 285.2 hours Start 2025.08.04 @ 16:24:48 End 2025.08.04 @ 16:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 16 Types 7/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4115105a-4f26-40d8-b798-b260ef9b3a3b